Best Star Wars fighter

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Master of Ossus
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Post by Master of Ossus »

Rogue 9 wrote:My problem with the missile boat's cannon isn't the rate of fire, which is fine, but the ammunition capacity. Its firing one cannon at the rate that an X-wing fires its four in sequence. That's a 4x depletion rate right there.
Right, but the firepower is the same. That's also why you use it with short bursts. I'll confidently take a missile boat against an X-Wing in a dogfight, any day. I manage about 80% accuracy with my weapons, anyway, since I'm usually a pretty good marksman, even at long range.
Also, the capacity is smaller than that of the cannons on any other starfighter, except maybe the Z-95. And let's face it. Eventually you do run out of missiles, even in that thing. And SW missiles are notoriously bad at snapshots anyway. :wink:
The Missile Boat takes a special person to fly it, since you have to avoid dogfights and engage only when you have the advantage, but that's surprisingly easy since you're so much faster than anything else.
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Post by Rogue 9 »

Well, I can do the missile boat's style. I just find it boring.
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Post by Publius »

The Galactic Empire's TIE Defender and XM-1 Missile Boat are probably the most powerful and most capable combat craft in the galaxy in the hands of a well-trained and experienced fighter pilot (witness Tan Stele's performance in the cockpit of the missile boat in "Defender of the Empire"). They were both superlative designs whose chief drawback was that they had a price tag to match.

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Post by Connor MacLeod »

Ossus has a point. The Missile boat is almost always something you want to engage a target with at range.

Another thing is to keep in mind that the SLAMS were also meant to boost missile speed (IIRC, missile speed is modified by the ship speed as well.) So, clearly it benefits one to use SLAMS just before launching missiles :)
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Post by Darth Fanboy »

Didn't the Sith Infiltrator of Darth Maul's have a sort of cloaking Device?
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Post by Connor MacLeod »

Yes, the Stygium crystal cloak that began IIRC in the EP1 ICS (or was it Visual dictionary, or both? I don't recall exactly.) The WOTC sources expanded it to be a cloaking device version that did not have the "double blind" element, although it was rare enough in the Old Republic times and almost impossible to find in the Empire era. I believe there were also implications it was well-kept Sith secret as well.
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Post by Master of Ossus »

Connor MacLeod wrote:Another thing is to keep in mind that the SLAMS were also meant to boost missile speed (IIRC, missile speed is modified by the ship speed as well.) So, clearly it benefits one to use SLAMS just before launching missiles :)
Right. The in-game problem with that, of course, is that any time you're using SLAM's to accelerate your missiles, you're going to need to accelerate towards the target, and almost no matter how you did it you wouldn't have time to get a lock before you overshot a starfighter. Against capital ships it worked better (particularly since you could fire at much greater range, or even without a lock, and the game so heavily favored firing non-targetted missiles at capital ships), but in either case using the SLAM's in such a manner would almost always bring you closer than you wanted to be to the various targets you were engaging, and their many friends were only too willing to open fire on you even if you killed the target.
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Post by Connor MacLeod »

Master of Ossus wrote:
Right. The in-game problem with that, of course, is that any time you're using SLAM's to accelerate your missiles, you're going to need to accelerate towards the target, and almost no matter how you did it you wouldn't have time to get a lock before you overshot a starfighter. Against capital ships it worked better (particularly since you could fire at much greater range, or even without a lock, and the game so heavily favored firing non-targetted missiles at capital ships), but in either case using the SLAM's in such a manner would almost always bring you closer than you wanted to be to the various targets you were engaging, and their many friends were only too willing to open fire on you even if you killed the target.
I never cut in SLAMS until after I had a lock (and that usually was assisted by the tractor beam.) I only used a short burst for the SLAMs because the range was so short anyhow.

Extended use of SLAM-boost function for missiles was really more useful with heavy rocket attacks on capital ships. Not only were you moving faster (helping to minimize gunfire against you), but the speed boost helped to propel the warheads faster. (I always used HEavy rockets in cap ship attacks - space Bombs never carried quite the same raw punch for the numbers you got. )

Really, the sheer kickass nature of the Missile Boat depended on all those neat tweaks like the SLAM and the beam weapons (Tractor beams for fighters, jamming/decoy beams for big ships.)
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Post by Vympel »

I never used the beam weapon in any fighter I flew except the missile boat- I just diverted all that extra power to guns and shields (guns getting priority- well all know the power transfer from guns is far better use of power than letting the shields charge on their own).
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Post by Einhander Sn0m4n »

Knowing my ass I'd fire up MSPaint and design my own Star Wars fighter :twisted: :twisted: :twisted:

Actually I just may very well do just that...
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Post by Uraniun235 »

I remember opening up text files in the data directories for X-Wing Vs. Tie Fighter, and seeing under the Missile Boat something about a "Fanboy ubership that you don't get to fly". Something similar was listed under the TIE-Defender as well.

I personally think the TIE-Interceptors are pretty snazzy.
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Post by Sharp-kun »

Uraniun235 wrote:I remember opening up text files in the data directories for X-Wing Vs. Tie Fighter, and seeing under the Missile Boat something about a "Fanboy ubership that you don't get to fly". Something similar was listed under the TIE-Defender as well.
XvT had the specs for a whole lot of ships that weren't modeled. What you could do though, was if you had the windows 95 versions of TIE Fighter, you could add the models in. :)
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Post by Vympel »

Don't mention the TIE Interceptor. The law of the SD.net PSW forum means it will quickly degenerate into a 10-gun TIE Interceptor argument with much screaming, hollering, insults, and :roll: icons, as well as berating of the EU for putting us in this position in the first place.

Oh no, too late!
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Post by Ace Pace »

I'm leaning towards the Tie-Interceptor, if not that, then give me a Gunboat any day.
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Post by Rogue 9 »

I still say B-wing. :P And using the SLAM to speed up space bombs didn't work. You'd hit the SLAM, launch a pair, and then fly right between the bombs. :wink:
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hmmmm

Post by AdmiralTDM »

Depending on the situation... Well since no situation is stated im just gonna go with the Missle Boat assuming I have a large stash of adv. missles, Torps, Heavy Rockets hidden out on some secret asteroid base somewhere... I would use my cowardly tactic of sit back, lock on fire lock on fire lock on fire run away run away turn around lock on fire lock on fire run away turn around lock on fire..

till they are all dead :P

If no vast amounts of missles I would get a TIE Defender..

If not enough Cred's for either I would design my own ship which would be composed of a TIE Advanced Engine section, 3 X-wing wings, and a TIE fighter like Cockpit with large amounts of the non-see through area replaced with see-through stuff.. with medium lasers on on the wings with the lasers on a powered swivel mount linked to a HUD in my helmet.

MY DESIGNED PROBLY STUPID FIGHTER WEAPONS-
3 Med star fighter Lasers
1 Heavyish starfighter laser
1 Heavyish Ion cannon * i like to steal stuff...*
1 concussion missle launcher * 18 missles*
1 Heavy Rocket launcher * 8 rockets*

Since I have so many weapons I would have it rigged so I could selectively power stuff down to put energy to better areas..

I would also have a SLAM system and try to get some kick ass engines so i can out run most anything.
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Re: Best Star Wars fighter

Post by GrandMasterTerwynn »

evilcat4000 wrote:My favorite is the X-Wing. It looks very cool and streamlined compared to the other Rebel fighters. The X-Wing is the best Star Wars fighter ever !
I prefer the TIE Interceptor myself. Quick, agile, and there is a ten gun version in ROTJ :twisted:
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Post by Andras »

Thrawn used a 350m Carrack with a double blind cloak (smaller then a Dreadnought).
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Post by Rogue 9 »

Andras wrote:Thrawn used a 350m Carrack with a double blind cloak (smaller then a Dreadnought).
:roll: Okay, yes a Carrack is smaller than a Dreadnaught. And any kind of TIE model starfighter is smaller than the Falcon. And as Captain Needa said, "No ship that small has a cloaking device!" My point stands. A starfighter could not carry, much less power, a SW cloaking device.
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Post by Isolder74 »

Rogue 9 wrote:
Andras wrote:Thrawn used a 350m Carrack with a double blind cloak (smaller then a Dreadnought).
:roll: Okay, yes a Carrack is smaller than a Dreadnaught. And any kind of TIE model starfighter is smaller than the Falcon. And as Captain Needa said, "No ship that small has a cloaking device!" My point stands. A starfighter could not carry, much less power, a SW cloaking device.
Except for the fact that the Emporer has a secret shuttle equipted with a cloaking device. Perhaps Needa is saying that Han getting one to work would be impossible. Needa would be working with only what information he would be cleared to know.

Funny Needa clip
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Post by YT300000 »

Rogue 9 wrote:
Andras wrote:Thrawn used a 350m Carrack with a double blind cloak (smaller then a Dreadnought).
:roll: Okay, yes a Carrack is smaller than a Dreadnaught. And any kind of TIE model starfighter is smaller than the Falcon. And as Captain Needa said, "No ship that small has a cloaking device!" My point stands. A starfighter could not carry, much less power, a SW cloaking device.
And since when is Captain Needa is an expert on Imperial Projects so secret most admirals don't know about them?

The new generation cloak was easily installed in the engine room of the Corvette Vorknyx, and V-38's have a lot of internal space, they are quite bulky. Putting the cloak in that fighter wouldn't be too hard.
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Post by Soontir C'boath »

TIE Standard. Twin Laser Canons and decent speed is all I need.~Jason
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Post by Isolder74 »

Soontir C'boath wrote:TIE Standard. Twin Laser Canons and decent speed is all I need.~Jason
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Post by Crazedwraith »

Soontir C'boath wrote:TIE Standard. Twin Laser Canons and decent speed is all I need.~Jason


So sheilds and durabillity are a no-no?
Face it with an X-Wing you get same speed, two more lasers, Six protorps and sheilds!! And an ejector seat in case you do manage to get shot up.
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Post by Kerneth »

I'll take an E-Wing. Faster and more manueverable than an X-Wing (until something proves otherwise), equally well shielded, slightly less laser firepower and a massive torpedo armament for when I want to reach out and REALLY touch someone. Only real weakness is the lack of ion cannons and I've never been a big fan of taking prisoners anyway.

Yes, the TIE Defender is a better fighter, and yes, the Missile Boat has heavier armament. But unless you're one of the Empire's top fighter jocks you don't have a chance of getting in the cockpit of either of those.
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