Nuclear weapon effect question

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Admiral Valdemar
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Post by Admiral Valdemar »

I assume this is going to be some plot element that occurs due to an accident or something unless there are subterranean bases. Big badda boom all the same, reminds me of the end of Chain Reaction.
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Post by Burak Gazan »

Well, if the object of your story is devastation, this beastie would do it.
Base surge numbers appear to be on the order of almost 295,000 feet, or approx 48.5 nautical miles :shock:

Should be interesting :) Seismic effects next?
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Post by Sea Skimmer »

Admiral Valdemar wrote:I assume this is going to be some plot element that occurs due to an accident or something unless there are subterranean bases. Big badda boom all the same, reminds me of the end of Chain Reaction.
There are bases, you wouldn't go developing a trillion dollar 400 megaton earth penetrating missile and other systems to get it within range of the target if there wasn't something to shoot it at now would you?

This weapon could be in ways thought of as something like a BDZ, a last resort to kill things that just wont fucking die or a quickly way to destroy something big depending on the situation. This is however far more to the story then simply uber missiles blowing big chunks out of planets.
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Post by Admiral Valdemar »

Sea Skimmer wrote:
Admiral Valdemar wrote:I assume this is going to be some plot element that occurs due to an accident or something unless there are subterranean bases. Big badda boom all the same, reminds me of the end of Chain Reaction.
There are bases, you wouldn't go developing a trillion dollar 400 megaton earth penetrating missile and other systems to get it within range of the target if there wasn't something to shoot it at now would you?

This weapon could be in ways thought of as something like a BDZ, a last resort to kill things that just wont fucking die or a quickly way to destroy something big depending on the situation. This is however far more to the story then simply uber missiles blowing big chunks out of planets.
Without giving much of the plot away, is it some sort of Mole like missile? Y'know, like the drilling machine in Thunderbirds because there's no way a missile dropped aerially is going to penetrate that far.

Still, I await this story whatever it may be with much interest. :)
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Post by Sea Skimmer »

Admiral Valdemar wrote:
Without giving much of the plot away, is it some sort of Mole like missile? Y'know, like the drilling machine in Thunderbirds because there's no way a missile dropped aerially is going to penetrate that far.

Still, I await this story whatever it may be with much interest. :)
It's something like that. One thing I've been debating is giving it something in the nose to vaporize or shatter the rock in its path, I think it will have such a device.

But its not really dropped. It's a missile generally fired from orbit, it has a huge ass engine to let it ramp up massive speed in orbit and maintain that speed in a steep dive down through the atmosphere. A second engine then keeps pushing it after it hits the ground
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Post by Admiral Valdemar »

Sea Skimmer wrote:
Admiral Valdemar wrote:
Without giving much of the plot away, is it some sort of Mole like missile? Y'know, like the drilling machine in Thunderbirds because there's no way a missile dropped aerially is going to penetrate that far.

Still, I await this story whatever it may be with much interest. :)
It's something like that. One thing I've been debating is giving it something in the nose to vaporize or shatter the rock in its path, I think it will have such a device.

But its not really dropped. It's a missile generally fired from orbit, it has a huge ass engine to let it ramp up massive speed in orbit and maintain that speed in a steep dive down through the atmosphere. A second engine then keeps pushing it after it hits the ground
Sounds beefy, I can't wait to see the results.

Additionally, there's no danger of any seismological problems afterwards, not even the entire arsenal of Cold War era nukes detonated together would cause a major faultline event or volcano catastrophe. But I think the shockwaves in the neighbouring area above the nuke would be interesting to say the least.
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Post by Burak Gazan »

Just thought what a deep underwater detonation of this gadget would be like....


:shock:

Well, tsunami would sure BDZ a small continent or an entire seaboard.....
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Post by Admiral Valdemar »

Burak Gazan wrote:Just thought what a deep underwater detonation of this gadget would be like....


:shock:

Well, tsunami would sure BDZ a small continent or an entire seaboard.....
That'd make a good coastal weapon system, the only way you could stop it is if you got the nuke before it went off because with all that energy a tsunami has there's no way it's going to be stopped easily if at all.

Reminds me of the hunk of rock near Africa just waiting to fall into the sea.
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Post by Darth Wong »

I suppose this might be a good time to put my nuclear blast effects calculator on-line. I've been tinkering around with it for a while.

Go to the main site at http://www.stardestroyer.net/Empire and look in the "science" section.
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Post by Admiral Valdemar »

Darth Wong wrote:I suppose this might be a good time to put my nuclear blast effects calculator on-line. I've been tinkering around with it for a while.

Go to the main site at http://www.stardestroyer.net/Empire and look in the "science" section.
Brilliant work, I've been looking for a customisable blast radius calculator for ages. Cheers.
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Post by Einhander Sn0m4n »

Darth Wong wrote:I suppose this might be a good time to put my nuclear blast effects calculator on-line. I've been tinkering around with it for a while.

Go to the main site at http://www.stardestroyer.net/Empire and look in the "science" section.
Thank you!

Excellent work, Lord Wong.

I'm just wondering: How many zeroes is a Teraton?
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Post by phongn »

Einhander Sn0m4n wrote:
Darth Wong wrote:I suppose this might be a good time to put my nuclear blast effects calculator on-line. I've been tinkering around with it for a while.

Go to the main site at http://www.stardestroyer.net/Empire and look in the "science" section.
Thank you!

Excellent work, Lord Wong.

I'm just wondering: How many zeroes is a Teraton?
Tera = 10^12
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Post by Einhander Sn0m4n »

Thanks.
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Post by Arthur_Tuxedo »

Darth Wong wrote:I suppose this might be a good time to put my nuclear blast effects calculator on-line. I've been tinkering around with it for a while.

Go to the main site at http://www.stardestroyer.net/Empire and look in the "science" section.
Awesome. Only thing is, can you make it so you can enter values below 1 kiloton? Because my STGOD infantry uses sub-kiloton tac nukes.
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Post by Darth Wong »

Einhander Sn0m4n wrote:Thanks.
Keep in mind that the calculator takes units of megatons, so a teraton is only a million megatons, ie- 6 zeroes instead of 12.
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Post by Darth Wong »

Arthur_Tuxedo wrote:Awesome. Only thing is, can you make it so you can enter values below 1 kiloton? Because my STGOD infantry uses sub-kiloton tac nukes.
How far below 1 kiloton?
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Post by Admiral Valdemar »

Does the calculator not work if you put fractions of a megaton in, say, .01 or something?
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Post by aerius »

Burak Gazan wrote:Now, subject to review, if I follow that formula, it gives a depth needed of approx 20,000 feet. Sounds kinda low for 400MT, but this gets into some pretty advanced math :)
That's about 3.8 miles deep, I'd say that's pretty far down though there's still no way I'm standing anywhere near the thing when it goes off.
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Post by Admiral Valdemar »

aerius wrote:
Burak Gazan wrote:Now, subject to review, if I follow that formula, it gives a depth needed of approx 20,000 feet. Sounds kinda low for 400MT, but this gets into some pretty advanced math :)
That's about 3.8 miles deep, I'd say that's pretty far down though there's still no way I'm standing anywhere near the thing when it goes off.
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Post by Raxmei »

I have a related question. How would one determine the size of the crater from a nuclear blast? I know this is a complicated question. It depends on the material being cratered, altitude/depth of explosion, obviously the yield, and I think gravity as well.
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Post by Sea Skimmer »

Admiral Valdemar wrote:
Burak Gazan wrote:Just thought what a deep underwater detonation of this gadget would be like....


:shock:

Well, tsunami would sure BDZ a small continent or an entire seaboard.....
That'd make a good coastal weapon system, the only way you could stop it is if you got the nuke before it went off because with all that energy a tsunami has there's no way it's going to be stopped easily if at all.

Reminds me of the hunk of rock near Africa just waiting to fall into the sea.


The hunk of rock in question, its one side of La Palma, one of the Canary islands, weighs about 500 billion tons and would unleash 5 thousand trillion joules of kinetic energy. I doubt a 400-megaton nuke would actually create much in the way of waves, a nice clean high airburst would do more damage to the shore.
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Post by Sea Skimmer »

Darth Wong wrote:I suppose this might be a good time to put my nuclear blast effects calculator on-line. I've been tinkering around with it for a while.

Go to the main site at http://www.stardestroyer.net/Empire and look in the "science" section.
That shall be useful. Though an expanded listing of overpressure radius's would be helpful.
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Post by Arthur_Tuxedo »

Darth Wong wrote:
Arthur_Tuxedo wrote:Awesome. Only thing is, can you make it so you can enter values below 1 kiloton? Because my STGOD infantry uses sub-kiloton tac nukes.
How far below 1 kiloton?
The nuclear grenades are 5 ton yield.
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Post by Beowulf »

HyStrike 3? You probably also want some sort of laser cutter apparatus or heat drill mechanism to help with the burrowing.
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Post by JodoForce »

Sea Skimmer wrote:
Burak Gazan wrote::D

Hey, thats just the hole; now, plant the device and seal it to try and prevent escape of radiation and "contain" the blast.

Now, we need to find how big a cavity this would vaporize :shock:
Containing radiation isn't a goal. I just don't want to worry about the fireball blinding every one within a couple hundred kilometers while limiting how far I bend reaility to let this thing work. As for the delivery system, its a big sci tech missile. Now any real material would melt digging down to the needed depths or even a fraction of them. But my solution is fairly simple

[1] Use a sci tech material for the casing
[2] Have a sustainer engine keep pushing it down after it hits the ground. That way all the energy needed doesn't have to be built up before hand
Question :idea:

If you can drill that far down through scitech armor, why do you need the bomb at all? Just keep drilling until you go right INTO the command centre and some TNT would do the trick! :!:
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