In that case, Dreaddie MK II... take all that interior volume and increase A/M warhead size into that space. Replace that stupid frigging AI with a goddamn Speak'N'Spell and launch that fucker at the nearest Mormon colony planet...Isolder74 wrote:only a reason to write a long drawn out episode where the almost kill B'Lanna. The fact that the Cardie version had a AI too makes it even worse. A simple deadmans switch if anyone plays with it is enough for security. What's all that empty space doing inside a weapon anyway? Why would a weapon intended to not to get intercepted even have life suffort either?Evil Jerk wrote:Typical Trek style over-complication of an otherwise simple device..
Speculative Trek Weaponry
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1) Tetryon torpedoes: It's Trek canon that tetryon plasma released from the warp nacelles of a prototype runabout (albeit in an alternate timeline) can temporarily rip a Nebula-class starship out of warp through subspace-flattening technobabble. Thus, if pursuing at warp or being pursued, fire one or two of those torpedoes and watch the target go to sublight speed. Good for making or preventing a fast getaway.
2) Dedicated power supply systems for weapons. Instead of relying solely on central power generation through the warp core and the impulse drive fusion reactors, outsource some of that energy generation, right along with gunnery. That way, a ship might actually be able to engage multiple targets simultaneously without heroic scriptwriting being necessary.
3) Extendable, armored outriggers that can be passed outside the normal shield envelope. Use them as necessary to do things like projecting fusion bombs via transporter or rescuing stranded personnel while the ship is taking fire.
4) The fusion torpedo (without a fission trigger). Use gravitational compression or laser triggering to produce torpedoes with the same yields as photon torpedoes but without their liabilities as regards antimatter storage and production. A ship's entire fusion torpedo complement could be maintained ready to fire at a moment's notice. Then make bigger torps. Then use some of that cargo and crew space to store a few thousand fusion torpedoes on a typical combat starship.
5) A cellular launch system for fusion torpedoes. Enemy ships might not like the simultaneous launch of several hundred torpedoes, followed by a sustained bombardment from the magazine-fed launchers, followed by another mass launch.
6) The ultimate weapon: an actuall combat starship. Vessels similar in size to a VSD can be built using Starfleet-equivalent technology (such as the Krenim timeship, whose only major non-equivalent feature was its temporal technobabble system). The FTL speeds may top out at warp 6 or so (per references from the episodes dealing with that time ship). But it would be a dedicated power projection platform with the volume of a VSD. No multiple hulls and pylons and nacelles and such, just a big monster of sheer volume, equipped with embedded warp nacelles, dual warp cores with Wong-standard ejection failsafes, actual armor, and lots of weapons (and the personnel, power generation capacity and will to use them as necessary).
7) The deflector cannon: a weapon derived from the old deflector dish overload trick, refined and weaponized. Make the whole thing more compact and provide it with dedicated power generators. Then mount fixed and turreted batteries of these things on the ship from 6) above.
2) Dedicated power supply systems for weapons. Instead of relying solely on central power generation through the warp core and the impulse drive fusion reactors, outsource some of that energy generation, right along with gunnery. That way, a ship might actually be able to engage multiple targets simultaneously without heroic scriptwriting being necessary.
3) Extendable, armored outriggers that can be passed outside the normal shield envelope. Use them as necessary to do things like projecting fusion bombs via transporter or rescuing stranded personnel while the ship is taking fire.
4) The fusion torpedo (without a fission trigger). Use gravitational compression or laser triggering to produce torpedoes with the same yields as photon torpedoes but without their liabilities as regards antimatter storage and production. A ship's entire fusion torpedo complement could be maintained ready to fire at a moment's notice. Then make bigger torps. Then use some of that cargo and crew space to store a few thousand fusion torpedoes on a typical combat starship.
5) A cellular launch system for fusion torpedoes. Enemy ships might not like the simultaneous launch of several hundred torpedoes, followed by a sustained bombardment from the magazine-fed launchers, followed by another mass launch.
6) The ultimate weapon: an actuall combat starship. Vessels similar in size to a VSD can be built using Starfleet-equivalent technology (such as the Krenim timeship, whose only major non-equivalent feature was its temporal technobabble system). The FTL speeds may top out at warp 6 or so (per references from the episodes dealing with that time ship). But it would be a dedicated power projection platform with the volume of a VSD. No multiple hulls and pylons and nacelles and such, just a big monster of sheer volume, equipped with embedded warp nacelles, dual warp cores with Wong-standard ejection failsafes, actual armor, and lots of weapons (and the personnel, power generation capacity and will to use them as necessary).
7) The deflector cannon: a weapon derived from the old deflector dish overload trick, refined and weaponized. Make the whole thing more compact and provide it with dedicated power generators. Then mount fixed and turreted batteries of these things on the ship from 6) above.
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?????????Mormon?????????huh?Raoul Duke, Jr. wrote:In that case, Dreaddie MK II... take all that interior volume and increase A/M warhead size into that space. Replace that stupid frigging AI with a goddamn Speak'N'Spell and launch that fucker at the nearest Mormon colony planet...Isolder74 wrote:only a reason to write a long drawn out episode where the almost kill B'Lanna. The fact that the Cardie version had a AI too makes it even worse. A simple deadmans switch if anyone plays with it is enough for security. What's all that empty space doing inside a weapon anyway? Why would a weapon intended to not to get intercepted even have life suffort either?Evil Jerk wrote:Typical Trek style over-complication of an otherwise simple device..
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That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
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That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
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Similar to the Pakleds, but they breed in litters...Isolder74 wrote:?????????Mormon?????????huh?Raoul Duke, Jr. wrote:In that case, Dreaddie MK II... take all that interior volume and increase A/M warhead size into that space. Replace that stupid frigging AI with a goddamn Speak'N'Spell and launch that fucker at the nearest Mormon colony planet...Isolder74 wrote: only a reason to write a long drawn out episode where the almost kill B'Lanna. The fact that the Cardie version had a AI too makes it even worse. A simple deadmans switch if anyone plays with it is enough for security. What's all that empty space doing inside a weapon anyway? Why would a weapon intended to not to get intercepted even have life suffort either?
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very funnyRaoul Duke, Jr. wrote:Similar to the Pakleds, but they breed in litters...Isolder74 wrote:?????????Mormon?????????huh?Raoul Duke, Jr. wrote: In that case, Dreaddie MK II... take all that interior volume and increase A/M warhead size into that space. Replace that stupid frigging AI with a goddamn Speak'N'Spell and launch that fucker at the nearest Mormon colony planet...
Hapan Battle Dragons Rule!
When you want peace prepare for war! --Confusious
That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
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That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
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You may be right about the neutrino bit, but I do know that "NDF" stands for "Nuclear Disruption Force"... maybe neutrinos are what's left over after everything else takes a vacation...Spanky The Dolphin wrote:No, I think NDF turns matter into Neutrinoes. Mine would turn anything into atom-sized sand or some kind of a fluid.Raoul Duke, Jr. wrote:I'm pretty sure that's what phasers do, if I understand the whole "NDF" load correctly...Spanky The Dolphin wrote:A deflector beam that weakens the nuclear bonding force (I think that's what it's called).
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Actually, IIRC we get to see a result of Omega Particle exploding inside a space station when Janeway was briefing the crew. If I'm not mistaken, it just looks like a space station that's had some holes punched out of it by asteriods, that's far from "destroys everything.".Raoul Duke, Jr. wrote:Actually, from what I recall of the Omega Particle, it destroys everything.Failed Glory wrote:A torpedo armed to produce those crazy "omega" particles near another vessel.
You could launch one, go to warp and watch your poor enemy spend the next ten years getting out of a Warp-impossible area.
This weapon would have little use in-system, but sounds like a good idea when being pursued at Warp.
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Homing torpedos, like the one seen in ST6. Make them bigger, more powerful, faster, longer ranged, and give them "fire & forget" capabilities. Borrowing an idea from the Honorverse, use tractored torpedo pods against heavily fortified targets such as space stations. The pods are towed by the ships and can be used to launch hundreds of torpedoes at once from a single ship. With advanced enough homing torps they can also be used against enemy fleets.
Have various sensor jammer and decoy drones that can be launched to completely fuck up the other ship's targeting and weapons systems. Ships should also have some kind of ECM system, possibly using holographics as well so a GCS could appear as a SCS or something like that. Also have some really "dirty" nukes that will heavily irradiate space and screw up Trek sensors.
Cloaking systems are a must, and figure out how to make a ship that can fire under cloak like the one on ST6. Figure out how the phase cloak works and make phasing suicide drones with them. They'd be much larger than a standard torp, but they could phase out, pass thru the shields, then phase back in and explode inside the enemy ship. They could probably mount them on external racks on the starships and fire them off before entering standard torpedoes/phaser range.
Have various sensor jammer and decoy drones that can be launched to completely fuck up the other ship's targeting and weapons systems. Ships should also have some kind of ECM system, possibly using holographics as well so a GCS could appear as a SCS or something like that. Also have some really "dirty" nukes that will heavily irradiate space and screw up Trek sensors.
Cloaking systems are a must, and figure out how to make a ship that can fire under cloak like the one on ST6. Figure out how the phase cloak works and make phasing suicide drones with them. They'd be much larger than a standard torp, but they could phase out, pass thru the shields, then phase back in and explode inside the enemy ship. They could probably mount them on external racks on the starships and fire them off before entering standard torpedoes/phaser range.
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I was my Star Trek Technobabble sheet for this weapon.
Presenting the Tri-phasic graviton plasma pulse ray with multi-quasitronic guidance coils. The weapon fires a beam of iso-ionic tachyons at the target which causes a sub-thermal reaction in the target leaving it in a state of duo-cyclic flux.
I don't what it does but I just strung together alot of technobabble like the ST writers do.
Presenting the Tri-phasic graviton plasma pulse ray with multi-quasitronic guidance coils. The weapon fires a beam of iso-ionic tachyons at the target which causes a sub-thermal reaction in the target leaving it in a state of duo-cyclic flux.
I don't what it does but I just strung together alot of technobabble like the ST writers do.
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Didn't catch that scene... but it's my recollection that the thing is so dangerous that nobody other than flag-rank officers even knows it exists... if punching holes in things is all it's supposed to do, that wouldn't make any damn sense. I'm almost sure it's supposed to have been more dangerous than that.Lord of the Farce wrote:Actually, IIRC we get to see a result of Omega Particle exploding inside a space station when Janeway was briefing the crew. If I'm not mistaken, it just looks like a space station that's had some holes punched out of it by asteriods, that's far from "destroys everything.".Raoul Duke, Jr. wrote:Actually, from what I recall of the Omega Particle, it destroys everything.Failed Glory wrote:A torpedo armed to produce those crazy "omega" particles near another vessel.
You could launch one, go to warp and watch your poor enemy spend the next ten years getting out of a Warp-impossible area.
This weapon would have little use in-system, but sounds like a good idea when being pursued at Warp.
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Nuh-uh. Has to be something we've seen at least once on screen.paladin wrote:I was my Star Trek Technobabble sheet for this weapon.
Presenting the Tri-phasic graviton plasma pulse ray with multi-quasitronic guidance coils. The weapon fires a beam of iso-ionic tachyons at the target which causes a sub-thermal reaction in the target leaving it in a state of duo-cyclic flux.
I don't what it does but I just strung together alot of technobabble like the ST writers do.
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FYI Transporters can transport through the originating shields now. Evidence of this comes from both Generations and First Contact when the Enterprise beams people durring situations where shields are most important.
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"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
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Specify.Alyeska wrote:FYI Transporters can transport through the originating shields now. Evidence of this comes from both Generations and First Contact when the Enterprise beams people durring situations where shields are most important.
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Transport of Picard to the surface of the planet in Generations and the transport of the crew of the Defiant in First Contact.Evil Jerk wrote:Specify.Alyeska wrote:FYI Transporters can transport through the originating shields now. Evidence of this comes from both Generations and First Contact when the Enterprise beams people durring situations where shields are most important.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
How true! Make clones (use Riker transporter malfunction trick if needed) of Kirk and crew and set them loose to wreak havoc throughout the galaxy.neoolong wrote:Competent crew. Though I don't think we've actually seen that yet.
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And they couldn't lower their shields for a few moments because..?Alyeska wrote:Transport of Picard to the surface of the planet in Generations and the transport of the crew of the Defiant in First Contact.Evil Jerk wrote:Specify.Alyeska wrote:FYI Transporters can transport through the originating shields now. Evidence of this comes from both Generations and First Contact when the Enterprise beams people durring situations where shields are most important.
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Um, gee, I think I can field this question. Your short answer: They didn't want to be [Arnold Voice]terminated.[/Arnold Voice]Evil Jerk wrote:And they couldn't lower their shields for a few moments because..?Alyeska wrote:Transport of Picard to the surface of the planet in Generations and the transport of the crew of the Defiant in First Contact.Evil Jerk wrote: Specify.
Combat or threat of combat situation. Many times we have seen in the past they say they have to lower shields to transport and people always comment on that. Yet Picard says transport the Defiant and thats it, and the crew is transported almost instantly. Nothing said about the shields. Then lets not forget that the Borg fired on the E-E at least 2 times before it transported the crew off the Defiant. Lowering shields would threaten more lives on the E-E then those saved on the Defiant.Evil Jerk wrote:And they couldn't lower their shields for a few moments because..?Alyeska wrote:Transport of Picard to the surface of the planet in Generations and the transport of the crew of the Defiant in First Contact.Evil Jerk wrote: Specify.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
The best weapon Startrek could have using rare but on screen evidence is ........A Compendent and Combat Trained officer corps. They would win alot more and a lot quicker that way instead of using shall we say uniqe and one time solutions.
They say, "the tree of liberty must be watered with the blood of tyrants and patriots." I suppose it never occurred to them that they are the tyrants, not the patriots. Those weapons are not being used to fight some kind of tyranny; they are bringing them to an event where people are getting together to talk. -Mike Wong
But as far as board culture in general, I do think that young male overaggression is a contributing factor to the general atmosphere of hostility. It's not SOS and the Mess throwing hand grenades all over the forum- Red
But as far as board culture in general, I do think that young male overaggression is a contributing factor to the general atmosphere of hostility. It's not SOS and the Mess throwing hand grenades all over the forum- Red
Damn it, just realized a mistake. Generations doesn't specifically state anything for or against, except we know the BoP transported at the same time so they were both vulnerable if they had shields down. Well in DS9 Way of the Warior the Defiant had to lower shields to transport the council members.
However the point with First Contact still stands.
However the point with First Contact still stands.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
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Surely any semi-compitent crew would do what's necisarry to transport the survivors without their hands being held by the Captain, frankly I'm amazed at how many times he has to tell them exactly what to do, so maybe this time he didn't have to.Alyeska wrote:Combat or threat of combat situation. Many times we have seen in the past they say they have to lower shields to transport and people always comment on that. Yet Picard says transport the Defiant and thats it, and the crew is transported almost instantly. Nothing said about the shields.Evil Jerk wrote:And they couldn't lower their shields for a few moments because..?Alyeska wrote: Transport of Picard to the surface of the planet in Generations and the transport of the crew of the Defiant in First Contact.
Hit both times by the tractor beam which it could easily disable if it wanted to (it did just that when one grabbed the Defiant), it was also heading away from the Cube and in a battle with so many ships, chances are it could drop it's shields for the few moments it needed to get the Defiant crew out.Then lets not forget that the Borg fired on the E-E at least 2 times before it transported the crew off the Defiant. Lowering shields would threaten more lives on the E-E then those saved on the Defiant.
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Almost like Benjamin Maxwell.Knife wrote:The best weapon Startrek could have using rare but on screen evidence is ........A Compendent and Combat Trained officer corps. They would win alot more and a lot quicker that way instead of using shall we say uniqe and one time solutions.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."