Page 7 of 11
Posted: 2007-10-05 01:30pm
by Nephtys
Hey. Just give every tower a Gluon Launcher. And a platform deployer or twelve. Remember those orbital satelite platforms? Or the OMFGTHOUSANDS of drones?
Posted: 2007-10-05 01:32pm
by SilverWingedSeraph
And if the ROF on Gluon Bolters is too low for your liking, you can always bump up the recharge time with the handy-dandy editting feature.
Posted: 2007-10-05 01:37pm
by Nephtys
If you want to really do an SG themed shipset, you can make a pretty nice Aurora-type ship with improved gluons. Then make some Wraithships armed with those little blue rapid-fire blasters. A Prometheus/Daedalus class can have flak guns and those homing missiles with extended range. Ha'taks use those big red blasters, and the Orii uses the Leviathan Giant Purple Beam of Spanking. The 'Scatter Beam' weapon looks a lot like an Asgard 'Go Away Beam'.
Posted: 2007-10-05 02:28pm
by Covenant
The Aurora? Hmm, alrightie. Thing is, it's over 3200 meters long, which is pretty fucking huge. How large will the thing end up being, in scaling terms? I can only imagine that it ends up looking wicked huge. It's around 7 times the length of Daedelus, which is, what, 600 meters?
A Ha'tak is a much smaller vessel, and the Asgard Warships--like an O'Neill class, are still really freaking huge. At 1,600+ meters, the O'Neill class is a rather robust ship with a great degree of maneuverability. I'm sure it'd be a fun ride.
Is there some kind of scaling convention? I don't really mind if other people exceed it, but I like to have a general idea of how large things should be. Otherwise I just feel like I'm wanking stupidly by making the ship massive. It -is- a rather serious ship though (the Aurora). People just don't know it because the ships it fights, the Hiveships, are around 11,000 meters long.
Posted: 2007-10-05 03:43pm
by Nephtys
Really? Is that the scale? I figured it for twice Daedalus's length and slightly wider. Scale them, I figure using the stock Battleships as say... a heavy cruiser?
Posted: 2007-10-05 07:00pm
by fusion
Here is the pic of the huge ship that I created which is more of a redress of a ship someone made at the Battleship Forever forum...
linky to my ship
It has almost one of everything....
Posted: 2007-10-05 07:08pm
by Stark
Please stop being lame, people are trying to make interesting ships and there's no point because of people like you.

Posted: 2007-10-05 07:19pm
by fusion
I know...
Its supposed to be no limits....
Thats why I made it

Posted: 2007-10-05 07:23pm
by Stark
But there's no way to make no-limits and er... more practical designs ... distinct, so low-end ships (like the Ur-Quan Covenant made) isn't really very useful/awesome.

Posted: 2007-10-05 08:51pm
by Grandmaster Jogurt
Can the rail guns on the back of that ship even fire past the prow?
Posted: 2007-10-07 12:03am
by Einhander Sn0m4n
Posted: 2007-10-07 12:37am
by SpacedTeddyBear
Hey th15 if you're lurking around here, you may want to keep a close eye on that thread. Metaphorically speaking, someone just stacked a lot of marbles in the corner. Marbles made out of frozen nitroglycerine.
Anyways, here's my take of the Bucket taking on the Leviathan.

[/img]
Posted: 2007-10-07 12:41am
by Stark
Is there any way to have moving ship sections? I was thinking about making an Orion from Freespace, but I'd rather have proper triple turrets on a single slow-rotating base than three flexibles or a single triple-shot or whatever. Everything else (the fighters, bombers, flak, AAAf and cap beams) would be easy to do. Actually, proper inaccurate-but-exploding flak might be hard too.
Posted: 2007-10-07 12:46am
by Covenant
SpacedTeddyBear wrote:
Hey th15 if you're lurking around here, you may want to keep a close eye on that thread. Metaphorically speaking, someone just stacked a lot of marbles in the corner. Marbles made out of frozen nitroglycerine.
You madman. Now what? Sanity has won the poll results hands down--take your victory and go! Honestly, this is going to downhill pretty fast.
TH15, you really should take a look at the goings on there. There are few things that have been done to death as much as Star Trek vs. Star Wars, and few things with enflame debate as well--and not even the good, healthy kind of debate, since anyone who even tries to debate based on the evidence is going to see it's a curbstop. Which only leaves the unreasonable people still there.
As for rotating sections, I'd also love to make big mobile starbases. I love sphere-shaped ships, and I'd love something that rotated in a circle around so I could make a big battle-snowflake.
Posted: 2007-10-07 12:59am
by Stark
And plus it'd allow you to make Chmmr defence satellites.

Posted: 2007-10-07 01:04am
by Covenant
Stark wrote:And plus it'd allow you to make Chmmr defence satellites.

Ooh, that's right, I hadn't thought about that. I wonder if those people from that board are going to come here and read about us? I hope not. The last thing we need is to have a SW v ST debate over there. I hope TH15 is at least onboard with the idea that the debate is a bad idea, and I've joined up there to help stem the tide as best I can, but
come on. You just now people are going to really dig in their heels when they display a clear history of the debate when they mention our web address.
I'm having bad flashbacks to the debates I had with the SotS staff on their own boards. It certainly wasn't difficult to dispel the myth of plasma weapons and such, but ST v SW is such a one-sided debate that it boggles the mind.
In my head, I always enjoyed the idea of the Enterprise versus one ISD. That at least sounds kinda fun. Like a bonus mission from X-Wing. I don't think most Trek fans realize that the Empire has, what, millions of ISDs? It's just not a fair fight. It's like... Minneapolis versus the rest of the US.
Posted: 2007-10-07 01:06am
by Stark
Aside from 'captain trek' the other posters just haven't thought about it (with ideas like 'oh yeah the borg human wave will work' and 'stormtroopers can't shoot and this is relevant'). I don't think it's that bad, but I agree the debate will cause problems with meaningful collaboration between the boards.
Captain Trek is a worthless moron, however.
Posted: 2007-10-07 08:45pm
by Einhander Sn0m4n
I took it upon myself to reiterate
th15's warning to Captain Trektard.
Posted: 2007-10-10 01:53am
by Einhander Sn0m4n
Posted: 2007-10-10 01:58am
by Andrew_Fireborn
That's... got enough PD & Boosting... Do I dare hope that shock beamer's stock?
Posted: 2007-10-10 02:22am
by Einhander Sn0m4n
Andrew_Fireborn wrote:That's... got enough PD & Boosting... Do I dare hope that shock beamer's stock?
Nope.
Damage 50, Range 1800. The boosters let it fire continuously on demand, too.
EDIT: I designed it to test the effects of massive damage to heavily-built and shielded ships. I'm likely going to use the Shockbeamer model in my tests.
Posted: 2007-10-10 12:37pm
by SilverWingedSeraph
Update!
I've started another contest over on the Battleships Forever forums. Unlike Andrew Fireborn's, however, this contest is all about making ships that look cool.
Check it out, and join the competition if you're interested.
Posted: 2007-10-10 03:45pm
by Covenant
Interesting! Hm... I'd probably be able to do well in the functionality catagory--I prefer to make milspec style ships that are 'fair' when compared to the Canon vessels. I also can replicate a ship from a fiction pretty well, the only thing is trying to get teh weapons to match. My little puddlejumper is a perfect lookin' puddlejumper, but I doubt people want to see micro-fighters being entered.
BTW, how do you change the color of your pieces? I'd love to make my ships color-coded, or at least color-synced.
Posted: 2007-10-11 02:15am
by NRS Guardian
Posted: 2007-10-11 05:04am
by Einhander Sn0m4n
Meanwhile, in the
beauty pageant thread...
Stingray