never give up and self destruct, they ALWAYS go down fighting
Mind you, I read a short exerpt in White Dwarf, one of the ones they usually have in Battle Reports about a Furioso class Dreadnaught (i.e. crazed close combat Robot) whose arms had been disabled, it decided to overload its reactor rather than be destroyed by the Ork Tankbustas..
These organic things aren't nothings, they can withstand lightsabers due to them not being just painfully strong but also producing natural forcefields wich give them very high tensile strenght amongst one thing.
HDS is right, Organic stuff isnt crap, you should remember that a Hive Tyrant chopped the leg off a Dreadnaught with ease in the battle of Maccrage and shrugged off a direct powerfist blow..
I see, the YVH droid is a human sized one that can wield possibly kiloton level firepower with it's blaster arm
Meet da Termys...
Heartbeat sensors, body heat sensors, and scents to distinguish things
Theyve got all the usual sensor packages, 360 degree vision. Auspex sensors, visual enhancements, targetting lasers, enviromental testers etc etc...
And I do know about the Droids, Ive got the nice book with them it thanks..
Don't meltaguns fire microwaves? Aren't they ineffective against metal?
They work...if we really go into it, Id like to know the last time a blaster cannon blew up a city thanks, so lets just accept the stated effects of weapons as well as examining how they work, otherwise we'll never get anywhere,
And here's something that the Imperials could use effectively even against Titans: anti-vehicle artillery. It's enormous, and when it fires it shakes the ground even though it's a repulsorlift vehicle.
Well, that is really above and beyond the scope of what I wanted the Thread to discuss, but later on I suppose we could go the whole hog, and throw the Imperial Guard, Marines, Arbites, Sororitas, PDF, Militia, Legio Titanica, Legio Cybernetica, Inquisition, etc etc versus the Forces militant of the GE...
But I would rather not right now....
Posted: Sat Oct 12, 2002 3:49 pm Post subject:
Now, as for an alternate route that this little discusion could have taken, in response to an inquiry as to what I would rate a standard stormtrooper sidearm as in WH40K terms:
The fully sealed, heat-resistant carapace armor of Imperial stormtroopers leaves them unaffected by attacks using poisonous gases or biological weapons, and allows them a two armor saves versus flamer attacks (though not against inferno cannon). The sensors in stormtrooper helmets also allow stormtroopers to disregard night fighting rules, treating night fights as normal daylight fights, and all stormtroopers are considered to be equipped with targeters.
You dont give the Stormy guns too much credit do you
AP2 for a gun that on a normal setting, does less damage than a Lasgun on half power ? Are you stoned ?
At full power...do they "cremate" "Immolate" "Reduce..to ash" "incinerate" a human sized target ? These are all words associated with Plasma weapons..
Biological weapons.....hmm, I take it you dont mean weapons like tyranid pyro-acids and such...
As for the rest of it, I hope you are just determining the stormys by 40k rules, because Space Marines have all of what you posted and more.
Its actually rather similar to the descriptions of Imperium Storm Troopers, except they have rather better guns,