Solauren wrote:Can the Federation/Star Trek design a ship to compete with, and possibly defeat an Imperial or Imperator Class Star Destroyer?
(FYI, I think of the Type I as the Imperial, and Type II as the Imperator. If you don’t like this, that’s you’re problem)
Wierd choice, but at least it makes them easy to differentiate from each other.
Solauren wrote:So, can they build one to match an ISD?
Let’s find out.
Please note: I used the Stats on DITL.ORG as my background with an adjustment.
According to Mike ‘Darth’ Wong, the tactical power of a Phaser appears to be about 30,000 TW (less then a Turbolaser cannon, but still, fairly powerful). Assuming a Type 10 Phaser (the main phasers on the enterprise, which did most of the firing) this would imply Each “Type” of Phaser (or rather, level) would be about 3000 TW in TNG era times (TNG, DS9, Voyager)
Problem. IIRC, Type 1, 2 and 3 are for various types of small arms, and Type IV and up are mounted on vessels of various sizes. Do you contend that a Type II "Shaver" hand phaser has 6000TW of tactical power?
Solauren wrote:According to Mike, antimatter reactors output about 1E20 Watts (100,000,000,000,000,000,000 Watts, or 100,000,000 Terrawatts)
Life's getting tougher for the Trekkies every day. Sadly for them, the TM (from which this rosy number came) has gone out, and now it is down to 3E16 from a TNG Deja Q.
Solauren wrote:I am going to go with Mike’s numbers, and do the following
Each Type of Phaser (i.e Type 1, Type 2) equal 3500 TW (I’m splitting the difference between 30,000 – 40,000, and dividing by the type number) Therefore, a Type 10 phaser does 35,000 TW of damage on a hit.
This would imply that DITL.ORG’s weapon calculations are off. However, I’m going to use them for shield capacity. This would imply that the best shields the Federation can output with a SINGLE DEFLECTOR dish (i.e NCC-1701-D) is 2,700,000 TJ. I’m going with this, since about 10 phaser hits it what I seems to take to drop the shields of the Enterprise-D. The Shields on NCC-1701-E are rated at 5,737,000 TJ. I’ll go with 5,700,000 TJ (1 TJ = 1 TW)
10 (say one second long) 35000TW phaser hits is only 350,000TJ. You'd need 10 8-second long hits to get what you want. By the way, 1TJ does not equal 1TW. 1TW is a TJ over one second. But it can also be a half a TJ over half a second, or 2 TJ over 2 seconds.
Assuming 1TJ = 1TW also puts you into confusing dissipation with capacity. SW sheild statistics tend to be disspation, every second. ST shield calcs are capacities - totals, with the per second disspative ability probably far less.
Solauren wrote:With that said, here are out design goals
Shield Strength equal to a Star Destroyer. This is roughly 200,000,000,000 TW (this is based on the 70,000,000,000 TW figure for an Accalmator. I agree, this is probably a low number for the ISD, but it’s the best one I have.) For the sake of argument, I’m going to say 500,000,000,000 TW (500 Billion TW)
Yes, the shield dissipation is about 500 billion TW.
Solauren wrote:Firepower Equal to a Star Destroyer.
Light Turbolasers appear to do about 45,000 TW’s of power. In My estimation, Standard would do about 80,000 TW, and Heavy would probably do 120,000 TW
You mean those huge, canonically seen turrets are only three times as powerful as those dinky little point defense TLs you can't really see? Also, considering that TLs are pulse and not continuous beam weapons, I wonder whether TW really is appropriate.
Solauren wrote:Between 1200 – 9700 Troops. I’ll use the high end number and just say flat out 10,000
Strange ... never heard of the 1200 troop figure in a full Imperial ISD. Not doubting it, just wondering where it came from...
Solauren wrote:So, our design goal is a ship that has
Shields: 500,000,000,000 TW
Firepower: Beam and Projectile Weapons equal to (36000000 Turbolaser + 24000000 Ion Cannon) 60,000,000 Terrawatts every 2 seconds, or 30,000,000 Terrawatts per second (roughly 30% of a Warp Core’s output)
No, you need a shield disspitation of 500 billion TW. That's not the total shield capacity. That's just for ONE SECOND. It is highly probable the ISD shield capacity far exceeds its dissipation, and if the entry rate is low enough, the ISD shield capacity may be limited by reliability concerns (shutdowns for maintenance,) not by overwhelming it with power.
60 million terajoules = 6E19J = 14 gigatons, since 1MT = 4.186E15J and 1GT = 4.186E18J. Before we get any further, you'd have to explain why you assumed a Star Destroyer to have less firepower than an Acclamator...
Solauren wrote:Conclussion: With exsisting technology, it would take Roughly 90000 Shield Emitors, 85000 Anti-matter reactors, and at least 900 Type 12 Phaser Emitors (preferabbly Rapid Fire Guns) to match a Imperial Star Destroyer.
I've explained why even this is very optimistic above (and that's not counting you used DITL info.)
Solauren wrote:(5,700,000,000,000,000 TW vs 500,000,000,000 TW, which gives the NCC-1701-E an advantage of 11400:1 on shield strength)
If they and duplicate that feat, and assuming the Q was not doing something (she appeared to be totally mortal, so, let’s pretend she was), this would actually make NCC-1701-E vs and ISD a reasonably fair fight.
In fact, I’ll plug it into Excel and run the numbers, please hold (assuming the NCC1701E can hit with 8 of its Phasers per second, all Weapons on the ISD hit every two seconds))
It would take the ISD 190,000,000 Seconds to drop these ‘Q Super Shields’
It would take the NCC-1701-E, 1,736,111 Seconds to drop the ISD’s
Actually, ST is still losing. You badly underestimated the offensive ISD capability. We are currently hitting the Sovereign with 14GT every second. Let's bump it up to Acclamator class firepower, 1200GT per salvo by totalling the six turrets. That killed off most of the time gap by itself.
Worse, you STILL hadn't considered the idea that the SW rating is a dissipation rating. Each second, it can shunt aside 500 billion terawatts. With the attacking power less than 1/1,000,000 of its dissipation ability, the shield won't feel a thing.
ST, on the other hand, is a capacity. It is not guranteed it can replenish. If I'm actually willing to bombard that shield for thousands of hours, I might eventually destroy it. But then, with the bombardment rating so far off the shield capacity, I'd find it plausible that even a slow repairer could keep up.
In short, they'd probably not do anything to each other even if that is true. If the ISD got thousands of hours to waste trying to bust a starship shield (and the enemy ship is not getting seriously close to bagging the ISD's shields,) it'd spend them using its superior hyperdrive speed and attacking your planets...
Solauren wrote:Can the Federation/Star Trek design a ship to compete with, and possibly defeat an Imperial or Imperator Class Star Destroyer?
(FYI, I think of the Type I as the Imperial, and Type II as the Imperator. If you don’t like this, that’s you’re problem)
Wierd choice, but at least it makes them easy to differentiate from each other.
Solauren wrote:So, can they build one to match an ISD?
Let’s find out.
Please note: I used the Stats on DITL.ORG as my background with an adjustment.
According to Mike ‘Darth’ Wong, the tactical power of a Phaser appears to be about 30,000 TW (less then a Turbolaser cannon, but still, fairly powerful). Assuming a Type 10 Phaser (the main phasers on the enterprise, which did most of the firing) this would imply Each “Type” of Phaser (or rather, level) would be about 3000 TW in TNG era times (TNG, DS9, Voyager)
Problem. IIRC, Type 1, 2 and 3 are for various types of small arms, and Type IV and up are mounted on vessels of various sizes. Do you contend that a Type II "Shaver" hand phaser has 6000TW of tactical power?
Solauren wrote:According to Mike, antimatter reactors output about 1E20 Watts (100,000,000,000,000,000,000 Watts, or 100,000,000 Terrawatts)
Life's getting tougher for the Trekkies every day. Sadly for them, the TM (from which this rosy number came) has gone out, and now it is down to 3E16 from a TNG Deja Q.
Solauren wrote:I am going to go with Mike’s numbers, and do the following
Each Type of Phaser (i.e Type 1, Type 2) equal 3500 TW (I’m splitting the difference between 30,000 – 40,000, and dividing by the type number) Therefore, a Type 10 phaser does 35,000 TW of damage on a hit.
This would imply that DITL.ORG’s weapon calculations are off. However, I’m going to use them for shield capacity. This would imply that the best shields the Federation can output with a SINGLE DEFLECTOR dish (i.e NCC-1701-D) is 2,700,000 TJ. I’m going with this, since about 10 phaser hits it what I seems to take to drop the shields of the Enterprise-D. The Shields on NCC-1701-E are rated at 5,737,000 TJ. I’ll go with 5,700,000 TJ (1 TJ = 1 TW)
10 (say one second long) 35000TW phaser hits is only 350,000TJ. You'd need 10 8-second long hits to get what you want. By the way, 1TJ does not equal 1TW. 1TW is a TJ over one second. But it can also be a half a TJ over half a second, or 2 TJ over 2 seconds.
Assuming 1TJ = 1TW also puts you into confusing dissipation with capacity. SW sheild statistics tend to be disspation, every second. ST shield calcs are capacities - totals, with the per second disspative ability probably far less.
Solauren wrote:With that said, here are out design goals
Shield Strength equal to a Star Destroyer. This is roughly 200,000,000,000 TW (this is based on the 70,000,000,000 TW figure for an Accalmator. I agree, this is probably a low number for the ISD, but it’s the best one I have.) For the sake of argument, I’m going to say 500,000,000,000 TW (500 Billion TW)
Yes, the shield dissipation is about 500 billion TW.
Solauren wrote:Firepower Equal to a Star Destroyer.
Light Turbolasers appear to do about 45,000 TW’s of power. In My estimation, Standard would do about 80,000 TW, and Heavy would probably do 120,000 TW
You mean those huge, canonically seen turrets are only three times as powerful as those dinky little point defense TLs you can't really see? Also, considering that TLs are pulse and not continuous beam weapons, I wonder whether TW really is appropriate.
Solauren wrote:Between 1200 – 9700 Troops. I’ll use the high end number and just say flat out 10,000
Strange ... never heard of the 1200 troop figure in a full Imperial ISD. Not doubting it, just wondering where it came from...
Solauren wrote:So, our design goal is a ship that has
Shields: 500,000,000,000 TW
Firepower: Beam and Projectile Weapons equal to (36000000 Turbolaser + 24000000 Ion Cannon) 60,000,000 Terrawatts every 2 seconds, or 30,000,000 Terrawatts per second (roughly 30% of a Warp Core’s output)
No, you need a shield disspitation of 500 billion TW. That's not the total shield capacity. That's just for ONE SECOND. It is highly probable the ISD shield capacity far exceeds its dissipation, and if the entry rate is low enough, the ISD shield capacity may be limited by reliability concerns (shutdowns for maintenance,) not by overwhelming it with power.
60 million terajoules = 6E19J = 14 gigatons, since 1MT = 4.186E15J and 1GT = 4.186E18J. Before we get any further, you'd have to explain why you assumed a Star Destroyer to have less firepower than an Acclamator...
Solauren wrote:Conclussion: With exsisting technology, it would take Roughly 90000 Shield Emitors, 85000 Anti-matter reactors, and at least 900 Type 12 Phaser Emitors (preferabbly Rapid Fire Guns) to match a Imperial Star Destroyer.
I've explained why even this is very optimistic above (and that's not counting you used DITL info.)
Solauren wrote:(5,700,000,000,000,000 TW vs 500,000,000,000 TW, which gives the NCC-1701-E an advantage of 11400:1 on shield strength)
If they and duplicate that feat, and assuming the Q was not doing something (she appeared to be totally mortal, so, let’s pretend she was), this would actually make NCC-1701-E vs and ISD a reasonably fair fight.
In fact, I’ll plug it into Excel and run the numbers, please hold (assuming the NCC1701E can hit with 8 of its Phasers per second, all Weapons on the ISD hit every two seconds))
It would take the ISD 190,000,000 Seconds to drop these ‘Q Super Shields’
It would take the NCC-1701-E, 1,736,111 Seconds to drop the ISD’s
Actually, ST is still losing. You badly underestimated the offensive ISD capability. We are currently hitting the Sovereign with 14GT every second. Let's bump it up to Acclamator class firepower, 1200GT per salvo by totalling the six turrets. That killed off most of the time gap by itself.
Worse, you STILL hadn't considered the idea that the SW rating is a dissipation rating. Each second, it can shunt aside 500 billion terawatts. With the attacking power less than 1/1,000,000 of its dissipation ability, the shield won't feel a thing.
ST, on the other hand, is a capacity. It is not guranteed it can replenish. If I'm actually willing to bombard that shield for thousands of hours, I might eventually destroy it. But then, with the bombardment rating so far off the shield capacity, I'd find it plausible that even a slow repairer could keep up.
In short, they'd probably not do anything to each other even if that is true. If the ISD got thousands of hours to waste trying to bust a starship shield (and the enemy ship is not getting seriously close to bagging the ISD's shields,) it'd spend them using its superior hyperdrive speed and attacking your planets...
IN short, the very best that could happen is that the Federation can produce ships that can stop themselves from being destroyed by the ISD. And that involves one-time tech that is given a blatantly optimistic interpretation. I'd say no.