STGOD2 OOC Thread

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Crayz9000
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Post by Crayz9000 »

Stormbringer wrote:Crayz, three weeks for a fucking superlaser? You've got to be shitting me.
Well, I could change it. It's a low-scale one, at any rate. Can't crack a planetary shield, can really only hit one city if there is no shield. And it can't move, has no hyperdrive or heavy ion engines.
Last edited by Crayz9000 on 2004-01-19 06:09pm, edited 1 time in total.
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Post by Dahak »

Raxmei wrote:
Dahak wrote:
Stormbringer wrote:As for the Stuart Corp actions, they might well seek legal redress for that (and the enormous amount of dead it would leave.) But they're dead and the Empire isn't exactly one to cry over the broken egss for their omlet.
You're welcome to try :D
Though I doubt someone in the government will care
There are ways of making a government care. Assuming that the Azegart and their allies survive in any shape to go after you later (which is a definite possibility), they will. You'd be better of negotiating when they do, trust me.
But then I'm still in prime condition :) As are my fleets and defenses. And if all else fails, I will have other measures. We don't surrender, or give in to demands :D
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Post by Stormbringer »

Dahak wrote:
Raxmei wrote:
Dahak wrote: You're welcome to try :D
Though I doubt someone in the government will care
There are ways of making a government care. Assuming that the Azegart and their allies survive in any shape to go after you later (which is a definite possibility), they will. You'd be better of negotiating when they do, trust me.
But then I'm still in prime condition :) As are my fleets and defenses. And if all else fails, I will have other measures. We don't surrender, or give in to demands :D
No, but diplomatic pressure can be a real bitch. And you did hose a number of planets and slaughter their inhabitants (and not even in time of war).
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Post by Stormbringer »

Crayz9000 wrote:
Stormbringer wrote:Crayz, three weeks for a fucking superlaser? You've got to be shitting me.
Well, I could change it. It's a low-scale one, at any rate. Can't crack a planetary shield, can really only hit one city if there is no shield. And it can't move, has no hyperdrive or heavy ion engines.
So in other words simply a really heavy capital warship beam? Okay, that's a bit more reasonable. I didn't understand exactly what you were doing with it.
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Post by Crayz9000 »

Stormbringer wrote:So in other words simply a really heavy capital warship beam? Okay, that's a bit more reasonable. I didn't understand exactly what you were doing with it.
Yes, pretty much. It's an anti-capship weapon, designed to blast superlaser ships before they can blast you.
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Post by Thirdfain »

I've made my case, I think it's reasonable to assume that a tailing scout squadron would be able to track a massive warfleet.

I'm gonna ask the mod's opinion on the matter.
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Post by Dahak »

Stormbringer wrote:
Dahak wrote:
Raxmei wrote:There are ways of making a government care. Assuming that the Azegart and their allies survive in any shape to go after you later (which is a definite possibility), they will. You'd be better of negotiating when they do, trust me.
But then I'm still in prime condition :) As are my fleets and defenses. And if all else fails, I will have other measures. We don't surrender, or give in to demands :D
No, but diplomatic pressure can be a real bitch. And you did hose a number of planets and slaughter their inhabitants (and not even in time of war).
I don't see how "diplomatic pressure" would do anything to them. They're independent, and are pretty happy to totally plunge into their isolationism again. It's not like they're integrated in the galaxy...
But it would be fun to see it happen :D
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Post by Stormbringer »

Thirdfain wrote:I've made my case, I think it's reasonable to assume that a tailing scout squadron would be able to track a massive warfleet.

I'm gonna ask the mod's opinion on the matter.
Well, you know my opinion on the matter. :twisted: But I suppose we can let Nitram in on it.
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Post by SirNitram »

I see no reason why we should grant the PRC magic immunity to being tracked when moving a large fleet around. Giving them such just makes any attempt to disable their superweapon impossible, and quite goes against what I intended for such.
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Post by Stormbringer »

SirNitram wrote:I see no reason why we should grant the PRC magic immunity to being tracked when moving a large fleet around. Giving them such just makes any attempt to disable their superweapon impossible, and quite goes against what I intended for such.
Alright, all though I still protest the fact that he pulled it essentially out of no where.
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Post by Thirdfain »

-shrug- I devoted a bunch of scouts to the job of tracking his fleet, I think it is safe to assume that I have instruments capable of picking up a giant war fleet.

Let's get on with it, then.
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Post by Stormbringer »

Okay, it might take me a little while to figure out what's where. And I'm not sure how much longer I'll be on.


Should have something for you tonight or tomorrow, fair?
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Post by Thirdfain »

Sounds good. Looks like it'll be one hell of an endgame.
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Post by Thirdfain »

I'm going out tonight, prolly won't be posting anything until tomorrow.

Anyways, good luck all!
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Post by Stormbringer »

That's okay, my life has been pretty hectic here too.
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Post by Stormbringer »

Nitram, you realize that the HOU has more capital scale armanent than just the Grid cannons, in fact it's got 12 plasma displacers as well. And those are nothing to sneeze at.


And twelves MOUs are collectively able to eat your half dozen Psycopaths for breakfast.
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Post by Crayz9000 »

Thirdfain wrote:Sounds good. Looks like it'll be one hell of an endgame.
Endgame? Endgame? What is this... endgame... you speak of? ;)
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Post by Thirdfain »

Endgame for me, man, endgame for ME. unless I'm lucky or smart or both.
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Post by Stormbringer »

Thirdfain, are you just going to ignore the three fleets at Corneria? You might close to energy range but can't just say "swatted aside" the opposition of three fleets.
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Post by Thirdfain »

Thirdfain, are you just going to ignore the three fleets at Corneria? You might close to energy range but can't just say "swatted aside" the opposition of three fleets.
Re-read my posts. My fleets are engaged with the Cornerians currently, taking casualties, but with a significant upper hand.
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Post by Thirdfain »

Oh and Stormbringer? An anti-planet superlaser, at missile range, firing through heavy ECM, will score 4 direct hits? Bullshit.
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Post by Pablo Sanchez »

Thirdfain wrote:Oh and Stormbringer? An anti-planet superlaser, at missile range, firing through heavy ECM, will score 4 direct hits? Bullshit.
Maybe he fired it at an area target and just got really, really, really lucky? :D
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Post by Stormbringer »

Thirdfain wrote:
Thirdfain, are you just going to ignore the three fleets at Corneria? You might close to energy range but can't just say "swatted aside" the opposition of three fleets.
Re-read my posts. My fleets are engaged with the Cornerians currently, taking casualties, but with a significant upper hand.
The perhaps you out to mention the casualties. Because I didn't see any credible mention of them.
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Post by Stormbringer »

Thirdfain wrote:Oh and Stormbringer? An anti-planet superlaser, at missile range, firing through heavy ECM, will score 4 direct hits? Bullshit.
Beowulf's superlaser is rather analgous to an Ecplise, and it probably could fix the ships well enough at missle range. ECM isn't a magic sheild you know.

You can't just go "I have ECM, you can't hit me!"
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Post by Kyle »

Stormbringer wrote:
Beowulf's superlaser is rather analgous to an Ecplise, and it probably could fix the ships well enough at missle range. ECM isn't a magic sheild you know.

You can't just go "I have ECM, you can't hit me!"
It's still an energy weapon moving at lightspeed, not an FTL weapon or a homing weapon. Over the kind of ranges missiles are used at in the STGOD and the acceleration the ships are capable of accuracy would be pretty piss poor.
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