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Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-22 02:19am
by Tolya
Stark wrote:PC gamers complain it ruins immersion.
I've yet to met a PC gamer who said something like this. I am a PC gamer (although I really don't care about the platform as long as the game is fun, I just don't have a console... yet) and I like 3rd person perspective. To me it gives a more "cinematic" experience.
I really have no idea which one would be better for DEHR. Considering the amount of vents and tight spots, perspective switching is not a bad thing. Besides, looking at a character side step at ridiculous speed (like in ME) is... well, stupid.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-22 03:15am
by Stark
Regardless of which would have been best, constantly switching all the time was probably a bad idea, particularly since the takedowns can move the player around.
The Internet tells me that immersion and pure hidebound convention are the loudest reasons why DEHR 'had to be' first person. PC gamers are often unaware of third person standards in any event; the intended target market values tradition over change, hence all the really backwards elements in the game.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-28 03:36pm
by salm
I finished the game. I didn´t complete it, though, just stopped playing after the first mission in Hengsha. All in all the game entertained me decently up until I came to Hengsha where it just got repetitive and boring.
I´d say the game is worth spending 10 to 15 Euros on.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-28 09:45pm
by ChosenOne54
Just bought it, and I'm actually really enjoying it.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-29 11:33pm
by defanatic
Found the bosses exceptionally annoying unless I played a combat specced character.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-30 02:04am
by Stark
Why? Since you already knew they existed and what they required, why weren't you prepared? I just carried a rocket launcher for the first boss and EMP/gassed the other two.
How do you even 'combat spec' in this game? Useless recoil reduction? The armour you should have anyway? There are so few useful skills that only the first boss should catch you without all the combat-oriented stuff that is any good.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-30 05:27am
by Anacronian
defanatic wrote:Found the bosses exceptionally annoying unless I played a combat specced character.
Just use the stun gun on them - you can just stand there right in front of them and shoot away without them being able to do a damn thing.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-30 12:16pm
by salm
Anacronian wrote:defanatic wrote:Found the bosses exceptionally annoying unless I played a combat specced character.
Just use the stun gun on them - you can just stand there right in front of them and shoot away without them being able to do a damn thing.
Yeah, that was really stupid. Just standing infront of the gigantic boss and tasering away. Lots of fail.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-30 01:17pm
by Chardok
WHY ARE PEOPLE STILL PAYING MONEY FOR THIS HORRIBLE GAME?!
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-30 04:19pm
by Stark
Just be happy that after all the hype, the game almost immediately fell off the radar. Time in spotlight = time it took people to get to the end and realise the game was amazingly stupid.
Everyone just watch the Syndicate trailer and laugh at poor Ubisoft.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-30 06:22pm
by Anacronian
I don't get it..Ubisoft???
Deus Ex Human revolution was developped by Eidos Interactive and publised by Square Enix.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-30 06:30pm
by Stark
Ha! I got Ubisoft and Eidos Montreal mixed up. Montreal sounds Ubisofty, right? :V
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-30 06:50pm
by salm
Stark wrote:
Everyone just watch the Syndicate trailer and laugh at poor Ubisoft.
I did. What´s special about it?
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-30 07:00pm
by Stark
It's probably too complex for your tiny brain, so I won't waste my time explaining it.
Let's just say that Syndicate probably won't end in a room full of buttons to choose your ending monologue.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-30 07:22pm
by Anacronian
salm wrote:Stark wrote:
Everyone just watch the Syndicate trailer and laugh at poor Ubisoft.
I did. What´s special about it?
Heh back in the day one of my friends asked me why i liked the syndicate-verse(i was a mega syndicate nerd back then) so much more than the one presented in Deus Ex.
My answer was "In Deus Ex Denton wears a trench coat and sunglasses because it looks stylish, In syndicate the agents wear trench coats because they are made of ablative armor and they can hide a minigun under it".
Though i do not know if the same mentality will bear over to the new game but one can hope.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-30 07:45pm
by Stark
Just the trailer presents more transhumanism than the entire DEHR game (ghosthacking, chip removing forks, interactive HUD displays, super powers), and it doesn't appear to hinge on retarded conspiracies and angry beardos. It looks way more Ghost in the Shell than Blade Runner, which is really cool.
Also, 4p coops = better than 1p by definition.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-30 08:02pm
by Anacronian
Though it does seem like they have scaled back a bit on the mayhem compared to the last Syndicate game, In that game your squad consisted of four freaking terminators who lightest weapon was a minigun(i shit you not) and i some cases carried around a portable nuclear demolition charge just for house clearing you know... the destruction was beautiful.
It was a batshit crasy game from a time that allowed batshit crasy games.
hell see for your self if you aren't familiar with the game
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-30 08:14pm
by Stark
Who cares? Instead of killing 100 tiny bitmaps with pixels, you get to kill 20 full-3D badguys with superpowers.
PROTIP if you think the 'lightest' weapon was a minigun you're a fucking moron; you start with pistols. The 'destruction' was basically non-existent since the maps couldn't change, and winning revolved around who defeated the pathfinding and LOS system the fastest. The most reliable way to win levels was to hide around a corner and fire a flamethrower at the lemmings who ran at you - thrilling combat indeed.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-09-30 08:35pm
by Anacronian
Stark wrote:Who cares? Instead of killing 100 tiny bitmaps with pixels, you get to kill 20 full-3D badguys with superpowers.
PROTIP if you think the 'lightest' weapon was a minigun you're a fucking moron; you start with pistols. The 'destruction' was basically non-existent since the maps couldn't change, and winning revolved around who defeated the pathfinding and LOS system the fastest. The most reliable way to win levels was to hide around a corner and fire a flamethrower at the lemmings who ran at you - thrilling combat indeed.
PROTIP if you could read you would notice i wrote "The last syndicate game" which was Syndicate Wars where you start of with a minigun you also rather often had to blow up entire buildings in order to progress.
Honestly looking over your posts ..do you ever have a fucking clue what you're talking about?
P.S No this game wasn't made buy Ubisoft either it was made by Bullfrog in case you get your facts fucked up again.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-10-01 12:42am
by defanatic
Anacronian wrote:defanatic wrote:Found the bosses exceptionally annoying unless I played a combat specced character.
Just use the stun gun on them - you can just stand there right in front of them and shoot away without them being able to do a damn thing.
Heh. I didn't have the stun gun at any of the times. It does seem to be silly-broken. It is also annoying that those are the only parts where I died, and not just died, but died repeatedly.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-10-01 02:06am
by Stark
Anacronian wrote:PROTIP if you could read you would notice i wrote "The last syndicate game" which was Syndicate Wars where you start of with a minigun you also rather often had to blow up entire buildings in order to progress.
Oh dear, you played Syndicate Wars. There's a program of therapy that'll fix you right up these days. Remember kids, Syndicate already had a terrible sequel nobody cared about. Unlike DE's sequel, it ISN'T secretly ok. I'm sure it made you feel big and strong though!
Honestly looking over your posts ..do you ever have a fucking clue what you're talking about?
P.S No this game wasn't made buy Ubisoft either it was made by Bullfrog in case you get your facts fucked up again.
Oh I see you never stopped trying to feel big and strong!

I bet we're all upset that they 'scaled back on the mayhem' (ps not really) to make an actual modern game with polygons and cameras and all that stuff. Can we expect some kind of 'No Cyborgs Allowed' hilarious whiny nerds?
Since it appears literally impossible for any news source on the internet to discuss Syndicate without paying lip service to a 20 year old game and expressing rage/outrage/disappointment/etc that - get this - it's not a simple remake. Nerds and learning are not friends! Hilariously, all this gnashing about remakes (which alarmingly happens every single time a game is remade, almost as if nerds are incapable of learning patterns) nobody bemoans the loss of Syndicate Wars.... because it sucked so bad.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-10-01 02:41am
by Block
Stark wrote:Anacronian wrote:PROTIP if you could read you would notice i wrote "The last syndicate game" which was Syndicate Wars where you start of with a minigun you also rather often had to blow up entire buildings in order to progress.
Oh dear, you played Syndicate Wars. There's a program of therapy that'll fix you right up these days. Remember kids, Syndicate already had a terrible sequel nobody cared about. Unlike DE's sequel, it ISN'T secretly ok. I'm sure it made you feel big and strong though!
Honestly looking over your posts ..do you ever have a fucking clue what you're talking about?
P.S No this game wasn't made buy Ubisoft either it was made by Bullfrog in case you get your facts fucked up again.
Oh I see you never stopped trying to feel big and strong!

I bet we're all upset that they 'scaled back on the mayhem' (ps not really) to make an actual modern game with polygons and cameras and all that stuff. Can we expect some kind of 'No Cyborgs Allowed' hilarious whiny nerds?
Since it appears literally impossible for any news source on the internet to discuss Syndicate without paying lip service to a 20 year old game and expressing rage/outrage/disappointment/etc that - get this - it's not a simple remake. Nerds and learning are not friends! Hilariously, all this gnashing about remakes (which alarmingly happens every single time a game is remade, almost as if nerds are incapable of learning patterns) nobody bemoans the loss of Syndicate Wars.... because it sucked so bad.
Stark, you fucked up, instead of being an even more giant ass than usual, why not simply say, "oh you were right." and end it at that.
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-10-01 02:46am
by Flagg
Waaa Strak is a bad man!
Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-10-01 02:53am
by Block
Flagg wrote:Waaa Strak is a bad man!
Uh huh, that's exactly what I said.

Re: Deus Ex: Human Revolution Impressions (spoilarz)
Posted: 2011-10-01 03:29am
by SilverWingedSeraph
Anacronian wrote:Though it does seem like they have scaled back a bit on the mayhem compared to the last Syndicate game, In that game your squad consisted of four freaking terminators who lightest weapon was a minigun(i shit you not) and i some cases carried around a portable nuclear demolition charge just for house clearing you know... the destruction was beautiful.
False. The lightest weapon was an Uzi.

And there were many weapons that were theoretically 'lighter' than the Minigun, but the Minigun was available from the start of the game.
I liked Syndicate Wars. But the new Syndicate game looks balls to the wall awesome, and I'm not going to complain about the differences between it and Syndicate or Syndicate Wars. "Oh noes I can't blow up buildings with Plasma Lances and Graviton Guns and Nuclear Grenades!" Meh. I think I'll live.
Seriously, Syndicate looks like it's going to be way more fun than DX:HR, and like Stark said, it looks way more like a transhumanist kind of future and is much more convincing than anything in DX:HR.