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Posted: 2003-08-07 11:11pm
by Pablo Sanchez
Darksider wrote:Just the one that's getting a Redux
It's all one continuous story arc that has about 6.1 megabytes of text on the Archive. It's just too big to effectively summarize.

Posted: 2003-08-07 11:11pm
by Raxmei
There are ways of taking down planetary shield using brute force that won't risk destroying the planet. For instance, I'd been planning on equipping my fleet with anti-forcefield weapons that damage shields but are worthless against armor. An unplanned side-effect is that it becomes possible to pummel planetary defenses without having to worry about killing anything. A less refined version of this tactic appears in one of the X-wing novels. After a few rounds of turbolaser fire, ion cannons are used to finish the shield off. Shield goes down, and the only damage is to electronics.
If your opponent uses mosaic shields you only have to knock down one section. Then send down some fighters or ground forces to take out the rest.

Posted: 2003-08-07 11:14pm
by Raptor 597
I may bring the Hegemony here aswell but probably with a different history. Though I will be defintely joining.

Posted: 2003-08-07 11:15pm
by Enigma
Raxmei wrote:There are ways of taking down planetary shield using brute force that won't risk destroying the planet. For instance, I'd been planning on equipping my fleet with anti-forcefield weapons that damage shields but are worthless against armor. An unplanned side-effect is that it becomes possible to pummel planetary defenses without having to worry about killing anything. A less refined version of this tactic appears in one of the X-wing novels. After a few rounds of turbolaser fire, ion cannons are used to finish the shield off. Shield goes down, and the only damage is to electronics.
If your opponent uses mosaic shields you only have to knock down one section. Then send down some fighters or ground forces to take out the rest.

Why not just create a shell and encase the planet? Depriving all plant life of necessary sunlight and they die. Then the animals will suffer. Not to mention the effect it will have on the rest of the planet....

Posted: 2003-08-07 11:15pm
by Darksider
Pablo Sanchez wrote:
Darksider wrote:Just the one that's getting a Redux
It's all one continuous story arc that has about 6.1 megabytes of text on the Archive. It's just too big to effectively summarize.
I've been reading through it all day.

(i'm right in the middle of the "Troll Invasion." I have a Looooooooong way to go)

Posted: 2003-08-07 11:17pm
by Raxmei
Enigma wrote:Why not just create a shell and encase the planet? Depriving all plant life of necessary sunlight and they die. Then the animals will suffer. Not to mention the effect it will have on the rest of the planet....
Doing that would destroy the biosphere.

Posted: 2003-08-07 11:18pm
by SirNitram
It's odd re-reading the times when a shield was brought down and troops landed on the intact planet, and looking at this discussion. Apparently, finesse was lost when the Dark Age swept over the Galaxies.

Posted: 2003-08-07 11:19pm
by Pablo Sanchez
Darksider wrote:I've been reading through it all day.

(i'm right in the middle of the "Troll Invasion." I have a Looooooooong way to go)
If it's too much for you, you could skip to the last one--that's the only one that's really pertinent. If you miss out on some older details I shouldn't think it would be too crippling.

Posted: 2003-08-07 11:19pm
by Enigma
Raxmei wrote:
Enigma wrote:Why not just create a shell and encase the planet? Depriving all plant life of necessary sunlight and they die. Then the animals will suffer. Not to mention the effect it will have on the rest of the planet....
Doing that would destroy the biosphere.
Not unless you'd be willing to repair it once you take it over. Take the cells off the plants and the DNA from the animals and clone relacements.

Posted: 2003-08-07 11:22pm
by MKSheppard
Enigma wrote: Take the cells off the plants and the DNA from the animals and clone relacements.
You'd be destroying it and replacing it with a cheap copy. Try again.

Posted: 2003-08-07 11:22pm
by Enigma
So how many systems\planets can we have? How many of those can be considered indestructable (i.e. not allowed to be destroyed)?

What's the upper limit in firepower? 1,000 TT? More? Less? I'd need a guideline in which to redesign my ships. I do not want to be considered a powergamer.

Posted: 2003-08-07 11:24pm
by phongn
Enigma wrote:What's the upper limit in firepower? 1,000 TT? More? Less? I'd need a guideline in which to redesign my ships. I do not want to be considered a powergamer.
I stopped quantifying numbers and merely noted how strong the guns were intended to be in relation to others.

Posted: 2003-08-07 11:24pm
by Darksider
Pablo Sanchez wrote:
Darksider wrote:I've been reading through it all day.

(i'm right in the middle of the "Troll Invasion." I have a Looooooooong way to go)
If it's too much for you, you could skip to the last one--that's the only one that's really pertinent. If you miss out on some older details I shouldn't think it would be too crippling.
The "Troll Invasion" Is kind of entertaining, i think i'll finish that then skip to the end.

(Small question, was anyone actually posting as the troll forces???)

Posted: 2003-08-07 11:24pm
by Sea Skimmer
Enigma wrote:So how many systems\planets can we have? How many of those can be considered indestructable (i.e. not allowed to be destroyed)?


Well evidently we've got about a 100 fucking million across multiple galaxies to work with, and none can be blown away.

Posted: 2003-08-07 11:25pm
by Enigma
MKSheppard wrote:
Enigma wrote: Take the cells off the plants and the DNA from the animals and clone relacements.
You'd be destroying it and replacing it with a cheap copy. Try again.
Ok. What about partially blocking the planet's star? :D

Billions of rapidly pulsating light aimed at the planet. They'd either have to surrender or go into massive seizures. :)

Posted: 2003-08-07 11:25pm
by MKSheppard
Enigma wrote:So how many systems\planets can we have? How many of those can be considered indestructable (i.e. not allowed to be destroyed)?
I think the key here should be "nothing is safe". Meaning you have to think
your actions over carefully before going on a course of action - I tried
to divide up Marina's Empire in STGOD Mk II on ASVS, and ended up with
a Communist revolution on my homeworld, my fleet destroyed, etc etc.

Fun :D

Posted: 2003-08-07 11:26pm
by SirNitram
Sea Skimmer wrote:
Enigma wrote:So how many systems\planets can we have? How many of those can be considered indestructable (i.e. not allowed to be destroyed)?


Well evidently we've got about a 100 fucking million across multiple galaxies to work with, and none can be blown away.
Yea, what a pity that raw brute force can't win every battle.

Posted: 2003-08-07 11:27pm
by Enigma
Sea Skimmer wrote:
Enigma wrote:So how many systems\planets can we have? How many of those can be considered indestructable (i.e. not allowed to be destroyed)?


Well evidently we've got about a 100 fucking million across multiple galaxies to work with, and none can be blown away.
So I can retain the Virgo Cluster (minus the Milky Way and Andromeda)?

Is there a starting point? Meaning, do we start out with ten systems and work our way up?

Posted: 2003-08-07 11:27pm
by Sea Skimmer
Enigma wrote:

Why not just create a shell and encase the planet? Depriving all plant life of necessary sunlight and they die. Then the animals will suffer. Not to mention the effect it will have on the rest of the planet....
Then your destroying it. though given the power levels of peoples reactors and massive industrial capacity they could probably both keep the planet warm and illuminate it, mile wide lights reflecting off the shields or something like that.

Posted: 2003-08-07 11:28pm
by MKSheppard
SirNitram wrote: Yea, what a pity that raw brute force can't win every battle.
I guess you better go tell the Red Army that they were losers
compared to the Wehrmacht, because the Red Army basically
swamped the Wehrmacht with a tidal wave of bodies, literally.

Posted: 2003-08-07 11:29pm
by SirNitram
MKSheppard wrote:
SirNitram wrote: Yea, what a pity that raw brute force can't win every battle.
I guess you better go tell the Red Army that they were losers
compared to the Wehrmacht, because the Red Army basically
swamped the Wehrmacht with a tidal wave of bodies, literally.
Are you even aware that that's a strawman, Shep?

Posted: 2003-08-07 11:30pm
by MKSheppard
SirNitram wrote: Are you even aware that that's a strawman, Shep?
Strawman? Every victory the Red Army won from 1940 to 1945
was by sheer weight of bodies, right down to sending penal battalions
in to clear minefields by simply walking around to get blown up to
clear the way for the shock troops.

EDIT: My personal favorite Russian tactic was how they marched the troops
in lockstep towards German Machine Gun nests, so that the Germans
would be forced to change the barrels of their MGs, and while they
were changing the barrels, send in the real attacking force...

Posted: 2003-08-07 11:31pm
by Sea Skimmer
SirNitram wrote:
Yea, what a pity that raw brute force can't win every battle.
And yet you want to hold onto a Naggarok :roll:

Posted: 2003-08-07 11:31pm
by SirNitram
MKSheppard wrote:
SirNitram wrote: Are you even aware that that's a strawman, Shep?
Strawman? Every victory the Red Army won from 1940 to 1945
was by sheer weight of bodies, right down to sending penal battalions
in to clear minefields by simply walking around to get blown up to
clear the way for the shock troops.
Yes, indeed they did, and yes, indeed, that's a strawman. I said not every battle can be won by brute force, not that brute force can't win any battle.

Posted: 2003-08-07 11:32pm
by SirNitram
Sea Skimmer wrote:
SirNitram wrote:
Yea, what a pity that raw brute force can't win every battle.
And yet you want to hold onto a Naggarok :roll:
Because we all know how badly I rampaged with those the last time...

Oh. Wait.

I didn't.