Medieval II Total War Patch 1.2 Released!

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Vympel
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Post by Vympel »

I did the coolest thing today - I had my Master Assassin (the new one, my previous one had died of natural causes at the age of 60) kill the inevitable new Timurid family member that keeps on popping up when they're down to just two - and then had my army nearby Kiev attack the two armies with the Faction Heir and Faction Leader.

I was quite outmatched - though the Faction Leader's army was comparatively weak, the Faction Heir's army was full strength, with no less than 2 Elephants and 2 Elephant artillery units. The map was also very open, giving them a wide field of fire. Luckily, they were reinforcements, so I had time.

I dealt with the Leader's army without too much trouble, and killed the Leader as he tried to make his escape. However, by that time the Heir's army was within range, and I took an unholy beating from his elephants - it was clear that I had no chance of winning. However, the Heir foolishly left himself exposed, so I charged him with my 2x General's Bodyguards (Father and Son team) and killed him before ordering all units to abandon the field before we were totally crushed.

I lost most of that army (they retreated to Kiev) but the Timurids were destroyed as a faction and their two other leaderless armies with full stack elephants etc becamse small 4x horse archer only units. Sweet :)

However- it's not something I needed to do, so I loaded the game - time was on my side, not theirs. I can kill them next time they try and besiege a city.
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Post by Slacker »

Is it me, or does anyone else experience a point where everyone just basically dislikes you and attacks? In my last two games, I've *never* initiated a war, with the exception of a single Crusade, but neighbors feel like they've gotta attack constantly without any real reason. It'd be one thing if I was assassinating nobles and screwing countries left and right, but I can't even get a cease-fire after the battle-lines have been stable for a long time. Is there a mod or something that fixes the ineptly aggressive AI, or am I pretty much shit outta luck after a certain point?
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Post by The Vortex Empire »

Slacker wrote:Is it me, or does anyone else experience a point where everyone just basically dislikes you and attacks? In my last two games, I've *never* initiated a war, with the exception of a single Crusade, but neighbors feel like they've gotta attack constantly without any real reason. It'd be one thing if I was assassinating nobles and screwing countries left and right, but I can't even get a cease-fire after the battle-lines have been stable for a long time. Is there a mod or something that fixes the ineptly aggressive AI, or am I pretty much shit outta luck after a certain point?
Oh, the AI is just a moron. I once had an AI country pay me 10,000 florins for a ceasefire, and it attacked me the turn after.
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Post by wautd »

After a long absense I gave it another spin with the custom campaign mod. This will allow you to play a game on a fictious continent so that's kinda interesting for a fresh gaming experience.
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Post by Slacker »

The Vortex Empire wrote: Oh, the AI is just a moron. I once had an AI country pay me 10,000 florins for a ceasefire, and it attacked me the turn after.
It's just profoundly annoying when you're playing, say, Poland, and minding your own business and helping the Church in the Crusades, and then the HRE just decides to go after you. And then, after you beat the stuffing out of them, they won't even consider a cease-fire.

And then the Russians decide to join the fun.

*headdesk*
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Post by PeZook »

Slacker wrote:It's just profoundly annoying when you're playing, say, Poland, and minding your own business and helping the Church in the Crusades, and then the HRE just decides to go after you. And then, after you beat the stuffing out of them, they won't even consider a cease-fire.

And then the Russians decide to join the fun.

*headdesk*
Poland is bad like that. I gave up on my current game, because everybody just spontaneously decided to hate on me - I had an alliance with the HRE for 200 years, but all it took was one Byzantine diplomat (the Byzantines were almost gone at that point) and they just turned on me.

I probably could've beaten them, but it was just too tedious at that point.
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Post by Slacker »

I've experienced the same fun with Venice and England, so it's not just Poland alone, but yeah, I was going out of my way to fight the good fight that campaign and it didn't do one iota of good.
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Post by Pablo Sanchez »

I wish the game wasn't such a stone bitch to mod, or at least that the unpacker program didn't invariably break my game for no reason so I could actually mod it at all. I want to make a gunpowder unit for the Scots, namely "Highland Musketeers," lightly armored troops with high attack and charge values, and impetuous trait, etc.
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Post by Dominus Atheos »

Pablo Sanchez wrote: In other news, I used CA's own unpacker program to try and introduce mods to my game, but before even monkeying with a single detail I played a little more of my Byzantine campaign, and the game crashed as soon as I went to the battle map. The only thing that changed was that I ran the unpacker program that CA themselves designed, so if anything broke the program, it was that.
You need to delete descr_geography_new.txt and descr_geography_new.db in M2TW's Data folder.
Crackerjack work on their part, really.
It's very clearly spelled out in the instructions that are in the unpacker folder. :P
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Post by Pablo Sanchez »

Dominus Atheos wrote:You need to delete descr_geography_new.txt and descr_geography_new.db in M2TW's Data folder.
That doesn't seem to make very much sense to me.
It's very clearly spelled out in the instructions that are in the unpacker folder. :P
Well, I didn't see it because I guess I'm dumb.

EDIT:
I didn't read it because it was in the section about using modified files, and I wasn't using any modified files. I just ran the unpacker and loaded up plain old M2TW, which crashed as soon as I entered the battle map. Do I have to delete them regardless of modification?
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Post by Stark »

PeZook wrote:Poland is bad like that. I gave up on my current game, because everybody just spontaneously decided to hate on me - I had an alliance with the HRE for 200 years, but all it took was one Byzantine diplomat (the Byzantines were almost gone at that point) and they just turned on me.

I probably could've beaten them, but it was just too tedious at that point.
The Total War games have always had retarded diplomacy. We've all seen it: a whole nation, threatened from the other side, decides to attack you, sending massive armies into a constant meatgrinder of fail. After years or decades of no change (as a small army of yours is enough to hold off their sacrificial attacks) you ask for a ceasefire and they refuse. You decide to add things to the deal until they agree: they never do. Even though their stupidity is KILLING them, due to their other wars, they don't care. AI Rule Number One - Fight The Player No Matter How Little Sense It Makes.

Edit - *ahem*
Last edited by Stark on 2007-08-01 03:48am, edited 1 time in total.
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Post by Dominus Atheos »

Pablo Sanchez wrote:I didn't read it because it was in the section about using modified files, and I wasn't using any modified files. I just ran the unpacker and loaded up plain old M2TW, which crashed as soon as I entered the battle map. Do I have to delete them regardless of modification?
Can't hurt to try. Go to C:\Program files\Medieval 2 Total War\data and delete these files:

descr_geography_new.txt

descr_geography_new.db

This should fix your CTD when you start a battle.
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Post by Vympel »

AI Rule Number One - Fight The Player No Matter How Much Sense It Makes.
You mean little, right? :)

It's really sad that with every new TW game, CA promises improvements to the diplomacy system. It just gets worse. Take for example the only recently fixed bug in M2TW where the AI would NEVER EVER NEVER EVER NEVER NEVER NEVER NEVER ... etc - EVER.... EVER ... accept your counter proposal if you rejected their initial offer.

Ever.

Never ever.

Nope.
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Post by Pablo Sanchez »

Dominus Atheos wrote:This should fix your CTD when you start a battle.
It must be the problem, I checked out some forums and people were having that problem even with a vanilla copy. I'm unpacking it now, and in the morning I'll try it out.

EDIT:
It finished sooner than I thought, and indeed that was the problem. Good on you.
Last edited by Pablo Sanchez on 2007-08-01 04:09am, edited 1 time in total.
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Post by Stark »

Vympel wrote:You mean little, right? :)
Um, yes. :oops:
Vympel wrote:It's really sad that with every new TW game, CA promises improvements to the diplomacy system. It just gets worse. Take for example the only recently fixed bug in M2TW where the AI would NEVER EVER NEVER EVER NEVER NEVER NEVER NEVER ... etc - EVER.... EVER ... accept your counter proposal if you rejected their initial offer.

Ever.

Never ever.

Nope.
The AI of TW games overall is pretty poor, the diplomacy system is just where it shows the most (a poor battle could be a chance thing, but consistently poor strategy can ruin a game). I haven't played M2TW much (my computer doesn't like it), but it's amusing to me that there are such obvious bugs in the way diplomacy works.

Good diplomacy/politics can make an average game great (like GalCiv), so I don't know why CA puts so little effort in. I mean, there's a laundry-list of things they consistently get wrong, so maybe they just suck and hit on a winning formula by accident. Are there any non-CA TW-style games out there?
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Post by Dillon »

Well, I'm now officially addicted to this game. I played as Spain, and basically took all of Europe and most of North Africa. I managed to eliminate everyone other than Russia and Venice (who proved surprising powerful).

I'm now struggling to take on both the Timurids and the Mongols. I was making pretty good capital per turn, but I'm slowly recovering from bankruptcy, and losing settlements due to rebel uprisings that I didn't have the money to do anything about. I've actually taken 45 regions and Jerusalem (although I've lost it since) as per the victory requirements, but I wanted to try and take all the map. Not easy.

But yeah, a pretty awesome game overall. Where can I find this custom map mod that was spoken of earlier?
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Post by The Vortex Empire »

I'm playing as the Eastern Roman Empire, and it seems I wasn't expansionist enough. Hungary has all the territories to my North, Sicily has Western Greece, and the Turks have all of eastern Anatolia. At least my economy is very strong.

I should be able to make enough troops to take that settlement in Western Greece, and all of Anatolia. The smallest city I have at the moment is a Large City, and the smallest castle is a Fortress.

Note to self: Always build up your economy and population ASAP.
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