Enterprise nil v. Death Star II

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Lord of the Farce
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Post by Lord of the Farce »

Spanky The Dolphin wrote:*just shoots Jodo in the back of the head with a 45 hollowpoint*
Damn it, you just had to take the fun out of it, didn't you?

*In the meantime, the second TIE cockpit ball rolls over what's left of Jodo*

... Aww, fuck it, I'm going to go back to torturing fundies...
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Post by JodoForce »

*bullet bounces off Stormtrooper armor*

err, nevermind why I was holding a bowcaster :P

*cockpit ball misses by a mile after rolling 100m*

:P
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Post by JodoForce »

er, ok, not a 'mile', 'meters' ok? :D
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Antimatter bomb = bad argument

Post by Worlds Spanner »

If the whole antimatter bomb thing could really work, wouldn't we see it all the time?

Star Trek folks would respond: It's illegal! That's why we never see it! The Feds don't do bad things!

I would say: What about everyone who doesn't like the Feds? The Klingons, Romulans, Dominion, Borg? You can't claim that they woudn't have tried if they could, since they all have warp tech, are often around Fed. ships with shields down, and DO do bad things!

My theory: Antimatter weapons have some massive practical flaw that makes using them a bad idea. Like, i don't know, maybe something along the lines of "don't leave antimatter in prepackaged explosive containers just lying around" ?
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Re: Antimatter bomb = bad argument

Post by Keevan_Colton »

Worlds Spanner wrote: My theory: Antimatter weapons have some massive practical flaw that makes using them a bad idea. Like, i don't know, maybe something along the lines of "don't leave antimatter in prepackaged explosive containers just lying around" ?
Isnt that a standard federation warpcore?
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Re: Antimatter bomb = bad argument

Post by Worlds Spanner »

Keevan_Colton wrote:Isnt that a standard federation warpcore?
Well, who do you think they blow up all the time? And have that really pricey ejection feature on the E-D?

But hey, you gotta do what you gotta do to rationalize FTL travel.

I can justify having a warpcore for FTL purposes, that's worth the risk. It wouldn't be worth the risk to carry anti-matter weapons when you already have non-antimatter weapons.

I just never want to hear a "beam anti-matter over" argument again.
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Re: Antimatter bomb = bad argument

Post by Lord Poe »

Worlds Spanner wrote:Well, who do you think they blow up all the time? And have that really pricey ejection feature on the E-D?
Can you name one time the ejection feature actually worked on the E-D?
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Re: Antimatter bomb = bad argument

Post by Worlds Spanner »

Lord Poe wrote:Can you name one time the ejection feature actually worked on the E-D?
Yeah, but it turned out that the core never blew :P
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Re: Antimatter bomb = bad argument

Post by Darth Wong »

Worlds Spanner wrote:
Lord Poe wrote:Can you name one time the ejection feature actually worked on the E-D?
Yeah, but it turned out that the core never blew :P
No, that was Voyager. It never did work on the E-D.
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Re: Antimatter bomb = bad argument

Post by Worlds Spanner »

Darth Wong wrote:No, that was Voyager. It never did work on the E-D.
Then substitute "Fed. Ships" for "E-D."

My point is that antimatter bomb = bad argument.
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Re: Antimatter bomb = bad argument

Post by Isolder74 »

What they really need is a system that "scrams" automatically. Even the Russians had these on their Nuclear Subs. Now as for Chernobyl that is another matter! The E-D has a safety system that makes Chernobyl look safe! :roll: I read a book by a Russian Engineer who defected shortly after Chernobyl(partly because he was a whistle blower) in the book he stated that the sideways mounted control rods made it immpossible to shut down the reactor if power was lost. To scare you there are 14 of this type of reactor still running in Russia :twisted: include 3 reactors at Chernobyl :evil:
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Post by Darth Negation »

eek.

Anyway, what WOULD happen if you tried to beam something through heavy armour? I recall one episode (I know, unfortunately I have no access to ST stuff on video/dvd) where the crew (either DS9, TNG or VOY - narrows it down, doesn't it) was testing transporter modifications to beam through EM radiation and the test cylinder made it, but was fairly slagged. If anyone could remember this episode, please post it. If not, ignore this post.
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Re: Antimatter bomb = bad argument

Post by Col. Crackpot »

Isolder74 wrote:What they really need is a system that "scrams" automatically. Even the Russians had these on their Nuclear Subs. Now as for Chernobyl that is another matter! The E-D has a safety system that makes Chernobyl look safe! :roll: I read a book by a Russian Engineer who defected shortly after Chernobyl(partly because he was a whistle blower) in the book he stated that the sideways mounted control rods made it immpossible to shut down the reactor if power was lost. To scare you there are 14 of this type of reactor still running in Russia :twisted: include 3 reactors at Chernobyl :evil:
didn't the Soviets build one of those in Cuba as well?
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Re: Antimatter bomb = bad argument

Post by Isolder74 »

Col. Crackpot wrote:didn't the Soviets build one of those in Cuba as well?
I think so but the book only mentioned the Soviet ones
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Post by Darth Negation »

Hell, why are we arguing this anyway, the surface guns would tear the E-nil apart before it got to transporter range, anyway, right?
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Re: Antimatter bomb = bad argument

Post by Lord Poe »

Worlds Spanner wrote:
Darth Wong wrote:No, that was Voyager. It never did work on the E-D.
Then substitute "Fed. Ships" for "E-D."

My point is that antimatter bomb = bad argument.
No, your point is=change parameters of the question and ignore it completely.
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Re: Antimatter bomb = bad argument

Post by Worlds Spanner »

Lord Poe wrote:
Worlds Spanner wrote:
Darth Wong wrote:No, that was Voyager. It never did work on the E-D.
Then substitute "Fed. Ships" for "E-D."

My point is that antimatter bomb = bad argument.
No, your point is=change parameters of the question and ignore it completely.
Can you elaborate on that? I'm arguing that no Fed. ship has or ever would have antimatter weapons on board, for practical reasons.
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Post by Darth Negation »

What are the range of the surface guns? Can they hit the E-nil before transport? How far do they have to shove this bomb to do any real damage?
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Re: Antimatter bomb = bad argument

Post by Lord Poe »

Worlds Spanner wrote:
Lord Poe wrote:
Worlds Spanner wrote: Then substitute "Fed. Ships" for "E-D."

My point is that antimatter bomb = bad argument.
No, your point is=change parameters of the question and ignore it completely.
Can you elaborate on that?
I don't see why I should. It's blatantly obvious.
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Re: Antimatter bomb = bad argument

Post by Worlds Spanner »

Lord Poe wrote:
Worlds Spanner wrote:
Lord Poe wrote: No, your point is=change parameters of the question and ignore it completely.
Can you elaborate on that?
I don't see why I should. It's blatantly obvious.
AH! Rereading the thread I see that it was YOU who said "Can you name one time the ejection feature actually worked on the E-D?"

My response to THAT little digression (other than "who cares?)" is "name one time when they actually tried to use it."

My other response is who cares?
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Post by JodoForce »

Apparently all safety features on ST starships are disabled to enable plot devices. :P
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Post by Worlds Spanner »

JodoForce wrote:Apparently all safety features on ST starships are disabled to enable plot devices. :P
EXACTLY!
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Post by Dalton »

Photon torpedoes are antimatter weapons.
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Post by Grand Admiral Thrawn »

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Post by Worlds Spanner »

Dalton wrote:Photon torpedoes are antimatter weapons.
The extent to which you're right and I'm an idiot is utterly shocking.

So I'm going to back way off and use this newly reminded fact (I can't believe how stupid I am) to look at the antimatter bomb argument again.

Never mind all of my shit about they don't carry antimatter weapons. I'm stupid.

New tack: If a photon torpedo is essentailly an antimatter bomb, and it obviously can't do in a ship in one go, let alone an imperial ship, why does anyone think that beaming an antimatter bomb on the the other ship would do this? The only argument that might work is that if you beam it right into the power core or something you can get the other ship, but it seems to be that any weapon would do this just fine, and there's no reason to glorify antimatter as some be-all end-all Trek weapon from God.
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