Death Star energy stuff
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Death Star energy stuff
I'm trying to find out how much energy the DS would have to put out from it's jamers in order to warp spacetime like it did. Anyone know what formulas I could use, or where I could research something like that?
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- Illuminatus Primus
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It used magic.
Seriously the amount of power needed to warp space-time like that is absurd.
Imagine just the power to make arti-grav and the inertial compensator for an X-Wing
Seriously the amount of power needed to warp space-time like that is absurd.
Imagine just the power to make arti-grav and the inertial compensator for an X-Wing
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Hence why I want it. I'm putting together a series of numbers and such to show how Saxton arrived at his numbers. Part of that is disproving the "DS has to use a chain reaction so it had a low power beam because it only uses fusion power" bit. Which means showing that it could not have uses fusion or M/AM. So far I've got that the shields had to take 5E31 joules, but I want more.Illuminatus Primus wrote:It used magic.
Seriously the amount of power needed to warp space-time like that is absurd.
Not really alot; see the discussions in how much power systems like that would require in the "True Q" bits on the site.Imagine just the power to make arti-grav and the inertial compensator for an X-Wing
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Re: Death Star energy stuff
So, where did you see a reference to the DS "warping spacetime?" Technically, anything with mass will do that, according to Einstein.Ender wrote:I'm trying to find out how much energy the DS would have to put out from it's jamers in order to warp spacetime like it did. Anyone know what formulas I could use, or where I could research something like that?
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Re: Death Star energy stuff
From the "Technology/Sensors" part of the website:Currald wrote:So, where did you see a reference to the DS "warping spacetime?" Technically, anything with mass will do that, according to Einstein.
Mr. Wong wrote:Large, high-powered Imperial jammers are often coupled with distortion field generators which can actually affect the maneuverability of starships, in addition to interfering with their sensors, as described in the following quote from General Dodonna during the Yavin briefing in ANH:
"Also, their field generators will probably create a lot of distortion, especially in and around the trench. I figure that maneuverability in that sector will be less than point three."
This passage suggests that high-powered jammers actually perform a secondary function of distorting the space-time continuum itself, thus making starship maneuvering difficult at best. As an aside, this is the probable explanation for the slow X-wing speed in the trench runs (along with the fact that the heavy jamming would have made it impossible to accurately target the port at higher speeds). The X-wings were travelling much slower in the trench than they did during their trip around Yavin to attack the Death Star.
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Re: Death Star energy stuff
Dondonna in the briefing. The DS throws out so much energy that it warps space time. I want to figure out how much that would be.Currald wrote:So, where did you see a reference to the DS "warping spacetime?" Technically, anything with mass will do that, according to Einstein.Ender wrote:I'm trying to find out how much energy the DS would have to put out from it's jamers in order to warp spacetime like it did. Anyone know what formulas I could use, or where I could research something like that?
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Why not? It is the name of a control mechanism that causes the the X-wing to move in a similar way as the rudder of an aircraft does. We don't know exactly how it manages it, we just know that it does.Currald wrote:Huh, well, what does an X-Wing use for maneuvering? An "Etheric Rudder?"
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Fine, but without knowing how it works, how can be possibly know what sort of power levels would be necessary to interfere with its functioning?Luke Starkiller wrote:Why not? It is the name of a control mechanism that causes the the X-wing to move in a similar way as the rudder of an aircraft does. We don't know exactly how it manages it, we just know that it does.Currald wrote:Huh, well, what does an X-Wing use for maneuvering? An "Etheric Rudder?"
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I figure it might have something to do with E=mc^2, but I'd need to know how much mass would be required to distort space to decrease mobility like that.
I figure it might have something to do with E=mc^2, but I'd need to know how much mass would be required to distort space to decrease mobility like that.
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I think that you may not be examining all of the possible interpretations of this situation. There may not be some massive warping of the space-time continuum, but rather just something that interferes with the Rebels' maneuvering systems. If the Rebels had used something else (thrusters, for instance) then perhaps they would have been immune to it.Ender wrote:Badump
I figure it might have something to do with E=mc^2, but I'd need to know how much mass would be required to distort space to decrease mobility like that.
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X-wings use electromagnetic gyroscopes or something like that to improve maneuverability (original ICS).Currald wrote:I think that you may not be examining all of the possible interpretations of this situation. There may not be some massive warping of the space-time continuum, but rather just something that interferes with the Rebels' maneuvering systems. If the Rebels had used something else (thrusters, for instance) then perhaps they would have been immune to it.
We already know magnetic fields buffet the fighters, so it isn't that much of a stretch to say the DS is trying to jam EM comms/scanners, which has the side effect of fucking with the gyroscopes thereby reducing mobility.
The increased effects in the trench could be it acting as a waveguide, the jammers being located in/near the trench, or simply increased jamming near the obvious target.
No need for this ridiculous assumption about warping space-time
Unfortunatly, Darkstar does not recognize that "EU Crap", so we have to go with it being a warping of space time instead. Oh well.Lord Edam wrote:X-wings use electromagnetic gyroscopes or something like that to improve maneuverability (original ICS).Currald wrote:I think that you may not be examining all of the possible interpretations of this situation. There may not be some massive warping of the space-time continuum, but rather just something that interferes with the Rebels' maneuvering systems. If the Rebels had used something else (thrusters, for instance) then perhaps they would have been immune to it.
We already know magnetic fields buffet the fighters, so it isn't that much of a stretch to say the DS is trying to jam EM comms/scanners, which has the side effect of fucking with the gyroscopes thereby reducing mobility.
The increased effects in the trench could be it acting as a waveguide, the jammers being located in/near the trench, or simply increased jamming near the obvious target.
No need for this ridiculous assumption about warping space-time
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"Electromagnetic gyros" to be exact.Lord Edam wrote:X-wings use electromagnetic gyroscopes or something like that to improve maneuverability (original ICS).
We already know magnetic fields buffet the fighters, so it isn't that much of a stretch to say the DS is trying to jam EM comms/scanners, which has the side effect of fucking with the gyroscopes thereby reducing mobility.
The increased effects in the trench could be it acting as a waveguide, the jammers being located in/near the trench, or simply increased jamming near the obvious target.
"High-mass electromagnetic gyros in each of the four retro thrusters add a turning effect that helps to swing the ship in tight curves." -P. 19
I don't see how "jamming", whose only witnessed (EU or canon) effects are blocking sensors and communications, is going to mess up a starships engines.
Also, the quote in question refers to maneuverability around the trench. We already know the trench doesn't have any "tight curves", so the idea that the EM gyros are even going to be used is questionable at best.
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