new Republic Commando stuff

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YT300000
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new Republic Commando stuff

Post by YT300000 »

http://www.lucasarts.com/games/swrepubliccommando/

Particularly of note are these screenshots:

Image

Image

The first is cool, and the second shows us what appears to be gore. Yay!
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StarshipTitanic
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Post by StarshipTitanic »

Are those Trandoshans in the first pic? I wonder why they'd fight them...
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Post by phongn »

Obviously, because they are Confederate Scum.
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Post by justifier »

I don't see any gore in the second pic :wtf:
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Post by StarshipTitanic »

phongn wrote:Obviously, because they are Confederate Scum.
:lol: For some reason, that seems really funny to me...
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Post by Ghost Rider »

I like the detail within the HUD display. Seems like sharp work...now if they do a good gameplay to all the shiny pictures then we may have a winner.
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Post by Xon »

Like Ghost Rider said, will we actually have gameplay worth a damn to go with those shiny graphics. Thats the real question.

Most modern games are visually fairly good, but utterly dismal for gameplay. *cough*DeusEx:IW*cough*
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Post by Stofsk »

I'm confused. It looks like they're separatists and that's a Clonetrooper commando in the first picture, but the thread title is "new Republic Commando stuff" and those fallen people in the first pic look like they're wearing Rebel flight suits.
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Post by Sarevok »

The HUD is nice. We can now finaly see what clonetroopers see during battle.
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Post by Vympel »

Stofsk wrote:I'm confused. It looks like they're separatists and that's a Clonetrooper commando in the first picture, but the thread title is "new Republic Commando stuff" and those fallen people in the first pic look like they're wearing Rebel flight suits.
Bossk in Empire Strikes Back is wearing a 'Rebel' style flight suit. I posit that it's a common outfit in the galaxy and not particular to the Rebellion. Note the different uniform and helmet schems we see in Return of the Jedi (in particular the A-Wing and Y-Wing pilots).
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Post by YT300000 »

justifier wrote:I don't see any gore in the second pic :wtf:
The cloud of green where the Trandoshan's torso should be.

Heres the official press release:

Mission briefings set the tone in this dark first-person shooter, as players lead their squads on a variety of assignments such as hostage rescue, infiltration/data retrieval, elimination, assault, sabotage and reconnaissance operations. Your three-man team is controlled through an intuitive and accessible "smart squad" command system, based on squad markers and stances. The game features more than fifteen levels, with exercises covering both familiar and new Star Wars settings and characters, including the introduction of the mysterious General Grievous and his deadly bodyguards from the upcoming Star Wars: Episode III.

In Star Wars Republic Commando, players will have a variety of weapons at their disposal including the primary weapon of the Republic Commando, the DC-17m repeating blaster rifle with attachments allowing for sniper rifle and anti-armor weaponry. For use in challenging combat situations against sinister enemies, players have the ability to pick up and use enemy weapons including the Trandoshan slaver shotgun and Geonosian elite beam weapon as well as several types of thermal detonators.

You must infiltrate deep behind enemy lines and lead your elite team on precision operations – lurking in the shadows, striking at will...

Explore the military side of the Star Wars universe like never before
Explore eight diverse environments including the hostile surface and subterranean setting of the planet Geonosis, the massive machine-like interiors of a Separatist Core Ship, a disabled and overrun Republic Assault Ship and the lower jungles and tree cities of the Wookiee home planet of Kashyyyk, while you take on special operations that feature hostage rescue, infiltration/data retrieval, assassination, assault, sabotage and reconnaissance objectives
Access to more than twelve authentic weapons including the primary Republic Commando firearm, the DC-17m and secondary weapon the DC-15s Blaster Pistol, as well as enemy weapons such as the Trandoshan Slaver Shotgun and Geonosian Elite Beam Weapon
Innovative squad combat utilizing intuitive and accessible “smart squad” command system featuring squad markers and stances
Challenging combat with enemies that include Trade Federation Super Battle Droids and Droidekas, Geonosian Warriors and Elites, and Trandoshan Slavers and Mercenaries.
Multi-player capabilities including deathmatch, team deathmatch and capture the flag.
Play with up to 16 players online via X-box Live or out of the box Internet play on PC
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Post by Stark »

Has anyone else played too many derivative SW shooters already? *sigh*

It looks damn nice tho.



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Post by Grand Admiral Thrawn »

Stark wrote:Has anyone else played too many derivative SW shooters already? *sigh*
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