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Posted: 2007-06-24 03:16pm
by InnocentBystander
My vote is that the distance from sol to the edge of known space should be 2 or 3 weeks travel.

Posted: 2007-06-24 03:22pm
by Tasoth
Mods, are the vak cleared for play? I'm not going to post until I get okayed. I'd also like to start in game with having a family fleet both in NGTO space and on Earth, if this is acceptable.

Posted: 2007-06-24 04:36pm
by Bugsby
Spyder wrote:Continuity Problem

It's not a Starborn vessel, it's a commercial freighter belonging to some random shipping company.

Also, you probably wouldn't recognise a Starborn vessel if you saw it, the Starborn outsource to Nova for their dirty work :).

Edit: Quick question:

Are we not going with weapons range modifiers? I spent points on that but in the quick ref they got dumped back into speed.
Ah. I assumed the vessel had a Starborn affiliation because you were the one posting. I'll edit the post accordingly.

Posted: 2007-06-24 05:31pm
by Crossroads Inc.
UCBooties wrote:First question, why is blackmast off the map? Second question, when will we have a definite FTL speed so we can start planning our shenanigans?
I thought Pirats were supposed to be secret?
<_<
>_>

Posted: 2007-06-24 05:33pm
by HSRTG
Damn you, posting the story thread, now. I'm gone from tomorrow until possibly the 4th. Until the 9th I'll have regular access again, after that things will get spotty for a while, until I settle down in the summer program I'll be attending. I apologize for any problems this causes.

Posted: 2007-06-24 08:04pm
by Tanasinn
Crossroads Inc. wrote:
UCBooties wrote:First question, why is blackmast off the map? Second question, when will we have a definite FTL speed so we can start planning our shenanigans?
I thought Pirats were supposed to be secret?
<_<
>_>
Correct me if I'm wrong, but wouldn't the location of a good many nations be unknown to the players unless divulged by a citizen?

Posted: 2007-06-24 08:07pm
by Bugsby
The map does not represent all in-game knowledge. Because of limited contacts, the location of roughly 1/4 of the players is, at this point, largely unknown. But when someone DOES launch a strike from their secret base or their hidden homeworld, the map lets us know (OOC) where that strike is coming from.

More than anything else, the map is a way to show relative proximities and calculate travel times.

Posted: 2007-06-24 08:13pm
by rhoenix
Bugsby wrote:The map does not represent all in-game knowledge. Because of limited contacts, the location of roughly 1/4 of the players is, at this point, largely unknown. But when someone DOES launch a strike from their secret base or their hidden homeworld, the map lets us know (OOC) where that strike is coming from.

More than anything else, the map is a way to show relative proximities and calculate travel times.
Exactly. Holding back on showing where you are and what your faction's capabilities are doesn't affect in-game play, which is IN-CHARACTER. The Maps, the OOB's, and other things are OUT OF CHARACTER. As of yet, the factions are still getting to know one another, and where the others are. Maps are still being created in-game, so to speak.

Posted: 2007-06-24 08:19pm
by Starglider
Spyder wrote:Are we not going with weapons range modifiers?
No. No sensible game mechanic for them. Put it in the fluff, it will feed into the RP I'm sure. Besides no one else has them, there would be another orgy of OOB-fiddling if they suddenly got added now.
I spent points on that but in the quick ref they got dumped back into speed.
If I'd known you meant 'weapons range' I would've merged it into 'general combat ability'. I thought you mean 'ship unrefueled range', which AFAIK had no game effect, so I listed it as the nearest mod-approved thing. In fact I will edit your summary to that effect now.

Edit: P.S. Are we still using the CoN thread for near-earth goings on, or does that go in the main thread? I'm assuming the CoN politicking thread and the NGTO discussion thread are still enabled.

Posted: 2007-06-24 10:18pm
by Beowulf
I'm lacking a decent image editor. Could someone please add me to the map? 1 hex, in the far north of the map, but not outside of Known Space.

Posted: 2007-06-24 11:37pm
by UCBooties
Beowulf wrote:I'm lacking a decent image editor. Could someone please add me to the map? 1 hex, in the far north of the map, but not outside of Known Space.
And stick Blackmast back on there please. It's on a couple of the older maps as an "X" with the planet name.

Posted: 2007-06-25 12:07am
by Shinn Langley Soryu
Starglider wrote:Edit: P.S. Are we still using the CoN thread for near-earth goings on, or does that go in the main thread? I'm assuming the CoN politicking thread and the NGTO discussion thread are still enabled.
I find it quite disturbing that the CoN thread has fallen silent. Unless a mod says otherwise, it would be assumed that the CoN thread is to be used for near-Earth events. I won't touch it for now, though; I'm cautious about retconning and such.

EDIT: New map is now up. Beowulf's been added, UCBooties' been readded. If anyone has any problems with it, feel free to say so.

Image

Posted: 2007-06-25 12:48am
by Bugsby
CoN was just got stuff about the Coalition of Nations. However, people actually started playing in that thread, so we split it. The plotlines about CoN are now in the "CON negotiations thread." Everything else is in the Game Thread.

Posted: 2007-06-25 12:53am
by Tanasinn
Speaking of which, my diplomats are kinda just sitting in Earth's space, waiting around to be invited in. I understand that the "lol welcome 2 earth!!1" posts gotta get tiring, but I'm not sure if I should just assume my diplomats made it or not.

Posted: 2007-06-25 09:47am
by Starglider
Shinn Langley Soryu wrote:EDIT: New map is now up. Beowulf's been added, UCBooties' been readded. If anyone has any problems with it, feel free to say so.
Is that position for Beowulf correct? I thought he said
Beowulf wrote:Stick me on the map, well, somewhere in the southwest. I don't really care much where exactly. It's a roughly one hex sized empire.

Posted: 2007-06-25 10:55am
by Beowulf
Starglider wrote:
Shinn Langley Soryu wrote:EDIT: New map is now up. Beowulf's been added, UCBooties' been readded. If anyone has any problems with it, feel free to say so.
Is that position for Beowulf correct? I thought he said
Beowulf wrote:Stick me on the map, well, somewhere in the southwest. I don't really care much where exactly. It's a roughly one hex sized empire.
Changed my mind. See later post.

Posted: 2007-06-25 11:54am
by Shinn Langley Soryu
I'll change the map later if someone doesn't get to it first; I only came on to check on the game's progress.

Posted: 2007-06-25 04:09pm
by Thirdfain
Oy!

I'm working right now, so my time on the computer is limited- I can generally get on for a few minutes around 7:30, 3:30, and after 10:00 pm, EST. I've caught up with the threads, and have posted on those issues and negotiions I am currently involved in- if I missed anyone, I apologise (Except for UCBooties, I'm still thinking about my response to the Duke and my immediate plans in that direction.

I will be around pretty much daily, but ususally only for short periods of time. I hope no one is offended by shorter posts :(

Posted: 2007-06-25 08:35pm
by Cincinnatus
Sorry about not getting the distinction between the Nova Guild and the Starborn. I guess the captain of the Kaloum, like me, didn't read his briefings on the subject carefully enough.

Posted: 2007-06-25 09:13pm
by Spyder
Cincinnatus wrote:Sorry about not getting the distinction between the Nova Guild and the Starborn. I guess the captain of the Kaloum, like me, didn't read his briefings on the subject carefully enough.
That's ok, it's been a while since I last got to use "attention moron vessel" as an opening hail. :D

Posted: 2007-06-25 10:29pm
by Spyder
Do we really need seperate delcarations for intel and counter intel?

Posted: 2007-06-25 11:00pm
by Starglider
Spyder wrote:Do we really need seperate delcarations for intel and counter intel?
Yes. Spy networks in foreign powers and internal security are very different things. The later counters the former. If you didn't specify, I suppose it can be assumed that your points are split 50/50.

Posted: 2007-06-25 11:29pm
by Crossroads Inc.
Ooooo.... I just moved a fleet of ships into play... Oh yeah.. that felt, good.....

Posted: 2007-06-26 12:58am
by Spyder
Starglider wrote:
Spyder wrote:Do we really need seperate delcarations for intel and counter intel?
Yes. Spy networks in foreign powers and internal security are very different things. The later counters the former. If you didn't specify, I suppose it can be assumed that your points are split 50/50.
Nah, I'll stick with my current intel model, it works for its current environment.

Posted: 2007-06-26 01:16am
by Bugsby
Spyder, quick word of clarification... What is general knowledge about your race? You state in your OOB that the Starborn are reclusive and work through proxies. Does the galaxy at large know about the existence of the Starborn? If so, how much is known about the relation between the Starborn and their proxies?

Your OOB suggests some things, but specifics help - especially when I am currently involved in a rescue op with one of those proxies.