STGOD2 OOC Thread

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Alyrium Denryle
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Post by Alyrium Denryle »

phongn wrote:I dunno, but he's been ignoring my latest round of attacks on him.
Shit... didnt see them...
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Alyrium Denryle
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Post by Alyrium Denryle »

3rd Impact wrote:Did Alyrium's people just discover the Force? :wtf: :)
No, they just figured out that their people are genetically compatable with magic use.
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Post by Beowulf »

Complicated? Yes. You are missing a point here however: My empire is deriverative from one that was in existance before the Fall, when hypermissiles were common, and hypershields necessary. It has always been my intention that they be hypershields.

As to the "special manuever":
TF3.1 defold at nearly point blank range to the Egalite, with missiles already leaving their tubes, having been passed targeting information while in folddrive, via ansible. The space time distortions overwhelmed some of the Egalite's escorts, destroying them.
The special manuever was defolding close enough to be able to have the gravitic distortions from the defolding ships be strong enough from being close enough to send wildly changing gravity fields through those escorts.

There was no statement of defolding at point blank range this time, and thus, no reason to believe that I had my fleet emerge especially close.

Now, Lennox's forces may have left after 3rd Impact's, however, it was stated that it would take about a day two for that dreadnaught to show up. That much time has not passed in the game. As such, the OA fleet consists of 1 cruiser, 12 destroyers, and 40 frigates. You also seem to be under the mistaken impression that my fighters are for some reason inferior to yours, even though they can handle higher G-loads, due to the fact that the pilot isn't on board. Also, you seem to be under the impression that capship missile can't hit fighters... welcome to the great Ulrich turkey shoot.

I also like that you've decided that because I'm not online, it's perfectly ok to charge ahead with combat. You do remember that this was one of the reasons why the last SD.net STGOD died, right?
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Post by Thirdfain »

Complicated? Yes. You are missing a point here however: My empire is deriverative from one that was in existance before the Fall, when hypermissiles were common, and hypershields necessary. It has always been my intention that they be hypershields.
My Empire is also derived from the pre-fall UTR. That doesn't mean that I have access to large amounts of pre-fall technology.
I have laways meant my Empire to have over 6 million superdreadnoughts- but, alas, I have not declared such. You never declared hypershields, and as such, don't have any.
There was no statement of defolding at point blank range this time, and thus, no reason to believe that I had my fleet emerge especially close.
The distance to your ships is of no concern- I engaged with a missle barrage. The visibility of this extremely destructive method of travel, on the other hand, is of great concern. If it can smash a kilometer-long destroyer, it can be seen at a distance. This was predeclared with the mods, BTW.
. You also seem to be under the mistaken impression that my fighters are for some reason inferior to yours, even though they can handle higher G-loads, due to the fact that the pilot isn't on board. Also, you seem to be under the impression that capship missile can't hit fighters... welcome to the great Ulrich turkey shoot.
You seem to be under the mistaken impression that giving yourself a huge number of carriers means that you have a huge amount of fighter firepower. The Commonwealth chose to use a fewer number of larger fleet carriers, which carry larger, better armed and shielded fighters. They have excellent G-handling capacity, thank you very much, and are much better armed and shielded than your swarms. Quantity is quality, true enough- but Quality is Quality, too.

Also, you seem to be under the impression that capship missile can't hit fighters... welcome to the great Ulrich turkey shoot.
The fighters were protected on their approach by an entire fleet firing ECM and Decoy missile rounds instead of normal warheads. Are you telling me that your tracking systems are unphased by this? The Commonwealth fighter strike is in an advantageous position. Nothing stopping you from using capship missiles on the fighters, tho.

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Post by Thirdfain »

Shit, you're right about 3rd Impact's main force.

Dunlap's reinforcements, on the other hand, have not arrived yet either.
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Post by phongn »

Throughout the Union, the forensic minds of the Aquarian Union Security Force began investigating the latest round of terrorist attacks. Arrests throughout the union were made, illegal weapons dealers were arrested, psionically questioned, then charged, tried and the usual imprisonment or aquital took place.
Since when have I said that I've purchased weaponry from within the Union? That would be absurd. In fact, I very specifically noted that on the first round, I had CorpSec and Terran weapons; on the second round I bought stuff from various worlds around the Grand Alliance.
However, the underlying problems that started this rebellion needed to be addressed.
Who said this was a rebellion?
The military service requirement was rescinded, replaced by a simple recommendation that citizens seek weapons training on their own time.
Congratulations, you've just wasted enormous amounts of money, plus left a bunch of half-trained militia on the streets. Oh, and weapons training doesn't mean much, either.
The wave of disgruntled letters, and terrorist attacks subsided as people no longer feared active military duty.
Um, no. Why would O'Neal stop her attacks? Indeed, considering the dire economic straights the AU is in, you'd expect there to be a very unhappy underclass ready to be properly motivated.
All across the union, the Aquarian Military fored temselves into terrorist enclave after enclave, aided in their searches by Psions and good detective work.
Yes, because each cell knows about the other ... oh, wait, they don't.
One arrest was especially promising, one Sarah O'Neal. Her ship had been boarded and she was captured, she had to have contact with these terrorists, and under interrogation, they had crumbled.
Bzt, sorry. Who said that O'Neal had to have direct contact with those terrorists? She's not stupid, you don't have the head of an organization talk directly to the goon squads! She gives her marching orders via encrypted orders, dead drops, numerous people who know absolutely nothing, etc.

Furthermore, wouldn't you think that she would disguise herself if she did have to operate? I did not spend this much time writing up this bunch for you to rip it apart because you don't have the foggiest clue how to play the game.
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Post by Alyrium Denryle »

A terrorist attack requires coordination. there will always be a few methods of contact that you can trace even if the rank and file dont know about each other, especially when they are headed by one central leader. Unless of course you expect me to believe that these terrorist cells leaders have no knowledge of other cells. Now THAT is insane.

And not everyone can get weapons through CorpSec and other dealers, any aquarian grunts would probably go though the black market within te Union.

If you are using terrorism, you will have to use Aquarians(it isnt like outside agents could blend in that well...) anyone else would be easily noticed.
Um, no. Why would O'Neal stop her attacks? Indeed, considering the dire economic straights the AU is in, you'd expect there to be a very unhappy underclass ready to be properly motivated.
Is that?? rebellion? Why yes it is.

I will however, edit to correct that specific arrest. But dont think you can commit terrorist acts within my territory with complete impunity. Especially when we make use of psykers in our investigations.
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Post by Stormbringer »

SirNitram wrote:
Stormbringer wrote:
SirNitram wrote:I'm finding a little trouble with the idea that one can simply declare ones Psykers more powerful than even those working in mindlinks, with technological/arcane augmentation, myself.
Actually, I'm using a specific example for my psykers and Alpha-plus are really that tough. One, and untrained at that, was able to stand off and eventually kill all but one of at least seven high level, highly trained ordinary Inquisitors.
I'm just having trouble with the idea of unaugmented talent outdoing technology. A guy can be very strong, yes, but he'll never outdo a robotic arm dedicated to one task.
But this isn't exactly heavy lifting here. Now is it.
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Post by Stormbringer »

I will however, edit to correct that specific arrest. But dont think you can commit terrorist acts within my territory with complete impunity. Especially when we make use of psykers in our investigations.
No, but you'll have to put the effort into busting them as well. You can't just sweep up terrorists like it's nothing, even with telepaths. Even with them you still have to locate them and that leaves the problem of catching them. Please keep all that in mind.
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Post by phongn »

Alyrium Denryle wrote:A terrorist attack requires coordination. there will always be a few methods of contact that you can trace even if the rank and file dont know about each other, especially when they are headed by one central leader. Unless of course you expect me to believe that these terrorist cells leaders have no knowledge of other cells. Now THAT is insane.
Cell leaders know that other cells exist, but not anything else of them. They are coordinated by higher-ups via other methods. The Danish Resistance in WW2, IIRC, had cells that did not know about each other.
And not everyone can get weapons through CorpSec and other dealers, any aquarian grunts would probably go though the black market within te Union.
No, they were shipped out via smugglers to locations; the cells would then be instructed to make a pickup. I had no intention of using the Aquarian black market, it was far too dangerous.
If you are using terrorism, you will have to use Aquarians(it isnt like outside agents could blend in that well...) anyone else would be easily noticed.
Entirely correct. I noted that in my post that I was using Aquarians.
Is that?? rebellion? Why yes it is.
Ah, sorry, from the perspective of the Aquarian authorities, yes, it would be a rebellion. It is, in fact, a funded insurrectionist organization.
I will however, edit to correct that specific arrest. But dont think you can commit terrorist acts within my territory with complete impunity. Especially when we make use of psykers in our investigations.
Of course not. However, destroying the entire organization in one fell swoop is absolutely absurd, irregardless of if you arrested Ms. O'Neal or not.
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Post by Alyrium Denryle »

I never said I took them out in one fell swoop. SImply that we were making arrests, and destroying cells.

ANd, um... how are you getting shitloads of weapons through customs?
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Post by Beowulf »

Active powers which do not have hypershields stated as part of their shielding systems, in their OOB:

Black Alliance, SKS, Aquarian Union, Kzin Patriarchy, Azegart, KSE, UTR, HAB?, Nyfitsar, PRC, TSC, Dunlap, CD-RoM, Outworld Alliance, Affront.

So, you were saying, Thirdfain?
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Post by Alyrium Denryle »

I would just as soon assume they are standard equipment
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Post by Thirdfain »

Active powers which do not have hypershields stated as part of their shielding systems, in their OOB:

Black Alliance, SKS, Aquarian Union, Kzin Patriarchy, Azegart, KSE, UTR, HAB?, Nyfitsar, PRC, TSC, Dunlap, CD-RoM, Outworld Alliance, Affront.

So, you were saying, Thirdfain?
I have since declared hypershield tech. It has been a long time since those OOBs were written. Note the Commonwealth vessels proposed to the SKS, and the technical assistance given to the CD-RoM.
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Post by Sea Skimmer »

Beowulf wrote:Active powers which do not have hypershields stated as part of their shielding systems, in their OOB:

Black Alliance, SKS, Aquarian Union, Kzin Patriarchy, Azegart, KSE, UTR, HAB?, Nyfitsar, PRC, TSC, Dunlap, CD-RoM, Outworld Alliance, Affront.

So, you were saying, Thirdfain?
I intended for HAB to have hypershields since they where basically the galatic standard in the first STGOD.
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Post by phongn »

Alyrium Denryle wrote:ANd, um... how are you getting shitloads of weapons through customs?
Smuggling. With the relatively poor state of your spacefleet, I had assumed that I would be able to get them in -- plus there's always bribery of corrupt officials. That would have been a vector for you to try and break the case for a cell, as it were.
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Post by Alyrium Denryle »

ok... just wondering... The fleet can patrol ok, just not much of anything else :) We have enough ships for that, and we manage to keep them in good repair.

The problem is, access to planets is limited, you MUST go through the customs stations, or you get tractored and everything searched.
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Post by Kyle »

Beowulf wrote:Active powers which do not have hypershields stated as part of their shielding systems, in their OOB:

Black Alliance, SKS, Aquarian Union, Kzin Patriarchy, Azegart, KSE, UTR, HAB?, Nyfitsar, PRC, TSC, Dunlap, CD-RoM, Outworld Alliance, Affront.

So, you were saying, Thirdfain?
Just to make it clear UTR Capital Ship and Carrier shields are broadband hypershields while Heavy Cruisers and lighter mount freguency agile shields and TNS Republic has a dual shield system with an outer frequency agile shield and inner broadband shield.

BTW Stats for the expansion of the UTRN and the new Free Star Navy and Federation Navy will be posted in the force declarations thread.
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Post by Beowulf »

My point is, however, that only two powers have hypershields declared in their OOB, which I at least refer to when writing my posts. Therefore Thirdfain's assertion that I don't have hypershields, when many other powers do, and when many other powers from the STGOD1 which mine is derivative from, is bunk.
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Post by Kyle »

Beowulf wrote:My point is, however, that only two powers have hypershields declared in their OOB, which I at least refer to when writing my posts. Therefore Thirdfain's assertion that I don't have hypershields, when many other powers do, and when many other powers from the STGOD1 which mine is derivative from, is bunk.
Thats fine. I was just clarifying for future reference.
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Post by phongn »

Kyle wrote:Just to make it clear UTR Capital Ship and Carrier shields are broadband hypershields while Heavy Cruisers and lighter mount freguency agile shields and TNS Republic has a dual shield system with an outer frequency agile shield and inner broadband shield.
To clarify for myself, capital ships (defined as heavy cruisers or larger) carry frequency-agile spread-spectrum hypershields. Unsurprisingly, they are rather expensive. Lesser cruisers carry spread-spectrum hypershields, all lesser vessels carry frequency-agile hypershields.
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Post by Crayz9000 »

Beowulf wrote:Active powers which do not have hypershields stated as part of their shielding systems, in their OOB:

Black Alliance, SKS, Aquarian Union, Kzin Patriarchy, Azegart, KSE, UTR, HAB?, Nyfitsar, PRC, TSC, Dunlap, CD-RoM, Outworld Alliance, Affront.

So, you were saying, Thirdfain?
We build and sell them, we just don't make very extensive use of them in normal fleet operations.
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Post by SirNitram »

Beowulf wrote:Active powers which do not have hypershields stated as part of their shielding systems, in their OOB:

Black Alliance, SKS, Aquarian Union, Kzin Patriarchy, Azegart, KSE, UTR, HAB?, Nyfitsar, PRC, TSC, Dunlap, CD-RoM, Outworld Alliance, Affront.

So, you were saying, Thirdfain?
Funny, and I, the Moderator, remembered making a ruling that all ships are using Hypershielding-derivatives unless they specifically say otherwise, waaaaaay back in the beginning of this, in order to reduce the usage of 'Oh, my weapon went straight through non-hypershields, nya nya'. Someone slams you with enough energy in any band of reality, it'll go through.
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Post by Thirdfain »

I must have missed the ruling. My apologies.
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Post by Stormbringer »

Do to real life activities I'm not sure how much I'll be around. The Azegart will be under Beowulf's control when I'm gone (like if I disappear for a day or two) and the Affront will simply lurk.
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