Beowulf wrote:Ah, so you apparently missed the fact that we still bought SSNs in huge numbers.
Hmm, so my decision to focus on ASW warfare as a primary driver for the design of my SSANs was the correct one. Thanks.
I have 34 Seawolf class subs alone.
Wow; that's more than the USN ever dreamed of having, even during the Cold War.
Recognizing that you might try some sort of rocket launch torpedo-jitsu, I made sure to include the fact that Sea Lances were developed.
Ah, how nice.
The conventional Sea Lance can only reach out to 32 nautical miles; and drops a Mark 50
lightweight torpedo.
My Sea Stallions can lift a Mark 48
heavyweight torpedo to about 70+ nautical miles.
Your shooters are outranged by quite a bit.
You've assumed stupidity on the part of the combatant commanders, going "Oh! CVBGs! They'll be operating alone, without any other other several hundred MESS ships, clearing the water of SSANs!"
I'm going by what the players have been doing; operating their CVBGs piecemeal one by one. Secondly, I don't think you really know how damn hard it is to sanitize an area of enemy submarines, especially ones quieter than an Ohio.
Unless you get lucky and get a hit on active sonar, or someone drops a wrench....
As opposed to the realistic method of the aforementioned mass of SSNs combing the area for your damned large subs, along with surface ships busily pinging away.
I don't think you truly understand submarine operations at all. You can't just assign your billion SSNs to go and sweep the seas clean of my SSANs. You have to keep several in reserve, to guard against the IRT; CSR, and Japanistan. They might try SOMETHING.
Then you have to keep some in reserve for sanitization duties at your ports and
naval bases to keep an enemy SSN from sneaking in and sinking your ships at
anchor.
With such a huge fleet; several will be in overhaul at any one time; while on the other hand, since Shepistan set the date and time of action, their overhaul cycles could be coordinated to put as many boats to sea as possible.
Finally, each SSN needs a
clearly defined kill box to operate in. Otherwise, your own submarines will be torpedoing your own submarines. Submarines don't have IFF transponders. So that means you have to draw an arbitrary box in the ocean, assign it to a single submarine, and then restrict all other surface ships or submarines from that box.
Why?
Because there's no way for your surface fleet to know that the SSN they found is friendly; they'll attack it because it's an unknown submarine in wartime.
Sure, bistatic radars can detect stealth aircraft, but can they track them?
The bistatic radar alerts you to the proximity of a stealth aircraft; allowing you to localize their rough area; which you then sweep with lots of radiated power, or to point metric length radars at.
Stealth is not some magic bullet.
You defeat it through three ways:
1.) A forementioned bistatic/multistatic arrays.
2.) Sheer power; which increases the signal strength of the return.
3.) Metric length radars -- the RAM coatings and shapes of stealth craft work great against centimetric radars; but are horrible against metric length radars; and you can't make RAM that stops metric wavelengths and still be light enough to fit onto a plane -- to do that you would need a fundamental breakthrough in physics and material design to get teh orders of magnitude of reduction against metric wavelengths needed.
Guess what almost all long range search radars are? Yup. Metric; because the metric wavelengths are less affected by range and atmospheric attenuation than the shorter centimetric wavelengths, allowing longer ranges for less radiated power.