Posted: 2006-03-03 08:50am
They *were* CGI, all of them. Temura Morrison was the only actual human clonetrooper that appeared onscreen.
Get your fill of sci-fi, science, and mockery of stupid ideas
http://stardestroyer.dyndns-home.com/
wrong there's was that other who played the mature clones in AOTC (Bodie "Tihoi" Taylor(I checked from SW.com)), he seen briefly during during the Utapau briefing as young unhelmeted trooper (with Morrison playing Cody and other older troopers)Elheru Aran wrote:They *were* CGI, all of them. Temura Morrison was the only actual human clonetrooper that appeared onscreen.
I was referring to RotS, considering that the carbine version of the DC-15 appeared in that movie. Should've made that more specific; you're correct, though.Lord Revan wrote:wrong there's was that other who played the mature clones in AOTC (Bodie "Tihoi" Taylor(I checked from SW.com)), he seen briefly during during the Utapau briefing as young unhelmeted trooper (with Morrison playing Cody and other older troopers)Elheru Aran wrote:They *were* CGI, all of them. Temura Morrison was the only actual human clonetrooper that appeared onscreen.
And have had that function taken away again on occasion because it wasted lots of ammunition for little to no gain. About the only purpose full auto has is suppression fire, and that's what SAWs are for, or killing unarmoured vehicles, which again isn't the job of a rifle. This has all been said before.Lazarus wrote:Ok, so blasters CAN go fully auto. Regardless of whether its more efficient in single fire, what possible benefit could there be to actually removing the full auto function from any weapon? Weapons in RL have PROGRESSED from single shot weapons to fully automatic rifles,
Situations it isn't suited for in the first place and at the risk of the soldier wasting lots of ammo on targets that don't warrant it, without hitting much of anything as often as not. They didn't take full auto away from the M-16 just to spite the soldiers.because fully automatic rifles have that extra functionality that IS more useful in certain situations.
Your forgetting about close quarter fighting, if you burst into a room and the enemy is before you, you do not want to try to kill them with three round bursts, you want to spray them until they are all dead.Batman wrote: And have had that function taken away again on occasion because it wasted lots of ammunition for little to no gain. About the only purpose full auto has is suppression fire, and that's what SAWs are for, or killing unarmoured vehicles, which again isn't the job of a rifle. This has all been said before.
They took it away because it was easier then improving training standards. The M16A3 however retains full auto, as does the M4A1 and there are only a very few other assault rifles in the world which have no fully automatic setting. As iti s three round burst is pretty pointless, since by every single account from every person I've ever talked to who has used it, its impossibul to hold more then the first two rounds on target. Often only the first bullet hits.Situations it isn't suited for in the first place and at the risk of the soldier wasting lots of ammo on targets that don't warrant it, without hitting much of anything as often as not. They didn't take full auto away from the M-16 just to spite the soldiers.
Considering the stormtrooper's role by the time of the OT, largely shipboard defense, urban combat, and peacekeeping, having an automatic setting on a weapon like the E-11 would be essential, which is likely why the gun is their primary sidearm.Your forgetting about close quarter fighting, if you burst into a room and the enemy is before you, you do not want to try to kill them with three round bursts, you want to spray them until they are all dead.
I don't understand why the three-round burst became the standard instead of the two-round burst featured on some SMG's and assault rifles. Are there technical reasons, or something, that make it easier to achieve?Sea Skimmer wrote:They took it away because it was easier then improving training standards. The M16A3 however retains full auto, as does the M4A1 and there are only a very few other assault rifles in the world which have no fully automatic setting. As iti s three round burst is pretty pointless, since by every single account from every person I've ever talked to who has used it, its impossibul to hold more then the first two rounds on target. Often only the first bullet hits.
Could you be bothered to elaborate? I didn't even KNOW there's such a thing as a 2-round-burst. I know of the 'double-tap' which is two semi-auto shots in quick succession but I've never heard of your variant.Master of Ossus wrote: I don't understand why the three-round burst became the standard instead of the two-round burst featured on some SMG's and assault rifles. Are there technical reasons, or something, that make it easier to achieve?
The AN-94 is an example, it has a two round burst, as well as semi and automatic fire. It also fires the two round burst at 1800rpm so you don't feel the recoil of the first round until the second is fired. Of course that makes it a complicated rifle.Batman wrote:Could you be bothered to elaborate? I didn't even KNOW there's such a thing as a 2-round-burst. I know of the 'double-tap' which is two semi-auto shots in quick succession but I've never heard of your variant.Master of Ossus wrote: I don't understand why the three-round burst became the standard instead of the two-round burst featured on some SMG's and assault rifles. Are there technical reasons, or something, that make it easier to achieve?
Because, statistically after the 3rd round, the recoil of the weapon affects the trajectories of the following rounds. Technically, the recoil affects #2, but at 'normal ranges' its not a big factor. After #3 you start to see major movment on the ordinate of the round.Master of Ossus wrote:
I don't understand why the three-round burst became the standard instead of the two-round burst featured on some SMG's and assault rifles. Are there technical reasons, or something, that make it easier to achieve?
Yeah, but why use three rounds instead of two rounds?Knife wrote:Because, statistically after the 3rd round, the recoil of the weapon affects the trajectories of the following rounds. Technically, the recoil affects #2, but at 'normal ranges' its not a big factor. After #3 you start to see major movment on the ordinate of the round.
By round 4 or 5, you've shifted the aim point off the target completely. That is why the US did the 3 round burst.
Because at realistic ranges (~300 meters) the third round is still viable. We're talking a few inches at ~300 meters. While at a point target, that is a lot, on a area target (say an advancing squad of enemy) it's not. It is the 4th round that statistically out of bounds.Master of Ossus wrote:Yeah, but why use three rounds instead of two rounds?Knife wrote:Because, statistically after the 3rd round, the recoil of the weapon affects the trajectories of the following rounds. Technically, the recoil affects #2, but at 'normal ranges' its not a big factor. After #3 you start to see major movment on the ordinate of the round.
By round 4 or 5, you've shifted the aim point off the target completely. That is why the US did the 3 round burst.
The MP5 also has the two-round as an option.
In the commentary track on ROTS, they said the stuntman playing the clonetrooper who jumped on top of the droid and fired full auto was an ex-SEAL.Lord Revan wrote:wrong there's was that other who played the mature clones in AOTC (Bodie "Tihoi" Taylor(I checked from SW.com)), he seen briefly during during the Utapau briefing as young unhelmeted trooper (with Morrison playing Cody and other older troopers)Elheru Aran wrote:They *were* CGI, all of them. Temura Morrison was the only actual human clonetrooper that appeared onscreen.
The reason to hold the helmet would be to get the body angles just right. Holding a rifle is common enough that it can be done easily by CGI, but placing a helmet under one's arm changes your entire posture.Elfdart wrote:In the commentary track on ROTS, they said the stuntman playing the clonetrooper who jumped on top of the droid and fired full auto was an ex-SEAL.Lord Revan wrote:wrong there's was that other who played the mature clones in AOTC (Bodie "Tihoi" Taylor(I checked from SW.com)), he seen briefly during during the Utapau briefing as young unhelmeted trooper (with Morrison playing Cody and other older troopers)Elheru Aran wrote:They *were* CGI, all of them. Temura Morrison was the only actual human clonetrooper that appeared onscreen.
It just seems strange that they would have an actor or stuntman holding a helmet for closeups and then use CGI to place a blaster in his hands.