Dragon Mothership

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Fuzzy Modem
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Dragon Mothership

Post by Fuzzy Modem »

For the upcoming short film.

Not entirely finished yet. The texture still needs alot of work.


[edit]

Okay, after having some web hosting problems I just consolidated the entire WIP progress into one image and reuploaded.

http://www.angelfire.com/dragon/fuzzymo ... momwip.jpg

[another edit] oops fixed the image not to hotlink.
Last edited by Fuzzy Modem on 2003-08-27 10:30am, edited 4 times in total.
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Post by haas mark »

Very nice.. do you have any side shots?

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Post by Montcalm »

I see Angelfire error. :roll:
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Post by Fuzzy Modem »

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Post by Montcalm »

Looks scarier than the Shadow ships in B5
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Post by Fuzzy Modem »

Montcalm wrote:Looks scarier than the Shadow ships in B5
I can't think of a greater complement :D
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Post by Fuzzy Modem »

And of course, the obligatory orthographics shots:



http://www.angelfire.com/dragon/fuzzymo ... nlorth.jpg

You may notice I worked with the spikes on the wings abit since the last image in the WIP series.

[edit]
One thing I don't think I've achieved yet is a real sense of scale. This ship is massive. 20 Kilometers long! Hopefully I'll be able to create that sense of scale with texturing and camera work.
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Post by Spanky The Dolphin »

Oh my God, how the hell did you look into my brain?! :shock:

Looks great.
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Post by Fuzzy Modem »

About 95% done now.

Lighting and texture.

http://www.angelfire.com/dragon/fuzzymo ... hting1.jpg
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Post by HemlockGrey »

Looks absurd from a practical point of view, but very cool otherwise...
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Post by Shinova »

Once again let us all do a collective jaw-to-floor action in Fuzzy's honor.
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Post by Shinova »

Oh yeah, Fuzzy: when you later want to move something around or make it so that it can be easily moved around when needed, do you just do it manually or do you add some kind of joint system to it?
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Post by Fuzzy Modem »

Shinova wrote:Oh yeah, Fuzzy: when you later want to move something around or make it so that it can be easily moved around when needed, do you just do it manually or do you add some kind of joint system to it?
Are you asking what I do personally, or how Maya works in that regard?
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Post by Shinova »

Fuzzy Modem wrote:Are you asking what I do personally, or how Maya works in that regard?
Personally.
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Post by Fuzzy Modem »

I parent the obects that will be moving and reposition the center of axis unless I need the objects to deform as a foctor of movement in which case I use a skeleton.
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Post by Dalton »

Very nice design. I like your work. This is quite a threatening-looking ship, probably a bitch to land or dock though...I assume some sort of plasma beam comes out of the "mouth"? ;)
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Post by Fuzzy Modem »

Dalton wrote:I assume some sort of plasma beam comes out of the "mouth"? ;)
Naw, thats where the fighters launch from. The weapons are all the blue glowey bits. They are chrystal formations that yes, fire plasma, but not beams. They kind of 'spit' molten orbs that trail purple-blue fire and mama.
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Post by Companion Cube »

Oooh, spiky. And like Montcalm said, it reminds me of the Shadow ships. Great.
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