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Posted: 2004-12-31 01:18am
by Marcao
Hello everyone!

I am writing this little message in order to deal with my perceptions about various things I see shaping up in the STGOD. I have not conferred with either Thirdfain or Pablo on this matter, these are simply my thoughts and perceptions on various matters. The first matter I wish to touch upon is that of spending points on ground units and what this should avail the players that have taken this step.

As I see it, spending points which could have been allocated to your navy to your ground forces carries with it several advantages. A single capital ship point spent, is the equivalent of billions of credits which have been channeled into the nation’s ground forces. Due to this influx of cash, the ground forces are better trained and equipped than normal. As it has already been pointed out, spending capital points or cruiser points or a combination there of will not grant you super-powerful man scale anti-orbital weapon systems. They will grant you superior ground troops which will be better trained and equipped and more capable than “vanilla” troops.

Furthermore, I imagine that relative size should be taken into account when points are spent. If nation A spends 5 capital points for instance, but applies those funds to its entire army of 15 million soldiers, while nation B spends 2 capital points on one million soldiers. It is not difficult to believe, that Nation B’s 1 million soldiers will be tougher than 1 million of Nation A’s own forces. There are of course diminishing returns, so the idea of spending 1 capital point on a dozen personnel or fewer is not highly recommended.

Ultimately, I think that so far most nations are relatively well balanced and those that have spent a great deal of points in their own grand forces such as the Corsair Republic, the Federation of Thaumatogists(sp?) and the Kzin will certainly reap benefits for doing such.

Notes:

1. Superpowers: There are a handful of established super powers running around this particular STGOD. The vast majority of these individuals were established during the original STGOD 2 and thus, there is no real way to exclude them without ruining those aspects of the story. Nonetheless, I hope that these potent characters will be handled like Vampires in STGOD 4 meaning that consent is required for them to be used on another player. Some of the characters that would fall under this category are such as the head of the triads, Jupiter and several other SKS personnel. Personally, I enjoy watching these characters since their particular stories are a lot of fun. ^_~

Posted: 2004-12-31 01:52am
by Vohu Manah
My humble map offering.

It is currently incomplete, I'm going to bed for the night. I'll hopefully bring it completely up-to-date tomorrow.

Posted: 2004-12-31 04:30am
by Dahak
Oh, it seems I'm alone in my corner of the galaxy... :mrgreen:

And I'm changing my oob slightly, to shift one capital point to my new insectoid army. At least now I have something of a remotely capable ground arm... :D

Posted: 2004-12-31 09:48am
by White Haven
If one of you gents could be so kind as to drop the Sixth out in one of the fringe arms, I'd be grateful. It fits with the 'where the fuck are we' plotline :)

Posted: 2004-12-31 10:02am
by Dahak
White Haven wrote:If one of you gents could be so kind as to drop the Sixth out in one of the fringe arms, I'd be grateful. It fits with the 'where the fuck are we' plotline :)
Just make sure you're not stumbling across me unanounced. My people don't like surprises :mrgreen:

Posted: 2004-12-31 10:04am
by Ace Pace
White Haven wrote:If one of you gents could be so kind as to drop the Sixth out in one of the fringe arms, I'd be grateful. It fits with the 'where the fuck are we' plotline :)
I'll add a question, where the fuck is Tycho's empire? I need to know where the heck is my fleet at.

Posted: 2004-12-31 10:25am
by phongn
Marcao wrote:Some of the characters that would fall under this category are such as the head of the triads, Jupiter and several other SKS personnel. Personally, I enjoy watching these characters since their particular stories are a lot of fun. ^_~
I don't think you have to worry about the handling of certain characters and they don't work in the interest of their residing nation anyways.

Posted: 2004-12-31 01:00pm
by Vohu Manah
Map edited to include two other groups. I'm heading out for now, I'll be back later to add more people. Just PM me with where you want to be, I'll scan the OOBs otherwise, but not everyone makes declarations on that.

Posted: 2004-12-31 02:02pm
by White Haven
Thankee, odd radially-symmetrical one. It brings warmth to my heart to see BFE-007 catalogued on a map of the Milky Way.

Posted: 2004-12-31 02:47pm
by General Zod
Dahak wrote:Oh, it seems I'm alone in my corner of the galaxy... :mrgreen:

And I'm changing my oob slightly, to shift one capital point to my new insectoid army. At least now I have something of a remotely capable ground arm... :D
so. . . .what was this about needing a ground army? i could offer ya one fer a price. :teeth:

and, er, i haven't quite gotten about to placing my power on the map just yet. still trying to make up my mind where it'd fit best.

Posted: 2004-12-31 03:27pm
by Rogue 9
I'll take an area of the denser region of stars to the galactic northwest of the Knights Templar.

Posted: 2004-12-31 04:09pm
by Crayz9000
Pablo Sanchez wrote:
White Haven wrote:Anyone...Bueller...? Can't do too much IC without a clue as to where I am and where neighbors are...
The map is really Crayz's department. Don't know where he is right now.
Sorry for disappearing. I was on vacation in Big Bear, CA with my girlfriend and her family since Monday.

Anyway, I'll start working on a final map shortly. I have a lot of other catching up to do.

Posted: 2004-12-31 04:16pm
by frigidmagi
Shouldn't Azgert be on that map? It may be just an NPC puppet state of the TSC, but there are still PC militaries stationed there I think.

Posted: 2004-12-31 04:50pm
by Vohu Manah
I could add Azgert to mine easily enough, just need Mod say so. However, if Crayz is planning on releasing an official map, there is really no need for mine.

Posted: 2004-12-31 04:59pm
by Beowulf
The Azegart should be on the map, so I expect Crazy's official map to have them. I think they're more of an autonomous province of the TSC now, rather than a mere puppet state.

Posted: 2004-12-31 08:14pm
by Captain tycho
The Auroran Imperium would be in the North Core, on the same latiitude as Tranquility.

Posted: 2005-01-01 12:03am
by Alyrium Denryle
I wouldnt mind being near the Nashtar republic

Posted: 2005-01-01 12:22am
by Jaded Masses
Who owns New Courscant may I ask?

And it seems people are making a big deal about their location; so I need to ask: Don't we have star wars level technology- so FTL gets across the galaxy in a day or three? Not to say location is irrelevant by any means though, just wondering...

Posted: 2005-01-01 12:45am
by Crayz9000
Jaded Masses wrote:Who owns New Courscant may I ask?

And it seems people are making a big deal about their location; so I need to ask: Don't we have star wars level technology- so FTL gets across the galaxy in a day or three? Not to say location is irrelevant by any means though, just wondering...
New Coruscant was a planet owned by the Second Galactic Empire (run by Ryan Gordon AKA Lord Rog, I have no idea where he is now). It was also the location of the second inter-universal jumpgate, which has presumably been collapsed.

Either way, it was heavily defended and now is probably marked "THAR BE DRAGONS" on any map.

Posted: 2005-01-01 01:30am
by Pablo Sanchez
Crayz9000 wrote:Either way, it was heavily defended and now is probably marked "THAR BE DRAGONS" on any map.
Most of the region around the core shouldn't be settled by any current player-nation. They are assumed to have been largely destroyed by Halite and the successive Kzin invasions. Where the Boyd Collective used to be, and the right fringe of the map are the most likely areas.

Posted: 2005-01-01 02:10am
by Crayz9000
You know, with that in mind, I should mark those particularly war-torn portions as something like "Great Waste" so new players don't think that it's a really good area of space.

Posted: 2005-01-01 03:37am
by Crayz9000
And here's my updated map. Let me know if stuff is still missing.

By the way, per Pablo's suggestion, The Great Waste is basically a messed-up region of space that covers most of the galaxy. It simply means that resources in those areas are likely to be more scarce, the number of devastated planets higher, etc. The core space of the Quadruple Entente is not part of the Waste since those are the regions that survived (mostly).

The Milky Way as of Winter 2005 STGOD

Posted: 2005-01-01 04:28am
by Jaded Masses
Alright, can you put me (Roma Republic) near the "w" in three sons commonworth, please.

Posted: 2005-01-01 04:42am
by InnocentBystander
The ACIN is somewhere between the corporate sector and the United Vigoran Protectorate (perhaps on the Perseus Arm).

Posted: 2005-01-01 04:47am
by Beowulf
The Azegart should be the same color as the TSC. Also, the People's Republic is dead. Black Alliance is currently residing in the Large Magellenic Cloud. HAB, Nyfitsar, Aquarian Union, and Krytos are MIA. I have no clue who the hell AEGIS are. Oh, and the Rpblksrpsk should be farther north. Just a bit south of New Holywood.

EDIT: oh, and I don't think the Great Waste should be quite as large. Most of the core, certainly. Around where there were major installations like New Holywood, Yarmuk, etc, certainly. Most of the galaxy? No.