Posted: 2007-09-24 03:41am
When I start getting bored just making kills from afar and then start making kills up close... with my sniper rifle... I feel dirty. 

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The sniper rifle has perfect accuracy even up close, so it's not awful, though it's just uncharged power. The lack of a crosshair can be made up for with a little stickydot on the center of your monitor.Pint0 Xtreme wrote:When I start getting bored just making kills from afar and then start making kills up close... with my sniper rifle... I feel dirty.
I was quite specific about it being cloak they couldn't use the sapper in for a reason. I know they can still place them while disguised but it's an instant tip-off and I have a gun out the second anyone comes near my sentry and since spies die damn easily once you open up on them they tend to die sooner since they get shot at least once before they get within sapper range and shot to death if they actually use the sapper (since as I said spies are easily thwarted through paranoia). If you're hanging out near your sentry it's quite easy to kill the spy and smack the sapper off before the sentry goes down unless they're working in close concert with additional backup.Mr Bean wrote: Oh no, you can slap down any number of Electrosapper's without coming out of disguise, it will decloak you yes. But it's more annoying than hell that a Spy can nuke three engineers hard work in roughly 4 seconds (He did my teleport, all of our turrets and the dispensers in as fast as he could click)
I hate them durn spies for breaking my toys!
This is, perhaps, the downside of building all your stuff in close proximity to one another. I know everyone *loves* to place the dispencer next to the turret, but thats the risk you take.Mr Bean wrote:Oh no, you can slap down any number of Electrosapper's without coming out of disguise, it will decloak you yes. But it's more annoying than hell that a Spy can nuke three engineers hard work in roughly 4 seconds (He did my teleport, all of our turrets and the dispensers in as fast as he could click)SylasGaunt wrote:Thing is they can't slap down an electrosapper or do any stabbing without being decloaked so constant paranoia is a good way to prevent this (i.e. shoot anyone who comes near your sentry).
I hate them durn spies for breaking my toys!
Yes but I'm not quite willing to place a stickydot on my monitor just for that. I make a rough guess or use my other weapon to find the crosshair and then switch to my sniper rifle just before firing.Darwin wrote:The sniper rifle has perfect accuracy even up close, so it's not awful, though it's just uncharged power. The lack of a crosshair can be made up for with a little stickydot on the center of your monitor.
I can imagine. with FF off, you can detect spies easily enough by putting a couple of loads of buckshot into any friendly you see who isn't shooting. That wouldn't be as appreciated with FF on.Aaron Ash wrote:If you really want to have fun as the spy then join a server where friendly fire is on. I stumbled across such a server and it was madness. The only way to stop a spy was after they had made their move, because otherwise you ended up shooting random innocent team mates to death half the time. Both teams descended into utter paranoia and barely left their bases (except for the constant back and forth stream of spies, of course).