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Posted: 2006-12-14 07:53pm
by Jaepheth
Posted: 2006-12-14 07:59pm
by Xess
Posted: 2006-12-14 08:30pm
by LaserRifleofDoom
Until I saw this, I didn't think you could do the concave dish without any weaknesses. Of course, I didn't know what caused weaknesses. Stupid things like the garbage mashers counting as a weakness.
EDIT:
http://www.deathstardesigner.com/station/20532
No weaknesses, concave dish, and it's got a ferris wheel & roller coaster.
Posted: 2006-12-14 08:41pm
by Stark
LaserRifleofDoom wrote:Until I saw this, I didn't think you could do the concave dish without any weaknesses. Of course, I didn't know what caused weaknesses. Stupid things like the garbage mashers counting as a weakness.
Yeah, the way to get a good score is to spend as little as possible getting 50 scores and swapping items around until you don't get any weaknesses. It's funny that taking a sauna is a weakness, but not having a single heavy turbo or tractor beam isn't a weakness.

Posted: 2006-12-14 08:47pm
by The Dark
KhyronTheBackstabber wrote:New and improved.
Power decreased, but firepower increased by one, defense by 26, and navy by 18.
You lose.
13,462
500km Diameter Hull
Hypermatter Reactor 2
Power Regulators
Decentralized Thermal Exhaust
Composite Beam Superlaser
5x Superweapon Tributary Fire Shaft
Improved Targeting Computers
4x Turbolasers
3x Laser Cannon
Full Quadanium Steel Armor
AND it's under budget by 4 billion credits.
Posted: 2006-12-14 08:52pm
by LaserRifleofDoom
The Dark wrote:
13,462
Composite Beam Superlaser
5x Superweapon Tributary Fire Shaft
Improved Targeting Computers
AND it's under budget by 4 billion credits.
Well, yeah.
Anybody can pull that offf with the el-cheapo composite beam superlaser.
EDIT: "No one is ever fired, or telekinetically executed, for choosing Imperial Grey. It's the traditional color for Imperial capital ships and stations."
I love this quote.
Posted: 2006-12-14 08:55pm
by The Dark
LaserRifleofDoom wrote:The Dark wrote:
13,462
Composite Beam Superlaser
5x Superweapon Tributary Fire Shaft
Improved Targeting Computers
AND it's under budget by 4 billion credits.
Well, yeah.
Anybody can pull that offf with the el-cheapo composite beam superlaser.
Hey, it's still the highest score I've seen so far. If it's cheap and it works, it still works.

Posted: 2006-12-14 09:13pm
by LordShaithis
Purple Pimpin' Death Star
Yes it's overbudget. But it's got max laser cannons and HTLs and no exhaust port and full quantum-wank armor. It's INVEENCEEBLE!
Posted: 2006-12-14 09:15pm
by Jaepheth
Posted: 2006-12-14 11:27pm
by LaserRifleofDoom
The actual Death Star?
160km Hull
All trenches
Reactor 3 (dozens of suns)
Concave Superlaser
3x Turbolasers
2x Heavy Turbolasers
3x Laser cannons
1x Tractor beams
Full quadranium armor
Particle & ray sheilding
3 docking bays
ISD mooring tower
Emperor's observatoin tower
Detention center
5x city sprawls
Garbage masher
Total Cost: 1,187,200,000,000 credits
Score: 994
http://www.deathstardesigner.com/station/20828
Posted: 2006-12-15 12:29am
by The Dark
Jaepheth wrote:new high:
14,080
The score's identical with tractor beams or two laser cannons in place of the turbolaser.
Extra naval capacity helps less than the weapons.
Posted: 2006-12-15 08:43am
by Crossroads Inc.
Why Build one Ball of Doom when you can split things up?
Behold! A 500k Titan That can hold the whole Imperial Navy and Army inside it:
http://www.deathstardesigner.com/station/20820
And the Nearly automated 120k Ball of DEATH to protect it!
http://www.deathstardesigner.com/station/20809
Posted: 2006-12-15 09:09am
by Bertie Wooster
This one is a little overbudget, but met my parameters:
http://www.deathstardesigner.com/station/21093
Posted: 2006-12-15 11:30am
by RogueIce
Posted: 2006-12-15 11:36am
by Bounty
Posted: 2006-12-15 11:45am
by RogueIce
Posted: 2006-12-15 11:55am
by RogueIce
http://www.deathstardesigner.com/station/22138
Upgraded the defenses a little. It won't carry Star Destroyers and make new asteroid fields, but it'll fuck up some planets and mow through fleets like no tomorrow. And no mere starfighter attack is getting through here! Not with the full armor and my ray
and particle shielding.
In other words, under budget, fully operational, can still ruin planets, and will take on anything the Rebel scum care to throw at it.
EDIT: For more fun, although grossly overbudget:
http://www.deathstardesigner.com/station/22176
It'll do though, since it's the Emperor's personal plaything.
Oh, and it was
supposed to be Sith Black but I guess it didn't acknowledge that change. Oh well.
Posted: 2006-12-15 12:00pm
by brianeyci
It's pretty easy to get 50's in everything with a 500 km hull but hard with a 120 km hull (under budget of course). The hull levels seem like difficulty levels, 500 for easy and 120 for hard.
Yours is my favourite right now. Except you should put a sauna in anyway

.
Posted: 2006-12-15 12:05pm
by Stark
Hey, are you guys serious when you say that clicking those links doesn't give you an itemised breakdown? It's wierd you're quoting your builds, when anyone can just click on the link and get the exact contents and rating of it. Or is that just me?

Posted: 2006-12-15 12:07pm
by RogueIce
Stark wrote:Hey, are you guys serious when you say that clicking those links doesn't give you an itemised breakdown? It's wierd you're quoting your builds, when anyone can just click on the link and get the exact contents and rating of it. Or is that just me?

I think the way it works is, if there are no weaknesses it gives you the breakdown. Otherwise it just lists whatever weakness there is.
That's the way it works for me, anyway.
Posted: 2006-12-15 12:08pm
by brianeyci
No, on IE it gives everything. On my Opera everything's fucked, sometimes the picture doesn't come up, sometimes the itemized breakdown doesn't come up, sometimes I can't click the items and bring up a close-up. Go figure

.
EDIT: Actually I think RogueIce is right.
Posted: 2006-12-15 12:26pm
by Bounty
RogueIce wrote:
What's with the hole?
There's an 'open reactor shaft' option under the reactors. It adds a bit of cheap extra power.
Posted: 2006-12-15 02:17pm
by Lost Soal
Posted: 2006-12-15 02:20pm
by LaserRifleofDoom
brianeyci wrote:It's pretty easy to get 50's in everything with a 500 km hull but hard with a 120 km hull (under budget of course). The hull levels seem like difficulty levels, 500 for easy and 120 for hard.
Yours is my favourite right now. Except you should put a sauna in anyway

.
Thanks, and on the topic of 120 = hard mode, I agree. But here it is anyway.
http://www.deathstardesigner.com/station/22595
Posted: 2006-12-16 03:03pm
by Tranan
My litel spere.
my thingy