Page 63 of 138

Posted: 2004-09-07 07:45pm
by Rogue 9
Okay, so there's empty planets there.

Posted: 2004-09-07 07:51pm
by Hotfoot
Stormbringer wrote:Also, no more Atlanteans. They left.
They left, but their planets and general infrastructure still remain. Those worlds benefit no one anymore, which is why they are not color coded to an alliance, but they still exist. Any powers that make it on to the map remain, in order that we don't have duplicate spaces down the line.

If the map gets crowded to the point where I need to make more room, then I'll start deleting/overwriting defunct powers, and it will be assumed that newer powers were based above or below the older power, but I don't think we've hit that point yet. :)

Edit: Ah, as Thirdfain has pointed out, and as I have just checked, they did say they were demolishing their cities. Still, considerable other resources are in the sector, and chances are most of their stations and habitats are still hanging around, but hey.

Posted: 2004-09-07 07:56pm
by Stormbringer
Hotfoot wrote:
Stormbringer wrote:Also, no more Atlanteans. They left.
They left, but their planets and general infrastructure still remain. Those worlds benefit no one anymore, which is why they are not color coded to an alliance, but they still exist. Any powers that make it on to the map remain, in order that we don't have duplicate spaces down the line.
I think the general response to people leaving is to assume they no longer exist. And certainly Shark-bait seemed to want to do that. So before we say they still exist maybe we ought to consult one of the mods?

Posted: 2004-09-07 07:56pm
by Thirdfain
We have already begun the process of demolishing our cities soon none but the oldest on Atlantis herself will remain. Proper adjustments to a few species population to cover our absence and keep our order stable. Once all of these processes are finished all citizens will leave for a location beyond the immediate reach of other nations, please leave us be do not seek us out.
Sounds like they busted up their general infrastructure, but whatevs.

Posted: 2004-09-07 07:57pm
by Alyrium Denryle
yeah, they literally packed up their stuff and left..

Posted: 2004-09-07 08:06pm
by Hotfoot
Stormbringer wrote:I think the general response to people leaving is to assume they no longer exist. And certainly Shark-bait seemed to want to do that. So before we say they still exist maybe we ought to consult one of the mods?
I don't really see how we can do that without ret-conning their entire existance in the STGOD. I'd rather not see planets up and disappear once they have been entered into the game. It makes conquest a rather hollow victory, since players can then claim that they are leaving the game, rather than take their lumps, they take their industry and planets and leave their opponents with no gain and plenty of losses.

Alternatively, what would happen if, now, by some twist of fate, the White Suns, Nashtar, and the United Protectorate were to leave the game, leaving smashed worlds behind? The entire STGOD would grind to a halt, since so many plot points revolve around the current situation. Since no war has officially broken out, it's not as though they leave halfway through a war, so it's rather fair game going by your suggestion.

I think that if a power was entered into this game, it should remain as the last post by the player left if. If they haven't posted in a while, and they didn't make any drastic moves in game, then it should be assumed life continues as normal on that world. If they left worlds with smashed cities, those worlds and whatever was left behind should stay there. If someone wants to grab it up, they can feel free, but without the infrastructure and cities (and cities livable to the race that takes it), those systems will be little more than convenient mining colonies unless they expend massive resources to develop them.

If we choose to delete powers that leave the game, then I would suggest that Ark Sector be deleted, along with Jardan, Krynor, Rhylloran, and any other power that has since left since the beginning of the game, so it is all fair.

Posted: 2004-09-07 08:09pm
by Rogue 9
Not to mention the CoG. That'd solve quite a logistics problem for me...

Posted: 2004-09-07 08:11pm
by Marcao
almost done with Veithan Analysis post. 2,207 words and counting! :twisted:

Posted: 2004-09-07 08:28pm
by frigidmagi
WHOOT!

The Hajr may declare war on the Veithan out of sheer frusration! :wink:

Posted: 2004-09-07 08:29pm
by Straha
Might I point out something here. The Atlanteans did... I think the polite way to phrase this is... NOTHING! The only thing that was ever at all interesting with the Atlanteans was Karsus hiding there, and me getting him. That being said I think that if a nation never contributed (the Atlanteans, those Vampire folk that entered the game for three or four posts [with the city of dis if I remember] the UBT, and others) anything of value, they should just have their existence removed from the annals of history, because hey! nothing changes at all.

Posted: 2004-09-07 08:35pm
by Hotfoot
Straha wrote:Might I point out something here. The Atlanteans did... I think the polite way to phrase this is... NOTHING! The only thing that was ever at all interesting with the Atlanteans was Karsus hiding there, and me getting him. That being said I think that if a nation never contributed (the Atlanteans, those Vampire folk that entered the game for three or four posts [with the city of dis if I remember] the UBT, and others) anything of value, they should just have their existence removed from the annals of history, because hey! nothing changes at all.
We could also argue that Laz gave us nothing except frustration, and thus the Krynor and Jardanian holdings people have should disappear, no? ;)

Look, they're empty worlds. Nobody is getting a free fleet from this, and it's basically the same deal that we got from Ark Sector. Free, uninhabited worlds with resources, nothing you can't find in Known Space if you just look hard enough. You have to move everything in to exploit it, and you have to divert defenses to protect it. I don't see what the problem is with keeping them on the map.

Posted: 2004-09-07 08:43pm
by Thirdfain
I'll savor his post, like a sweet juicy post-violence orange.

My response is already mostly written, anyway.

Posted: 2004-09-07 09:08pm
by Rogue 9
Thirdfain wrote:I'll savor his post, like a sweet juicy post-violence orange.

My response is already mostly written, anyway.
So in other words, your reaction is fait accompli no matter what his findings. Duly noted. :P

Posted: 2004-09-07 09:09pm
by Thirdfain
And why is that? As a matter of fact, it shouldn't be noted at alll.


I also didn't say it was ALL written. I said it was MOSTLY written. Don't jump to conclusions- they are shaky ground.

Posted: 2004-09-07 09:22pm
by frigidmagi
Just because it's written doesn't mean it'll be posted. I've more than a couple post that have never seen the light of board for one reason or another.

Besides he can easily edit his own work.

Posted: 2004-09-07 09:26pm
by Straha
Hotfoot wrote:
Straha wrote:Might I point out something here. The Atlanteans did... I think the polite way to phrase this is... NOTHING! The only thing that was ever at all interesting with the Atlanteans was Karsus hiding there, and me getting him. That being said I think that if a nation never contributed (the Atlanteans, those Vampire folk that entered the game for three or four posts [with the city of dis if I remember] the UBT, and others) anything of value, they should just have their existence removed from the annals of history, because hey! nothing changes at all.
We could also argue that Laz gave us nothing except frustration, and thus the Krynor and Jardanian holdings people have should disappear, no? ;)

Look, they're empty worlds. Nobody is getting a free fleet from this, and it's basically the same deal that we got from Ark Sector. Free, uninhabited worlds with resources, nothing you can't find in Known Space if you just look hard enough. You have to move everything in to exploit it, and you have to divert defenses to protect it. I don't see what the problem is with keeping them on the map.
Yeah, but we conquered his lands, ripped his ships from his unwilling hands, and then kicked him out from the game after he actually interacted with people and started some various in-game things that went on for some time. (I.E. My 8th Fleet :P And the Stargates [which along with being used by me as a way to travel between planets for my military was also used to kill the Rh'llorans indirectly giving me another pair of fleets!] and the aggravation that runs on to this day) Whereas City of Dis guy, and Sharky never actually did anything... at all... ever... that ever affected anything more than a post. You see where I'm coming from?

Posted: 2004-09-07 09:30pm
by Hotfoot
Straha wrote:Yeah, but we conquered his lands, ripped his ships from his unwilling hands, and then kicked him out from the game after he actually interacted with people and started some various in-game things that went on for some time. (I.E. My 8th Fleet :P And the Stargates [which along with being used by me as a way to travel between planets for my military was also used to kill the Rh'llorans indirectly giving me another pair of fleets!] and the aggravation that runs on to this day) Whereas City of Dis guy, and Sharky never actually did anything... at all... ever... that ever affected anything more than a post. You see where I'm coming from?
The City of Dis guy never got past first contact, as I recall it. Meanwhile, the Atlanteans were in a major alliance for a significant period of time, and were engaged in multiple key story points. Even if Sharkbait's contributions were relatively minor in the grand scheme of things, they were still contributions. You certainly reacted to their first contact at the ball, and it was a point of contention that helped to further sour relations with the Arcane Empire.

For the want of a nail, the kingdom was lost. ;)

Posted: 2004-09-07 09:39pm
by Bugsby
Haha, nice, Straha. If you can't beat em, join em, neh?

Posted: 2004-09-07 09:40pm
by Straha
Fine... I guess I can see things your way. :wink:

Posted: 2004-09-07 09:41pm
by Rogue 9
Damn, remind me to never, ever bring this kind of thing up again... Straha, you would never have thought of that had I not brought it up in OOC. Regardless, you can stretch your fleets out to defend empty balls of dirt all you want as far as I'm concerned. As far as I'm concerned OOC, anyway.

Posted: 2004-09-07 09:41pm
by SirNitram
There's still a pair of Stargates somewhere. Under lock and key.

Posted: 2004-09-07 09:42pm
by frigidmagi
If I may ask, how did your ships get there so fast?

Posted: 2004-09-07 09:43pm
by Bugsby
Yet another hard-learned lesson that endless OOC debates lead to more harm than good.

Posted: 2004-09-07 09:44pm
by Alyrium Denryle
Good luck dealing with that world, in fact, as I am privy to everything SHark Bait ever said about that world, I claim exclusive rights to detail the trouble you will have with every single one of his worlds...

Posted: 2004-09-07 09:44pm
by Straha
Rogue 9 wrote:Damn, remind me to never, ever bring this kind of thing up again... Straha, you would never have thought of that had I not brought it up in OOC. Regardless, you can stretch your fleets out to defend empty balls of dirt all you want as far as I'm concerned. As far as I'm concerned OOC, anyway.
Actually, to be fair, I did bring it up. I was going to do it and said so to other people. But I was advised by a certain someone who has been giving me advice of late (::GLARES::) that I should just let it go.

Then Hotfoot comes in here with his brilliant arguments, and hey, I'll do what I can.

Besides, first fleet is one of my Original fleets. I really don't think that'd stop anything of value.