Page 8 of 15
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-04 11:41am
by Shadow6
Having stopped at a barn, I scope out our car's occupants
Looting a supermarket. Invisible helmet for the NVG mount!
Shotgun mounted flashlight renders my NVGs superfluous
I
might have ruined a wheel on my bike and we
might have needed to stop to allow me to repair it
We take stock before raiding Berezino at 3 in the morning
I provide overwatch while the others look for vehicle parts in the industrial areas. Note my zombie kill count.
Whoops. Alyeska asks me to come over and help loot, but I meet a zombie in the stairwell. Cue horde.
Forty zombies later: we head further into Berezino, aiming to loot the military tents and hospital.
Some more silenced Bizon action as we loot the hospital. Between our vehicles and packs: 20+ morphine, 15+ blood bags.
My current gear
I watch on in amusement as Alyeska and co try to fix the ATV he flipped (I did suggest going around in the first place)
All is well
Idea: a utility which allows me to copy text and paste it in a template i.e.
Code: Select all
[url=<content>][img]<content_before_last_period>l<content_after_and_including_last_period>[/img][/url]
Code: Select all
Copy: http://i.imgur.com/5nvVS.jpg
Paste: [url=http://i.imgur.com/5nvVS.jpg][img]http://i.imgur.com/5nvVSl.jpg[/img][/url]
Better idea: a utility which takes an Imgur album and produces nicely formatted BBCode ready to insert.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-04 12:38pm
by Rekkon
Nice! I logged in this morning for the first time since the DDoS and immediately knew something was wrong: I could hear the ocean. The game decided I was no longer near Polana, but down on the coast west of Kamenka. Frak. At least I still had all my gear, including enough food and drink for the run home. And run I did for over an hour. Tedious and boring with one heart-skipping moment. All of a sudden my screen displayed "Survivor (Trakket)" like when you look at someone. I immediately hit the dirt and scanned. The message came up again, though I could not see the actual person, and they were only 65 meters away. I backed away on my belly, then got up and went the long way around the mountain. On my map, he showed as facing away from me. Perhaps AKF, but I doubt he ever knew I was there.
Then I got back to my tent and found that someone had stashed an L85 in there with a bunch of STANAGs. JOY! One of our guys must have found a chopper yesterday. I find it amusing that, minus the SUSAT, the ingame L85 has basically the exact configuration I use for airsoft.
Alyeska, it sounds like our guys are down for a joint run. We should try to firm up some details via PM.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-04 02:25pm
by Alyeska
Holy fucking shit. We decide to make a raid for vehicle parts. We find a tent. We find.....
L85A2 AWS
M9 SD
GPS
NVGs
Range Finder
Coyote Backpack
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-04 04:59pm
by weemadando
M9SD is my jam.
As someone who primarily solos and stealths at night, being able to completely silently put down zeds is a godsend.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-04 05:13pm
by Alyeska
Our camp got raided. Bus was missing. ATV was in the act of getting stolen. We wounded the thief who made the mistake of getting off to bandage. Zed got killed but Snowcrasher killed the fucker. So we recovered the ATV. I was making a run to pick up Zed while Hillbilly protected the corpse. Then Hillbilly got killed.
So our camp got raided, we lost a vehicle, and two died.
Losses are moderate. Bizon SD, M24, Range Finder, and Coyote Backpack. Zed had NVGs but those got recovered.
The tents have expendables. We might have been able to save the ATV and Motorcycle.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-04 06:23pm
by Alyeska
Tents were not found. Bus and Car got stolen. Through sheer stupid luck our motorcycle found the damn car and bus. We recovered the car.
We lost a Bizon SD (we have a 2nd that wasn't taken). We lost a M24, Coyote Backpack, and Rangefinders.
Then we found a crash site and found a 2nd L85A2, and got a SAW.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-04 08:38pm
by Alyeska
And a 2nd crashed helicopter for the day giving us our third set of NVGs.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-05 04:10am
by Edward Yee
A DayZ Kidnapping:
I am currently surrounded by about 5 guys with military weapons telling me that I'm they're slave
they're making me pose for a photo
His version of the story (as opposed to the one that got posted on Kotaku)
here.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-05 07:09am
by PeZook
I read that story, and boy does it mirror the behavior of some people and groups throughout history - when scared and alone and constantly threatened, trading freedom for security seems like an ok proposal to some. Especially when your master is fair.
Sometimes our base natures do come through in these games, when the conditions are just right...
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-05 07:58am
by Stark
I think you mean 'when gonzo RP carebears meet actual players'? :v
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-05 12:42pm
by Scrib
PeZook wrote:I read that story, and boy does it mirror the behavior of some people and groups throughout history - when scared and alone and constantly threatened, trading freedom for security seems like an ok proposal to some. Especially when your master is fair.
Sometimes our base natures do come through in these games, when the conditions are just right...
Indeed, that was disturbingly plausible. The membership they dangled in front of him just made me cringe.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-05 01:32pm
by Alyeska
Reckon, our group would love to have a joint raid over the weekend. Due to current issues with our vehicles. We will have little to no vehicle support. We will have to raid by foot and what we can carry.
I am thinking a raid time for 4pm mountain time. We can start gathering people at 3pm. This is for Saturday. This time allows our British and Australlian players to both be online when we attempt the raid.
If you still have the Teamspeak info, feel free to join so we can figure the details.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-05 02:04pm
by Rekkon
There is no 'c' in my name.
Sounds good. We have been doing some supply runs in preparation, and it is not terribly far on foot. I will hop on TS tonight to hash things out.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-05 02:14pm
by Alyeska
Rekkon wrote:There is no 'c' in my name.
Sounds good. We have been doing some supply runs in preparation, and it is not terribly far on foot. I will hop on TS tonight to hash things out.
Auto spell check correct changed your name and I didn't notice .
Our group totals 10 people. More likely 6 for the raid. I'm hoping we can provide 3 snipers/spotters. Does your group also have the L85A2 AWS?
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-05 02:30pm
by Rekkon
Ah autocorrect, my callsign's mortal enemy.
I think we have 8 playing, maybe 4-5 for the raid. Who knows. One of our guys found an L85A2 AWS yesterday; mine is the SUSAT. I forgot to ask, will this be a night raid? I do not think we have any NVGs.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-05 03:01pm
by Alyeska
Rekkon wrote:Ah autocorrect, my callsign's mortal enemy.
I think we have 8 playing, maybe 4-5 for the raid. Who knows. One of our guys found an L85A2 AWS yesterday; mine is the SUSAT. I forgot to ask, will this be a night raid? I do not think we have any NVGs.
Our original plan wa for night. But after a 4 man raid on NW Airfield last night with only one NVG, I'm going to have to side with day time raid. More visible, but we can be in and out quickly.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-05 03:21pm
by Alyeska
That L85 Susat is a hacked weapon. It's real in ArmA 2, but not part of DayZ. Since you didn't bring it in the game I think you are safe from a ban, but it might disappear on you.
I happen to have a M16A2 ACOG that you can trade out for if the L85 disappears.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-05 04:28pm
by Rekkon
Great. I noted that only the AWS was listed in the DayZ wiki, but thought it might just be incomplete.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-05 04:43pm
by weemadando
The Loot table gets updated direct from the .pbo in each mod release. If it's not in there, it's not legit.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-05 06:42pm
by Edward Yee
Scrib wrote:PeZook wrote:I read that story, and boy does it mirror the behavior of some people and groups throughout history - when scared and alone and constantly threatened, trading freedom for security seems like an ok proposal to some. Especially when your master is fair.
Sometimes our base natures do come through in these games, when the conditions are just right...
Indeed, that was disturbingly plausible. The membership they dangled in front of him just made me cringe.
It gets
worse...
although...
yeah.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-06 01:10am
by Alyeska
In response to the recent raids against our camp, we have figured out a new place to locate our camp and vehicles. Cherno Docks. No one ever checks that spot.
Decent raids tonight. A team mate got killed by zombies on the NW runway. Ouch. So we got him setup with an Alice. But never did find better than a Winchester. After those two logged off Zed came on and he stumbled across two chopper crash sites. Found half a dozen FN FALs and four M14 AIMs. Then he found the FN-FAL ANPV. But he was stuck with a patrol pack. So I hoofed it up there and loaded the FAL into my pack. Then we server hopped and headed towards Bereznio where we found two more choppers. Both completely looted, so nothing of value. Got to Bereznio and found tons of food in one market and so we both got back up on health. Hit the second market where we found an Alice for Zed, then we found two tents for our new Cherno Docks camp site. Not bad. Zed took the FAL into his pack because he will see its new owner before I will.
Then we murdered a cow and had some t-bone steak before logging off.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-06 11:00pm
by tim31
Solo raid against NW airfield... Good, bad, or ugly?
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-06 11:37pm
by weemadando
Hit up @dhindes on Twitter. The big Aus party is rolling apparently.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-07 12:26am
by Alyeska
And our car blew up today. Hillbilly and Cirello were moving it to our new camp when they clipped a wrecked Humvee. The engine was already very very red. Well, the car exploded and ejected its occupants. Hillbilly died instantly. Cirello died in the fire moments later.
Zed and I managed to get to to the crash site. The car was a total wreck. But we recovered loot off the bodies including the M249. But when we got back to camp and picked up Hillbilly the M249 disappeared. Shit.
We succesfully move the camp. Hammering tent spikes into the Cherno Docks concrete is hard. Only 20 zombies watched us. We spent the next several hours ferrying gear from the old camp to the new camp. Both of our new tents are VERY full. As in they cannot take any more items, at all.
Oh, and the excitement of the night. Zed and I are moving down the road when he shouts "There's a fucking ATV ahead of us". Sure enough, about 200 meters ahead is another ATV driving the coast road. We decide we don't want to try and kill him and instead pull off and get away.
Re: Day Z, the post apocolyptic zombie survival game
Posted: 2012-07-07 02:30am
by Alyeska
Today we learned it was possible to get Telefraged. Through sheer dumb luck, bad luck. I had parked the ATV in a set of trees. Then a friend spawns in. And I hear this.
*bone cracks*
*character screams*
"Fuck, I just spawned in with a broken leg and I'm bleeding to death while unconscious."
He spawned prone under the very ATV I had parked in the trees. We server hopped and I managed to patch him up. But we couldn't stop laughing that this happened.