Could an ISD capture the Enterprise?

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Could an ISD capture the Enterprise?

YES
75
82%
NO
3
3%
50-50
4
4%
WHO CARES???
9
10%
 
Total votes: 91

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Techno_Union
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Post by Techno_Union »

1. Hit key targets (bridge, warp nacelles, different areas around the saucer section, ect, but without hitting the warp core) with low intesnsity ion cannons.

2. Hail the Enterprise and order then to surrender, if they do not, then board it with some troopers.

3. Have the troopers weapons on stun so they can take prisoners.

4. Once the bridge is captured, have technicians repair vital systems so they can move the ship, or tractor it to a near by base (or what not).

If the ion cannons are succesful, then they should disable internal comm, internal defenses, and the main computer; this will allow the take over to be faster and easier (easier then it already would be, I mean come on, Stormtroopers VS redshirts :roll: ).
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Post by Anarchist Bunny »

I say tractor it upto the hanger letting the fire it's pants off while you slowly bring them in, then let an AT-AT blast it's shields away, incase MT is just too much for it to handle, and then have the stormies move in from there.
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Post by Darth Yoshi »

Isn't the Enterprise too large to fit in the hangar?

Tractor beam, LTLs, followed by stormtrooper squads cutting through the hull at key places to seize control.

Alternatively, tractor beam, LTLs, followed by a TIE making a strafing run on the bridge.
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Techno_Union
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Post by Techno_Union »

Really all you have to do is destroy the Enterprise's bridge and the ship will fall. All of the senior staff are always there with the exception of Geordi who really will not make a difference. Once the bridge is destroyed all the other crew members will not know what to do, the senior staff (or main characters) have really been the only ones to show creativness or have shown to be able to control the ship. Destroy the bridge and the ship will crumble.
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Post by Solauren »

Take a cue from the borg:

Use energy weapons set to low power to cut open the hull into space

starting spaces:
Main Bridge
10 forward
main engineering
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Post by harbringer »

I can't believe that no one thought that a Imperial commander with even an inkling of what the federation are like would do. Arm a probe droid with a incapacitating gas let it loose with a distress call or repeating beacon let the enterprise take it on board. Droid fills the ship with gas or gets the ship to do it then goes and shuts down the shields. Stormtroopers enter the ship with interrogation droids and after confining the crew work on those with the codes for the ship. Load ship into SSD and hyper home or just escort it to a forward base of operations :).
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Post by Ma Deuce »

Darth Yoshi wrote:Isn't the Enterprise too large to fit in the hangar?
I don't think you could fit any Feddie ship bigger than the Defiant Class (which is slightly larger than a Corellian Corvette) into an ISD's main bay...
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Post by Howedar »

Possibly an Oberth as well.
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Post by Ma Deuce »

Oberths are somewhat smaller than Defiants, so I don't see any trouble fitting them into the bay. The Nova class should also fit, but I don't think the Saber class would. Although there is no sources on the Saber's length that seem to agree, the smallest estimate is 170m. Trouble is, it's beam is about equal to it's length, so I doubt it's warp necelles would fit between the sides of the bay...
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Post by Rogue 9 »

Ma Deuce wrote: Trouble is, it's beam is about equal to it's length, so I doubt it's warp necelles would fit between the sides of the bay...
Conveniently, a Star Destroyer's bay is square, or close to it. :wink: That wouldn't matter.
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Post by Tribun »

Ma Deuce wrote:
Darth Yoshi wrote:Isn't the Enterprise too large to fit in the hangar?
I don't think you could fit any Feddie ship bigger than the Defiant Class (which is slightly larger than a Corellian Corvette) into an ISD's main bay...
Yep, an ISD hangar is to small. But the hangar of a commandship is big enough. (It's said that even an ISD fit in)
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Post by harbringer »

I am pretty sure I said Super Star Destroyer (SSD) in which case there could be no possible problem of fitting even a galaxy into the hanger bay.

Note that this small objection to my plan doesn't invalidate it ;) after all it doesn't matter if they have to use the death star really if they actually want the ship they will happily do so if there is no other choice.

My personal veiw is "Exterminate all resistance, take no survivors" the crew of the enterprise are just to damn inconvienient to have around. All you need is for Picard to have Geordie cross the plasmatic hairpiece stream with the suntan lotion and suddenly the executor loses all power.... Nope kill them all.
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Post by Ma Deuce »

Rogue 9 wrote:
Ma Deuce wrote: Trouble is, it's beam is about equal to it's length, so I doubt it's warp necelles would fit between the sides of the bay...
Conveniently, a Star Destroyer's bay is square, or close to it. :wink: That wouldn't matter.
IIRC, an ISD's main bay is about 1.3 times longer than it is wide, and judging by the corvette in ANH, the length of the bay would just barely be enough to accomodate a Defiant...
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Post by Wild Karrde »

Ma Deuce wrote:
Rogue 9 wrote:
Ma Deuce wrote: Trouble is, it's beam is about equal to it's length, so I doubt it's warp necelles would fit between the sides of the bay...
Conveniently, a Star Destroyer's bay is square, or close to it. :wink: That wouldn't matter.
IIRC, an ISD's main bay is about 1.3 times longer than it is wide, and judging by the corvette in ANH, the length of the bay would just barely be enough to accomodate a Defiant...
Nitpick: the Defiant is only 120m length-wise; the Corvette 150m.
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Post by Thunderfire »

The firepower difference is the real problem here. Even fighter weapons might cause a warp core breach.
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Post by Tribun »

Thunderfire wrote:The firepower difference is the real problem here. Even fighter weapons might cause a warp core breach.
Why not only using the targeting lasers of the cannons? Surely that won't be enough to destroy Fed ships.
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Post by Howedar »

Thunderfire wrote:The firepower difference is the real problem here. Even fighter weapons might cause a warp core breach.
Highly unlikely. SW fighter lasers are in the single-digit KT range. This is considerably lower than ST capital ship weaponry.

Unless you're talking about torpedos, but I very much doubt that you were.
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Post by Techno_Union »

Use ion cannons to disable the ship. JUst make sure not to hit the warp core because all of their fancy "safty" systems would go dwon and the ship woud go BOOM!

And how much of the ship should be intact for it to be considered "captured"?
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Post by General Zod »

you can apparently hit the nacells safely to disable the ship and leave it intact. it's been demonstrated before when picard was doing an undercover mission to recover that vulcan artifact that amplified psychic abilities. don't recall its named at the moment though.
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Post by Tribun »

Darth_Zod wrote:you can apparently hit the nacells safely to disable the ship and leave it intact. it's been demonstrated before when picard was doing an undercover mission to recover that vulcan artifact that amplified psychic abilities. don't recall its named at the moment though.
Or do it Kirk style and blow the nacelles off. Je did it with the Relaint, and it did not go boom. (At least not the ship exploded on own account)
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Post by Ma Deuce »

Wild Karrde wrote:
Ma Deuce wrote:
Rogue 9 wrote: Conveniently, a Star Destroyer's bay is square, or close to it. :wink: That wouldn't matter.
IIRC, an ISD's main bay is about 1.3 times longer than it is wide, and judging by the corvette in ANH, the length of the bay would just barely be enough to accomodate a Defiant...
Nitpick: the Defiant is only 120m length-wise; the Corvette 150m.
Erm, I though the Defiant was 170m?
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Post by Dave »

In answer to Techno_Union's Question, let's assume 90% intact for a "capture". That doesn't include crew :wink:

What if you had space troopers attach to the top of the bridge and blow the ceiling off With a blaster (thermal Detonator, etc)? that would de-pressureize it and clear out the bridge. U could handle everything else from there.

BTW, Tech manual states that both Captian and XO must authorize Self-Destruct, but computer can also initiate self-destruct (but not by using the warp core antimatter, only the Self-desruct charges.)
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Post by Rogue 9 »

Dave wrote:BTW, Tech manual states that both Captian and XO must authorize Self-Destruct, but computer can also initiate self-destruct (but not by using the warp core antimatter, only the Self-desruct charges.)
That shouldn't matter. If the destruct charges are enough to actually destroy the ship, the core's antimatter would go off anyway. And do you mean that the computer can just decide to destroy the ship? What if you have a suicidal computer? :wink:
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Re: Could an ISD capture the Enterprise?

Post by Ted C »

Dave wrote:Could an ISD capture the Enterprise?
That depends to some extent on the Enterprise. Kirk would sooner destroy the Enterprise or Enterprise-A than let it fall into enemy hands.

Seeing how badly he was overmatched in battle, Picard would surrender the Enterprise-D to save the lives of the crew.
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Post by IRG CommandoJoe »

Sea Skimmer wrote:
EmperorMing wrote:Knowing how curious the Feddies are it is too likely they get captured...
The ISD could probably just ask to send an "ambassador" over to the ship by shuttlecraft. The ambassador would be a Stormtrooper platoon with gas and wardriods.
Better yet, the ISD could send Ambassador Vader. :twisted:

"Greetings, Ambassador Vader. I am Captain Jean-Luc Picard of the USS Enter--GAAAAKK!!!!"
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