Can GCS employ this tactic to destroy an ISD ?

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Howedar
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Post by Howedar »

Clarification: replace "possible" with "functional and achievable by humans".
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Howedar wrote:Anyone who seriously considers realspace FTL to be possible is a fool.
But in ST it somehow manages to happen, despite the metaphorical can o' worms that gets opened up.
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Post by Darth Wong »

Matt Huang wrote:
Ender wrote:Riker (and the writers) are idiots. Plug in a speed faster then C into the relativistic KE equation. You get interesting results.
The relativity equations in general give "interesting results" for FTL. Does this mean that anybody who entertains the notion of FTL at all are idiots as well?
Anyone who seriously entertains it as a viable idea rather than a plot device for sci-fi is an idiot. And even in sci-fi, there are rules. In ST FTL, they aren't really going FTL; they are warping space so that it has the effect of moving them at FTL even though they are sublight in their own reference frame. In SW FTL, they jump to tachyonic velocity in such a manner so that the magnitude of their complex mass/energy remains the same.

Either way, you aren't talking about some gigantic energy bonus that magically comes from nowhere when you're at FTL.
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Post by Lancer »

Darth Wong wrote:
Matt Huang wrote:
Ender wrote:Riker (and the writers) are idiots. Plug in a speed faster then C into the relativistic KE equation. You get interesting results.
The relativity equations in general give "interesting results" for FTL. Does this mean that anybody who entertains the notion of FTL at all are idiots as well?
Anyone who seriously entertains it as a viable idea rather than a plot device for sci-fi is an idiot. And even in sci-fi, there are rules. In ST FTL, they aren't really going FTL; they are warping space so that it has the effect of moving them at FTL even though they are sublight in their own reference frame. In SW FTL, they jump to tachyonic velocity in such a manner so that the magnitude of their complex mass/energy remains the same.

Either way, you aren't talking about some gigantic energy bonus that magically comes from nowhere when you're at FTL.
Would spacial distortions associated with warp count as gigantic energy boosts?
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Post by The Nomad »

YT300000 wrote:
Rye wrote:
Mr Bean wrote: Final Note
Ramming at Warp is acutal Counterproductive, When one goes to Warp due to the funny physics of Subspace, going to Warp LOWERS your total Mass decreaseing the power of your exposion by reducing the total physical "smack" your getting agianst the shield via the GCS hull

Much better to Warp in hit it at a high fraction of C by dewarping a few hundred feet from the shield
Are you sure about that? As i seem to recall in BoBW, riker was going to warp-ram the borg cube as a last ditch effort to kill it.
Remember, he's the same one who never ever fired torps at anything, phasers only.
Wasn't Riker in command of the E-E in Insurrection ? And didn't he fire twice at Son'a warships ?
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Post by YT300000 »

The Nomad wrote:
YT300000 wrote:
Rye wrote: Are you sure about that? As i seem to recall in BoBW, riker was going to warp-ram the borg cube as a last ditch effort to kill it.
Remember, he's the same one who never ever fired torps at anything, phasers only.
Wasn't Riker in command of the E-E in Insurrection ? And didn't he fire twice at Son'a warships ?
I think (haven't seen STI in a while) he fired phasers. At any rate, that was the same movie the writers grew some brains (no exploding consoles, just some sparks; flying with a joystick) so it's possible.
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Post by Joe Momma »

YT300000 wrote:
The Nomad wrote:Wasn't Riker in command of the E-E in Insurrection ? And didn't he fire twice at Son'a warships ?
I think (haven't seen STI in a while) he fired phasers. At any rate, that was the same movie the writers grew some brains (no exploding consoles, just some sparks; flying with a joystick) so it's possible.
They did fire photon torpedoes at the pursuing So'Na ships during STI. The opening shot of the battle was the E-E firing two torpedoes to the rear, though only one hit a So'Na ship.

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Post by Ted C »

Joe Momma wrote:
YT300000 wrote:
The Nomad wrote:Wasn't Riker in command of the E-E in Insurrection ? And didn't he fire twice at Son'a warships ?
I think (haven't seen STI in a while) he fired phasers...
They did fire photon torpedoes at the pursuing So'Na ships during STI. The opening shot of the battle was the E-E firing two torpedoes to the rear, though only one hit a So'Na ship.
Riker fired exactly one quantum torpedo at each So'Na ship, and one missed. What happened to the Riker who once ordered Worf to "Commence rapid fire with all weapons"? What happened to the torpedo multi-launchers that could spit five torpedos on one salvo?

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Post by Lancer »

Ted C wrote:
Joe Momma wrote:
YT300000 wrote: I think (haven't seen STI in a while) he fired phasers...
They did fire photon torpedoes at the pursuing So'Na ships during STI. The opening shot of the battle was the E-E firing two torpedoes to the rear, though only one hit a So'Na ship.
Riker fired exactly one quantum torpedo at each So'Na ship, and one missed. What happened to the Riker who once ordered Worf to "Commence rapid fire with all weapons"? What happened to the torpedo multi-launchers that could spit five torpedos on one salvo?
Good question. To my knowledge, that never happens again in any later ST series or movie.
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Post by Darth Wong »

Matt Huang wrote:
Ted C wrote:Riker fired exactly one quantum torpedo at each So'Na ship, and one missed. What happened to the Riker who once ordered Worf to "Commence rapid fire with all weapons"? What happened to the torpedo multi-launchers that could spit five torpedos on one salvo?
Good question. To my knowledge, that never happens again in any later ST series or movie.
The E-E fired three q-torps in rapid succession in STFC.
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Post by Lancer »

Darth Wong wrote:
Matt Huang wrote:
Ted C wrote:Riker fired exactly one quantum torpedo at each So'Na ship, and one missed. What happened to the Riker who once ordered Worf to "Commence rapid fire with all weapons"? What happened to the torpedo multi-launchers that could spit five torpedos on one salvo?
Good question. To my knowledge, that never happens again in any later ST series or movie.
The E-E fired three q-torps in rapid succession in STFC.
I know that happened, but each torpedo was launched separately. In the TNG episode in question, all 5 torps were fired at once from the same tube.
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Post by Kamakazie Sith »

Matt Huang wrote:
Darth Wong wrote:
Matt Huang wrote: Good question. To my knowledge, that never happens again in any later ST series or movie.
The E-E fired three q-torps in rapid succession in STFC.
I know that happened, but each torpedo was launched separately. In the TNG episode in question, all 5 torps were fired at once from the same tube.
One of the biggest thorns in all Pro-ST people is TNG "Survivors" but it also happens to have one of the best displays of weapons fire throughout the TNG series.
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Post by Sarevok »

IIRC torpedoes fired in spreads are less accurate than torpedoes fired in succesion.
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Post by Kamakazie Sith »

evilcat4000 wrote:IIRC torpedoes fired in spreads are less accurate than torpedoes fired in succesion.
I can't recall any character stating this. Is this your own opinion or is there a particular episode that you are thinking of that demonstrates torpedo spreads to be less accurate?
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Post by Shaka[Zulu] »

Howedar wrote:Anyone who seriously considers realspace FTL to be possible is a fool.
damn straight. though I dunno if warp actually counts as realspace FTL. there are a number of instances in both series & movies that would indicate in the negative -- the 'wormhole' problem in STTMP for instance, where an asteroid got pulled into warp with the big E... the only way I can see such an occurence would be if warp was actually some kind of tunneling effect. whichever way you slice it, it screws over the whole warp ram idea.
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Post by Shaka[Zulu] »

lets get one thing straight... trek torps suck. dammit they're supposedly multi-mode homing weapons, capable of any kind of guidance from remote manual all the way to full fire & forget -- yet there are so few instances of this shown in the series that they might as well be dumb rockets. come to think of it, the only time Ive EVER seen a trek torp actively seek was in ST:TUC, when they had to add a seeker to one to get it to track BoP exhaust... uuuhhhh... shouldnt that be standard equipment??? :wtf:

p.s.... guess what... they NEVER used that again... EVER :wtf: :banghead:
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Post by Shaka[Zulu] »

well... bust my chops... trek torps ARE fire & forget... you fire them, and you forget them wether they hit or not (the true definition of a dumb rocket) :D
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Post by Straha »

Darth Wong wrote:In addition to the problems cited by others such as Mr. Bean and Kaz, another problem is the fact that you're not likely to get efficient M/AM conversion by simply crashing the ship into something. Too much of it will probably be hurled into space without reacting with anything.

And even if this super-kamikaze tactic were effective a few times, the Empire would simply start using more interdictors to eliminate the possibility and force incoming warpships to drop to sublight at range, where they can be picked off. The Federation would surrender before resorting to such desperation moves.
Just out of curiosity, do we know that interdictors would interfere with warp devices, because I thought interdictors were specifically designed against hyperspace, not warp.
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Post by Isolder74 »

I supose this tactic might work but it is still completely unfeasable. Even the Trekkies have to admit it take time and materials to build anything. As such there is such a thing as cost in the Star Trek universe. This cost would mak eusing Galaxy-Class ships as a torpedo completely unproductive. That does not include the time to train the crews to fly the ship.
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Straha wrote:
Darth Wong wrote:In addition to the problems cited by others such as Mr. Bean and Kaz, another problem is the fact that you're not likely to get efficient M/AM conversion by simply crashing the ship into something. Too much of it will probably be hurled into space without reacting with anything.

And even if this super-kamikaze tactic were effective a few times, the Empire would simply start using more interdictors to eliminate the possibility and force incoming warpships to drop to sublight at range, where they can be picked off. The Federation would surrender before resorting to such desperation moves.
Just out of curiosity, do we know that interdictors would interfere with warp devices, because I thought interdictors were specifically designed against hyperspace, not warp.
If I recall properly, they project a gravity well into hyperspace, thus disabling nearby hyperdrives. They seem to have no effect on realspace, however, given that clouds of space debris aren't drawn to the new, planet-sized gravity well.

Probably they wouldn't affect warp drives without heavy modifications. One thing I don't get, however, is, gravitons in ST are tied to subspace (focused tractor beams taking out shields, warp drive, "gravometric interfefence" with subspace-based sensors and comm badges), yet SW gravitons seem oblivious to the presence of subspace. Could this mean that SW and ST subspace are indeed two different things?
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Post by SirNitram »

Matt Huang wrote:
Straha wrote:
Darth Wong wrote:In addition to the problems cited by others such as Mr. Bean and Kaz, another problem is the fact that you're not likely to get efficient M/AM conversion by simply crashing the ship into something. Too much of it will probably be hurled into space without reacting with anything.

And even if this super-kamikaze tactic were effective a few times, the Empire would simply start using more interdictors to eliminate the possibility and force incoming warpships to drop to sublight at range, where they can be picked off. The Federation would surrender before resorting to such desperation moves.
Just out of curiosity, do we know that interdictors would interfere with warp devices, because I thought interdictors were specifically designed against hyperspace, not warp.
If I recall properly, they project a gravity well into hyperspace, thus disabling nearby hyperdrives. They seem to have no effect on realspace, however, given that clouds of space debris aren't drawn to the new, planet-sized gravity well.

Probably they wouldn't affect warp drives without heavy modifications. One thing I don't get, however, is, gravitons in ST are tied to subspace (focused tractor beams taking out shields, warp drive, "gravometric interfefence" with subspace-based sensors and comm badges), yet SW gravitons seem oblivious to the presence of subspace. Could this mean that SW and ST subspace are indeed two different things?
No, because the Corellian Trilogy clearly states a large artificial gravity well disrupts subspace completely. See, oh, the entire plot.
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Post by Darth Wong »

Matt Huang wrote:If I recall properly, they project a gravity well into hyperspace, thus disabling nearby hyperdrives.
And your basis for assuming that hyperspace is completely unrelated to realspace is ...?
They seem to have no effect on realspace, however, given that clouds of space debris aren't drawn to the new, planet-sized gravity well.
Umm, you do know that space is mostly empty, right? :roll:
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Post by Sarevok »

Matt Huang wrote:
Straha wrote:
Darth Wong wrote:In addition to the problems cited by others such as Mr. Bean and Kaz, another problem is the fact that you're not likely to get efficient M/AM conversion by simply crashing the ship into something. Too much of it will probably be hurled into space without reacting with anything.

And even if this super-kamikaze tactic were effective a few times, the Empire would simply start using more interdictors to eliminate the possibility and force incoming warpships to drop to sublight at range, where they can be picked off. The Federation would surrender before resorting to such desperation moves.
Just out of curiosity, do we know that interdictors would interfere with warp devices, because I thought interdictors were specifically designed against hyperspace, not warp.
Probably they wouldn't affect warp drives without heavy modifications. One thing I don't get, however, is, gravitons in ST are tied to subspace (focused tractor beams taking out shields, warp drive, "gravometric interfefence" with subspace-based sensors and comm badges), yet SW gravitons seem oblivious to the presence of subspace. Could this mean that SW and ST subspace are indeed two different things?
Either that or the Imperials have better technology and have no need for technobabble.
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Post by YT300000 »

Darth Wong wrote:
They seem to have no effect on realspace, however, given that clouds of space debris aren't drawn to the new, planet-sized gravity well.
Umm, you do know that space is mostly empty, right? :roll:
Ironically enough, that's why it's called space. :)
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Post by Connor MacLeod »

Matt Huang wrote: If I recall properly, they project a gravity well into hyperspace, thus disabling nearby hyperdrives. They seem to have no effect on realspace, however, given that clouds of space debris aren't drawn to the new, planet-sized gravity well.
Actually they project the gravity well into realspace, and it can interact/interfere with starships (Ref: The Phantom Affair graphic novel.)

(it can be "planet sized" or "small star sized", depending on neccessity)
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