[STGOD 2] Nations and Military
Moderator: Thanas
- Alyrium Denryle
- Minister of Sin
- Posts: 22224
- Joined: 2002-07-11 08:34pm
- Location: The Deep Desert
- Contact:
Um Thirdfain, could you please set a maximum capacity for your shields.
My strongest ship only puts out 1.5 gigatons per min, and you have 3.5 gigatons per min as a damage threshold before your shields start taking damage...
My strongest ship only puts out 1.5 gigatons per min, and you have 3.5 gigatons per min as a damage threshold before your shields start taking damage...
GALE Force Biological Agent/
BOTM/Great Dolphin Conspiracy/
Entomology and Evolutionary Biology Subdirector:SD.net Dept. of Biological Sciences
There is Grandeur in the View of Life; it fills me with a Deep Wonder, and Intense Cynicism.
Factio republicanum delenda est
BOTM/Great Dolphin Conspiracy/
Entomology and Evolutionary Biology Subdirector:SD.net Dept. of Biological Sciences
There is Grandeur in the View of Life; it fills me with a Deep Wonder, and Intense Cynicism.
Factio republicanum delenda est
- Sea Skimmer
- Yankee Capitalist Air Pirate
- Posts: 37390
- Joined: 2002-07-03 11:49pm
- Location: Passchendaele City, HAB
Unworkable and mildly insane from a military standpoint.Stravo wrote:Are we going to have some galactic accords like a Geneva Convention or a Treaty banning the use of Nukes like in Dune?
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
- Thirdfain
- The Player of Games
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- Location: Never underestimate the staggering drawing power of the Garden State.
- Pablo Sanchez
- Commissar
- Posts: 6998
- Joined: 2002-07-03 05:41pm
- Location: The Wasteland
Darksider:
The only way to force a continuing military tradition is to place your ruling class at the head of a repressed and potentially violent majority, a la Sparta. This would unfortunately have the side effect of making your realm very unstable and inflexible.
The only way to force a continuing military tradition is to place your ruling class at the head of a repressed and potentially violent majority, a la Sparta. This would unfortunately have the side effect of making your realm very unstable and inflexible.

"I am gravely disappointed. Again you have made me unleash my dogs of war."
--The Lord Humungus
- Sea Skimmer
- Yankee Capitalist Air Pirate
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- Location: Passchendaele City, HAB
They specific a capacity and reasonable recharge rate. No ship should hve a gigaton time range rechagre, if your do that should change. Overall capacity for a very large capital unit should be single digit gigatons and recharge several hundred megatons per minute.Alyrium Denryle wrote:Um Thirdfain, could you please set a maximum capacity for your shields.
My strongest ship only puts out 1.5 gigatons per min, and you have 3.5 gigatons per min as a damage threshold before your shields start taking damage...
Last edited by Sea Skimmer on 2003-06-11 11:56pm, edited 1 time in total.
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
- Pablo Sanchez
- Commissar
- Posts: 6998
- Joined: 2002-07-03 05:41pm
- Location: The Wasteland
In the last STGOD it made at least some sense when it was applied solely to Earth. In this version we have more territory and population to play around with, so it isn't a real concern.Sea Skimmer wrote:Unworkable and mildly insane from a military standpoint.Stravo wrote:Are we going to have some galactic accords like a Geneva Convention or a Treaty banning the use of Nukes like in Dune?

"I am gravely disappointed. Again you have made me unleash my dogs of war."
--The Lord Humungus
- Thirdfain
- The Player of Games
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- Joined: 2003-02-13 09:24pm
- Location: Never underestimate the staggering drawing power of the Garden State.
My very heavy capital units have a shield threshold of 3.5 gt, and recharge at 300 mt/minute. Sound about right?They specific a capacity and reasonable recharge rate. No ship should hve a gigaton time range rechagre, if your do that should change. Overall capacity for a very large capital unit should be single digit gigatons and recharge several hundred megatons per minute.
- Alyrium Denryle
- Minister of Sin
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- Location: The Deep Desert
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I would suggest smething banning torture however...because with our horribly painful venom we would never do that to a POW or a civilian, but....agents in our territory...we are not above it....
GALE Force Biological Agent/
BOTM/Great Dolphin Conspiracy/
Entomology and Evolutionary Biology Subdirector:SD.net Dept. of Biological Sciences
There is Grandeur in the View of Life; it fills me with a Deep Wonder, and Intense Cynicism.
Factio republicanum delenda est
BOTM/Great Dolphin Conspiracy/
Entomology and Evolutionary Biology Subdirector:SD.net Dept. of Biological Sciences
There is Grandeur in the View of Life; it fills me with a Deep Wonder, and Intense Cynicism.
Factio republicanum delenda est
- Sea Skimmer
- Yankee Capitalist Air Pirate
- Posts: 37390
- Joined: 2002-07-03 11:49pm
- Location: Passchendaele City, HAB
But it was never put to the test in conflict. The result of such a limit was and would be to make many fortifications and in this STGOD many of my cities near invincible in action.Pablo Sanchez wrote: In the last STGOD it made at least some sense when it was applied solely to Earth. In this version we have more territory and population to play around with, so it isn't a real concern.
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
- Thirdfain
- The Player of Games
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Some of the powers appearing so far appear to be, by nature, amoral and machinelike. I sense that such an agreement would not go over well with them.I would suggest smething banning torture however...because with our horribly painful venom we would never do that to a POW or a civilian, but....agents in our territory...we are not above it....
- Sea Skimmer
- Yankee Capitalist Air Pirate
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Alyrium Denryle wrote:I would suggest smething banning torture however...because with our horribly painful venom we would never do that to a POW or a civilian, but....agents in our territory...we are not above it....
Wait to you try it on a lower caste Nerubian, giving it a crush of adrenalin which it then uses to aid it in beating you into a pulp using a steel 2x4 it tore out of the wall.

As had been said, conventions should wait. However this one stands little chance. To several powers it's complete irrelevant and the rest wouldn't want too. The Federation is quite confident in its methods, both those that leave marks and those that do not.
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
- Thirdfain
- The Player of Games
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- Joined: 2003-02-13 09:24pm
- Location: Never underestimate the staggering drawing power of the Garden State.
- Alyrium Denryle
- Minister of Sin
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- Joined: 2002-07-11 08:34pm
- Location: The Deep Desert
- Contact:
It would have problems doing that when it's nervous system(accept for the pain receptors) shut down. No nerve transmission=no movementSea Skimmer wrote:Alyrium Denryle wrote:I would suggest smething banning torture however...because with our horribly painful venom we would never do that to a POW or a civilian, but....agents in our territory...we are not above it....
Wait to you try it on a lower caste Nerubian, giving it a crush of adrenalin which it then uses to aid it in beating you into a pulp using a steel 2x4 it tore out of the wall.Then it may or may not drop dead.
As had been said, conventions should wait. However this one stands little chance. To several powers it's complete irrelevant and the rest wouldn't want too. The Federation is quite confident in its methods, both those that leave marks and those that do not.

And good luck pulling anything metal out of the treebranch we interrogate prisoners on....
GALE Force Biological Agent/
BOTM/Great Dolphin Conspiracy/
Entomology and Evolutionary Biology Subdirector:SD.net Dept. of Biological Sciences
There is Grandeur in the View of Life; it fills me with a Deep Wonder, and Intense Cynicism.
Factio republicanum delenda est
BOTM/Great Dolphin Conspiracy/
Entomology and Evolutionary Biology Subdirector:SD.net Dept. of Biological Sciences
There is Grandeur in the View of Life; it fills me with a Deep Wonder, and Intense Cynicism.
Factio republicanum delenda est
- Sea Skimmer
- Yankee Capitalist Air Pirate
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- Location: Passchendaele City, HAB
I fail to see the value in such a lethal poison for interrogation; though there is no garneted it would work on Nerubian. In addition you've left the victim unable to answer any questions assuming they don't suffocate.Alyrium Denryle wrote:
It would have problems doing that when it's nervous system(accept for the pain receptors) shut down. No nerve transmission=no movement

Anyway, their carapace is quite hard and the circulatory system is deeply buried so the agent would take some time to be effective. Twenty seconds or so is ample to smash something into pulp. Meanwhile a brain has noticed something is wrong with a minion and sent an infantry battalion to assist it. Course you wouldn't learn much of anything from a low level Nerubian anyway, and capturing a brain or queen isn't a sane job for covert operations.
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
- Alyrium Denryle
- Minister of Sin
- Posts: 22224
- Joined: 2002-07-11 08:34pm
- Location: The Deep Desert
- Contact:
- Alyrium Denryle
- Minister of Sin
- Posts: 22224
- Joined: 2002-07-11 08:34pm
- Location: The Deep Desert
- Contact:
The small dose we would inject for torture would slow down mvement nd make breatng difficult, this would make the subject managable, and increase their fear...as the cytotoxic component eats away at a limb....I fail to see the value in such a lethal poison for interrogation; though there is no garneted it would work on Nerubian. In addition you've left the victim unable to answer any questions assuming they don't suffocate.
A lethal dose kills almost instantly....then digests from the inside out.
*shrugs* Mostly it is used for capturng prey....or at least it was. It is still benificial and has not become weaker.
GALE Force Biological Agent/
BOTM/Great Dolphin Conspiracy/
Entomology and Evolutionary Biology Subdirector:SD.net Dept. of Biological Sciences
There is Grandeur in the View of Life; it fills me with a Deep Wonder, and Intense Cynicism.
Factio republicanum delenda est
BOTM/Great Dolphin Conspiracy/
Entomology and Evolutionary Biology Subdirector:SD.net Dept. of Biological Sciences
There is Grandeur in the View of Life; it fills me with a Deep Wonder, and Intense Cynicism.
Factio republicanum delenda est
- Sea Skimmer
- Yankee Capitalist Air Pirate
- Posts: 37390
- Joined: 2002-07-03 11:49pm
- Location: Passchendaele City, HAB
Okay then, the Nerubian just gets angry while reporting itself unfit for service.Alyrium Denryle wrote:
The small dose we would inject for torture would slow down mvement nd make breatng difficult, this would make the subject managable, and increase their fear...as the cytotoxic component eats away at a limb....
Not very useful for killing your food then?A lethal dose kills almost instantly....then digests from the inside out.
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
- Alyrium Denryle
- Minister of Sin
- Posts: 22224
- Joined: 2002-07-11 08:34pm
- Location: The Deep Desert
- Contact:
LMAO!Okay then, the Nerubian just gets angry while reporting itself unfit for service.
Actually it is. The venom doesnt destroy what it digests, just breaks it down....much like cytotoxic venoms in rattlesnakes it speeds up the digestive process, allowing us to expend energy doing other things.Not very useful for killing your food then?
Note: The Neurotoxic agent kills the prey, the cytotoxic agent breaks it down...
GALE Force Biological Agent/
BOTM/Great Dolphin Conspiracy/
Entomology and Evolutionary Biology Subdirector:SD.net Dept. of Biological Sciences
There is Grandeur in the View of Life; it fills me with a Deep Wonder, and Intense Cynicism.
Factio republicanum delenda est
BOTM/Great Dolphin Conspiracy/
Entomology and Evolutionary Biology Subdirector:SD.net Dept. of Biological Sciences
There is Grandeur in the View of Life; it fills me with a Deep Wonder, and Intense Cynicism.
Factio republicanum delenda est
- Spyder
- Sith Marauder
- Posts: 4466
- Joined: 2002-09-03 03:23am
- Location: Wellington, New Zealand
- Contact:
It's not so much a high birth rate as it is a low death rate. As people get older many of them start demanding more and more implants to keep them alive, which can keep them around for a few hundred years or so. Theoretically someone could stay alive indefenately as long as they agree to have a mechanical brain made for them and don't get stabbed or beaten to death. So technically it's not really them anymore but a copy of them but it's the Hive, they don't care. Then there's the reanimation of preserved corpses, but we don't officially count them as part of the population.Sea Skimmer wrote:How fast can it actually grow though? The Nerubian have a few billion eggs ready to go for example, and can lay over a couple hundred million eggs per day.Spyder wrote:The Hive is basically China with an almost completely unrestricted population.

- Darksider
- Sith Acolyte
- Posts: 5271
- Joined: 2002-12-13 02:56pm
- Location: America's decaying industrial armpit.
My military forces
New Krytos Star Navy
Heavy capital ships
50 Guardian class cruisers
Armament:
1 heavy fusion cannon
10 light particle beams
1 heavy neutron gun
100 anti-fighter missile launchers
200 Point-Defense lasers
total weapon output: 950MT per min.
Shields: 2 GT, 15 MT per sec. recharge
carrys 12 fighters
20 Stormbringer-class destroyers
4 heavy fusion cannons
10 medium particle beams
2 heavy neutron guns
200 anti-fighter missile launchers
400 PDLs
carrys 12 fighters
Total weapon output: 1GT per min.
shields: 1 GT, 15 MT per sec. recharge
20 Deathwing-class battleships
2 heavy fusion cannons
20 medium particle beams
5 heavy nutron guns
10 light particle beams
150 anti-fighter missile launchers
450 PDLs
total weapon output: 1.5GT per min.
shields: 1.5 GT, 20 MT per sec. recharge
20 Victory-class carriers
20 medium particle beams
15 light particle beams
400 anti-fighter missile launchers
800 PDLs
total weapon output: 900MT per min.
Shields: 2.5 GT, 20 MT per sec. recharge
carrys 260 fighters
20 Krytos-class Dreadnaughts
2 heavy fusion cannons
15 medium particle beams
2 heavy Neutron guns
15 light particle beams
200 anti-fighter launchers
300 PDLs
Shields: 1.9GT, 20 MT per sec.
20 Invincible-class command ships
2 heavy fusion cannons
20 medium particle beams
30 light particle beams
3 heavy nutron guns
10 light particle beams
200 anti-fighter missile launchers
300 PDLs
total weapon output: 1.5 GT per min.
Shields: 3.2GT, 30MT per sec. recharge
150 Commando-class troopships
30 light particle beams
150 anti-fighter missile launchers
1,500 PDLs
Shields: 1.5 GT, 10MT per sec. recharge
Escorts
(If one of the classes i've listed as an escort is really a capship, let me know)
150 Argo-class frigates
1 heavy fusion cannon
10 medium particle beams
20 light particle beams
300 anti-fighter missile launchers
500 PDLs
total weapon output: 500MT per min.
Shields: 900MT, 5MT per sec. recharge
150 Defender-class corvettes
50 light particle beams
200 anti-fighter launchers
600 PDLs
total weapon output: 300MT per min.
Shields: 950MT, 3MT per sec. Recharge
100 Emancipator-class missile frigates
1 ultra-heavy anti ship missile launcher (1.2 GT,1 round every five min.)
5 medium particle beams
10 light particle beams
400 anti-fighter launchers
total weapon output: 150MT per min.
Shields: 900MT, 30MT per sec. recharge.
(inform me if weapon figures are too high or too low)
New Krytos Star Navy
Heavy capital ships
50 Guardian class cruisers
Armament:
1 heavy fusion cannon
10 light particle beams
1 heavy neutron gun
100 anti-fighter missile launchers
200 Point-Defense lasers
total weapon output: 950MT per min.
Shields: 2 GT, 15 MT per sec. recharge
carrys 12 fighters
20 Stormbringer-class destroyers
4 heavy fusion cannons
10 medium particle beams
2 heavy neutron guns
200 anti-fighter missile launchers
400 PDLs
carrys 12 fighters
Total weapon output: 1GT per min.
shields: 1 GT, 15 MT per sec. recharge
20 Deathwing-class battleships
2 heavy fusion cannons
20 medium particle beams
5 heavy nutron guns
10 light particle beams
150 anti-fighter missile launchers
450 PDLs
total weapon output: 1.5GT per min.
shields: 1.5 GT, 20 MT per sec. recharge
20 Victory-class carriers
20 medium particle beams
15 light particle beams
400 anti-fighter missile launchers
800 PDLs
total weapon output: 900MT per min.
Shields: 2.5 GT, 20 MT per sec. recharge
carrys 260 fighters
20 Krytos-class Dreadnaughts
2 heavy fusion cannons
15 medium particle beams
2 heavy Neutron guns
15 light particle beams
200 anti-fighter launchers
300 PDLs
Shields: 1.9GT, 20 MT per sec.
20 Invincible-class command ships
2 heavy fusion cannons
20 medium particle beams
30 light particle beams
3 heavy nutron guns
10 light particle beams
200 anti-fighter missile launchers
300 PDLs
total weapon output: 1.5 GT per min.
Shields: 3.2GT, 30MT per sec. recharge
150 Commando-class troopships
30 light particle beams
150 anti-fighter missile launchers
1,500 PDLs
Shields: 1.5 GT, 10MT per sec. recharge
Escorts
(If one of the classes i've listed as an escort is really a capship, let me know)
150 Argo-class frigates
1 heavy fusion cannon
10 medium particle beams
20 light particle beams
300 anti-fighter missile launchers
500 PDLs
total weapon output: 500MT per min.
Shields: 900MT, 5MT per sec. recharge
150 Defender-class corvettes
50 light particle beams
200 anti-fighter launchers
600 PDLs
total weapon output: 300MT per min.
Shields: 950MT, 3MT per sec. Recharge
100 Emancipator-class missile frigates
1 ultra-heavy anti ship missile launcher (1.2 GT,1 round every five min.)
5 medium particle beams
10 light particle beams
400 anti-fighter launchers
total weapon output: 150MT per min.
Shields: 900MT, 30MT per sec. recharge.
(inform me if weapon figures are too high or too low)
Last edited by Darksider on 2003-06-15 03:20pm, edited 3 times in total.
And this is why you don't watch anything produced by Ronald D. Moore after he had his brain surgically removed and replaced with a bag of elephant semen.-Gramzamber, on why Caprica sucks
- Thirdfain
- The Player of Games
- Posts: 6924
- Joined: 2003-02-13 09:24pm
- Location: Never underestimate the staggering drawing power of the Garden State.
New designs:
350 "Hesperia" Class Escort Frigates (FE)
Summary: Designed to act as mobile point-defense platforms, "Hesperia" Escort Frigates mount only very light antiship armament, but mount powerful antifighter batteries. These vessels are well shielded for their size.
Length: 250 meters
Weapons:
12 MFR PD P-Beam batteries (12 megatons/minute)
5 Swarmer Batteries (25 megatons/minute, high anti-fighter accuracy. 5 minute reload time.)
1 Spinal Mount Laser (30 megatons/minute)
Shields: .6 gt, 3 mt/second
350 "Erithea" Class Strike Frigates (FS)
Summary: Anticapship frigate, designed to raid/defend commerce, and to harry and destroy damaged enemy capital ships.
Length: 275 meters
Weapons:
3 MFR PD P-beam batteries (3 megatons/minute)
4 Spinal Mount Lasers (120 megatons/minute) (frontal firing arc ONLY.)
2 Escort Missile Batteries (60 megatons/minute)(5 minute reload time)
Shields: .5 gt, 3 mt/second
200 "Alcyone" Class Destroyers (DD)
Summary: Multipurpose escort warship. Broad usage as a flagship for a patrol taskforce, or as an escort for a Carrier.
Length: 350 meters
Weapons:
2 Spinal Mount Lasers (60 megatons/minute) (frontal firing arc ONLY.)
5 Escort Missile Batteries (150 megatons/minute)(5 minute reload time)
2 Heavy P-Beam Batteries (50 megaton/minute)
2 Heavy Laser Batteries (50 megatons/minute)
5 MFR PD P-Beam Batteries (5 megatons/minute)
20 PD Laser batteries (10 megatons/minute)
Shields: .8 gt, 3 mt/second
55 "Orphne" Class Light Cruisers (CL)
Summary: Missileboat Light Cruiser, fast-moving vessel with excellent shields and potent weaponry, but requires constant resupply. Used as a raider, ill suited for long, drawn out battles.
Length: 550 meters
Weapons:
20 Escort Missile Batteries (600 megatons/minute)(1 minute reload time, ammo for ten volleys.)
2 Heavy P-Beam Batteries (50 megatons/minute)
5 MFR PD P-Beam Batteries (5 megatons/minute)
20 PD Laser batteries (10 megatons/minute)
Shields: 1 gt, 5mt/second
These hae also been added to my OOB thread. Critiques?
350 "Hesperia" Class Escort Frigates (FE)
Summary: Designed to act as mobile point-defense platforms, "Hesperia" Escort Frigates mount only very light antiship armament, but mount powerful antifighter batteries. These vessels are well shielded for their size.
Length: 250 meters
Weapons:
12 MFR PD P-Beam batteries (12 megatons/minute)
5 Swarmer Batteries (25 megatons/minute, high anti-fighter accuracy. 5 minute reload time.)
1 Spinal Mount Laser (30 megatons/minute)
Shields: .6 gt, 3 mt/second
350 "Erithea" Class Strike Frigates (FS)
Summary: Anticapship frigate, designed to raid/defend commerce, and to harry and destroy damaged enemy capital ships.
Length: 275 meters
Weapons:
3 MFR PD P-beam batteries (3 megatons/minute)
4 Spinal Mount Lasers (120 megatons/minute) (frontal firing arc ONLY.)
2 Escort Missile Batteries (60 megatons/minute)(5 minute reload time)
Shields: .5 gt, 3 mt/second
200 "Alcyone" Class Destroyers (DD)
Summary: Multipurpose escort warship. Broad usage as a flagship for a patrol taskforce, or as an escort for a Carrier.
Length: 350 meters
Weapons:
2 Spinal Mount Lasers (60 megatons/minute) (frontal firing arc ONLY.)
5 Escort Missile Batteries (150 megatons/minute)(5 minute reload time)
2 Heavy P-Beam Batteries (50 megaton/minute)
2 Heavy Laser Batteries (50 megatons/minute)
5 MFR PD P-Beam Batteries (5 megatons/minute)
20 PD Laser batteries (10 megatons/minute)
Shields: .8 gt, 3 mt/second
55 "Orphne" Class Light Cruisers (CL)
Summary: Missileboat Light Cruiser, fast-moving vessel with excellent shields and potent weaponry, but requires constant resupply. Used as a raider, ill suited for long, drawn out battles.
Length: 550 meters
Weapons:
20 Escort Missile Batteries (600 megatons/minute)(1 minute reload time, ammo for ten volleys.)
2 Heavy P-Beam Batteries (50 megatons/minute)
5 MFR PD P-Beam Batteries (5 megatons/minute)
20 PD Laser batteries (10 megatons/minute)
Shields: 1 gt, 5mt/second
These hae also been added to my OOB thread. Critiques?
- Seggybop
- Jedi Council Member
- Posts: 1954
- Joined: 2002-07-20 07:09pm
- Location: USA
That sounds good. The intelligence and computing of the guu is based on the organisms that they used to be, instead of strong software and computing mechanisms. The computer technology isn't as good as a civilization fully based on AI. The machinery has been concentrated on since the inception of the guu, so that is the very advanced field.Raxmei wrote:Naturally I would have some of the best computer and robotics tech, that being what my entire civilization is based on. If Seggybop and everyone else has no objections I call best computer ware and second in mechanical ware (motors and such) to the Guu.
my heart is a shell of depleted uranium
- Sea Skimmer
- Yankee Capitalist Air Pirate
- Posts: 37390
- Joined: 2002-07-03 11:49pm
- Location: Passchendaele City, HAB
You will need them before we begin, though right now I can't see that before the middle of next week. Depends on how much goes up on the weekend I guessDarksider wrote:
(I'll post weapons figures later, but just assume these ships are up to galactic standard and can go toe-to-toe with a ship of their class from other empires)
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
- Darksider
- Sith Acolyte
- Posts: 5271
- Joined: 2002-12-13 02:56pm
- Location: America's decaying industrial armpit.
I'm waiting for a few others to do it, so i don't make my ships really really weakSea Skimmer wrote:You will need them before we begin, though right now I can't see that before the middle of next week. Depends on how much goes up on the weekend I guessDarksider wrote:
(I'll post weapons figures later, but just assume these ships are up to galactic standard and can go toe-to-toe with a ship of their class from other empires)
And this is why you don't watch anything produced by Ronald D. Moore after he had his brain surgically removed and replaced with a bag of elephant semen.-Gramzamber, on why Caprica sucks
- Thirdfain
- The Player of Games
- Posts: 6924
- Joined: 2003-02-13 09:24pm
- Location: Never underestimate the staggering drawing power of the Garden State.