Page 63 of 190
Posted: 2004-05-02 03:53pm
by lazerus
Thirdfain wrote:Tycho, if you expect these guys to survive being hit with heavy weapons like anti-tank rounds or hellthrowers- well, don't. There's a reason lone supertroopers aren't considered useful today.
A tank round right in the chest, of course not, don't be stupid.
But they can shrug off all small arms, and most weapons short of anti-tank.
IN ground combat, they arn't worth the money put in to them. What they are good for is missions where you can only send 2 or 3 people and so want as badass troops as possible.
Posted: 2004-05-02 03:56pm
by Bugsby
Talkin about special ops? Thats fine. Hell, thats what I do. No army to speak of (except for militia defenses), but I use infiltration operatives frequently to take out objectives. Very handy. But dont expect these guys to go into a wall of automatic weaponry and have any kind of success.
Posted: 2004-05-02 03:58pm
by lazerus
Bugsby wrote:Talkin about special ops? Thats fine. Hell, thats what I do. No army to speak of (except for militia defenses), but I use infiltration operatives frequently to take out objectives. Very handy. But dont expect these guys to go into a wall of automatic weaponry and have any kind of success.
If it's a wall of LIGHT automatic weapondry maybe.
But yeah.
Posted: 2004-05-02 04:02pm
by Captain tycho
Thirdfain wrote:Tycho, if you expect these guys to survive being hit with heavy weapons like anti-tank rounds or hellthrowers- well, don't. There's a reason lone supertroopers aren't considered useful today.
These guys can survive being hit by heavy *infantry* weapons, not big tank guns. Plus, I dont expect them to be in heavy combat situations, mostly solo commando ops. I doubt a tank would live long enough to hit them anyways.

On that note, since they will be used almost soley for solo missions, I should outline their weapons loadout, just so there is no confusion.
Wrist Blades: Basically, these are 2 foot long nano-edged blades. They can cut through many types of armor easily, but aren't terribly useful in combat.
Arm Cannon: Big ass version of the automatic disruptor. It has a small area of effect radius, and can take down the most heavily armored troops with a few shots.
Energy Lance: Heavy anti-armor weapon, but with variable power settings, from wide-beam stun up to anti-snubfighter settings.
Naquida Detenators: Small, fist sized explosives packed with naquida. They have a 10 meter explosive radius, but everything there is almost sure to be vaporized.
Sensor Load: Just about any kind of sensors you can think of, IR, EM, gravitic, etc.
Armor Sheathing: The adamantium armor sheathing can diffuse or stop any small-arms fire, up to high explosive rocket fire, and can severely lessen the damage a heavy vehicle weapon causes.
Physical abilities: The Anubite can run at about 80 km/h, and can jump about 30 feet in the air without cybernetic assistance and without a running start. It has milliesecond reaction times, allowing it to evade most weapons fire.
Posted: 2004-05-02 04:03pm
by Captain tycho
SirNitram wrote:Captain tycho wrote:Ok, just for power levels, the Uber-jaffa/cyborgs are about, individually, 50x stronger, faster, etc, than the Master Chief. Of course, even making 100 had a huge drain on naquida production, so these guys will likely be either lone commandos sent on the most important missions, or something similiar.
Also, I need some badass name suggestions.

'Fodder For Deathstrike Tanks'.
Foolish Organic: Do not make expensive soldiers, make your tanks smaller!
Bah, these guys can move so fast your silly tanks will be rubble before they can fire.

Posted: 2004-05-02 04:04pm
by lazerus
Captain tycho wrote:Thirdfain wrote:Tycho, if you expect these guys to survive being hit with heavy weapons like anti-tank rounds or hellthrowers- well, don't. There's a reason lone supertroopers aren't considered useful today.
These guys can survive being hit by heavy *infantry* weapons, not big tank guns. Plus, I dont expect them to be in heavy combat situations, mostly solo commando ops. I doubt a tank would live long enough to hit them anyways.

On that note, since they will be used almost soley for solo missions, I should outline their weapons loadout, just so there is no confusion.
Wrist Blades: Basically, these are 2 foot long nano-edged blades. They can cut through many types of armor easily, but aren't terribly useful in combat.
Arm Cannon: Big ass version of the automatic disruptor. It has a small area of effect radius, and can take down the most heavily armored troops with a few shots.
Energy Lance: Heavy anti-armor weapon, but with variable power settings, from wide-beam stun up to anti-snubfighter settings.
Naquida Detenators: Small, fist sized explosives packed with naquida. They have a 10 meter explosive radius, but everything there is almost sure to be vaporized.
Sensor Load: Just about any kind of sensors you can think of, IR, EM, gravitic, etc.
Armor Sheathing: The adamantium armor sheathing can diffuse or stop any small-arms fire, up to high explosive rocket fire, and can severely lessen the damage a heavy vehicle weapon causes.
Physical abilities: The Anubite can run at about 80 km/h, and can jump about 30 feet in the air without cybernetic assistance and without a running start. It has milliesecond reaction times, allowing it to evade most weapons fire.
Bear in mind, these guys are allready half-robot and as expensive as hell to build.
Posted: 2004-05-02 04:07pm
by SirNitram
Captain tycho wrote:SirNitram wrote:Captain tycho wrote:Ok, just for power levels, the Uber-jaffa/cyborgs are about, individually, 50x stronger, faster, etc, than the Master Chief. Of course, even making 100 had a huge drain on naquida production, so these guys will likely be either lone commandos sent on the most important missions, or something similiar.
Also, I need some badass name suggestions.

'Fodder For Deathstrike Tanks'.
Foolish Organic: Do not make expensive soldiers, make your tanks smaller!
Bah, these guys can move so fast your silly tanks will be rubble before they can fire.

That's quite amusing.
Posted: 2004-05-02 04:08pm
by Captain tycho
Bah, these guys arent made for facing tanks anyway Nitram.

Just wait till one infiltrates one of your silly cruisers and hacks into it's control interface.

Posted: 2004-05-02 04:08pm
by lazerus
SirNitram wrote:Captain tycho wrote:SirNitram wrote:
'Fodder For Deathstrike Tanks'.
Foolish Organic: Do not make expensive soldiers, make your tanks smaller!
Bah, these guys can move so fast your silly tanks will be rubble before they can fire.

That's quite amusing.
I'm with Sir-Nitram on this one tycho, on a battlefield, tanks p0wn everything else.
But tanks arn't special ops.
Posted: 2004-05-02 04:09pm
by Thirdfain
Yeah, LOL. 80km running speed? Meet computer-targetted vehicle-mounted tribarrel fletchers.. How would ye like a couple thousand high-calibre explosive flechettes for dinner? And they don't cost me an arm and a leg to produce...
Posted: 2004-05-02 04:11pm
by SirNitram
Captain tycho wrote:Bah, these guys arent made for facing tanks anyway Nitram.

Just wait till one infiltrates one of your silly cruisers and hacks into it's control interface.

That will be amusing; how will your people even know the language to use, let alone why do you think a ship without organic crew would have terminals to use?
Posted: 2004-05-02 04:14pm
by Captain tycho
SirNitram wrote:Captain tycho wrote:Bah, these guys arent made for facing tanks anyway Nitram.

Just wait till one infiltrates one of your silly cruisers and hacks into it's control interface.

That will be amusing; how will your people even know the language to use, let alone why do you think a ship without organic crew would have terminals to use?
I can find out beforehand if need be, and the AI installed in an Anubite's head can interface remotely, directly, or whatnot.
Posted: 2004-05-02 04:14pm
by SirNitram
Bugsy: Are you aware there's six individuals there whose primary mode of vision is infra-red? Does your cloak handle this?
Posted: 2004-05-02 04:14pm
by Captain tycho
Thirdfain wrote:Yeah, LOL. 80km running speed? Meet computer-targetted vehicle-mounted tribarrel fletchers.. How would ye like a couple thousand high-calibre explosive flechettes for dinner? And they don't cost me an arm and a leg to produce...
Thats why these guys are special ops, nitwit.

Posted: 2004-05-02 04:15pm
by SirNitram
Captain tycho wrote:SirNitram wrote:Captain tycho wrote:Bah, these guys arent made for facing tanks anyway Nitram.

Just wait till one infiltrates one of your silly cruisers and hacks into it's control interface.

That will be amusing; how will your people even know the language to use, let alone why do you think a ship without organic crew would have terminals to use?
I can find out beforehand if need be, and the AI installed in an Anubite's head can interface remotely, directly, or whatnot.
Finding out should be interesting, considering the only organic race to use the language before is long dead(Read the OOB post). And how will it interface? You just going to jack in to a friendly port and assume instant access? Don't be ridiculous.
Posted: 2004-05-02 04:15pm
by InnocentBystander
So they are heavily armed, heavily armored, fast and used for covert ops? There is nothing stealthy about one of those guys; covert ops people don't just walk in and out shooting, thats not covert.
Ah and thanks to the wonders of computer targeting, missing is nigh impossible at these ranges.
Posted: 2004-05-02 04:16pm
by lazerus
SirNitram wrote:Captain tycho wrote:SirNitram wrote:
That will be amusing; how will your people even know the language to use, let alone why do you think a ship without organic crew would have terminals to use?
I can find out beforehand if need be, and the AI installed in an Anubite's head can interface remotely, directly, or whatnot.
Finding out should be interesting, considering the only organic race to use the language before is long dead(Read the OOB post). And how will it interface? You just going to jack in to a friendly port and assume instant access? Don't be ridiculous.
Tycho, you have the special ops troops. Stop while your ahead.
Posted: 2004-05-02 04:16pm
by Bugsby
NO! No, no, no, no. Not cloaked as in "invisible," cloaked as in "wearing a cloak." I am trying to create a mysterious vibe to this guy, not stealth suit him. This guy IS my official representative at the meeting, but he is just there to watch.
Posted: 2004-05-02 04:17pm
by SirNitram
Bugsby wrote:NO! No, no, no, no. Not cloaked as in "invisible," cloaked as in "wearing a cloak." I am trying to create a mysterious vibe to this guy, not stealth suit him. This guy IS my official representative at the meeting, but he is just there to watch.
Ahhhh, my mistake. Understood now.
Posted: 2004-05-02 05:03pm
by lazerus
I am germany after WWI, this is the treaty of versils (sp?)
Posted: 2004-05-02 05:06pm
by Thirdfain
Versaille. And yes. It's that or becoming Carthage after the Punic wars.
Posted: 2004-05-02 05:12pm
by lazerus
1) That's godmdoing.
2) You don't control my ambasidor.
Posted: 2004-05-02 05:12pm
by Rogue 9
Versailles, actually.

Posted: 2004-05-02 05:14pm
by SirNitram
lazerus wrote:1) That's godmdoing.
2) You don't control my ambasidor.
Or he's simply lying. A mage can lie, you know.
Posted: 2004-05-02 05:15pm
by lazerus
SirNitram wrote:lazerus wrote:1) That's godmdoing.
2) You don't control my ambasidor.
Or he's simply lying. A mage can lie, you know.
Son'ova'bitch!