The Imperium vs The Empire
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I belive they aren't meant to be to scale, it says so in the rules somewhere.
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The really annoying thing is that, unlike SW, to my knowledge nothing has ever been published saying that WH40K ships weapons can unleash XXX amount of destruction per shot. If they were to do this then we would have a much better idea about how their weapons compare.
Also what about Nova Cannons? If we take the view that 40K ships are 10+ KM long and slow then i think that Nova's would have a hard time hitting SD's. But if we take the idea earlier on this thread that 40K ships are about 3km long (but still slow) then i think that the Novas would have a better chance of hitting SD's.
Assuming that they can hit would Nova Cannon's do much against SD's?
Also what about Nova Cannons? If we take the view that 40K ships are 10+ KM long and slow then i think that Nova's would have a hard time hitting SD's. But if we take the idea earlier on this thread that 40K ships are about 3km long (but still slow) then i think that the Novas would have a better chance of hitting SD's.
Assuming that they can hit would Nova Cannon's do much against SD's?
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Please justify that comment about the repairs
I can repair a lot of damage to my computer. Deosn't mean I know how to make one from scratch.
I can repair a lot of damage to my computer. Deosn't mean I know how to make one from scratch.
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There is one quote from the old space hulk fluff that puts a missile at 600+ gigatons.2000AD wrote:The really annoying thing is that, unlike SW, to my knowledge nothing has ever been published saying that WH40K ships weapons can unleash XXX amount of destruction per shot. If they were to do this then we would have a much better idea about how their weapons compare.
Black hole shells, Warp rift shells.. those are the only ones I can remember aside from the normal 'blow stuff up' shell.Also what about Nova Cannons? If we take the view that 40K ships are 10+ KM long and slow then i think that Nova's would have a hard time hitting SD's. But if we take the idea earlier on this thread that 40K ships are about 3km long (but still slow) then i think that the Novas would have a better chance of hitting SD's.
Assuming that they can hit would Nova Cannon's do much against SD's?
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They can repair, they do not know how to repair all the systems. The reason they can repair them is that Sandard Template Construct tech was designed to be repaired by anyone, including the yokels of the imperium. It's a tribute to the rugedness of STC designs.
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Imperial cruisers are "roughly equivalent"???Cpt_Frank wrote:Size matters not. At least not in this scenario. The Imperial cruisers are roughly equivalent to a SD so it should be a very interesting fight which in the end will be decided by numbers and good tactics/strategies.
They're twice as big, for Tzeentch's sake!
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Am I the only person who thinks ground combat isn't going to be completely one sided? Blasters have got to be at least as effective as stub guns, and those will kill a space marine 1 out of 9 hits. AT-ATs are bigger than anything 40k has that's smaller then a Titan. Space Marines are just as stupid as Stormtroopers about wearing brightly colored armor in inappropriate situations, and their accuracy isn't much better either.
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Well they can take injuries that kill normal humans and still fight also they do have tactical sense and they can wear cammo its just some chapters decide not too.In the origional Rouge Trader game it even shows pics of Marines in cammoflage as oes the $40k compendium
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Space Marines don't use stub guns...they use Bolters, which basicaly fire mini missiles that explode on contact...
Also, a SpaceMarine is more heavily armoured than the average Storm Trooper & marter...while they may pray litanies to their Primach and live pretty Monkish lives, they aint stupid when it comes to kicking the S**t out of things...
Space Marines generally wear bright colours (aside from because of tradition) because generally their atttacks are so brutal and loud that it doesn't matter what colour you're painted the enemy will know you are comming and be terrified...because as the phrase goes 'Space Marines fear nothing....becasue we are Fear incarnate'
Also, a SpaceMarine is more heavily armoured than the average Storm Trooper & marter...while they may pray litanies to their Primach and live pretty Monkish lives, they aint stupid when it comes to kicking the S**t out of things...
Space Marines generally wear bright colours (aside from because of tradition) because generally their atttacks are so brutal and loud that it doesn't matter what colour you're painted the enemy will know you are comming and be terrified...because as the phrase goes 'Space Marines fear nothing....becasue we are Fear incarnate'
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But they don't have twice as much weapons emplacements do they?Simon H.Johansen wrote:Imperial cruisers are "roughly equivalent"???Cpt_Frank wrote:Size matters not. At least not in this scenario. The Imperial cruisers are roughly equivalent to a SD so it should be a very interesting fight which in the end will be decided by numbers and good tactics/strategies.
They're twice as big, for Tzeentch's sake!
Hell it'd be a pretty cool fight. 600 gigaton missiles actually could hurt the ISD.
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actually they do, the BFG rulebook says they have 'thousands' of weapons emplacements. It would depend on the age and tech level of the ship. a DAoT ship would easily be a match for an ISD, and maybe two or three, a newer vessel would probably come out 'lacking.' {read, get it's arse kicked}.Cpt_Frank wrote:But they don't have twice as much weapons emplacements do they?Simon H.Johansen wrote:Imperial cruisers are "roughly equivalent"???Cpt_Frank wrote:Size matters not. At least not in this scenario. The Imperial cruisers are roughly equivalent to a SD so it should be a very interesting fight which in the end will be decided by numbers and good tactics/strategies.
They're twice as big, for Tzeentch's sake!
Hell it'd be a pretty cool fight. 600 gigaton missiles actually could hurt the ISD.
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Oh how I'd love to see a show down between an Imperial Inquisitor and a Jedi Knight...
Even without Power Armour an Inquistor would be a dangerous opponent for a Jedi...
Both have 'strange' powers...The Jedi would be able to call on the Force. While the Inquisitor would be able to use his/her psychic powers to call on the power of the warp.
I can just imagine a duel...Lightsaber against Power Sword...great.
Though my bias falls on the side of the Inquisitor, I reckon the Jedi may have a chance depending how psychically gifted the Inquisitor is...
Even without Power Armour an Inquistor would be a dangerous opponent for a Jedi...
Both have 'strange' powers...The Jedi would be able to call on the Force. While the Inquisitor would be able to use his/her psychic powers to call on the power of the warp.
I can just imagine a duel...Lightsaber against Power Sword...great.
Though my bias falls on the side of the Inquisitor, I reckon the Jedi may have a chance depending how psychically gifted the Inquisitor is...
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It would depend on the inquisitor. Eisenhorn would probably be able to go toe to toe with vader and survive,(he's survived single combat with a warlord Titan)
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Or it would depend on the Jedi...
Despite what the SW gushers say I don't believe that all Jedi are or were s**t-hot fighters...but thats just my opinion...
Since not all Inquistors have psychic abiltites it could depend on the Inquisitor in question I suppose...tho those without powers are probably augmented in other ways (bionics, adrenal implants, etc..)
I'd like to put a Farseer up against a Jedi....hmmm...
Despite what the SW gushers say I don't believe that all Jedi are or were s**t-hot fighters...but thats just my opinion...
Since not all Inquistors have psychic abiltites it could depend on the Inquisitor in question I suppose...tho those without powers are probably augmented in other ways (bionics, adrenal implants, etc..)
I'd like to put a Farseer up against a Jedi....hmmm...
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Actually, Eisenhorn has a deamonhost, His name is Cherubael (its an it not a he!)
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you did say after all that the dauntless which is larger then the ISD is weaker then the imperial ships, the imperium does not use fighters as extensively as the empire either, requiring decdicated carrier versions of traditional ships as opposed to the SW almost every ship is a cruiser/carrier.quote:
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Originally posted by Cpt_Frank:
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Originally posted by Simon H.Johansen:
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Originally posted by Cpt_Frank:
Size matters not. At least not in this scenario. The Imperial cruisers are roughly equivalent to a SD so it should be a very interesting fight which in the end will be decided by numbers and good tactics/strategies.
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Imperial cruisers are "roughly equivalent"???
They're twice as big, for Tzeentch's sake!
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But they don't have twice as much weapons emplacements do they?
Hell it'd be a pretty cool fight. 600 gigaton missiles actually could hurt the ISD.
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actually they do, the BFG rulebook says they have 'thousands' of weapons emplacements. It would depend on the age and tech level of the ship. a DAoT ship would easily be a match for an ISD, and maybe two or three, a newer vessel would probably come out 'lacking.' {read, get it's arse kicked}.
A 3 KM long lunar and the 1.6 impstar being closely matched does show that SW tech is more advanced at the lower levels, should be a awesome battle.
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A trained soldier in the 40K universe, eg. Imp. Guard, Eldar Guardian , has a BS of 3 which gives them a 50% chance of hitting assuming no modifiers, eg. cover,fast moving target . Space Marines have a BS of 4 which gives them a 66.7% chance of hitting before modidfiers. I haven't seen or read about stormies hitting two thirds of the time on average.consequences wrote: Space Marines are just as stupid as Stormtroopers about wearing brightly colored armor in inappropriate situations, and their accuracy isn't much better either.
I have learned to fear Space Marine Shooting Phases, espescially if I haven't moved my tanks out of view of a devestator squad.
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* BTW, BS stands for Ballistic skill in 40K terms and not Bullshit
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Demonhost Vs Jedi/Sith ? On cool fight IMO!NecronLord wrote:Actually, Eisenhorn has a deamonhost, His name is Cherubael (its an it not a he!)
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Well it depends which game you use. According to Inquisitor 67-85% hit rates are 'normal' for Space Marines and Veteran Guardsmen (I don't have the IG codex so I don't know if veteran squads have a different BS than normal).NecronLord wrote:Cpt_Frank wrote:Simon H.Johansen wrote: Well Imperium ships can apperantly take a chunk of neutronium whacking into them (ref: Grey Hunter) and not be disabled.
We've also heard of multiple cases of Imperium fleets destroying planets. (I know Macharius destroyed several worlds, and I'm pretty sure a dinky little sector fleet was stated to have destroyed one in the Eisenhorn trilogy).
I know. I was saying things would get nastier if we had a daemonhost in a fight with a Jedi (Inquisitors are nasty enough as things stand).
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