3,000,000 of these fighters vs the Empire

SF: discuss futuristic sci-fi series, ideas, and crossovers.

Moderator: NecronLord

Post Reply

Who wins?

Empire wins, wiping out Somtaaw
7
70%
Somtaaw with massive # of super acolytes.
0
No votes
Somtaaw would have to replace lots of casualties
1
10%
Imps win with heavy losses
2
20%
Stalemate
0
No votes
 
Total votes: 10

Guest

3,000,000 of these fighters vs the Empire

Post by Guest »

3 million super acolytes have poured through a 5 klick wide wormhole into the Empire. (don't ask me how). Along with them are Somtaaw carriers for every group of 40 fighters and 3 motherships for building replacement carriers. There are a couple gravwell and defense frigates given by the Taiidan Republic, with ability to build more. Even though the firepower is enormous for a fighter, range and speed of these fighters is horrible compared to TIEs. Same applies to cap ships, although HW capships are useless except to transport fighters and set up gravwells and defense fields. The carriers are needed for support and moving the fighters close enough to ISDs to actually do damage. How many small ships and fighters does the empire have anyways? Oh and btw there are 100 million pilots in cold freeze behind the wormhole for replacements. Yeah I know Somtaaw actually has only ~ 25000, but the rest of the galaxy joined in to rid of the "evil" scourge called the empire. Once they are used up, Somtaaw loses.

I think empire would win with 95% losses, due to the empire's better sublight maneuverability and possibly scorched earth tactics (blow up asteroid fields) preventing though this would deprieve the empire of resources after the war.

My avatar is a screenshot I made of one of these (damn can't post pics from HD)
The stats (edited for clarity, edits/comments in brackets) from HW shipyards (not official, but can't find them anywhere else) are:
Statistics
Class: Fighter
Cost: 300 RUs
Build Time: 25 s
Support Req.: 5 SUs
Maneuverability: very high
Acceleration: 1,000 m/s^2
Max Velocity: 900 m/s
Hit Points: 1,000
Repair Rate: -
Sight Radius: 9,000 m
Firepower: ?
Coverage: ?
Mass: 5 q[tons?]
EMP Stun: 1.5 s[stun time if hit by EMP]
Leech Dam.: -

Salvage Points: 0
Repair Droids: 0
Nav Lights: 0
Leech Points: 0
Required Tech:
None

Upgrade Tech:
None
.


.

.
Weapons: 2 Small Ion Cannon
Mult.: 9.0
Damage:?? [~2 GT(upper limit) , based on calcs by Sir Nitram on standard ion cannons on asteroids. Still pretty good for a fighter]
Range: 6,000m [range of Ion Cannons]
Fire Time: 1.0 s
User avatar
Alyeska
Federation Ambassador
Posts: 17496
Joined: 2002-08-11 07:28pm
Location: Montana, USA

Post by Alyeska »

The super Acolyte *might* have a stronger primary weapon then any other Imperial fighter, but its speed is far to slow. Additionally the Acolytes main weapon is to inaccurate to be used effectively in dogfighting.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."

"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
User avatar
Sea Skimmer
Yankee Capitalist Air Pirate
Posts: 37390
Joined: 2002-07-03 11:49pm
Location: Passchendaele City, HAB

Post by Sea Skimmer »

The Empire utterly crushes them.
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
Guest

Post by Guest »

Alyeska wrote:The super Acolyte *might* have a stronger primary weapon then any other Imperial fighter, but its speed is far to slow. Additionally the Acolytes main weapon is to inaccurate to be used effectively in dogfighting.
The gravwells slow down attacking fighters, to the point where they stand still. However they are VERY vulnerable. Might be used as an interdictor, but probably not. Defense field frigates are useless against energy weapons though. Besides don't ISDs only carry 100 or so fighters? You got swarms of thousands and thousands. And Acolytes carry a good amount of armor, compared to the paper thin TIE's. A grazing shot is all that is needed to destroy one. Acolytes probably would be blown to pieces by TLs though, unless they make very close strafing runs. and focus fire on one spot. Carriers would be blown up in one HTL shot, so they would not linger so fighters could not instantly retreat. Oh well thats why I said three million against the whole empire. 100 million more can be built. Massing all of them in one battle would work, but the empire could do the same. The speed like you said is a huge advantage for the empire. The agility of the acolytes exceed the TIE's however, since they can almost sidestep and do various tricks (probably vectored thrust, why doesn't the empire do the same? :?: :?: :?: Doesn't make a difference if you can't hit the TIE until it entered the field though.

However I was thinking more along the lines of Acolytes vs cap ships
User avatar
Lord of the Farce
Jedi Council Member
Posts: 2198
Joined: 2002-08-06 10:49am
Location: Melbourne, Australia
Contact:

Post by Lord of the Farce »

How much damage can these fighters take before kicking the bucket? Also, there is a catch with having such number in fighters, especially if they are at one location... namely, "target rich environment". Just sit in a formation and open fire, and a shot that misses the intended target might hit a huge number of others.
"Intelligent Design" Not Accepted by Most Scientists
User avatar
willburns84
Padawan Learner
Posts: 351
Joined: 2002-07-25 07:17pm
Location: Comforting Ritsuko Akagi.

Post by willburns84 »

Turbolasers set for flak mode. Bang. Boom boom boomboomboomboomboomboom.

Defense fields slow down attacking fighters, if I'm not mistaken. The Empire built what, 25000 Star Destroyers, with millions upon millions of other warships and how many billions of fighters potentially. Raw numbers swamp them in the end. The Empire has the resources and the will to crush most opponents...
"Fleet admirals have it made. They only have to worry about the success of their subordinates, their Moff, and guys whose name beings with Lord."
-Captain Seledrood (deceased)
"Iron within! Iron without!"
User avatar
Mr Bean
Lord of Irony
Posts: 22464
Joined: 2002-07-04 08:36am

Post by Mr Bean »

Defense fields slow down attacking fighters, if I'm not mistaken. The Empire built what, 25000 Star Destroyers
Yes in less than four years at that(Yep 17 ISDs per day


Sorry but this is a pretty bad one for Somtaaw Fokes

As Zinjiz demostrated going into an Astriod Field to escape or Harvet=BAD IDEA

As for the acutal main guns with-out Capship support they are forked!

Also I'm thinking a Torpedo Sphere would be a VERY nasty thing for these fokes(Oh dear did I just launch 200 Torps at your carrier? My Bad, I've got a few tens of thousand more

Also do the Fighters Posses FTLs? Otherwise a simple *Jump in, shoot all FTL carrier ships, Hype out would be devstating, and even with 50,000 Fighters firing per ISD they can still survive long enough to do the job

"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
Post Reply