Posted: 2004-09-07 07:45pm
Okay, so there's empty planets there.
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They left, but their planets and general infrastructure still remain. Those worlds benefit no one anymore, which is why they are not color coded to an alliance, but they still exist. Any powers that make it on to the map remain, in order that we don't have duplicate spaces down the line.Stormbringer wrote:Also, no more Atlanteans. They left.
I think the general response to people leaving is to assume they no longer exist. And certainly Shark-bait seemed to want to do that. So before we say they still exist maybe we ought to consult one of the mods?Hotfoot wrote:They left, but their planets and general infrastructure still remain. Those worlds benefit no one anymore, which is why they are not color coded to an alliance, but they still exist. Any powers that make it on to the map remain, in order that we don't have duplicate spaces down the line.Stormbringer wrote:Also, no more Atlanteans. They left.
Sounds like they busted up their general infrastructure, but whatevs.We have already begun the process of demolishing our cities soon none but the oldest on Atlantis herself will remain. Proper adjustments to a few species population to cover our absence and keep our order stable. Once all of these processes are finished all citizens will leave for a location beyond the immediate reach of other nations, please leave us be do not seek us out.
I don't really see how we can do that without ret-conning their entire existance in the STGOD. I'd rather not see planets up and disappear once they have been entered into the game. It makes conquest a rather hollow victory, since players can then claim that they are leaving the game, rather than take their lumps, they take their industry and planets and leave their opponents with no gain and plenty of losses.Stormbringer wrote:I think the general response to people leaving is to assume they no longer exist. And certainly Shark-bait seemed to want to do that. So before we say they still exist maybe we ought to consult one of the mods?
We could also argue that Laz gave us nothing except frustration, and thus the Krynor and Jardanian holdings people have should disappear, no?Straha wrote:Might I point out something here. The Atlanteans did... I think the polite way to phrase this is... NOTHING! The only thing that was ever at all interesting with the Atlanteans was Karsus hiding there, and me getting him. That being said I think that if a nation never contributed (the Atlanteans, those Vampire folk that entered the game for three or four posts [with the city of dis if I remember] the UBT, and others) anything of value, they should just have their existence removed from the annals of history, because hey! nothing changes at all.
So in other words, your reaction is fait accompli no matter what his findings. Duly noted.Thirdfain wrote:I'll savor his post, like a sweet juicy post-violence orange.
My response is already mostly written, anyway.
Yeah, but we conquered his lands, ripped his ships from his unwilling hands, and then kicked him out from the game after he actually interacted with people and started some various in-game things that went on for some time. (I.E. My 8th FleetHotfoot wrote:We could also argue that Laz gave us nothing except frustration, and thus the Krynor and Jardanian holdings people have should disappear, no?Straha wrote:Might I point out something here. The Atlanteans did... I think the polite way to phrase this is... NOTHING! The only thing that was ever at all interesting with the Atlanteans was Karsus hiding there, and me getting him. That being said I think that if a nation never contributed (the Atlanteans, those Vampire folk that entered the game for three or four posts [with the city of dis if I remember] the UBT, and others) anything of value, they should just have their existence removed from the annals of history, because hey! nothing changes at all.
Look, they're empty worlds. Nobody is getting a free fleet from this, and it's basically the same deal that we got from Ark Sector. Free, uninhabited worlds with resources, nothing you can't find in Known Space if you just look hard enough. You have to move everything in to exploit it, and you have to divert defenses to protect it. I don't see what the problem is with keeping them on the map.
The City of Dis guy never got past first contact, as I recall it. Meanwhile, the Atlanteans were in a major alliance for a significant period of time, and were engaged in multiple key story points. Even if Sharkbait's contributions were relatively minor in the grand scheme of things, they were still contributions. You certainly reacted to their first contact at the ball, and it was a point of contention that helped to further sour relations with the Arcane Empire.Straha wrote:Yeah, but we conquered his lands, ripped his ships from his unwilling hands, and then kicked him out from the game after he actually interacted with people and started some various in-game things that went on for some time. (I.E. My 8th FleetAnd the Stargates [which along with being used by me as a way to travel between planets for my military was also used to kill the Rh'llorans indirectly giving me another pair of fleets!] and the aggravation that runs on to this day) Whereas City of Dis guy, and Sharky never actually did anything... at all... ever... that ever affected anything more than a post. You see where I'm coming from?
Actually, to be fair, I did bring it up. I was going to do it and said so to other people. But I was advised by a certain someone who has been giving me advice of late (::GLARES::) that I should just let it go.Rogue 9 wrote:Damn, remind me to never, ever bring this kind of thing up again... Straha, you would never have thought of that had I not brought it up in OOC. Regardless, you can stretch your fleets out to defend empty balls of dirt all you want as far as I'm concerned. As far as I'm concerned OOC, anyway.