Design your own star wars ship.

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Anarchist Bunny
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Design your own star wars ship.

Post by Anarchist Bunny »

It could be any where from a fighter size to Mellenium Falcon/Slave 1 size to, for those who have small penises, capital ships.

Be resenable(i should add I know I suck at spelling to my sig). No planet killers, suncrushers.

I'll post mine later, after I make it with my legos. :lol:
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Post by Kuja »

As you can guess, I have my IG-2001 Trilon-aggressor assault ship Mk.III. It has an extra set of wings grafted onto the initial set. When cruising, all four wings fold flush w/the body. She's small enough to handle like a fights, yet large enough to hold a bounty or two, and myself.

Armament: 4 laser cannons, 2 ion cannons, 1 dual torp launcher w/a magazine of 24 torps.
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Post by Mr Bean »

Or praticul people Captial Ships :D

Take the basic X-wing Body Struck Enlarge it to two Seater Size(Behind each other, IE Add 1.5 Meters to the Front end and 1 to Each wing, Widen Main Body by 5 inchs each side)

Add more shield Gernerators and an additonal Armoring, For bob Sake put a small shield Gens in for the driod
Add Rear Swivile Turret to middle of the back between The Engines

Thats one

Another (Capital) is take the Standered MK II Imperal Class Star Destroyer Model Take the Docking bay from the bottom and move it into the sides(Not one huge Docking bay but smaller Squadren and two more sized Hangers)
In space where Hanger used to be add aditonal generators for weapon systems, Add MF style Gun Turrents to SD for Anti-fighter Defense And two More Wings of Fighters to the Deign

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Post by Mr Bean »

Ahh as for Bounty Hunting

Take MF Extend entire ship desgin by 3 Meters
Remove Ciruclar Desgin from Ship instead Comparmentalise it, Remove Cockpit from Side and place Slight Elviated in Middle(Spread the Prongs out make them thiner move Launcher to Cockpits old Location, Add Heavy(Not 200 GT :() Cannons to the Prongs Paint the whole thing Black add a Cloaking Device and your done

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Post by Asst. Asst. Lt. Cmdr. Smi »

You guys could also post aranments, reactor power, and give a fully labeled deckplan. I might send one in later. And try to be creative, and Robert Brown's "Starship Design" page is good to look at for advice in designing a ship. I've read it, and it's an excellent page.
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Post by Mr Bean »

And that page would be...

Where now?

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Post by Howedar »

Already did.
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http://server45.hypermart.net/howedar/ravagerback2.jpg
3100m long
1320m beam
580m tall
1 mini superlaser (say 100TT or so)
58 8-gun HTL turrets
144 4-gun MTL turrets
302 4-gun LTL turrets

Shielding 5x an ISD2
About 2x the small craft count of an ISD2
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Post by master_yoda »

Howedar wrote:Already did.
http://server45.hypermart.net/howedar/ravagerback2.jpg
3100m long
1320m beam
580m tall
1 mini superlaser (say 100TT or so)
58 8-gun HTL turrets
144 4-gun MTL turrets
302 4-gun LTL turrets

Shielding 5x an ISD2
About 2x the small craft count of an ISD2

That is cool.
Last edited by master_yoda on 2002-07-14 03:38am, edited 1 time in total.
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Post by Howedar »

Thanks :)
Please remove the [img] tags in the quote though, they unnecessarily clutter the thread.
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Post by master_yoda »

Howedar wrote:Thanks :)
Please remove the [img] tags in the quote though, they unnecessarily clutter the thread.
No problem.You should add more stats to it. For eg,amount of ties,shuttles,stormtroopers etc
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Post by Cpt_Frank »

Hmm, what about an Executor with a superlaser similar to the one on the Eclipse?
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Post by master_yoda »

Cpt_Frank wrote:Hmm, what about an Executor with a superlaser similar to the one on the Eclipse?

Hmmmm.It'd have to be pretty long to beable to maintain the superlaser.
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Post by SPOOFE »

Gimme a small ship, say 60 meters long. Nothing fancy. No uber engines, or uber weapons, or uber shields (hey, I'm no galactic bounty hunter... I don't need 'em). Give it a few defense turrets for good measure. And, of course, it should be a Corellian model.

Pack that sumbitch with all manner of hedonistic pleasure... a big ol' hottub, a gaming room, a harem, a bedroom with a REALLY BIG bed.... then watch as I pack it full of ladies, and blast off for a life of pleasure among the stars...

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Post by Cpt_Frank »

master_yoda wrote:
Cpt_Frank wrote:Hmm, what about an Executor with a superlaser similar to the one on the Eclipse?

Hmmmm.It'd have to be pretty long to beable to maintain the superlaser.
Eclipse, too, was only 17.5 km long.
All you'd have to do is mount a long tube on the ventral surface running from aft to the bow, the tube would separate the hangar but that's irrelevant. Hey, why not remove the huge hangar and add 4 ISD sized ones, two on each side of the tube.

This design has the advantadge, you can even use already existing executors and upgrade them.
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Post by Mr Bean »

*Cough Vurable Spot I see
So your packing Four Hangers filled with Exploives and other big bad Mutiions riight next to the SuperLaser so if anyone got lucky in any of the Four Hangers not only would the Superlaser become useless but also set the ship to go critical

Or Beat Down Shield
Shoot SuperLaser Opening
Laugh as super-laser will blow up ship if fire :) (Like twising the Barrel of a Musket)

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Post by Cpt_Frank »

Hangars will be far away and too small to present a danger for superlaser
(you know how big an ISD's main hangar is in relation to Executor?)
You could blow up hangars-nothing will happen. Nonetheless, the Superlaser tube will have to be heavily armored.
Oh, and of couse I would set up an DSII-style throne-tower behind the conning tower.
That way, I can watch the battles Emperor-style.
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Post by Mr Bean »

Cpt_Frank you Do know what Happesn when Multi-Mega-Ton Weapons go off in an Enclose Space don't you? :D

No matter how think the Hull you still have
1. Shock Damage
2. Sonic Damage
3. Possible EMP Damage
4. Extreme Heat


And yes yes I do have an idea how big the hangers are
But do you have any idea how 100 GTs of Explosives Going off INSIDE the Hull does to a Ship? :D

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Post by Cpt_Frank »

Hmm, I dunno, I still doubt the Superlaser will be affected.
You could also install hangars in the brim trench.
Alternatively, ditch the hangars completely and only leave 2 small ones for support craft and such.
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Post by Mr Bean »

So forget Star Fighters entirely? Maybe not the smartest thing to do

Oh and suggestion
Forget the big Fancy Hangers instead use the small hangers along the Side methond and move the Big Open space maybe to the top half of the ship Two parrel to the centerline would solve the problem of danagrous near Laser

Course that would be quite alot of retrofitting

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Post by Cpt_Frank »

? what big open space? the main hangar? this one would be disregarded anyway because you'd need the extra space for another reactor (superlasers require much power).
So I'd take the side hangars then.
It will take a lot of refitting nonetheless, but you could use Intimidator.
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Post by Asst. Asst. Lt. Cmdr. Smi »

You'd need a good cooling system for the superlaser.

Anyway, about the subject of this thread, I was thinking that there could be space yachts like the boats today with a bed, etc.

So then I thought of a spaceship that do that.

Length: 14 meters
Width: 2.9 meters
Height: 4 meters
Hyperdrive: 3.5
Crew: 1 (optional co-pilot)
Passengers: 2 in pit, 4 in hold
Reactor output: 10 terawatts
Cargo capacity: 15 metric tons
Amneties: 2 beds, galley with sink, cooler, coffee machine, and dishcleaner, booth for dining, portable head, leather seats, and reconfigurable pit seats.
Shield output max: 5 terawatts
Price: 75,000 credits
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Post by Admiral Griffith »

Name: Zerstörer

Length - 1100m
Height - 400m
Width - 300m

8 VERY Heavy Turbolaser Batteries (90m diameter)
18 forward-firing ten-meter Proton Torpedo Launchers (1800 Torpedoes)
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Post by Cpt_Frank »

Why so few proton torp tubes? proton torps are just 'low-yield' anti-starfighter weapons.
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Post by Cpt_Frank »

We need an ISD with more heavy weapons which are more equally distributed, so that their fields of fire cover every possible approaching vector.

So I'd add two heavy TL on the hightes surface terrace, and six on the underside, just on the opposite of the standard heavy canons.

Cheap refit for existing ISDs.
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Post by LordShaithis »

I would eliminate all seafaring battleship anachronisms from Star Destroyer design:

1 - Take the bridge and put it deep inside the ship. Fuck windows.

2 - Evenly disperse weapons across the hull. There is no good reason for all of the heavy guns to be "on top" of the ship.

3 - Do the engines a bit more like the Executor, where they're not quite all the way at the back and some of the ship "overhangs" them. Just put some of them on "top" and some on the "bottom".
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