Could an ISD capture the Enterprise?

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Could an ISD capture the Enterprise?

YES
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82%
NO
3
3%
50-50
4
4%
WHO CARES???
9
10%
 
Total votes: 91

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Dave
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Could an ISD capture the Enterprise?

Post by Dave »

I'm a Newbie, sorry if this is already posted.

We've beaten the Fed-capture-ISD idea to death. How about reversing it?

Could an ISD capture the Enterprise? How?

Assume both ships are at full combat readiness at start (full manuverablility, etc...)

BTW, No Disintigrations! :D Capture the ship as fully intact as possible.
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Post by Tribun »

Hit it a few times with ion cannons, than send stormtrooper-transports to attach to the hull end enter the thing.
end of plan.
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Post by Dave »

U sure Ion cannons work on ST ships? they use plasma conduits (or so I heard) and ions are the same thing as plasma
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Post by Isolder74 »

Dave wrote:U sure Ion cannons work on ST ships? they use plasma conduits (or so I heard) and ions are the same thing as plasma
If not then the things will cause major problems to the ship. The computer's themselve still seem to run on normal electricity.

Ion cannons may even overload the structural Intergity fields
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Post by paladin »

Dave wrote:U sure Ion cannons work on ST ships? they use plasma conduits (or so I heard) and ions are the same thing as plasma
The ion cannons would probably destroy the ST ship. I see ST ship exploding due to overloaded plasma conduits.
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Post by Sea Skimmer »

Dave wrote:U sure Ion cannons work on ST ships? they use plasma conduits (or so I heard) and ions are the same thing as plasma
They use energized plasma for some things, but the great hails of sparks that fly out of the bridge consoles and other such things indicates that electricity is being used for many things. However Star Wars Ion cannons, games to the contrary, do cause physical damage and have completely destroyed and broken up Star Wars warships, if the Enterprise was hit by them it might well be destroyed outright, espically if the damage and disruption leads to a warp core breech.
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Post by Dave »

OK, you say that ion cannons would probably destroy the ship. But u have to capture it. now what?
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Post by Wild Karrde »

Fighters and Bombers with low-level torps and missles should work quite fine.
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Post by EmperorMing »

Knowing how curious the Feddies are it is too likely they get captured...
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Post by Tribun »

Shoot thier shields of and enter them without bothering with ion cannons. If they hold the ship with thier tractor beams, it will be no problem.
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Post by Luzifer's right hand »

Destroy a random federation colony and threaten to destroy more unless the enterprise surrenders.
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Post by Knife »

IIRC, the Light turbo lasers used for point defense, are in the low MT range. Engage the Enterprise with the LTL until the shields are pummeled and then engage the tractor beam.

Hell, engage the tractor beam first to prevent any unforseen escapes, then pummle it with the LTL's. Then send in the guys in white armor. :D

The trick here is not if the SD can catch the Enterprise but rather how much restraint is needed not to destroy the thing while you're capturing it.
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Post by Durandal »

Bring its shields down with low-yield torpedoes from TIE Bombers and then send boarding craft over. Stormtroopers will make short work of crewers in their pajamas.
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Post by dworkin »

Just remember to brief the Stormies on not looking at the Warp core in a nasty way or else it will go boom.
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Post by Sea Skimmer »

EmperorMing wrote:Knowing how curious the Feddies are it is too likely they get captured...
The ISD could probably just ask to send an "ambassador" over to the ship by shuttlecraft. The ambassador would be a Stormtrooper platoon with gas and wardriods.
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Post by beyond hope »

I'd say the only potential complication is that nasty tendency that captains of the Enterprise have demonstrated to blow up the ship under stressful circumstances.
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Post by Dave »

That was my thought too!
:evil:

Perhaps simply hitting the computer cores with Turbolasers from above and essentialy gutting them from the ship. Then all you have to worry about is a manual override thru Jeffies Tubes.
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Post by Rogue 9 »

That would require somehow drilling the ship without destroying it. And you'd have to know right where the computer core is. And besides that, if you're trying to capture the thing then the computer core is likely what you want. Its not like they need phaser tech or anything. :roll:
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Post by beyond hope »

You could probably prevent it with less damage than that by putting one team in directly on the bridge (which is in a nice, obvious, exposed location) and another on the secondary hull where the power readings are strongest to fight their way to the warp core. Anyone know if crew members other than senior officers can initiate a self-destruct?
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Post by Darth Wong »

OK, you have no interdictor cruiser, so you can't keep it from going to warp. This is going to make it difficult to capture unless you drop out of hyperspace and then immediately grab it in a tractor beam, so I think that has to be the only option for your opening move.

Then, take a cue from Commander Kruge ("target engines only") and target one of the warp nacelles with light turbolaser fire. There is always the risk that the ship will explode from this damage, but that is simply unavoidable; any Federation ship has a risk of being destroyed by minor damage, but it seems to be SOP in Star Trek to try and disable enemy ships by firing at their engines.

Once you bring down a warp nacelle, they will be severely crippled, both in terms of propulsion and power generation (damage to the warp nacelles will probably force them to shut down or eject the warp core). At that point, send over assault shuttles, breach the hull, and begin sending men into the ship. Watch Nemesis and ANH back-to-back, and you will see how much of a cakewalk the rest of the operation should be.

Alternative, it might be worthwhile to demand their surrender. Offer the safe passage of their crew, and mean it (in case they have a Betazed on board), if the captain turns over his ship intact. Make it clear to him that any and all survivors will be tortured slowly to death if he self-destructs the ship.
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Post by Kamakazie Sith »

paladin wrote:
Dave wrote:U sure Ion cannons work on ST ships? they use plasma conduits (or so I heard) and ions are the same thing as plasma
The ion cannons would probably destroy the ST ship. I see ST ship exploding due to overloaded plasma conduits.
That's exactly why the Defiant exploded when hit by the Breen device....oh wait....
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Post by Ma Deuce »

Kamakazie Sith wrote:
paladin wrote:
Dave wrote:U sure Ion cannons work on ST ships? they use plasma conduits (or so I heard) and ions are the same thing as plasma
The ion cannons would probably destroy the ST ship. I see ST ship exploding due to overloaded plasma conduits.
That's exactly why the Defiant exploded when hit by the Breen device....oh wait....
Umm, I thought the Defiant exploded when the Breen shot it up with conventional weapons after they had crippled it with their energy dampener?
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Post by Kamakazie Sith »

Ma Deuce wrote:
Kamakazie Sith wrote:
paladin wrote: The ion cannons would probably destroy the ST ship. I see ST ship exploding due to overloaded plasma conduits.
That's exactly why the Defiant exploded when hit by the Breen device....oh wait....
Umm, I thought the Defiant exploded when the Breen shot it up with conventional weapons after they had crippled it with their energy dampener?
Damn my fault I should have put a smile face indicating sarcasm.
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Post by YT300000 »

Damn! I tried to vote yes, but I accidentally hit no. *drops head in shame*
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Post by Kamakazie Sith »

YT300000 wrote:Damn! I tried to vote yes, but I accidentally hit no. *drops head in shame*
HAHAHAHAHAHAH your failure is now complete.
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