Durandal wrote:The public statement said October.
Well good for them! Glad to hear they're putting in the proper development cycle.
Durandal wrote:Then say "Apple makes it" not "Mac makes it".
I'll try to remember in the future.
Durandal wrote:What "Dock options"? The magnification? Do you have any idea how incredibly cheap that operation is? And sure, I turn it off, but really, it's a checkbox.
And I'll let you in on a little secret. You don't have to turn Dashboard off. Just don't invoke it and map it to a hot-key you'll never use.
That's what I ended up doing--I just erased the middle-mouse-button widget thingie hotkey. The dock option that annoyed me was the popup magnification stuff in particular, and I had to go fish around for a way to turn that off. I'm annoyed that every time I sit down at a machine I haven't been able to customize, I need to change a bunch of options just to get access to the thing the way I want. This was never a problem in a room full of PC or SGI boxes running Maya.
I'm not worried about it's system performance cost, I'm just annoyed that it's there at all and gets in my way. I also don't like the way it handles minimized windows or minimized broswer pages. I'd rather have a text box that tells me exactly what it is at all times than a picture. It just seems silly, and I don't like it, especially since nearly all Maya windows are just gray boxes and I can't tell them apart until I mouse-over.
Another pet peeve are the mice. I'm going to try to see if I can buy a nice ergonomic mac mouse or something with high resolution sensors because the one I have access to is just unadulterated garbage. That's not Apple's fault though. I went into their settings and turned up the sensititvity, it's just not a very good piece of hardware.
Durandal wrote:How does the Dock "fuck up Maya"? You're being extremely nebulous here.
The OS has an odd way of handling the Maya windows. In the PC/Unix version, when I minimize a maya window, it hovers above my taskbar on the bottom, giving me a second row of easily read minimized windows that handle my graphs, or shaders, or render previews and so on. I might have a whole ton of windows up at once and want to work between them.
When I do that with the Mac version, they go sliding down (which is silly, can I disable the slide/squish effect?) into the bottom and display a little picture. I've microized the taskbar (a lovely option I wish my PC had) but even if it was bigger I wouldn't really be able to tell what the hell it was since they're all just gray boxes anyway. My PC one, though, has a text box that tells me what it is. This is a lot easier for hunting through.
And if I don't minimize it, or click off, or one of a few other things, it'll appear behind the main Maya window, which is a real pain in the butt, since now I gotta drag the main window all over the place to find it, since the system doesn't really recognize it as it's own window but also doesn't have the seperate taskbar thingie it has on a PC.
BTW, besides the + key, is there a way to automatially restick a thing to max size? When I maximize the window it goes fullscreen, but it doesn't stick, and it can get unaligned. This is really problematic.
I also really dislike the way it handles the file/edit/etc functions up at the top all the time. It really makes be bounce through a lot of windows, especially since I can't secondary-taskbar minimize a detached window of my menu. Ugh!
Maya's really not optimized for Macs.
Durandal wrote:I've never run into a "quiet and unobtrusive" copy of Windows.
Really? Well, mine is. It hardly ever makes itself known. It just runs my programs and stays quiet. That's what I like. No blinking lights, no bouncing icons, just all business. The version I'm using now has almost no bouncing items on the desktop and it's nearly completely configured the way I like it, so I rarely have to fight with the OS except when it comes to the window management. If I had a second monitor, this wouldn't be so bad. And now that I've gotten rid of the 3rd mousekey widget hotkey, I can actually use my third button again.
Durandal wrote:What's wrong with MP4 encoding? You do realize you can encode to MP3 if you want, right?
No, I didn't. I don't use an iPod, so I can only tell what the unwashed masses tell me of their machines. The MP4 encoding is annoying and ugly and just honestly unnecessary. I understand that apple may have good reasons for wanting a proprietary format, but I think it's pretty annoying, especially since I'm sometimes handed sound files to edit and the damn things are in MP4 formats and Aftereffects doesn't like those. I just think it's annoying that it does it at all. Why does it do that? Is it really important for it to make them into MP4's? And if not, since the other MP3 players don't, then... why? It's not a big deal, it's just another design choice that makes me less interested in dealing with their products.
To me it's not user friendly. It just seems to force me into using all Apple-created products, which I really don't want to be forced to do.