Freelancer
Moderator: Thanas
Freelancer
Have you tried this yet? Pretty fun game with a vast universe.
That game was crap. If you played wing commander, you have played freelancer. Don't get me wrong, it was pretty and all, but once i finished the first mission: fly far away and kill a ship, you have done them all. Mission two: fly even further away, and kill more ships!
Now if the game was more dynamic it would have been good. If you grounded, and then had a full RPG on the planets, it would have been playable. I'd rather play megatraveller than Freelancer, because it was just that, Freelancer with an RPG on the planets.
Now if the game was more dynamic it would have been good. If you grounded, and then had a full RPG on the planets, it would have been playable. I'd rather play megatraveller than Freelancer, because it was just that, Freelancer with an RPG on the planets.
- Spanky The Dolphin
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- Arthur_Tuxedo
- Sith Acolyte
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The combat is indeed very repetitive and often boring, but the story is the best I've seen since Homeworld. However, once the story ends, it's basically time to uninstall. The planets and characters and the world have loads of charm, but it's all scripted into the story, once the story ends, so does the charm and personality of the universe, and there's no point to continued playing.
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
- Hotfoot
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EVE online was even more boring than Freelancer in many regards. Earth and Beyond was in a similar vein as Freelancer, and was much more fun (plus being able to run around space stations helped to add to the experience, as you got to USE your character models, unlike in EVE, where you just have a pretty little screenshot that is never used again.
If you're looking for a game that is similar to Freelancer but will probably have considerably more depth and gameplay, check out Space Empires: Star Fury.
The graphics aren't as pretty as Freelancer (and obviously it lacks Juni's ass), but the gameplay should be pretty damn good.
If you're looking for a game that is similar to Freelancer but will probably have considerably more depth and gameplay, check out Space Empires: Star Fury.
The graphics aren't as pretty as Freelancer (and obviously it lacks Juni's ass), but the gameplay should be pretty damn good.
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The Realm of Confusion
"Every time you talk about Teal'c, I keep imagining Thor's ass. Thank you very much for that, you fucking fucker." -Marcao
SG-14: Because in some cases, "Recon" means "Blow up a fucking planet or die trying."
SilCore Wiki! Come take a look!
They'll need to completely rework the multiplayer then and give it purpose...Does anyone else find a running gunfight on planet for those cut scenes appealing?phongn wrote:I hear MS is going to make Freelancer into a massive online game, so that might be interesting. I think they should add in all the things not implemented, tho, like powerplant upgrade and such.
Given the ability to do things on planet would easily increase playability. If only they could have followed the darkening route...a fully playable story...but the universe remains entact when you finish...or play multiplayer..
the game looked pretty...now lets hope they can sort the gaping holes in playability (after you've finished the campaign)
Xcom ; Standing proud and getting horrifically murdered by Chryssalids since 1994
Hell...even just simple cargo missions. Just some variety in the missions instead of 'go here...shoot that...go back home'phongn wrote:Yes. There needs to be a much greater mix of missions - convoying, police sweeps, etc. Hell, it'd be nice if you could join LSF or the military, for example.
Xcom ; Standing proud and getting horrifically murdered by Chryssalids since 1994
Indeed. Smuggling could be a huge addition by itself - and I mean more than the "head to Mactan and buy some Cardamine, then head to Manhatten." There's just no interaction.Coaan wrote:Hell...even just simple cargo missions. Just some variety in the missions instead of 'go here...shoot that...go back home'phongn wrote:Yes. There needs to be a much greater mix of missions - convoying, police sweeps, etc. Hell, it'd be nice if you could join LSF or the military, for example.
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- SMAKIBBFB
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- Slartibartfast
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This game is pretty to watch and can be fun to play for a while, but these are the things that piss me off:
Like Final Fantasy or any other console RPG, ships simply get better and better - just like that Mega-Ass Buster Sword, and the 80th level rats you killed with it. Basically you have 4 types of ships (IIRC): light, medium and heavy fighters, and freighters. The more you advance, the more powerful they get, with no drawbacks.
All ships have the same top speed.
Plus other oversimplified crap I don't like. I like my ship games to have some logic, and different models of ships that aren't SO unbalanced.
Like Final Fantasy or any other console RPG, ships simply get better and better - just like that Mega-Ass Buster Sword, and the 80th level rats you killed with it. Basically you have 4 types of ships (IIRC): light, medium and heavy fighters, and freighters. The more you advance, the more powerful they get, with no drawbacks.
All ships have the same top speed.
Plus other oversimplified crap I don't like. I like my ship games to have some logic, and different models of ships that aren't SO unbalanced.
- Arthur_Tuxedo
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I'm all for anything with Space Empires in part of the nameHotfoot wrote:EVE online was even more boring than Freelancer in many regards. Earth and Beyond was in a similar vein as Freelancer, and was much more fun (plus being able to run around space stations helped to add to the experience, as you got to USE your character models, unlike in EVE, where you just have a pretty little screenshot that is never used again.
If you're looking for a game that is similar to Freelancer but will probably have considerably more depth and gameplay, check out Space Empires: Star Fury.
The graphics aren't as pretty as Freelancer (and obviously it lacks Juni's ass), but the gameplay should be pretty damn good.
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong