Posted: 2008-09-01 01:55am
1st Week of January, 2009.Fingolfin_Noldor wrote:ERm.. what's the game time by the way?
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1st Week of January, 2009.Fingolfin_Noldor wrote:ERm.. what's the game time by the way?
Oh good. I have time to write a few more orders and get them moving.Czechmate wrote:what? no, Marina said (in IRC) that the year's turnover is the 15th. 2009 starts September 15th.
D'oh!DarthShady wrote:What's up with the map of the border regions? PeZook are we waiting for you or Marina? It's hard to have a war if you are not sure where it is.
What,and now you spot it?Beowulf wrote:Um. Problem: I'm not a Republic. Just like last game, I'm an empire, and make no pretense of being anything else.
No, Marina decided Zoria and Serenity stay where they are.Shinn Langley Soryu wrote:So, we're not adopting Shroom's proposal to move Zoria and the Kingdom of Serenity to Velaria, then?
Also, I'd like to be moved further down southwest, closer to that cluster of islands off Velaria's northwest coast.
So essentially, you are going sit still, fire a spread of torps, drift a few tens to hundreds of meters, fire and repeat et. infinitum?MKSheppard wrote:I'd like to point out that my SSANs are not really detectable on a consistent and reliable basis. Take an Ohio, then make it quieter -- which is not that hard when:
1.) You are using a natural circulation reactor (kind of low powered; but I'm not aiming for 30+ knot transit speeds).
2.) You have a fully electric drive (adds weight to your sub, and hence cuts down on speed, but it reduces gearing noises).
3.) Lots of room for rafting for machinery -- it's not hard to damp the vibrations and stuff for machinery -- the hard part is making dampers that: 1.) Last for at least 25 years -- because the dampers will be behind machinery that is very expensive and hard to remove and 2.) Fit into very constrained spaces.
Since my boats are big big big; I can afford to do all three.
It won't: differences in temperature across the hull mean that water on one side of the boat is typically of different salinity than on the other, which creates an electric potential on the hull. The bigger the boat, the bigger the problem.Fingolfin_Noldor wrote:Well, if his hull is demagnetized, and he has enough shielding for the electric drive, it might work.
However, I'm going to stress that I am not entirely sure the hull will stay demagnetized with a magnetic source inside even with a shield.
If it's a commerce-denial boat, that's quite enough. It won't be able to speed-run from a counterattack if it comes quickly enough, though - hence why I threw out the idea of torpedo-armed long-endurance drones which could hover around, say, 10kms from a convoy and fire the weapon immediately after the sub fires a spread. I'm not sure how effective that would be, though.Fingolfin_Noldor wrote:Also, that sub of his is going to be slow. Ohios do 25 knots if I am not wrong. He is going to be even slower, like 20!
I am neutral.SiegeTank wrote:Just a quick note: I'm throwing my lot in with Westchester, but San Dorado has not yet officially declared war. My fleet is currently coasting just outside the Westchestrian territorial waters, and that's where it'll stay for now. I suggest all FTO fleet elements in the area link up before any of us officially declare war upon the PRSF.
True, like a thermocouple.PeZook wrote:It won't: differences in temperature across the hull mean that water on one side of the boat is typically of different salinity than on the other, which creates an electric potential on the hull. The bigger the boat, the bigger the problem.
There is a reason why I deployed the Tu-142; to pack enough firepower and endurance into a single package.If it's a commerce-denial boat, that's quite enough. It won't be able to speed-run from a counterattack if it comes quickly enough, though - hence why I threw out the idea of torpedo-armed long-endurance drones which could hover around, say, 10kms from a convoy and fire the weapon immediately after the sub fires a spread. I'm not sure how effective that would be, though.
Yeah, that's a problem. It may be better to use strategic bombers loaded with torpedo-carrying missiles to escort convoys from the air, or just design bigger drones and spam them in huge amountsFingolfin_Noldor wrote: But... torps are bigger than mere hellfires I think. You aren't going to carry a lot of torps on the Global Hawks.
It does involve us; one of the main purposes of the FTO (insofar as I'm concerned at least) is to keep the continent peaceful. That's why we're building a taskforce to intervene in the CFR after all; for much the same reason, we should be getting involved when one nation on our continent launches an unprovoked attack on another, member nation or not.Karmic Knight wrote:The FTO should retain neutrality.
These are two nonmembers, with their own allies fighting a war that doesn't involve us.
At the conference we've just all made a big hoo-hah about how we want to keep the big powers from getting involved in our affairs, and now we're letting them pull our bloody chestnuts out of the fire? Well, uh, no, I don't think so. I mean, I'll take whatever help Tian Xia can offer us while we're at it, but if we're going to operate this way the whole FTO thing is going to be pretty bloody useless. What if Shepistan decides to land troops in a non-member nation tomorrow? Are we going to do nothing then as well?Let's wait until the dust settles then clean up the mess, offer either one or two memberships, say hi to either the Tian Xia or the CSR, call it a day.
Alright, though I'll wait to see if Coiler wants to join me first: a cruiser and ten destroyers is better than a cruiser and three destroyers, after all.Czechmate wrote:the Vineyards can be as scared of the Commies as they want. Siegetank; if you want to support Tian Jiao, you go right ahead and have your ships come up to the southern peninsula and join the TJN ships there. the TXN vessels will be arriving soonish, as well.
Heh. I'm more in favour of having my Tu-142s doing long range endurance patrols.PeZook wrote:Yeah, that's a problem. It may be better to use strategic bombers loaded with torpedo-carrying missiles to escort convoys from the air, or just design bigger drones and spam them in huge amountsFingolfin_Noldor wrote: But... torps are bigger than mere hellfires I think. You aren't going to carry a lot of torps on the Global Hawks.
Another idea may be to simply fit as many merchants ships as possible with helicopter pads and have them carry ASW helicopters: even if they have nothing more than a small heli carrying sonoboyus, that adds dramatically to ASW assets of a convoy.
Merchant ships could also carry buoys themselves and just drop them overboard to nail subs trailing the convoy.
I'm just throwing out ideas here ; many of them are probably gonna be worthless