Carrack cruiser vs Soveriegn class.
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BECAUSE YOU HAVE ONE SHIP VERSUS ONE HUNDRED AND SIXTY!!!!
Doesn't that mean anything to you? Most members of this board use the Carrack as a ship that equal to a Star Trek ship.
Don't bring Gundam into the SW vs ST forum. Keep it in Other Sci-Fi.
Doesn't that mean anything to you? Most members of this board use the Carrack as a ship that equal to a Star Trek ship.
Don't bring Gundam into the SW vs ST forum. Keep it in Other Sci-Fi.
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Well after the first 40 are gone then you are dealing with small fries. By the way you are starting to remind me of Akira in a more violent way. If you could explain more Constructively by say x produces this and y produces that then you might convince me. And besides if a BoP has nothing againist a GCS then how Could a 120 have anything against a Carrack.
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You are assuming it can destroy a large number of ships in the blink of an eye.
Members of the board, we may have encountered our first Rabid Warsie.
Members of the board, we may have encountered our first Rabid Warsie.
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To do that would make me into a stupid Jock like the rest of them to be unique is everything. Any way I already have some thing about Gundam in the Others. Besides correct me if I'm wrong but didn't a guy actualy post something about Star Wars vs Bebop in here.You say you're nearly 17? So try acting your fucking age.
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That was months ago.
And you need to back up your assumption that the Carrack can destroy several capital ships atr once, while being fired upon from 160 ships.
I still cannot believe you are blind to that fact.
And you need to back up your assumption that the Carrack can destroy several capital ships atr once, while being fired upon from 160 ships.
I still cannot believe you are blind to that fact.
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What the fuck is that suppost to mean? Just act mature, for Christ's sake, you moron.FettKyle wrote:To do that would make me into a stupid Jock like the rest of them to be unique is everything.You say you're nearly 17? So try acting your fucking age.
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You first.FettKyle wrote:I am still waiting for those numbers.Members of the board, we may have encountered our first Rabid Warsie.
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My Quote
Now give me your numbers of both the SW and ST.
there is what I believe it was at the begining of the disscusion.Carrack is flying around the outer rim gets caught in wormhole ends up alpha quadrant makes contact with SCS Picard wants talk Captain o Carrack has lasp o sanity attacks. Who would win given Carracks could probaly stand 700- 1400 gigatons and dish 90 at best.
Now give me your numbers of both the SW and ST.
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Whatever.
You know what? Fuck you. It's 3:00 AM, I'm tired, and I don't want to waste any more of my time arguing with an immature moron like you.
Concession Accepted.
You know what? Fuck you. It's 3:00 AM, I'm tired, and I don't want to waste any more of my time arguing with an immature moron like you.
Concession Accepted.
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I'm still waiting for those numbers tell me where to go and I'll look at them or give them to me. I'll trust your better judgement but when a guy says a cat can bark then he better show me the cat. Or when a guy says he has 100 dolars in his hand then I want to see the 100 Dollars. Just because I'm 17 doesn't mean I'm completely brain dead. I won't ask you how you got those numbers unless I am sure your wrong. And most of the time I'm not 100% sure.
well in pure numbers it's like this, 160 guys with machine guns vs a Tank, who wins? the Tank, whether it's 16 or 160 men it don't mena thing u moron, numbers aren't everything
Also know this, u have a fleet of 160 ships your gonna have murder co-ordinating them, the Carrack is a fast wee ship, so it moves out of the way half the ships hit each other or go wide.
Also know this, u have a fleet of 160 ships your gonna have murder co-ordinating them, the Carrack is a fast wee ship, so it moves out of the way half the ships hit each other or go wide.
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Ok if we assume that the Carrack can take 1TT worth of punishment and we have 160 ships here, each ship fires one V class photon per every second then it would take roughly 150 000 mark V photons to drop the shields of the Carrack or roughly 1000 seconds of intense firing and one torp per every second, i know i know these are very rough calcs but anyways now it comes to play that can the 160 ships survive for that 1000 seconds or less.
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Not quite the numbers I was looking for but that is how I Feel.well in pure numbers it's like this, 160 guys with machine guns vs a Tank, who wins? the Tank, whether it's 16 or 160 men it don't mena thing u moron, numbers aren't everything
Also know this, u have a fleet of 160 ships your gonna have murder co-ordinating them, the Carrack is a fast wee ship, so it moves out of the way half the ships hit each other or go wide.
Well if you got 160 to 1, but the two group are equal in fire power and so forth it comes down to tatics.
If the ST ships come at the Carrack in the famous ST wall it will optimise their firepower on one surface of the shields of the Carrack. But I doubt the Carrack would just sit there. However if they did the fliing wall thing, they would get in each others field of fire and interfere with each others shots.
If the ST ships did a multivector attack, it would benifit the Carrack. The weaker weapons although many, would be spread out over different shields while the ships would avail themselves to different weapon batteries in different firing arcs the Carrack has. Keep in mind that it is 160 to 1 but it takes those 160 to equal the firepower of the 1. Each ship the Carrack takes out reduces the ability of the ST ships to harm the Carrack, each destroyed ship prolongs the battle and the longer the battle the more it favors the Carrack.
IMHO
If the ST ships come at the Carrack in the famous ST wall it will optimise their firepower on one surface of the shields of the Carrack. But I doubt the Carrack would just sit there. However if they did the fliing wall thing, they would get in each others field of fire and interfere with each others shots.
If the ST ships did a multivector attack, it would benifit the Carrack. The weaker weapons although many, would be spread out over different shields while the ships would avail themselves to different weapon batteries in different firing arcs the Carrack has. Keep in mind that it is 160 to 1 but it takes those 160 to equal the firepower of the 1. Each ship the Carrack takes out reduces the ability of the ST ships to harm the Carrack, each destroyed ship prolongs the battle and the longer the battle the more it favors the Carrack.
IMHO
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Yes here for you Kyle
1000 Megatons=1 Gigaton
1000 Gigatons= 1 Teraton
1000 Teratons= 1 Petaton
1000 Petatons= 1 Exaton
1000 Exatons= 1 Zettaton
1000 Zettatons=1 Yottaton
BTW the DS Superlaser was measured at hundreds of Yottatons
1000 Megatons=1 Gigaton
1000 Gigatons= 1 Teraton
1000 Teratons= 1 Petaton
1000 Petatons= 1 Exaton
1000 Exatons= 1 Zettaton
1000 Zettatons=1 Yottaton
BTW the DS Superlaser was measured at hundreds of Yottatons
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It's not really coming down to tactics, though, with a 160:1 ratio. Since one ship can easily destroy the ships of the other side, the one side will be taking ridiculous amounts of attrition while trying to drop the first side's shields, making it take even longer! If we estimate that the one ship can destroy one of its 160 opponents every five seconds, we soon find that it would actually win fairly easily, without even having its shields knocked out.
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Its not as simple as that since SW shield can focus their full streangth into a single quarter. when facing multiple enemy in multiple directions the ship must spread its sheild strength out and thus weakens it defense. I've gotta go but i'll explain better when I get back
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Quick numbers, based on extrapolations of WEG and WOTC data (Damage codes for WOTC seem to correspond to damage codes for WEG, if not in a diff fashion. For example, ISD TL's in both games use 5D.)
At the low end, we have 10 TLs as someone said. According to WOTC, a quad TL on that ship would be 6D . If we assume that the entire damage of the QTL is 200 GT, we can assume Carrack TLs will be similarily damaging. 10 x 200 = 2000 GT per volley.
This is not neccessarily the case though. If we interpreted the QTL entry in the ICS as "200 GT per shot" meaning per barrel, that means a single Acclamator QTL is worth 800 GT. Therefore, the 10 Carrack TLs would actually be 800 GT apiece! This yields a total output of 8000 GT per volley.
But we can make further "modifications." A Carrack's TL is 7D, not the 6D of the QTL. This can further modify the damage by anywhere from between 12-15% to possibly doubling it. Basically, we're lookint at anywhere from 2-16 TT per volley roughly, but no higher than 16 TT (which is in itself probably a very generous upper limit)
Shield wise? No idea. Possibly comparable to an Acclamator (since its a dedicated cruiser), and the ship is definitely designed to be tougher. Since small freighter/yacht class craft (Padme's naboo starships) are under 100 meters and eaisly have shielding that can shrug off few gigatons, I'd guess shield power is maybe between the mid GT to very low TT range.
Acceleration wise a Carrack is comparable to an X-wing. That means we're probably loking at around several thousand easily, possibly a few tens of thousands of gees.,
Now, I dont know about Federation starships. IIRC Qtorps have been rated at 128 MT apiece. A spread of 24 (I'm being generous I think, since they generallyo nly carry a few hundred torps period) yields about 3.1 GT worth of damage per salvo. If 160 ships are capable of slinging one such salvo each second.. 496 GT per second. This suggests the only way a Federation starship would be able to breach shields is by the low end calcs. Even high GT range shielding would render the CArrack immune to attack from 160 ships, assuming all my variables held (which they very well may not)
Odds are most concentrations of Federtaion starships (unless they are many hundreds or a few thousand) probably won't do jack to the ship.
At the low end, we have 10 TLs as someone said. According to WOTC, a quad TL on that ship would be 6D . If we assume that the entire damage of the QTL is 200 GT, we can assume Carrack TLs will be similarily damaging. 10 x 200 = 2000 GT per volley.
This is not neccessarily the case though. If we interpreted the QTL entry in the ICS as "200 GT per shot" meaning per barrel, that means a single Acclamator QTL is worth 800 GT. Therefore, the 10 Carrack TLs would actually be 800 GT apiece! This yields a total output of 8000 GT per volley.
But we can make further "modifications." A Carrack's TL is 7D, not the 6D of the QTL. This can further modify the damage by anywhere from between 12-15% to possibly doubling it. Basically, we're lookint at anywhere from 2-16 TT per volley roughly, but no higher than 16 TT (which is in itself probably a very generous upper limit)
Shield wise? No idea. Possibly comparable to an Acclamator (since its a dedicated cruiser), and the ship is definitely designed to be tougher. Since small freighter/yacht class craft (Padme's naboo starships) are under 100 meters and eaisly have shielding that can shrug off few gigatons, I'd guess shield power is maybe between the mid GT to very low TT range.
Acceleration wise a Carrack is comparable to an X-wing. That means we're probably loking at around several thousand easily, possibly a few tens of thousands of gees.,
Now, I dont know about Federation starships. IIRC Qtorps have been rated at 128 MT apiece. A spread of 24 (I'm being generous I think, since they generallyo nly carry a few hundred torps period) yields about 3.1 GT worth of damage per salvo. If 160 ships are capable of slinging one such salvo each second.. 496 GT per second. This suggests the only way a Federation starship would be able to breach shields is by the low end calcs. Even high GT range shielding would render the CArrack immune to attack from 160 ships, assuming all my variables held (which they very well may not)
Odds are most concentrations of Federtaion starships (unless they are many hundreds or a few thousand) probably won't do jack to the ship.
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add: The 20 Laser cannons appear comparable to the ones used on the acclamator. A couple of megatons each, with several shots per second probable. (personally in this instance Id find the lasers more valuable)
Also 5 tractor beams..
And if it matters, CArracks can carry 4 TIEs on external racks for recon purposes,
Also 5 tractor beams..
And if it matters, CArracks can carry 4 TIEs on external racks for recon purposes,
15.8 Teratons is the minium assuming that an ISD as Cannon pretty much confirums a few hundred times that an ISD can take AT LEAST 1 Broadside(34 HTLS) from another ISD
Remeber I hit SW on hard on the privates as possible to come up with that 15.8
The more likely Number rests somewhere in between 1.1-1.8 Peta-tons
Remeber I hit SW on hard on the privates as possible to come up with that 15.8
The more likely Number rests somewhere in between 1.1-1.8 Peta-tons
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