Terran Empire vs Galactic Empire

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HRogge
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Post by HRogge »

His Divine Shadow wrote:GG missiles have fantastic defenses as I understand it, even NR forces had severe problems intercepting one.
The TE has less firepower but much more speed compared to the GG missile ( as long as it is out of hyperspace) because of the warp drive... ramming might be a good option.
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Post by Admiral_K »

HRogge wrote:
Admiral_K wrote:I don't see how jamming could work given that the targets location could likely be hardcoded into the galaxy gun, since the location of the star, the planet, and its position in orbit around the sun could easily be calculated at the firing point.

It's not as if you can move a planet in the same fashion as you would move a ship, therefore jamming would be irrelevant.

From what I've read, I dont think the TR could stand up in ship to ship engagements given the still rather large firepower advantage of the GE, rather they would have to fight a terror guerilla campaign which with their cloacking technology and WMD's they could do.
I'm talking about the same jammers that drop ships out of warp... similar to the interdiction system.

It would give the TE maybe enough time to shoot down the GG missile.
There may be some debate on this, but I've never heard of "jamming" forcing a ship out of hypserspace. And if I remember correctly, interdiction cruisers operate by creating the illusion of a large gravity object which causes a ship to engage its safteys, drop out of hyperspace. Disabling the safteys would overcome that.
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Post by His Divine Shadow »

HRogge wrote:The TE has access to similar technology ( slipstream ), so their generic jamming might be enough to pull the GG missile out of hyperspace.
Slipstream isn't hyperspace.
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Post by His Divine Shadow »

HRogge wrote:The TE has less firepower but much more speed compared to the GG missile ( as long as it is out of hyperspace) because of the warp drive... ramming might be a good option.
I believe the thing has weapons, it's like a heavily armed capitalship, or as I've understood it, the defensive systems on the thing where some new fangled things that really kicked ass.
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Post by HRogge »

His Divine Shadow wrote:
HRogge wrote:The TE has less firepower but much more speed compared to the GG missile ( as long as it is out of hyperspace) because of the warp drive... ramming might be a good option.
I believe the thing has weapons, it's like a heavily armed capitalship, or as I've understood it, the defensive systems on the thing where some new fangled things that really kicked ass.
That's why I think ramming might be a good idea. it would take too long to concentrate enough firepower with standard ship weapons.

One question, how long does it take to create a "projectile" for the GG ? They seem to be special...
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Post by Ghost Rider »

HRogge wrote:
His Divine Shadow wrote:
HRogge wrote:The TE has less firepower but much more speed compared to the GG missile ( as long as it is out of hyperspace) because of the warp drive... ramming might be a good option.
I believe the thing has weapons, it's like a heavily armed capitalship, or as I've understood it, the defensive systems on the thing where some new fangled things that really kicked ass.
That's why I think ramming might be a good idea. it would take too long to concentrate enough firepower with standard ship weapons.

One question, how long does it take to create a "projectile" for the GG ? They seem to be special...
Given DE2 they had to do a full workover...it took them a couple days at most.
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Post by Patrick Degan »

Frankly, even with all the Terran Empire's fancy toys and Section 31 dirty-tricks squaddies, I do not see them being able to wheel out their arsenal in time to, as Darth Wong might put it, prevent the Galactic Empire from raining death on their worlds. The key to defeating the TE is to break its aura of invincibility held by its more fractious subject worlds, and with an entire galaxy as an objective, leaving several dozens of worlds in ashes would not be too high a price to pay.

Were I the Imperial commander in charge of the campaign, I might start off by dispatching enough stardestroyers to flatten about a hundred of their more heavily-populated worlds in quick hit-and-run strikes, augmented by a Death Star attack on Earth and three or four other politically key worlds. Follow up with the launching of many thousands of hyperdrive-capable probes fitted with high-yield warheads to the outer planets and military centres. Then its a matter of sitting back, letting the enemy imperium fall apart, and gobbling up the miniempires that rise up afterwards one by one.
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Post by Kuja »

Don't forget to broadcast visuals of the attacks across the galaxy, esp destroying Earth.
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Post by HRogge »

This could make the war VERY bloody... I think the first thing S31 would do after the destruction of Earth is blowing up Coruscant...
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Post by Darksider »

HRogge wrote:This could make the war VERY bloody... I think the first thing S31 would do after the destruction of Earth is blowing up Coruscant...

How are they supposed to get into the SW galaxy, infiltrate the Galactic Empire's capital world during a time of war (Which probably means tighter security, and that ISB and COMPENOR will be out in force) after suffering a crippling blow like getting their capital world (And probably their leaders) blown up by the death star?
And this is why you don't watch anything produced by Ronald D. Moore after he had his brain surgically removed and replaced with a bag of elephant semen.-Gramzamber, on why Caprica sucks
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Post by Howedar »

The same way the GE got into the ST galaxy and found Earth.
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Post by Illuminatus Primus »

HRogge wrote:
His Divine Shadow wrote:
HRogge wrote:The TE has less firepower but much more speed compared to the GG missile ( as long as it is out of hyperspace) because of the warp drive... ramming might be a good option.
I believe the thing has weapons, it's like a heavily armed capitalship, or as I've understood it, the defensive systems on the thing where some new fangled things that really kicked ass.
That's why I think ramming might be a good idea. it would take too long to concentrate enough firepower with standard ship weapons.

One question, how long does it take to create a "projectile" for the GG ? They seem to be special...
It only took within a few hours at the most for the Galaxy Gun to be refired after the initial missile failed to destroy the New Republic government-in-exile and High Command at Nespis VIII.
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Post by Illuminatus Primus »

Howedar wrote:The same way the GE got into the ST galaxy and found Earth.
The wormhole discovery, the initial infiltration, and the opening campiagns would extraordinarily favour the GE. The TE would most likely be not capable of striking at the GFFA, much less Coruscant, or they already would've before the GE arrived with the Death Star II in orbit around Earth.
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Post by HRogge »

Illuminatus Primus wrote:
Howedar wrote:The same way the GE got into the ST galaxy and found Earth.
The wormhole discovery, the initial infiltration, and the opening campiagns would extraordinarily favour the GE. The TE would most likely be not capable of striking at the GFFA, much less Coruscant, or they already would've before the GE arrived with the Death Star II in orbit around Earth.
Why ? The TE has engines fast enough to cover the SW galaxy within a few weeks and a single Genesis torpedo would be enough to wreck Coruscant...
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Post by Sarevok »

Why ? The TE has engines fast enough to cover the SW galaxy within a few weeks and a single Genesis torpedo would be enough to wreck Coruscant...
Coruscant has planetary shields. Genesis torpedoes may not work against a shielded target.
I have to tell you something everything I wrote above is a lie.
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Post by HRogge »

evilcat4000 wrote:Coruscant has planetary shields. Genesis torpedoes may not work against a shielded target.
Wrong... TE genesis torps work through all kind of shields...
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Post by Patrick Degan »

HRogge wrote:
Illuminatus Primus wrote:
Howedar wrote:The same way the GE got into the ST galaxy and found Earth.
The wormhole discovery, the initial infiltration, and the opening campiagns would extraordinarily favour the GE. The TE would most likely be not capable of striking at the GFFA, much less Coruscant, or they already would've before the GE arrived with the Death Star II in orbit around Earth.
Why ? The TE has engines fast enough to cover the SW galaxy within a few weeks and a single Genesis torpedo would be enough to wreck Coruscant...
Nowhere near fast enough to outrun Imperial starships which can cover large galactic distances in days at most.
HRogge wrote:
evilcat4000 wrote:Coruscant has planetary shields. Genesis torpedoes may not work against a shielded target.
Wrong... TE genesis torps work through all kind of shields...
And the evidence for this is...?
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Post by Illuminatus Primus »

Even so, Coruscant has orders of magnitude more powerful shields--we're talking shields hundreds, thousands, maybe millions of times more powerful than any TE planetary shield. Moreover, it has two overlapping energy fields.

The initial stuff favors the GE, because they've got the whole galaxy mapped and developed. The GFFA is much more "densely" exploited and built-up than the TE Milky Way. There are many more points over a much greater area to discover and secure a wormhole. Thusly the GE is more likely to find the local "mouth" first.

Speed and the Force also favours the GE. It will infiltrate the other end with Dark Siders and thousands of orders-of-magnitude more powerful vessels all hyperdrive-equipped.
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Post by Crazedwraith »

Patrick Degan wrote:
HRogge wrote:
evilcat4000 wrote:Coruscant has planetary shields. Genesis torpedoes may not work against a shielded target.
Wrong... TE genesis torps work through all kind of shields...
And the evidence for this is...?
Section 31 were plannig on turning the 2nd fleet into a planetiod while they were battling a Species 8472 fleet. This proves they can at least work on the monitor-class through its shields.
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Post by Patrick Degan »

Crazedwraith wrote:
Patrick Degan wrote:
HRogge wrote: Wrong... TE genesis torps work through all kind of shields...
And the evidence for this is...?
Section 31 were plannig on turning the 2nd fleet into a planetiod while they were battling a Species 8472 fleet. This proves they can at least work on the monitor-class through its shields.
That doesn't tell shit about the mechanism that is supposed to make this possible, or against which type of shields its supposed to be able to penetrate. What is the principle?
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Post by Crazedwraith »

Patrick Degan wrote:
Crazedwraith wrote:
Patrick Degan wrote: And the evidence for this is...?
Section 31 were plannig on turning the 2nd fleet into a planetiod while they were battling a Species 8472 fleet. This proves they can at least work on the monitor-class through its shields.
That doesn't tell shit about the mechanism that is supposed to make this possible, or against which type of shields its supposed to be able to penetrate. What is the principle?
:P Unfortunatly, its mechanism is unexplained technobabble. But i don't see why it matters how it works because we have examples that it does work.
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Post by Patrick Degan »

Crazedwraith wrote:
Patrick Degan wrote:
Crazedwraith wrote: Section 31 were plannig on turning the 2nd fleet into a planetiod while they were battling a Species 8472 fleet. This proves they can at least work on the monitor-class through its shields.
That doesn't tell shit about the mechanism that is supposed to make this possible, or against which type of shields its supposed to be able to penetrate. What is the principle?
:P Unfortunatly, its mechanism is unexplained technobabble. But i don't see why it matters how it works because we have examples that it does work.
Against what? How? Under what conditions? You'd better do better than "it's unexplainable" as an argument.
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Post by Crazedwraith »

Patrick Degan wrote:
Crazedwraith wrote:
Patrick Degan wrote: That doesn't tell shit about the mechanism that is supposed to make this possible, or against which type of shields its supposed to be able to penetrate. What is the principle?
:P Unfortunatly, its mechanism is unexplained technobabble. But i don't see why it matters how it works because we have examples that it does work.
Against what? How? Under what conditions? You'd better do better than "it's unexplainable" as an argument.
Against: Several Hundred mixed Feds and Species 8472.
How? Again the mechanism is never explained.
Underwhat conditions: Clear space, i think.

I see my position is untenable here. I concede.
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Post by Patrick Degan »

Crazedwraith wrote:
Patrick Degan wrote:Against what? How? Under what conditions? You'd better do better than "it's unexplainable" as an argument.
Against: Several Hundred mixed Feds and Species 8472.
That says nothing about materials or defences.
How? Again the mechanism is never explained.
Which means you cannot back your statement. Concession accepted.
Underwhat conditions: Clear space, I think.
Which provides virtually no material for the Genesis Effect? What would that accomplish?
I see my position is untenable here. I concede.
Acknowledged.
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Post by HRogge »

Patrick Degan wrote:Against what? How? Under what conditions? You'd better do better than "it's unexplainable" as an argument.
I remember that Stravo said the Genesis Torp of the TE cannot be stopped by shields...

If you don't believe this just use a Trilithium torpedo on the sun of Coruscant...
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