Stormbringer wrote:I'd have togive this one to the ISA.
They've got parity, if not superiority, in capital ships. The Rangers alone have something like 3000 warships. At this point the Victorys will be coming off the slips (no Drahk attack) and Whitestars are likely back in production. And to top it all off, member's national navies will certainly help bolster the Ranger fleet. In terms of fighters and small warships, the ISA forces has them completely outnumbered.
I can't agree here. I think their fleet sizes are actually fairly similar,
if not giving away an advantage to the Alpha Quadrant Alliance.
In "Tacking Into the Wind," the Klingons were able to hold the line
against 20 to 1 odds with their 1,500 ship fleet. (Note: that's not
necessarily their entire fleet; it was the number of ships quickly
modified to counter the Breen weapon.)
By the time of the series finale, the Alliance was winning the war. No doubt they did so with fewer ships--a
Nebula-class ship, Warbird, or Klingon battlecruiser are worth several Jem'Hadar attack ships, for instance--but their overall numbers could not have been orders of magnitude less than
the Dominion's combined fleet. Simply put, Alliance ships aren't THAT
much better than their "Axis" counterparts in the Dominion War.
Also, the 3,000 ship fleet was Centauri, and it was capable of giving
the entire ISA a pretty hard time. IIRC, it was built over the span of
something like twenty years...not terribly impressive.
In firepower terms, both sides are fairly equal. In term of beam-, energy- and particle weapons I'd go with the ISA. Most of the ISA ships use some form of charged particle weapons. Fed ships seem to have a weakness to charged particles.
Hmm...not necessarily. It seems pretty likely, but I know of little
evidence that suggests Minbari et al. weapons would be any better
against shields than, say, a phaser would.
I also can't agree that ISA beam weapons are overall more combat effective (for whatever reason)...the ISA, after all, includes a *lot* of races; only if we guess the average ship is a Minbari Warcruiser *might* we think the Federation Alliance could be markedly outgunned.
Even then, it's unlikely. A doomsday device for the ISA's forerunner, the ISA, is a 500 megaton bomb. A doomsday device along the lines of the Alliance would be something akin to the Cardassian Dreadnought at 21 gigatons.
That's a crude gauge of any ship's firepower, to be sure, but
it does speak to the respective resources and power generation abilities
of the two groups; i.e., a military power actually slightly inferior to any
individual member of the Alliance can field devices two orders of magnitude
more energetic than what the AoL used in utter desperation. (If the
DS9 TM is to be believed, those Dreadnought-type missiles weren't
exactly rare, either. Whereas the AoL was limited to some 40-odd large
tactical nukes, the Cardassians can supposedly crank out many dozens
of these smart missiles annually.)
In the Alliance, you're potentially looking at more than three times what
the Cardassians could make to wage war in a year; and, one would have to think that--especially given the Romulan and Klingons' similarly militaristic cultures--where only the Cardies poured considerable energy and firepower into smart missiles, the Alliance would allocate such resources to make sturdier, meaner warships. For example, the Klingons aren't dumping a metric ton charge of AM into a big missile--at least, that we know of. They'd be using that AM, not to mention the materials for spaceframes,
to power and build
Vor'cha-class cruisers, to give each photorp in
the fleet an extra gram of antimatter (or whatever).
That, or the Klingons and Romulans simply don't use what they have at hand as well as the Cardies do...a proposition I find rather hard to believe (though it does make a little sense WRT the Federation).
Of course, there are certainly more direct ways to compare the Alliance's
beam weaponry to that of the ISA's, but we don't have a lot to work
with in looking at the latter--pretty much just the VCD and WSs.
Getting hit with the on a regular basis won't do them any good. Missile weapons with the Feds. Photons and Quantums are fairly powerful, 64 and 128 megatons respectively. A lot depends on whether they can be intercepted short of their target. Interceptors and other active defenses will probably keep a lot of those from ever hitting.
Nailing a photorp shouldn't be that hard, but keep in mind that proximity
blasts from even a two megaton device did nasty things to the Minbari
flagship.
(Aside: If photorps and quantums were actually that powerful, I'd go ahead
and write off the ISA right now. Quantorps are somewhat of an unknown,
but from what I've seen of photorps used against asteroids (like VGR's
"Rise"), I think most photorps would be very hard-pressed to carry
small megaton-ranged warheads--something strongly hinted to in Michael's
recent analysis of "The Pegasus.")
Fed missles seem to home in on targets with no evasion what so ever; they'll be easy pickings for active defenses. In addition to plain old guns, teeps are likely to come into play. Lot's of Ranger ships will have teeps aboard trained from the Shadow War for combat. Take over the fed captain's mind and have him or her scuttle the ships with the crew on board. A potetially devastating attack strategy for the ISA.
The Rangers make up a small percentage of the ISA, however. The
telepath must also keep line-of-sight with his/her target to do much good.
Since Shadow ships and their pilots were essentially "one," just seeing
a Shadow ship might be enough to mess with it; seeing a
Galaxy,
OTOH, isn't directly sensing its distinct captain. As the two aren't physically
merged in any meaningful sense, jamming a Klingon, human, Romulan
etc. captain might prove difficult unless you manage to keep them on
the main viewer throughout the battle.
I'd give the FTL speed advantage to the ISA. They can cross the galaxy in a few weeks in hyperspace. The feds can't beat that. STL, I'd go with trek. The little I've seen on B5 forces suggest trek holds an accel advantage but not necessarily a speed advantage.
Of course, acceleration in STL is everything: a "top speed" is meaningless
in space. But FTL? Definitely goes to the ISA. Even warp 9.999 (or whatever the parameters of the thread laid out) is probably only
a few tens of thousand c. A few hundred thousand c at MOST...I honestly
don't know. VGR's absolute top speed was supposedly 20,000-something
c, according to Tom Paris in "The 37s." Presumably this could only
be maintained for a few moments at most.
For military training, gear, and experience, I'd give this to the ISA. They actually train their military for war. UFP: space hippies. The defensive skill of the average Trek captain would leave them helpless before a trained military officer. B5 has actual ground troops, armor, air support, and good weapons.
They'd whip up on the Federation ground forces, though I don't recall
them having any canon armor or any weapons better than phasers.
They might also face stiffer opposition from the Klingons and Romulans
who, I hope, would fight a *little* more sensibly planetside than they
would on DS9's Promenade!
Redshirts have rifles, some inadequate air support, and if the previews of Nemisis of are right, a jeep analouge. No enough against a real fighting force. Experiemce wise, I'd say it's even. Borth have just faced a series of deadly wars.
Yes, definitely.
I'd give the edge in territorial holdings to the Ufp and it's allies. They have more, plain and simple.
They seem to be substantially larger, though their spheres of influence
might not cover the same raw amount of space the ISA does. So far
as I remember, the ISA was a galaxy-spanning power. Even if it didn't
have a million worlds or somesuch, their ability to wage war at such
distances couldn't hurt 'em.
Sean
Analyst
http://www.babtech-onthe.net/