PainRack on Coruscant:
PainRack wrote:
Yes. And more.
Perth as a city has a population density of 274.4 per square kilometer.
(Population of 1.5 million over 5,386km square.)
Its obvious that Saxton figures are from just counting residential areas only, in the case of Perth.
I guess you're not literate. Your "hundreds of quadrillions" (1E17-1E18) strawman was never stated by Saxton or anyone else. He set lower limits - an absolute lower limit of 1E14-1E15, and a general lower limit of 1E15-1E16. In fact, his galactic population figures deny the plausibility of your strawman.
PainRack wrote:I used the same methodoloy as Saxton, scaling off from population density and increasing proportionally for urban space, as calculated by buildings height.
The difference is the population base. Saxton used highly inflated figures, whereas I used population density for an entire city.
I understand that his absolute bottomed-out lower limit (1E14-1E15) is your general lower limit and why. But he doesn't have an upper limit because he doesn't have any evidence as to the practical limit of habitation on Coruscant. So where did you get your upper limit from? A "gut feeling" that above a few quadrillion would just be too high? That's a little nebulous.
What piece of evidence are you cracking and using to conclude that the population cannot possibly exceed 1E15-1E16?
PainRack wrote:Wrong again. I suspect that Saxton figures are inflated because the population density he's using are probably calculated from residential areas. A good example of this would be the New York estimation.
How much of a given building must really be environmental and recycling and sustainability support? 10%? There's no way the filmic evidence can be reasonably said to suggest that the industrial sectors comprise more than a limited minority of area.
PainRack wrote:Looking it over, its obvious that he's left out the environmental systems of a modern day city and other parts which expand the area used.
Whatever you smarmy asshole. I'm looking for at least educated guesses and figures since you keep repeating it, rather than vague "its industrial and enviromental!!!" Y'know,
numbers.
Why don't you figure out the average acrage of sewage treatment and water pumping per capita in an industrialized country and compare it to the volume of Coruscant's cityscape. Its your claim, I'm not doing your homework for you.
PainRack wrote:Despite this being explained to you countless of times, I fully expect you to ignore this.
Fuck you. I'm not the idiot that thinks a mathematical upper limit is derived by squinting real hard and being like "that sounds like more than enough." I asked for the
precise limitation on population density that let you set the bar at 1E15-1E16 and
physically no larger. Because, y'know, that's the
definition of an upper limit.
You just keep bleating that there's environmental hardware and strawmanning me by criticizing Saxton's premises. Well that's all good and nice, but still doesn't place a physical limitation on population density. Since you found a more accurate (narrower range) description of likely population density than Saxton could figure out, I want to see what defined your upper limit.
PainRack wrote:Right, that's why I used Singapore, urbanisation of 94%, comparable with Saxton 90%. And Singapore is the city state with the second highest population density, with Hong Kong edging in slightly higher by a few hundreds.
You're obviously just knee-jerking.
No, because if you could read I've kept saying that I don't think a week is unrealistic. But you still have account for SW, not benchmarks based IRL, and that means, how could the supposed blockade proposed in
Wedge's Gamble work if it requires weeks to see fruition?
Here, I'll help you out with logical organization...
PainRack on his imaginary space farms, and a little on Coruscant:
PainRack wrote:First of all, I'm claiming you made it up for the food supplies, not agricultural stations. Again, modern day city states have a week of supplies on hand, there is no reason to assume that Coruscant would have LESS supplies. We also seen examples of Coruscant lasting longer under blockade. And unless you're arguing that tens of trillions of people died or relocated off Coruscant in the 5 years past Endor, Thrawn example holds.
Why not? We know the population for those figures are WAY down for the EU, but we also know during the Clone Wars and PT from direct observation that Coruscant was fully-inhabited. Supposing its way below its typical and equilibrium population (observed in the PT) is a fine way to explain at least part of the discrepency with the post-ROTJ population values. My explanation retains more evidence in some fashion, whereas you're arguing to simply ignore it and assume that population is at maximum AND they have a month of supplies.
And for the last time, I said that wartime Coruscant could have a week of supplies, stop arguing against things I'm not saying.
Space stations are another thing altogether. We AREN"T arguing about whether space stations are possible in the SWU.
PainRack wrote:No, you don't. Again, not all land on a planet is suitable for agricultural activities. For example, it is estimated that only 10-30% of China territory is suitable for agriculture, and most of these land are being eaten up by industry and desertification.
Yeah, which has everything to do with 21st century economies and technology being forced to share space with the evironment. It has nothing to do with SW technology. Are you going to tell me its cheaper to build a space station of similar area than to simply manipulate the weather and add water to reduce or eliminate deserts? I never said the agriworlds had to be totally natural. I expect them to be highly artificial in many or most cases, actually. I don't see how irrigating the Sahara Desert would be more difficult than building an equal land mass artificially maintained constantly in space from scratch. Again, you're allowing yourself all these fancy technologies to keep Coruscant fed and warm even over long blockade, and to feasibly construct totally artificial space farms and habitats, but somehow I'm stuck with 21st century fucked up China, and don't get to use any of those tools? It's always going to be easier to manipulate an existing world than to create one anew. The cost of going from desert -> farmland is cheaper than empty space -> farmland aboard space station.
You're being dishonest, granting your own theories all this technology mostly from supposition. I'm shoring up WHAT WE SEE in the canon with common sense. If those toys are available, they can optimize agriworld planets just as controlling space farms.
PainRack wrote:Secondly, there is no evidence to suggest that tweaking the amount of dirt, land and sea level is cheap. If this was so, the Bothans would had simply terraformed a world for the Camasi. If such terraforming abilities were cheap, why did Borsk claim that to alter a world to look like the Camansi homeworld would be staggeringly expensive and bankrupt the Bothans?
The Bothans were also short on cash, and if you read the BDZ descriptions, it calls for destroying a world so thoroughly that it would
be easier to terraform a dead world than to restore the damaged one.
And I never said it was cheap on absolute terms. But there's no way assembling a fabric from scratch in space is cheaper than turning existing desert into farmland. We can do that NOW for fuck's sake.
PainRack wrote:There is no reason to presuppose that you need an entire world to sustain one. After all, the Nile sustained a large population base on its own using relatively primitive methods.
I never said it was a 1:1 ratio. I'm explaining the existing agriworlds.
PainRack wrote:You're confusing the two. The argument about space stations is only localised to the industry and infrastructure of the SW civilisation.
Yeah, and we already know about agriworld planets. Your theories must accomodate or explain it, and certainly not privilege space farms you made up with no backing in evidence whatsoever.
PainRack wrote:Coruscant ability to sustain itself is based off modern day city planning. Again, city states like Hong Kong and Singapore retain food supplies for a WEEK. Why would Coruscant, with more space, technology and industry to sustain itself have less food supplies? Especially in this context, where it knew that it could be subjected to war and blockade? Especially since the canon show examples of large food supplies on Coruscant, including a long blockade by Thrawn, as well as the scavenging of food and something noted to be grayweave on Coruscant? Why is the RPG blurbs about Coruscant maintaining large food supplies as well as agriculture to sustain itself ignored?
Oh, I grant those. But then you must grant the canonical population figures, and the most parsimonious explanation is this post-
Krytos Trap Coruscant is greatly depopulated from war and plague compared to the Prequel Trilogy Coruscant. There's no reason they must have identical population and support infrastructure. Furthermore this is after Coruscant was on the front lines of war since the Clone War, and after it has been swept with a highly virulent biowarfare agent. Its hardly unreasonable at all, and parsimonically resolves apparent issues between
The Last Command and
Wedge's Gamble, as well as the RPG population figures with that of the observed occupation density of the prequels.
Those descriptions and evidence go hand-in-hand with a reduced population canonically. You are asserting they could ALSO maintain a hundreds of trillions population (PT) for the same duration with reduced space. The explicit evidence backs me, not you.
PainRack wrote:Which makes one wonder why you're harping on about this, when the topic has shifted to SW industry and infrastructure, not the capability of Coruscant sustaining itself.
Which is why you just "harped" two posts back about Coruscanti sustainability? Are you criticizing me for NOT double-posting like you, and keeping things at least partially situated around TOP?
Moreover, your infrastructure arguments are based on supposition on your part, and mine are based on canon. We know that foodstuffs are supplied by agriworld planets. We have two examples, including Chandrilla. We know they include terrestrial worlds. We don't have any evidence of your suppositions, which makes them subordinate to the canon evidence. My interpretation explains the evidence which exists. Yours does not and is therefore useless.
PainRack wrote:At this point in time, the Rebels held a clear naval advantage in the Core area surrounding Coruscant. Issard ursurption of the Empire has clearly lost her the support of rival warlords as well as loyal Imperialists.
Bullshit. They didn't slowly surround Coruscant. They snatched a world hundred light-years away and made their assault from there with a pitifully small fleet. We know they have the fleet resources in the Empire to oppose such an assault.
Not to mention the canon explicitly describes most factions remaining loyal to Isard's Regency, including the Pelleaonian faction of the Navy, failing to respond to oppositionist movements like the Central Committeee of Grand Moffs' attempted usurpation and the surviving Grand Admirals' forces. We know they have just recalled BLACKSWORDCOM and discounting the forces seized by the Yevethans, comprehends at least more than a standard SECTGRU and at least two Executor-class battleships.
There is not a shred of evidence that the New Republic had either a quantitative or qualitative advantage in military materiel deployed near the Core Worlds region. Not to mention such is immaterial anyway, as any Imperial task force between Coruscant and the Outer Rim should be able to respond within the day (ref: the Open Circle Fleet in ROTS). To say nothing of the fact that a rival faction to Isard snatching Coruscant from the clutches of a New Republic assault would be the most powerful political victory possible. Every faction in the galaxy (except Isard - perhaps working at the occulted Emperor's behest) has every reason to try and take Coruscant. And the New Republic doesn't know about Isard's plan, so that can't go into the fact that Ackbar thought his fleet resources could execute a successful blockade, but Mothma wouldn't tolerate the collateral costs in the civilian population.
The evidence actually suggests that the Empire still retains stronger naval forces, but is hampered by warlordism and its great territory. Nevertheless, the New Republic couldn't count on the fact that the great fleets would not show up if their blockade lasted more than a day or two. Evidence strongly supports that Coruscant was not capable of shrugging off a blockade for a whole week as of
Wedge's Gamble.
You can pout that this shouldn't be or isn't the intention, but its hard to see an alternative when one takes into account the stunning agility of response by the Republic in ROTS (by a very large armada deployed in aggressive campaigning on the Outer Rim) to the CIS sneak-attack (which incidentally outmassed and outgunned the New Republic's assault fleet by orders of magnitude).