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Posted: 2006-09-05 08:22am
by White Haven
The drop-pod Marines were landing every-fucking-where. They were a general assault on the region, not specific reinforcements for a given Marine squad. The Dreadnought, on the other hand, was.

Posted: 2006-09-05 02:26pm
by mjn6172
Most of the really classic ones are already mentioned, but I would like to nominate God of War's intro. Really, all of the cutscenes are fantastic but the opening sequence really stands out.

Spoilers, for those of you who haven't played it:

The opening has Kratos standing on the edge of a cliff. He says something like "The God's of Olympus have abandoned me" and then THROWS HIMSELF OFF THE CLIFF TO HIS DEATH! The game then goes back to several weeks earlier, and as you play the game you learn more and more of his history until you finally see what caused him to attempt suicide at the end.

Posted: 2006-09-06 06:12am
by Chris OFarrell
Just to revive this thread because I just remembered another thread:

Mech Commander 1. Awesome intro.

Posted: 2006-09-06 08:23am
by Stark
White Haven wrote:The drop-pod Marines were landing every-fucking-where. They were a general assault on the region, not specific reinforcements for a given Marine squad. The Dreadnought, on the other hand, was.
So they were all slaughtered by stupidity for absolutely no reason. That's hardly helping the intro, is it? They could have stayed in their trench for literally twenty seconds and the orks would have been forced to withdraw or be surrounded.

Posted: 2006-09-06 11:10am
by SAMAS
But the Marines didn't know when the Reinforcements would arrive. Hell, they didn't even know the full number of Orks.

They Orks had made their own charge, which got stopped cold by the Dread. With the Dreadnought on their side, the Sergeant figured they could take the few Orks remaining, so called his own charge to take the hill.

Then they found out that there were a lot more Orks to go. What was he gonna do, tell them to run away?

Posted: 2006-09-06 11:16am
by Darth Garden Gnome
In trench warfare, you don't go over the top when you're clearly winning. You certainly don't give away your range advantage if you're unsure of how many are left, only guessing that there may be be a "few [enemies] remaining."

Posted: 2006-09-06 11:24am
by 2000AD
Chris OFarrell wrote:Just to revive this thread because I just remembered another thread:

Mech Commander 1. Awesome intro.
Been ages since i played that.

"Mad Cat, Jaguar Mad Cat!"

Posted: 2006-09-06 11:40am
by White Haven
Nothin beats 'Kodiak, base, KODIAK!.....FREEBIIIRTH!'

Posted: 2006-09-06 10:13pm
by fgalkin
Stark wrote:
White Haven wrote:The drop-pod Marines were landing every-fucking-where. They were a general assault on the region, not specific reinforcements for a given Marine squad. The Dreadnought, on the other hand, was.
So they were all slaughtered by stupidity for absolutely no reason. That's hardly helping the intro, is it? They could have stayed in their trench for literally twenty seconds and the orks would have been forced to withdraw or be surrounded.
But they didn't know that the Marines were coming. Also, they didn't know just how many Orks they were. But they did know that unless used, that Dreadnought would have been dead meat to whatever it was that killed the Predator. So it was a "use it or lose it" situation. How is that stupid?

Have a very nice day.
-fgalkin

Posted: 2006-09-06 10:42pm
by Hotfoot
fgalkin wrote:
Stark wrote:
White Haven wrote:The drop-pod Marines were landing every-fucking-where. They were a general assault on the region, not specific reinforcements for a given Marine squad. The Dreadnought, on the other hand, was.
So they were all slaughtered by stupidity for absolutely no reason. That's hardly helping the intro, is it? They could have stayed in their trench for literally twenty seconds and the orks would have been forced to withdraw or be surrounded.
But they didn't know that the Marines were coming. Also, they didn't know just how many Orks they were. But they did know that unless used, that Dreadnought would have been dead meat to whatever it was that killed the Predator. So it was a "use it or lose it" situation. How is that stupid?

Have a very nice day.
-fgalkin
They didn't know? Are you psychic now? Come on, we got zero exposition, but if we go by the fluff, there's no reason they should have had no communication with the ships in orbit, and all they had to do is look up and see the drop pods inbound. If they didn't know, they're blind AND stupid.

Posted: 2006-09-07 02:42am
by Stark
How could they not know? They broke cloud cover twenty seconds after they launched their retarded attack-for-no-reason! They surely would have already been descending, and you don't drop that many troops without it being part of the plan. Surely, SURELY, Sergeant Stupid had just been informed that the reinforcements were nearly there (ie, about to break cloud cover). Unless 40k transports go from sitting cold on the deck to landing in the time it took the Marines to get WIPED OUT TO A MAN by a bunch of Orks.

Maybe he misheard. Instead of 'reinforcements inbound' he heard 'we can't land until you raise your stupid flag in that convienient socket'. Coded descent transponders? :D

Even IF they lost the dreadnought - which didn't seem to be attached to their unit anyway, as they were surprised and it wasn't visible in the longshot - how are the Orks going to breach a trenchline held by guys with machineguns? It's the 'reinforcements inbound' to 'shit, I better get everyone killed to take that meaningless hill' jump I don't understand.

Posted: 2006-09-07 03:01am
by Invictus ChiKen

Posted: 2006-09-07 10:56am
by Shroom Man 777
Ace Combat Zero's intro, the one where you wait for a while before pressing start, is pretty badass!

Posted: 2006-09-07 11:56am
by Vendetta
Stark wrote: Even IF they lost the dreadnought - which didn't seem to be attached to their unit anyway, as they were surprised and it wasn't visible in the longshot - how are the Orks going to breach a trenchline held by guys with machineguns? It's the 'reinforcements inbound' to 'shit, I better get everyone killed to take that meaningless hill' jump I don't understand.
Space Marines are warrior fanatics. Their thought processes are not meant to be understood by us mere mortals.

Though it should be noted that rushing an objective just before reinforcements arrive, so as you can show 'em how 'ard you woz is a perfect tactic. If you're an Ork.

Posted: 2006-09-07 07:42pm
by Arthur_Tuxedo
Great game, but I thought it was better on Sega CD that on PS.

Posted: 2006-09-07 08:01pm
by Almightyboredone
I'm a bit fond of Legend of Dragoon's intro, myself. One of the more underated games I've played.

http://www.youtube.com/watch?v=m8y56oci8X8

Posted: 2006-09-07 09:50pm
by Stark
Vendetta wrote:Space Marines are warrior fanatics. Their thought processes are not meant to be understood by us mere mortals.
So you mean they're stupid? Agreed.
Vendetta wrote:Though it should be noted that rushing an objective just before reinforcements arrive, so as you can show 'em how 'ard you woz is a perfect tactic. If you're an Ork.
The behaviour of the Orks was very understandable: they'd probably been informed that the pods were coming down, so they needed to get out of there quick. From that perspective, the Marines had them pinned down behind a hill and they were buggered... but the Marines assaulted their hill to put a flag in a socket and were wiped out by superior numbers. I mean sure, it's RTS standard... :)

Posted: 2006-09-07 10:46pm
by Shadowtraveler
I'd have to say the Republic Commando opening was pretty good. Quick runthrough of a clone's life, little narration from Taun We, and then the game's theme plays as everyone starts heading out to Geonosis.

Posted: 2006-09-07 10:51pm
by Utsanomiko
As much as I've enjoyed the emotion and style of the DoW opening, all this defense of it and Light Brigade attempts to defeat Stark's grumpiness only makes me realize just how many holes and flaws there are in its subject matter.

If they were Guardsmen it'd be one thing. Or if they instead stood and held off hundreds of Orks (since it's a fluff piece this should be the normal situation) from their position untill they where finally overwhelmed, the last Marine ceremoniously planted his flag, and died as drop pods came in, then there would be a point.

Again, Mark of Chaos has a video that is a man towering over the little boy video which is Dawn of War's. :mrgreen:

Posted: 2006-09-07 10:55pm
by SirNitram
Utsanomiko wrote:As much as I've enjoyed the emotion and style of the DoW opening, all this defense of it and Light Brigade attempts to defeat Stark's grumpiness only makes me realize just how many holes and flaws there are in its subject matter.
Pointless death, suicidal tendencies from a Marine chapter with 'Blood' in the name... Sounds right to me.

Posted: 2006-09-07 11:11pm
by Utsanomiko
Pointless death to grab an empty hill from a Marine Chapter confirmed as not of the Blood Angels (irellevant anyway) does not sound right to me.

They should add the Adeptus Sororitas to the game.