Re: SDN Worlds 4 Commentary Thread IV
Posted: 2011-01-20 03:25pm
Hey guys. Sorry about the lack of activity. Check venting. I will try to get back into the swing of things.
Get your fill of sci-fi, science, and mockery of stupid ideas
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It does? I have not seen that anywhere in the rules. In fact, that is going to force me to re-calculate my whole fleet. Crap.[/quote]I sincerely apologize; that change was made very late in the game start process. You're not the first person to run into who had trouble because it was undocumented. I should have warned you, should have remembered to warn you.Simon_Jester wrote:Construction costs of carriers is a problematic issue under the rules, one that was not resolved gracefully at the beginning in my opinion. However, carrier small craft wings integrated into the order of battle at game start are free- a 50$ carrier comes with its small craft complement and still only counts as 50 points out of your starting order of battle.
I did split up construction costs on my new battleships, as it was actually easier to do so(allows me to reuse most of the budget for FY3401).Simon_Jester wrote:You can split construction costs. I choose not to do so because it complicates my budgets, but you can do it.
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1158 points of small craft capacity on your 'forerunner fleet', plus 4250 points of system defense craft, plus 500 points on the Demonmetaldeath Star... totals around 5900 points small craft.
Using myself as a standard of comparison, I have around 380 cutter tenders and strike cruisers carrying 10 points of cutters each, and eighteen fleet carriers at 75 points fighters each... 3800+1350 = 5150 points.
So yeah, you're definitely up there but I wouldn't assume you're that far out of reach of the carrier-heavy navies.
Beats my 7264...Beowulf wrote:FYI: I think I may actually have one of the largest strikecraft fleet in the game: 200 carriers @ 120pts = 12000 pts of strike craft. Plus what I've built in FY3400, plus an additional 2k+ pts in random strike craft.
You know, Fin, the Royal Navy came to an interesting conclusion that I recall during WWII.Fingolfin_Noldor wrote:There's a good reason why I have 39 Scutum cruisers (300pts) and more to come: To fend off all these damn swarms of fighters or Karlacks.
They are "Aegis in Space" cruisers. They are meant spam space to the brim with missiles. Sending waves of starfighters against Karlacks was been deemed a stupid idea centuries ago.Simon_Jester wrote:[points menacingly at Rogue]
Are you calling Audrey Cardwell a Zergling? Grr! Grr!
You know, Fin, the Royal Navy came to an interesting conclusion that I recall during WWII.Fingolfin_Noldor wrote:There's a good reason why I have 39 Scutum cruisers (300pts) and more to come: To fend off all these damn swarms of fighters or Karlacks.
When you build ships of a dedicated 'hunter' class, designed to counter a specific thing that would otherwise target other, more valuable ships... it does not pay to make the hunters so large and valuable that they become worthwhile prey in their own right.
Since that was directed at Beo...no I'm not.Simon_Jester wrote:[points menacingly at Rogue]
Are you calling Audrey Cardwell a Zergling? Grr! Grr!
I don't know about that.fgalkin wrote:It makes sense, though. The Refugees did not start out as little blobs that had to get together to form a personality, and needed to ride a cart to get around, the scary demon things made them so. The birdies are still able-bodied, and in possession of their own individual minds, so, they were picked up along the way after the Refugees escaped.
That's actually how I got to thinking it, but the Avians were way cuter. I can explain more later when I get home from work.Shroom Man 777 wrote:So, in a way, they were like the fookin' prawns once?
Essentially, that's what the Refuge's distant ancestors did, only they didn't have the Doom Guy to save them. So they wound up kidnapped and spending a very long time in dedicated universes ruled over by sadistic reality-warping AI deity-equivalents. Which, for obvious reasons, people tend to describe as "Hell."Siege wrote:What is this about a hell dimension in the first place? Is it time to bust out the Union Aerospace Corporation yet?
Recently brought to my attention:Fingolfin_Noldor wrote:Firing at that range has its uses. 1. It disrupts enemy formations, forcing evasive maneuvers and forcing the approaching fleet to space itself out such that they have room to evade. 2. It keeps ships out of the range of orbital guns. 3. It buys time for ships to keep their distance from enemy warships.