Nice way to kill sporadic resistance: overrun it with units you don't care about losing.Master of Ossus wrote:Conscription would likely work in small, sector conflicts. I think it would be better if they were offered amenities instead of being drafted, though. Again, this is analogous to the Roman method of conquering natives. The best method would probably be droid armies. Droids really aren't terrible when compared with living troops, and they would still have firepower benefits over SF soldiers. They would also almost certainly have relatively good survivability when hit with phaser fire, and other weapons in Trek, which appear to be designed to kill living soldiers but not metallic ones.
Level of force for pacifying the Alpha Quadrant?
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Björn Paulsen
"Travelers with closed minds can tell us little except about themselves."
--Chinua Achebe
"Travelers with closed minds can tell us little except about themselves."
--Chinua Achebe
1 Executor SSD
12 ISD's
100 assorted figates and light cruisers.
support vessels, several mobile shipyards, and a few mining and construction vessels
Find a nice out of the way planets, set up shop, and then go before each group with an invitation to jon the empire. Friendly if at all possible... if they decide not to... well, we just wipe out their military forces and ask again... if they still refuse... turn a uninhabited planet in thier home system into molten slag... next wipe out any and all planetary defences with a few quick strikes... if they still don't listen, kill a minor colony, park the fleet over their homeworld adn give an ultimatium... and follow through if they refuse...
repeat until everyone is either dead or have surrendered/joined.
12 ISD's
100 assorted figates and light cruisers.
support vessels, several mobile shipyards, and a few mining and construction vessels
Find a nice out of the way planets, set up shop, and then go before each group with an invitation to jon the empire. Friendly if at all possible... if they decide not to... well, we just wipe out their military forces and ask again... if they still refuse... turn a uninhabited planet in thier home system into molten slag... next wipe out any and all planetary defences with a few quick strikes... if they still don't listen, kill a minor colony, park the fleet over their homeworld adn give an ultimatium... and follow through if they refuse...
repeat until everyone is either dead or have surrendered/joined.
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Guerrillas can't win if a major conventional military power is absolutely ruthless. The Empire is, and should quite easily pacify the alpha quadrant through the unrestrained use of force. I figure a couple dozen frigates could take care of the Federation.
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- Stormtrooper THX-1138
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Two words: Death Star.
Which is a more efficient use of force; a protracted series of running battles which consume time and resources (even though the eventual outcome is inevitable) , including a possible resistance even after the collapse of the Federation's formal military structure? An annoyance , to be sure, but it was just such an "annoyance" that ended up causing the debacle at Endor.
Or a simple demonstration of power on a good-size population center, followed by perhaps one more , to drive the point home.Surrender, immediately, or die.Resistance can and will be punished, up to and including the destruction of an entire world.There is no option, you have no choice.Resistance, to rip off a phrase, really IS futile.
Which is a more efficient use of force; a protracted series of running battles which consume time and resources (even though the eventual outcome is inevitable) , including a possible resistance even after the collapse of the Federation's formal military structure? An annoyance , to be sure, but it was just such an "annoyance" that ended up causing the debacle at Endor.
Or a simple demonstration of power on a good-size population center, followed by perhaps one more , to drive the point home.Surrender, immediately, or die.Resistance can and will be punished, up to and including the destruction of an entire world.There is no option, you have no choice.Resistance, to rip off a phrase, really IS futile.
"Look, Sir ! Droids !"
Yeah, but you can do the same thing with a dozen ISDs. And such a fleet would likely consume less resources during its operative lifespan than the DS will in a single hour.Stormtrooper THX-1138 wrote:Or a simple demonstration of power on a good-size population center, followed by perhaps one more , to drive the point home.Surrender, immediately, or die.Resistance can and will be punished, up to and including the destruction of an entire world.There is no option, you have no choice.Resistance, to rip off a phrase, really IS futile.
Björn Paulsen
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Pah, I'll just nuke those small worlds back to the stone-age, then I'll set myself up as a god, then I'll build a network of hypergates between the delerict worlds so there will be no reason to build space ships.TheDarkling wrote:Worlds you must now build up since they are tiny - seems wasteful to me, not to mention is going to cause even greater Rebel defections.
Then I'll create a semi-religious dark-age society(kinda like in LEXX) with me as its god, it would be cool, it would be like in the 14th century, but with hitech equipment here and there, and I would have an order of holy knights in special lightmetal armor wielding lightsabers.
Those who beat their swords into plowshares will plow for those who did not.
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Put the equivalent of 1 stardestroyer in orbit of all the major inhabited planets plus garrison troops on the ground.
Of course a suitable reserve force that is free roaming will also be required for hunting down stragglers and pirates, and to follow up on any remote systems to exmaine for resistance.(or whatever)
With 150 worlsd for the Feds, I would say a force of 180-200 stardestroyer equivalents is a start.
Of course a suitable reserve force that is free roaming will also be required for hunting down stragglers and pirates, and to follow up on any remote systems to exmaine for resistance.(or whatever)
With 150 worlsd for the Feds, I would say a force of 180-200 stardestroyer equivalents is a start.
DILLIGAF: Does It Look Like I Give A Fuck
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Gotta agree here. The larger worlds are practically all that matters - if you waste them, you're pretty much back to raw materials, territory and slaves.TheDarkling wrote:Worlds you must now build up since they are tiny - seems wasteful to me, not to mention is going to cause even greater Rebel defections.
Björn Paulsen
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Ofcourse I am trying to recreate a society from the ground up, I want a medieval society mixed with modern technology, I'm going for a bit WH40k spirit in my new empire.Eleas wrote:Gotta agree here. The larger worlds are practically all that matters - if you waste them, you're pretty much back to raw materials, territory and slaves.TheDarkling wrote:Worlds you must now build up since they are tiny - seems wasteful to me, not to mention is going to cause even greater Rebel defections.
Those who beat their swords into plowshares will plow for those who did not.
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I'd say you need one ESD to destroy the AQ, and one SSD backed up with 5 ISDs, 10 Nebulon Bs and 20 Lancers to control it.
It is not well for one to trifle in the affairs of the ancient Chinese generals, for they have a tendency to send armies of tens of thousands of warriors after those who challenge them.
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Eh, I don't know.Maybe I'm giving the Federation too much credit, but somehow I think "We just lost a population center to an orbital bombardment" is less absolutely terrifying than "Andoria... its gone. Just...gone." Or maybe I'm just trigger happy with the ol Superlaser *grin*
And while its an unpleasant truth, I still must point out that the Empire had the capability to plant a wide variety of TLs anywhere it wanted to in its own galaxy, and this fact proved to be only a mild deterrent to Rebellion in the long term.
And while its an unpleasant truth, I still must point out that the Empire had the capability to plant a wide variety of TLs anywhere it wanted to in its own galaxy, and this fact proved to be only a mild deterrent to Rebellion in the long term.
"Look, Sir ! Droids !"
Not realy, your forggeting how big the SW Galaxy is and all the places they have to hideAnd while its an unpleasant truth, I still must point out that the Empire had the capability to plant a wide variety of TLs anywhere it wanted to in its own galaxy, and this fact proved to be only a mild deterrent to Rebellion in the long term.
My new Figures are
For just the Federation
1 ESD
4 SSDs
200 ISDs
24 Victory Class SD
144 Frigits
Assorted support craft
The SSDs and ISDs make up the assult Force on the Federation while after to the fact the top 150 Planets/systems get an ISD in permant orbit leaving my core force of 30(I assume possibly loosing as much as 20 ISDs during the Fight, not likley but still) 30 ISDs, 24 of which along with the 4SSDs will support me as my Main Sector Fleet of the Fedderation, the Frigits would be my Patrol Craft in 6 Craft Formation giving me 24 free-roaming squadrens which could take up to 50 AQ ships by thier own, The 6 ISDs and 24 Victorys would reminan as Earth fleet while my main sector fleet wipes out the borg, BDZ for them, The ECS I would use as my terror weapon and after the SSDs and ISDs return it would form up with the 24 Vics and 6 ISDs as my expdition force to attacking anything else
"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
Once again in my humble opinion, it depends on the situation. How did the SW galaxy meet the ST galaxy, if its some what like Mr. Wong's senario, then I would go with about 5 sector fleets. One sector fleet to hold the wormhole or other extra dimensional gate thingy. The remaining four fleets would drive a wedge in the AQ by attacking the Federation while keeping a supply train open with the GE by the wormhole. Invasion of Earth, Andoria, and Vulcan should put the deathnail in the Feds. Treat the newly conquered world well, for now, and bring them up to a good standard of living to pacify them. Spread out from there in a island hopping campaign, only attacking concentrated forces and leaving the less rebellious alone. Once the Feds are conquered, you will hold a more or less central location in the AQ, keep a sector fleet in Fed land and use the 3 remaining fleets in a attack on another empire, take your pick. Take them one at a time, using support from the fleets in the new sectors surrounding them. Always keeping the line of resupply open, and a way for reinforcements open just incase.
They say, "the tree of liberty must be watered with the blood of tyrants and patriots." I suppose it never occurred to them that they are the tyrants, not the patriots. Those weapons are not being used to fight some kind of tyranny; they are bringing them to an event where people are getting together to talk. -Mike Wong
But as far as board culture in general, I do think that young male overaggression is a contributing factor to the general atmosphere of hostility. It's not SOS and the Mess throwing hand grenades all over the forum- Red
But as far as board culture in general, I do think that young male overaggression is a contributing factor to the general atmosphere of hostility. It's not SOS and the Mess throwing hand grenades all over the forum- Red
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Actually, I was thinking of an alternative strategy:
Attackanother power hostile to the Feds and their allies and consolodate it completely all the while putting moles in Fed territory. Then jump all over the Flatheads.
If you want, I can make this another thread.
Attackanother power hostile to the Feds and their allies and consolodate it completely all the while putting moles in Fed territory. Then jump all over the Flatheads.
If you want, I can make this another thread.
DILLIGAF: Does It Look Like I Give A Fuck
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I don't think that the Empire would consider it worth an ISD per planet to conquer the Federation, but I also don't think that they would need that. A force of between 30 and fifty ISD's with a few support ships would be MORE than sufficient to complete the invasion, and a holding fleet of not more than ten or fifteen ships would be needed to maintain order. I thought that the question was about the entire AQ, though, in which case additional forces would obviously be needed.
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I would still want the massive force to not only enforce the hold you have, but to maintain that hold aginst internal and external threats. I would expect other Alpha powers to attempt to "cash in" on the Imperial blitzkreig into Fed space. Wouldn't want to loose all those planets you just fought over.
One of the reasons I would suggest a different strategy of assaulting the Romulans or some other power with no known allies. Everyone hates them and no one would lift a finger to help. Easy conquest for the empire and a high chance that no one would interfere.
One of the reasons I would suggest a different strategy of assaulting the Romulans or some other power with no known allies. Everyone hates them and no one would lift a finger to help. Easy conquest for the empire and a high chance that no one would interfere.
DILLIGAF: Does It Look Like I Give A Fuck
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You must be thinking of a Lancer frigate. ITs also possible TIE lasers, particularily bomber ones, are only megaton range... given that they're supposed to be the same kinds as those mounted on TIE bombers (which is a bit confusing, since I thought they were the same as those mounted on Corellian gunships and such)Mr Bean wrote:Yes the Carrackens are a might force, Deisgned much like the Defiant was for the Feddys its a highly manvurable SW Cap ship that carrys enough TL to equvilate it to eighty TIE's but more powerful(Weapons estmates range from 2MT-42MT on thier weapon) ]
Certian models of Carrack (or certian configurations) Can replace the 20 ion cannon with 20 laser cannon, though.
How do we know the fire rate?Most of the Guns are based on the MF style Ball-Turrets except they can indivudaly maned or Computer Controled and some verisons mount an additonal Eight MTLs on top of that, There biggest assest is thier firing rate(.5/second) and high Manvurablity
And if its a CArrack, it has 10 HTLs and IIRC has 50% more firepower nearly than an escort frigate.
If its a Lancer frigate, it has no TLs, just the quad batteries.
ERmm.. 5000 km? Where exactly? AS I recall trhe lancer's guns had a 2 km range..Nasty Nasty things aginst smaller craft as it does not matter where you run it can probably catch up and if you fly past it, it can shoot you contiusly
For accurasy it can get within half a meter of a 5 Meter Long Target(An X-Wing) at over 5000Kms(Rouge Squadren)
Nasty things
And X-wings are 12.5 long, not 5 meter. A page number or a situational reference would help here.
Exuse me 12.5 but that even counts the protruding Engines, generaly I call it 10 or so and its not that far offERmm.. 5000 km? Where exactly? AS I recall trhe lancer's guns had a 2 km range..
And X-wings are 12.5 long, not 5 meter. A page number or a situational reference would help here.
As for the Lancers guns being only 2KMs thats contradicted numrious times in battle where they shoot anywhere from 10-500KMs the only time you ever see them shooting at 2kms its in X-wing Worsphing Stackpole EU novles, Later on in A.A's books and in Zahn's writing(And most other places they are mentioned) the ranges are far greater
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Mr Bean wrote: Exuse me 12.5 but that even counts the protruding Engines, generaly I call it 10 or so and its not that far off
No, it isn't, but this still doesn't explain where the heck the 5 meters you originally claimed came from.
Again, I ask for proof? I'm looking for books, situations, and examples I can verify independently in my own books (I doubt you have any books I don't have, so I'm pretty sure I'll be able to find it.) And please BE specific, because I can't recall ANY particular examplesAs for the Lancers guns being only 2KMs thats contradicted numrious times in battle where they shoot anywhere from 10-500KMs
And further, 10-500 km is a FAR cry from the 5000 km you were claiming before.
Not quite. Several of the Allston "Wraith Squadron" novels reiterated the 2km range estimate. Its not just Stackpole's fault.the only time you ever see them shooting at 2kms its in X-wing Worsphing Stackpole EU novles,
In any event, dismissing it simply because "Stackpole wrote it and therefore it should be ignored" is not only bad logic, its faulty analytical method. You'll need something far more concrete before you go dismissing it.
Too vague. Be more specific. Examples, instances, book names, etc. You act like you're familiar with it, so it shouldn't be too difficult to spit out the details.Later on in A.A's books and in Zahn's writing(And most other places they are mentioned) the ranges are far greater
To my personal knowledge, none of Zahn's works were ever range-specific regarding fighter ranges (only implied cap-ship ranges) and the only Allston example I can think of with a concrete fighter range greater than 2 km was "Rebel Dream" when Gavin and Rogue Squadron fired on a Yuuzhan Vong Corvette from some 20-25 km away (both lasers and torpedoes.)
You have not answered my questions satisfactorily. Yet again I ask, please provide proof to back up not only these claims, but your original ones as well.
Ask and yea shall recive
To be sure thats the only time I can think off the top of my head thus a quandry, Stackpole says 2KM Ranges only(Why build a ship that can only shoot 2 KM away you got me) but AA counters in one book and accepts it in the next meaning we have a EU issue at odds.. If we where idioits(Ala Darkstar I have not mocked on him in awhile so I shall now) we would assume the Higher number, not only that but add a Zero so it IS 50,000 KM range, But since we are both hopefuly not, I'll conceded the point due to lack of evidance for my position
Simple slip of the tounge, At that point I had the idea in my head X-Wings where 5 Meters long for some reasonNo, it isn't, but this still doesn't explain where the heck the 5 meters you originally claimed came from.
Iron Fist, A Lancer opens up on Rouge and Wraith before they are in torp range which is quite a large rangeAgain, I ask for proof? I'm looking for books, situations, and examples I can verify independently in my own books (I doubt you have any books I don't have, so I'm pretty sure I'll be able to find it.) And please BE specific, because I can't recall ANY particular examples
To be sure thats the only time I can think off the top of my head thus a quandry, Stackpole says 2KM Ranges only(Why build a ship that can only shoot 2 KM away you got me) but AA counters in one book and accepts it in the next meaning we have a EU issue at odds.. If we where idioits(Ala Darkstar I have not mocked on him in awhile so I shall now) we would assume the Higher number, not only that but add a Zero so it IS 50,000 KM range, But since we are both hopefuly not, I'll conceded the point due to lack of evidance for my position
"A cult is a religion with no political power." -Tom Wolfe
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