Best Gun "Turret"?

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Ignorant_Boy
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Best Gun "Turret"?

Post by Ignorant_Boy »

In the thread, The Empire Adopting Federation Tech, the idea to take the basic phaser idea and slap on SW-level firepower was mentioned.

I was wondering which type of weapon discharger would be more effective on a warship. All weapons will have the exact same net output; only the method of discharging the energy would change.

First, the traditional turrets we all know and love.

Second, "phaser"-style beam strips. The strip can split the power input into multiple beams, lowering firepower, but allowing multiple beams to fire at once. As mentioned in the thread, this should be an significant advantage against fighter-sized craft, especially since the weapon's base does not need to swivel to meet the target. The strips also are closer to the hull, giving hull-hugging shields less surface area to contend with. The problems that I can see with the beams is that since the entire strip is one big discharger, a hit on one section could bring the entire strip offline, unless there are multiple power inputters at different sections of the strip. It also tends to give a larger target to hit.

Another alternative to the turret may be something like a long barrel going into the ship (like a turret) with a half-sphere poking out of the ship. Under the sphere would be a ball capable of rotating, and thus, "directing" the beam in different directions. The advantage would be the only moving part would be the ball, which should be easier to accelerate/deccelerate than a large turret.

So, which would be the most effective? Turret, strip, or ball? Or are there any better ones out there? [/url]
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Post by Admiral Johnason »

You forgot twin-turrets.
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Post by Admiral Johnason »

You forgot twin-turrets and over-under guns, like those on the Falcon.
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Post by Illuminatus Primus »

Strips would be best for automated anti-fighter work and for other small targets. Ball-turrets valuable for defense like the Falcon's defense.

For heavy anti-capship engagements at range with heavy guns, big turrets work well, are accurate, and take the recoil well.
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Post by Ignorant_Boy »

Admiral Johnason wrote:You forgot twin-turrets and over-under guns, like those on the Falcon.
But twin turrets are basically the same as traditonal turrets, just they have two barrels instead of one or three or whatever. I'm sorry, but I don't see how over-under guns fit into this; the Falcon's guns are traditional turrets. I'm not worried about placement - just the method of discharging the energy.
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Post by KhyronTheBackstabber »

Seeing how tabanna gas is used for Tls, I don't see how a strip could work.
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Post by Darth Negation »

What about cost? Which costs more?
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Post by Sea Skimmer »

Many weapons are not compatible with strip mountings, turbolasers for example.
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Post by Striderteen »

It depends on the type of weapon you're using. Even if the firepower levels are the same, some types of weapons are simply incompatible with certain types of mounting.

Anything that's a projectile weapon (including plasma weapons like turbolasers) is going to require a traditional turret. For beam weapons, beam strips are more flexible but also more vulnerable, since the entire array is exposed; a fixed gun with mobile focussing would be much better protected.
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Post by Phyre »

Ignorant_Boy wrote:
Admiral Johnason wrote:You forgot twin-turrets and over-under guns, like those on the Falcon.
But twin turrets are basically the same as traditonal turrets, just they have two barrels instead of one or three or whatever. I'm sorry, but I don't see how over-under guns fit into this; the Falcon's guns are traditional turrets. I'm not worried about placement - just the method of discharging the energy.
Dude, the Falcon's turrets were Modified Quad-Cannons. Nasty muthafuka's!
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Post by Solid Snake »

Phyre wrote:
Ignorant_Boy wrote:
Admiral Johnason wrote:You forgot twin-turrets and over-under guns, like those on the Falcon.
But twin turrets are basically the same as traditonal turrets, just they have two barrels instead of one or three or whatever. I'm sorry, but I don't see how over-under guns fit into this; the Falcon's guns are traditional turrets. I'm not worried about placement - just the method of discharging the energy.
Dude, the Falcon's turrets were Modified Quad-Cannons. Nasty muthafuka's!
Holy fuck dude! Are you fucking serious! Sheeat! I mean, shit man!
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Post by Howedar »

God, whats with all the idiot newbies lately?
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Post by Typhonis 1 »

hmm a trekbbs invasion?
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Post by Lord Pounder »

Any person who starts a sentence with "dude" is taking the michael or is a flaming idiot. Damn i think we're being invaded. By sheer weight of numbers the fan boys could take over.

I have a shotgun and a bottle of cyanide that says that won't however.
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Post by Ignorant_Boy »

Phyre wrote:
Ignorant_Boy wrote:
Admiral Johnason wrote:You forgot twin-turrets and over-under guns, like those on the Falcon.
But twin turrets are basically the same as traditonal turrets, just they have two barrels instead of one or three or whatever. I'm sorry, but I don't see how over-under guns fit into this; the Falcon's guns are traditional turrets. I'm not worried about placement - just the method of discharging the energy.
Dude, the Falcon's turrets were Modified Quad-Cannons. Nasty muthafuka's!
I'm not too concerned if they have one, two, four, or a quadrillion barrels; the method of discharging the firepower is the same.
Striderteen wrote:It depends on the type of weapon you're using. Even if the firepower levels are the same, some types of weapons are simply incompatible with certain types of mounting.

Anything that's a projectile weapon (including plasma weapons like turbolasers) is going to require a traditional turret. For beam weapons, beam strips are more flexible but also more vulnerable, since the entire array is exposed; a fixed gun with mobile focussing would be much better protected.
Ignore if certain weapons are possible or not. Just wondering which turret is the most effective; I'm just using phasers as an example. Consider the same energy with the same behaviors of the energy. Cost is a non-issue. Just the mount and its combat effectiveness.
Howedar wrote:God, whats with all the idiot newbies lately?
Huh? I'm sorry. What have I said that is stupid?
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Post by StimNeuro »

Ignorant_Boy wrote:
Howedar wrote:God, whats with all the idiot newbies lately?
Huh? I'm sorry. What have I said that is stupid?
I think he was referring to Phyre's "Dude" post.
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