Aaron2 wrote:My main beef with eps 1-3 (other than the usual midicholorian-type crap) is that there was too much stuff. In the OT, you had the X-Wings, TIE Fighters, Star Destroyers and the Falcon. These ships were shown in all three movies and became iconic symbols; almost characters themselves. What kid didn't want an X-Wing? But in the new trilogy, there were so many vehicles, droids and ships that you need a giant reference book just to keep track of them all.
I don't think the sheer amount of stuff was too bad. In the OT we saw all of these fairly prominently:
Rebel fighters: X-Wing, Y-Wing, A-Wing, B-Wing, air speeders
Rebel capships: Various flavours of MonCal cruiser, Nebulon B.
Imperial fighers: Tie-In, Tie-Advanced, Tie-bomber
Imperial caphips: ISD, Executor, death stars
Imperial ground-attack: AT-AT, AT-ST
Other: Millenium Falcon, Blockade Runner, Rebel Transports, Lambda class shuttle, Sand Crawler, various speeders and speeder bikes.
But the focus was on a few key iconic vehicles, (MF, X-Wing, ISD, AT-AT) and almost all of these got a great introduction (e.g. the first look at the Executor, or the AT-ATs) and/or played an integral role in key scenes (e.g. Lambda class shuttle, AT-ST).
The problem with the new trilogy was that many of the vehicles seemed like gratuitous eye-candy or mechandising opportunities, shoved in there for a brief scene and then never heard of again. There didn't seem to be the same solid role and integration with the rest of the setting that the OT vehicles had. I actually had trouble suspending disbelief at some points: it was too easy to imagine Lucas saying 'draw me some cool shit' to his artists, then turning the sketches that caught his fancy over to the CG crew. It's a symptom of the general eye-candy-led attitude instead of 'plot first then look for opportunities for some eye candy'.
I don't consider this a serious problem; the prequel trilogy vehicles are still mostly sensible and in-universe plausible (if a little uninspired). We got to see large scale ground battles between well-equipped forces for the first time and you'd expect to see a greater range of vehicles there than in minor clashes against poorly equipped rebels. Still, the design for the prequel trilogy was a bit less inspired and more muddled than the OT, IMHO.