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Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 06:40pm
by Siege
Steve wrote:Say, whatever happened with the Costas situation? It's been almost two years in-game since that happened and I don't remember if any final deal for settling it was made.
As far as I know there's still peace keepers down there. I figure by now the country should be about ready to hold free and fair elections, and I'm betting they won't like any of the occupying forces too much.
Raj Ahten wrote:Ah Seigetank, that's some rather magnificent bastardry in looting Mortimer's Bank accounts.
Wait 'till you see what I'll do with the money. Slush funds ho! :D

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 06:41pm
by Shinn Langley Soryu
Czechmate wrote:
Ryan Thunder wrote:
Ryan Thunder wrote:I have six hundred M-3 Grizzlies in service. That's more than the UK has Challenger 2s, and those cost around $8 million apiece.
Just to add to that, the Merkava IV costs $4.5-5 million, and the Israelis are only building around 550 or so. On top of that, I believe they're also the only users.
Emmeria is, as far as I know, the only user of Merkava-series tanks or Israeli-style armored vehicles in general, such as the Achzarit-style MBT-to-APC conversion and the Namur HAPC which is similarly based on the Merkava IV chassis. I've only got...let's call it 600 Merkava IVs, maybe? I use them in infantry armor formations (contrast this with cruiser armor, which hunts other vehicles instead of supporting mans) but I haven't calculated the exact unit TO&Es.
Actually, the Langley Army also uses the Achzarit (or at least an upgraded version closer to the BTR-T in terms of armament) and various Centurion-derived engineering vehicles and APCs (Nagmachon, Puma, et cetera). Other tank conversions in service with the Langley Armed Forces include a modified version of the VIU-55 Munja, as well as Flakpanzer Gepards, M728 CEVs, and various types of bridgelayers and ARVs converted from old Leopard 1 and M60 Patton hulls.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 06:46pm
by Pollux
Here is my updated OOB, lovingly ripped off from Stas's beautiful spreadsheets.

Please comment and tell me if you think you spy any cheese or silliness.

Also, what year is it in game time? I think it's around 2017 or thereabouts, but I'm not sure.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 06:47pm
by RogueIce
Czechmate wrote:A little more work done: http://i380.photobucket.com/albums/oo24 ... 1247714438
Oh look, we have a Cuba. MESS version of Gitmo in 3...2...1...

So, are you guys gonna do a public process of having Cialin be an observer or what? I think it would be a good thing, both for MESS/CATO relations and, given Cialin's internal politics, might help them out as well. Granted much of it seems to be opposition to being in CATO (or presumably any alliance) in general but the secrecy aspect is also causing dissent. Not sure if it'll help, but at this point it probably won't hurt. A delayed and public application process rather than the usual "You want in? You're in!" might be a good change of pace.

Just a suggestion.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 06:49pm
by Czechmate
RogueIce wrote:
Czechmate wrote:A little more work done: http://i380.photobucket.com/albums/oo24 ... 1247714438
Oh look, we have a Cuba. MESS version of Gitmo in 3...2...1...
I thought you guys might like having some Caribbean islands. I'm working on other stuff too. Does anyone have any suggestions, or shall I simply just continue to add stuff on my own?

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 06:50pm
by Bluewolf
I actually don't mind that at all and I was going to do it anyway. The public would put Michaels head on a poll otherwise. :P I am not sure what the other CATO guys could say to that but I have no objection of it being public.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 06:54pm
by Czechmate
Shinn Langley Soryu wrote:Actually, the Langley Army also uses the Achzarit (or at least an upgraded version closer to the BTR-T in terms of armament) and various Centurion-derived engineering vehicles and APCs (Nagmachon, Puma, et cetera). Other tank conversions in service with the Langley Armed Forces include a modified version of the VIU-55 Munja, as well as Flakpanzer Gepards, M728 CEVs, and various types of bridgelayers and ARVs converted from old Leopard 1 and M60 Patton hulls.
Oh, cool. Nice to see someone else saw the value in the Israeli style. The Emmerian Namurs mount 30mm cannon turrets lifted off a lot of their Marders that were damaged during the Polarian War in 2002.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 06:58pm
by RogueIce
So I just noticed the Finland-esque nations. I move that they be decent NPCs who are not butt-buddies with the UCSR. In fact they may not like 'em too much. Just for the sheer hilarity of the MESS offering to upgrade their IADS and watching Stas go nuts. :twisted:

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 07:03pm
by Czechmate
When I'm done the map I'll get to the new NPCs. None of them will be buttbuddies to MESS -or- CATO -or- Japanistan. Except those guys right next to Japanistan and Egypt. They're pretty much fucked.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 07:06pm
by Bluewolf
This may of been a very bad mistake but I don't see the situation in Empyrean City holding up much longer. I'd ask that some sort of refugee camp would be provided somewhere close by so we can get people who want to move out. I have doubts on how long it will take before total violence spills out and people start dying en masse.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 07:52pm
by Steve
Bluewolf wrote:This may of been a very bad mistake but I don't see the situation in Empyrean City holding up much longer. I'd ask that some sort of refugee camp would be provided somewhere close by so we can get people who want to move out. I have doubts on how long it will take before total violence spills out and people start dying en masse.
The best option is that island chain nation near Misteria, Langley, Van Halstoff Territory (Cascadian/UPR), and al-Itani in Veleria. Maybe Tanvarika (hrm, Czech, that brings to mind something....).

Alternatively, we get the leadership of the new regime to agree to publicly pledging to permit emigration and to not persecuting the people trapped in the city, which should reduce the desire to flee to acceptable levels.

Frankly the airlifts and such are a stop-gap, there's no way to get a city of 1.5 million people evacuated entirely in any feasible stretch of time or cost (since, well, where would they go afterward and how would they be supported?). I suspect as much as two-thirds will choose to stay if the Communists pledge to open emigration and non-persecution, alternatively of course is the pretty-unacceptable alternative of backing the Republican forces against the Communists and trying to defeat their revolution militarily or at least suppressing it so that the fair-weather supporters fall away from it, inviting as it does the prospect of a long, costly, and bloody occupation, hostility overt and covert from the UCSR, and the risk of the situation escalating.

Currently Cascadia's approach (the PacUnion doesn't exist yet) is strictly one of trying to cease the problem with diplomacy, convincing the new regime to back off and permit evacuation of die-hards while using promises and pledges to reduce the numbers of those wanting to flee (and, of course, asking President Shady to intercede with the regime and support such measures).

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 08:12pm
by Bluewolf
Getting those who want to get out regardless is probably a good idea and will still be a fair portion of people. One of those islands nearby should do it. At the same time we should be asking the new regime to try and stabalize it all. I agree, we cannot get all those people out and swaying their minds is probably a better idea then trying to do a city wide evac. There is not point starting a fight with the new regime either as that means more die and that is counter productive of course.

PS: Pollux, you can't say your country never got any attension after this. :P

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 09:10pm
by Steve
Hey Pollux, what's with the "no ships can leave" order? That's going to cause trouble very quickly.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 09:49pm
by Bluewolf
Cialan is going to ignore that restriction. I am not trying to start crap but I am not going to let my ships be trapped in a foriegn port, thank you very much. I am pretty much getting who I can out and attacking me or my cargo really is not a good idea. I am willing to come to an agreement though. :)

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 10:14pm
by K. A. Pital
Czechmate wrote:Except those guys right next to Japanistan and Egypt. They're pretty much fucked.
The Sunshine Council will guide them to prosperity. :lol:
Pollux wrote:Please comment and tell me if you think you spy any cheese or silliness.

Also, what year is it in game time? I think it's around 2017 or thereabouts, but I'm not sure.
It's 2017, and actually it's 1 Oct 2017. As for your OOB, I presume you got all that Crimson stuff licensed from Japanistan during your earlier days?

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 10:25pm
by Steve
Um Bluewolf.... "Duchess" of Langley? :lol: :lol: :lol:

Also Van Halstoff Territory is being readied to take refugees, though the climate and terrain is a bit less hospitable (tropic cleared jungle).

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 10:26pm
by Fingolfin_Noldor
Stas Bush wrote:
Czechmate wrote:Except those guys right next to Japanistan and Egypt. They're pretty much fucked.
The Sunshine Council will guide them to prosperity. :lol:
If they so much as twitch in my direction, they will also be fucked.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 11:04pm
by K. A. Pital
Bluewolf wrote:Cialan is going to ignore that restriction.
You should've thought about possible consequences before sending unarmed ships into a warzone without clearly defined power though. Right now you're facing the loss of your ship if you don't comply... which isn't a toothless threat coming from a missile cruiser.

Also, Pollux, how is the situation with the Navy playing out? They all mutineed? I presume in the shape Misteria is in, many ships shouldn't be serviceable at all. ...

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 11:05pm
by Czechmate
Fingolfin_Noldor wrote:
Stas Bush wrote:The Sunshine Council will guide them to prosperity. :lol:
If they so much as twitch in my direction, they will also be fucked.
If they breathe wrong, either you or Japanistan will go apeshit on them. Hence, 'pretty much fucked'. :P

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 11:06pm
by K. A. Pital
Astaria's biodead. Why does it have any color?

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 11:08pm
by Czechmate
Habit. Already fixed it. Thanks though.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 11:19pm
by Pollux
Also, Pollux, how is the situation with the Navy playing out? They all mutineed? I presume in the shape Misteria is in, many ships shouldn't be serviceable at all. ...
Yeah, pretty much the entire navy mutinied, whereas the army was more of a 2/3 split and the air force was an even split: that's why the numbers of planes on the OOB are so weird.

And, yes, unless things settle down soon, I expect attrition of the ships to become an issue very fast.
As for your OOB, I presume you got all that Crimson stuff licensed from Japanistan during your earlier days?
Uh... I hadn't actually put that much thought into where we got all our stuff... :oops:

I had assumed we had the capability to produce at least equipment of the T-72 era (or at least copies thereof ala PRC) and small arms up to the present, as Misteria has a thriving small arms industry. This can all be retconned of course, if it doesn't make sense or is otherwise objectionable.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 11:21pm
by K. A. Pital
Yeah, equipment like AKs, etc. quite easily, but Misteria is a small nation. Makes sense if you bought the larger stuff (retired missile cruisers and tanks, for example, et cetera) from the Japanistanis, they are our equivalent of China and they do have a lot of licensed Crimson designs.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 11:24pm
by Pollux
Agreed; On reflection, that does make much more sense than a pissant banana republic being able to pull Slavas out of its ass. :P

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-07-16 11:43pm
by Bluewolf
Just to note, I am note. I am not trying to start a fight here. I am just a bit iffy about my ships being restricted. To be fair this is the first time such a situation has occured and hell, I am learning. Cialan will intend to fully pull out when it can.