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Re: Starcraft 2 discussion thread

Posted: 2010-07-29 10:08pm
by The Yosemite Bear
free shipping that wasn't free, (the subcontractor amazon used tagged on an extra $11, and CA sales tax, plus it's still not here)

Re: Starcraft 2 discussion thread

Posted: 2010-07-29 10:25pm
by General Zod
The Yosemite Bear wrote:free shipping that wasn't free, (the subcontractor amazon used tagged on an extra $11, and CA sales tax, plus it's still not here)
$11? Jesus fuck. You could get overnight shipping at Gamestop for that much.

Re: Starcraft 2 discussion thread

Posted: 2010-07-30 03:45am
by The Yosemite Bear
yes, I know...

I just clicked advance order, so I didn't know about the other charges until it came time to ship it...

Re: Starcraft 2 cinematic trailer

Posted: 2010-07-30 04:04am
by Ritterin Sophia
compared to its closest competitors (Supreme Commander 2 and Command & Conquer 4) Starcrafts SP is clearly superior.
Srtiously? I mean, yeah it works but that's like saying compared to a shit sandwich, a glass of piss, or generic disgusting energy drink, the energy drink wins.

Re: Starcraft 2 discussion thread

Posted: 2010-07-30 09:31am
by Hawkwings
I still haven't finished SupCom2's campaign. It's unplayable. That's right, unplayable. The idiotic "limited resources" and "no mass makers for you!" and "BTW there's only 3 metal spots on the map" made me ragequit. ANYTHING is better than that, going back to and including old AoE mkI economy mechanics.

Re: Starcraft 2 discussion thread

Posted: 2010-07-30 12:41pm
by Fingolfin_Noldor
Spoiler
Are there any benefits of siding with Hanson or with the Protoss over the notion of "how best to deal with the Zerg virus"? Can one still be able to get all the research points needed to get to the top of either tech tree irregardless of the decision?

Re: Starcraft 2 discussion thread

Posted: 2010-07-30 12:51pm
by Darksider
Fingolfin_Noldor wrote:Spoiler
Are there any benefits of siding with Hanson or with the Protoss over the notion of "how best to deal with the Zerg virus"? Can one still be able to get all the research points needed to get to the top of either tech tree irregardless of the decision?
You can definitely still get maximum research points regardless of which way you choose on the optional missions. By the end of the game I was selling extra research points to the Mobieus foundation for 10,000 credits a piece.

Re: Starcraft 2 discussion thread

Posted: 2010-07-30 12:54pm
by Fingolfin_Noldor
Darksider wrote:
Fingolfin_Noldor wrote:Spoiler
Are there any benefits of siding with Hanson or with the Protoss over the notion of "how best to deal with the Zerg virus"? Can one still be able to get all the research points needed to get to the top of either tech tree irregardless of the decision?
You can definitely still get maximum research points regardless of which way you choose on the optional missions. By the end of the game I was selling extra research points to the Mobieus foundation for 10,000 credits a piece.
Then screw Hanson then. She's not much use anyway.

Re: Starcraft 2 discussion thread

Posted: 2010-07-30 01:03pm
by Pelranius
Spoiler
I think I'll go with Hanson just for the lulz (where else do I get to shoot down a Mothership? Besides, it's what Tassadar would do.

And is Tychus really dead? The shot sounded a bit like a ricochet.

Re: Starcraft 2 discussion thread

Posted: 2010-07-30 01:40pm
by Darksider
Pelranius wrote:Spoiler
I think I'll go with Hanson just for the lulz (where else do I get to shoot down a Mothership? Besides, it's what Tassadar would do.

And is Tychus really dead? The shot sounded a bit like a ricochet.
Spoiler
You get to take out a Tal'darim Mothership with battlecruisers during the mission to snag the last artifact, but whatever. If you side with the Protoss, Hanson rushes her "vaccine" research and everyone from her colony (including her) gets infested. Raynor has to kill her. Also, i'm pretty sure Tychus is dead. The Ricochet sound was him firing a glancing shot off Raynor's armor.

Re: Starcraft 2 cinematic trailer

Posted: 2010-07-30 03:36pm
by Iosef Cross
General Schatten wrote:
compared to its closest competitors (Supreme Commander 2 and Command & Conquer 4) Starcrafts SP is clearly superior.
Srtiously? I mean, yeah it works but that's like saying compared to a shit sandwich, a glass of piss, or generic disgusting energy drink, the energy drink wins.
I never played C&C 4 and Supreme Commander 2, but I played C&C 3 and SupCom 1, these were quite excellent games. The sequels are that worse?

If Sc II is better than C&C 3 and SupCom, it is at least the best RTS in the last 5 years.

Re: Starcraft 2 discussion thread

Posted: 2010-07-30 03:39pm
by Pelranius
Spoiler
I could have sworn I heard a ricochet when Raynor fired his revolver, will have to listen and watch again.

Re: Starcraft 2 cinematic trailer

Posted: 2010-07-30 08:46pm
by adam_grif
Iosef Cross wrote:If Sc II is better than C&C 3 and SupCom, it is at least the best RTS in the last 5 years.
C&C4 is C&C in name only, and SupCom 2 gutted and destroyed everything that was good about the first one, and forgot to replace it with other good things.

Also, Company of Heroes came out in 2006, so it can't be the "best in 5 years" 8)

Re: Starcraft 2 discussion thread

Posted: 2010-07-30 08:55pm
by Pelranius
Spoiler
Bet that Dr. Narud is the same entity as Samir Duran. Though you think he would try to be a little original (even has the same facial hair for crying out). I imagine that we get to play with the Hybrids in Heart of the Swarm.

Re: Starcraft 2 discussion thread

Posted: 2010-07-30 10:25pm
by Narkis
Pelranius wrote:Spoiler
Bet that Dr. Narud is the same entity as Samir Duran. Though you think he would try to be a little original (even has the same facial hair for crying out). I imagine that we get to play with the Hybrids in Heart of the Swarm.
Spoiler
Interesting. I hadn't noticed that. But if he really is Duran, how did he get that... white? Actually, scratch that. If he is who he said he is, changing colours isn't that far-fetched

Anyway, I just finished the campaign. Kerrigan's tentacle hair after she turned back human were bizarre. But I got some questions still. Like, why was Zeratul so surprised to see a Hybrid in the vision side-missions? Hadn't he already discovered Duran's facilities in that distant moon back in Brood Wars? What was the purpose of the visions anyway? There's no way in hell Raynor would've killed Kerrigan after he learned she could be magically cured. Not after how they portrayed their relationship in this campaign. And what would've happened if I had sided with the doctor over the infected colony? Would she still get all monstrous, but this time thank me for saving her "children"?

Re: Starcraft 2 discussion thread

Posted: 2010-07-30 10:46pm
by Pelranius
Spoiler
Maybe the hybrid had some sort of psychic presence once it awoke that really unsettled Zeratul?

Dr. Hansen goes off to live with the rest of the Haven colonists if you save her. I suspect that Blizzard will make the Hansen and Tosh missions canonical, if those two ever get referenced again.

I suspect Kerrigan, Raynor, Warfield, Valerian and the other Terran factions are going to join up to take down Arcturus. Especially since Mengsk is apparently in bed with Duran, if the secret mission is anything to go by.

Re: Starcraft 2 discussion thread

Posted: 2010-07-31 12:01am
by The Yosemite Bear
ok, got so far as to unearth it.

Re: Starcraft 2 cinematic trailer

Posted: 2010-07-31 02:42am
by Ritterin Sophia
Iosef Cross wrote:I never played C&C 4 and Supreme Commander 2, but I played C&C 3 and SupCom 1, these were quite excellent games. The sequels are that worse?
C&C4 is, as stated C&C in name only. Kane is never actually explained, more retarded ass mecha, no base building, gave it a unit cap, gave it an FPS level up-unlock system that makes it to where you have to grind levels to unlock units in multiplayer, for fuck's sake they couldn't even bother to give the characters decent uniforms for the videos.

C&C: Desert BDU and Army Class A.
Tiberian Sun: Nearly full body armor and Army Class A.
Tiberian Wars: A new formal uniform with built-in armor and a new type of Class B Uniform for outside combat situations, green uniform with body armor overtop and fully enclosed helmet
What do we get for C&C4? Army Green Class A Uniforms and US Army ACUs...

Re: Starcraft 2 cinematic trailer

Posted: 2010-07-31 02:56am
by RogueIce
More like "jacked up Marine service uniform" (I think those are called Deltas? Not sure...) and Army ACUs with collar pins for...some reason.

But yeah, that's like no effort put into the costuming whatsoever. Does "Not a Marine" even have rank insignia? All I see is some funky looking thing I can't quite make out on his shoulder.

Re: Starcraft 2 discussion thread

Posted: 2010-07-31 03:16am
by Pelranius
At least it wasn't those porno costumes that the cast of RA3 was cosplaying around in.

Re: Starcraft 2 cinematic trailer

Posted: 2010-07-31 04:08am
by Ritterin Sophia
RogueIce wrote:More like "jacked up Marine service uniform" (I think those are called Deltas? Not sure...) and Army ACUs with collar pins for...some reason.
So it is. :oops: Oh well I'll blame it on exhaustion.
But yeah, that's like no effort put into the costuming whatsoever. Does "Not a Marine" even have rank insignia? All I see is some funky looking thing I can't quite make out on his shoulder.
He's supposed to be a 'Chief Commander', whatever the fuck that is.

Oh and I just noticed something else to accentuate how lazy they fucking were: they didn't even fucking bother to get 'Global Defense Initiative' patch to replace the 'US Army' patch on the velcro patch on the right of Col. James' blouse. Hell, if they're too lazy to do that, I know it's too much to ask for a custom unit patch and a GDI flag patch for the right shoulder and the IR tab.

Oh and the uniform? They can't even be consistent with whether they want ACU or MARPAT

This guy shows they're too lazy to be consistent with where the name patch goes, and the proper wear of the velcro collar.
Pelranius wrote:At least it wasn't those porno costumes that the cast of RA3 was cosplaying around in.
I can accept that, at least Red Alert followed C&C conventions and Red Alert is supposed to be tongue-in-cheek fun.

Re: Starcraft 2 cinematic trailer

Posted: 2010-07-31 08:37am
by TC Pilot
General Schatten wrote:I can accept that, at least Red Alert followed C&C conventions and Red Alert is supposed to be tongue-in-cheek fun.
That's a myth popularized by idiotic game (p)reviewers. It's applicable to RA2, certainly, but not RA1.

Re: Starcraft 2 cinematic trailer

Posted: 2010-07-31 08:58am
by adam_grif
TC Pilot wrote:That's a myth popularized by idiotic game (p)reviewers. It's applicable to RA2, certainly, but not RA1.
Yes, the game about Einstein traveling back in time to kill Hitler with a deadly handshake leading to the rise of the Nod-controlled Soviet Union is deadly serious. Also, apocalypse tanks and tesla coils.

It may not have had the completely off-the-wall shit that RA2/3 had, but it was by no means playing it straight either.

Re: Starcraft 2 cinematic trailer

Posted: 2010-07-31 10:40am
by TC Pilot
adam_grif wrote:Yes, the game about Einstein traveling back in time to kill Hitler with a deadly handshake leading to the rise of the Nod-controlled Soviet Union is deadly serious.
And that's any different than the Tiberium-verse with its, you know, tiberium how?

The first damn Soviet mission has them casually talking about the results of a poison gas experiment on civilians. Yeah, that's really tongue-in-cheek.
Also, apocalypse tanks and tesla coils.
Yeah, the Tiberium-verse had nothing like that. Oh wait, mammoth tanks and obelisks.
It may not have had the completely off-the-wall shit that RA2/3 had, but it was by no means playing it straight either.
There's a difference between being outlandish and campy. Practically all RTSs are outlandish to some degree (Starcraft among them), but that doesn't mean they don't take themselves seriously.

Re: Starcraft 2 discussion thread

Posted: 2010-07-31 11:17am
by Balrog
I'm a bit curious to know if the manual is any good. The first one came out back when computer game manuals were almost books in and of themselves, and was similarly packed with lots of interesting stuff. Is the same true for the sequel, or do we get some crappy twelve-page pamphlet?