Hearts of Iron 3 announced.

GEC: Discuss gaming, computers and electronics and venture into the bizarre world of STGODs.

Moderator: Thanas

User avatar
Gandalf
SD.net White Wizard
Posts: 16362
Joined: 2002-09-16 11:13pm
Location: A video store in Australia

Post by Gandalf »

I hope they make the alliance system a little more interesting for the AH enthusiasts. If I play as a fascist US that wipes out Germany and turns on the Allies while remaking the world as I see fit, I want some recognition on the end screen.

This new game will have 10,000 provinces. HoI2 has 2601, including all of the oceans, seas, etc. If the shots we've seen are any indication, France will look the same as it does in HoI2. This leads me to think that the world might be a globe as opposed to a flat map. This can make the inevitable US/USSR conflict more interesting, and also serve as a way to make the geography a little more interesting.

What annoys me is the 3D graphic they're talking of implementing. Why do that? I can't see how it helps the game. It looks great as it is. They might be able to improve the 2D sprites, or the colours of the countries, but I can't see why they should go 3D.
"Oh no, oh yeah, tell me how can it be so fair
That we dying younger hiding from the police man over there
Just for breathing in the air they wanna leave me in the chair
Electric shocking body rocking beat streeting me to death"

- A.B. Original, Report to the Mist

"I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately."
- George Carlin
Grandmaster Jogurt
Jedi Council Member
Posts: 1725
Joined: 2004-12-16 04:01am

Post by Grandmaster Jogurt »

Gandalf wrote:What annoys me is the 3D graphic they're talking of implementing. Why do that? I can't see how it helps the game. It looks great as it is. They might be able to improve the 2D sprites, or the colours of the countries, but I can't see why they should go 3D.
The reasoning given for Europa Universalis going to 3D was that it makes it easier to let the video processor handle all the visuals so that there's more room for calculating all of the AI and such. I have no idea if that's bullshit or not, but if it isn't, it could also be the reason for the change in HoI.
User avatar
Vendetta
Emperor's Hand
Posts: 10895
Joined: 2002-07-07 04:57pm
Location: Sheffield, UK

Post by Vendetta »

As long as it's easy enough to tell what's what, it doesn't matter how many dimensions it's rendered in.
User avatar
Vympel
Spetsnaz
Spetsnaz
Posts: 29312
Joined: 2002-07-19 01:08am
Location: Sydney Australia

Post by Vympel »

and have you ever bothered seriously playing as any country but the USSR? (I ask because most of the complaints I've seen from you about HoI2 specifically concern the USSR)
.......

Are you saying that HoI is not a USSR simulator?
Like Legend of Galactic Heroes? Please contribute to http://gineipaedia.com/
User avatar
Gandalf
SD.net White Wizard
Posts: 16362
Joined: 2002-09-16 11:13pm
Location: A video store in Australia

Post by Gandalf »

I wonder what they mean by more "strategic warfare"? If I carpet nuke something, will they be more likely to surrender without me landing on their soil?
Grandmaster Jogurt wrote:The reasoning given for Europa Universalis going to 3D was that it makes it easier to let the video processor handle all the visuals so that there's more room for calculating all of the AI and such. I have no idea if that's bullshit or not, but if it isn't, it could also be the reason for the change in HoI.
I'll buy that, because I know bugger all about this. All I know is that I'll have to buy a better PC or upgrade the one I have in order to buy this game. :evil:
"Oh no, oh yeah, tell me how can it be so fair
That we dying younger hiding from the police man over there
Just for breathing in the air they wanna leave me in the chair
Electric shocking body rocking beat streeting me to death"

- A.B. Original, Report to the Mist

"I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately."
- George Carlin
User avatar
Ace Pace
Hardware Lover
Posts: 8456
Joined: 2002-07-07 03:04am
Location: Wasting time instead of money
Contact:

Post by Ace Pace »

Gandalf wrote:I wonder what they mean by more "strategic warfare"? If I carpet nuke something, will they be more likely to surrender without me landing on their soil?
Grandmaster Jogurt wrote:The reasoning given for Europa Universalis going to 3D was that it makes it easier to let the video processor handle all the visuals so that there's more room for calculating all of the AI and such. I have no idea if that's bullshit or not, but if it isn't, it could also be the reason for the change in HoI.
I'll buy that, because I know bugger all about this. All I know is that I'll have to buy a better PC or upgrade the one I have in order to buy this game. :evil:
Uh Gandhi..nearly every PC nowdays has a GPU processor that is not utter and total crap. Even intel ingrated will probably be able to run HoI3. What kind of PC do you have? One from 98?
Brotherhood of the Bear | HAB | Mess | SDnet archivist |
User avatar
Gandalf
SD.net White Wizard
Posts: 16362
Joined: 2002-09-16 11:13pm
Location: A video store in Australia

Post by Gandalf »

Ace Pace wrote:Uh Gandhi..nearly every PC nowdays has a GPU processor that is not utter and total crap. Even intel ingrated will probably be able to run HoI3. What kind of PC do you have? One from 98?
It's a Dell thingy that I got in 2006. I've installed a new graphics card, and I'm waiting on RAM.

I can barely run EU3, as it takes about five minutes to load a game.
"Oh no, oh yeah, tell me how can it be so fair
That we dying younger hiding from the police man over there
Just for breathing in the air they wanna leave me in the chair
Electric shocking body rocking beat streeting me to death"

- A.B. Original, Report to the Mist

"I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately."
- George Carlin
User avatar
Ma Deuce
Sith Marauder
Posts: 4359
Joined: 2004-02-02 03:22pm
Location: Whitby, Ontario

Post by Ma Deuce »

Vympel wrote:Are you saying that HoI is not a USSR simulator?
I know you're being facetious, but the more I think about it, the more I realize why the artificial constrainsts on the USSR were necessary for game balance: Lets face it, in real life there was no real way the Great Patriotic War would end in any other way than Germany's defeat, even with such handicaps as Stalin's purges. Even with the artificial constraints imposed by the game (The USA also has an artificial handicap: It can only use 25% of it's total IC during peacetime), the USSR still holds the ultimate advantage: I have NEVER seen AI Germany actually beat AI USSR: At best they get locked into an endless stalemate, or at worse get swallowed under the Red Tide. So with the USSR in the hands of a reasonably skilled human player, able to arbitrarly free themselves of such restraints as Stalin's Purges and build a competent army from the start, they'd easily PWN any country or likely group of countries on Eurasia that dared cross them.

With that in mind, what if someone wants to play as Germany and beat the USSR? I actually managed that once, conquered most of their territory west of the Urals, at which point they sued for peace and let me keep what I had conquered ( :lol:). I accepted of course, as my armies were strained near the breaking point, and I need them elsewhere anyway. Without constraints needed to give Germany a fighting chance, would there be any point to a human vs human Great Patriotic War matchup? Furthermore, without some kind of constraints on the most powerful countries, would it even be possible to actually make a difference while playing as any of the smaller powers? (I wanna kick ass playing as Canada, dammit!)
I'll admit some of the handicaps are a bit clumsily implemented, though after thinking about it, I can fully understand why they're there.

Besides, if you have Doomsday, you also have a handy dandy game editor, which you could use to edit the scenario to be more to your liking, or download a copy of the Total Realism Mod.
Image
The M2HB: The Greatest Machinegun Ever Made.
HAB: Crew-Served Weapons Specialist


"Making fun of born-again Christians is like hunting dairy cows with a high powered rifle and scope." --P.J. O'Rourke

"A man who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself." --J.S. Mill
User avatar
RRoan
Padawan Learner
Posts: 222
Joined: 2005-04-16 09:44pm

Post by RRoan »

Ma Deuce wrote: I have NEVER seen AI Germany actually beat AI USSR: At best they get locked into an endless stalemate, or at worse get swallowed under the Red Tide.
I have. Of course, I was playing as the US and sending them 50 oil a day. :P It took germany three different wars to totally do the soviets in, but they succeeded at taking them out in 1949.
User avatar
Vendetta
Emperor's Hand
Posts: 10895
Joined: 2002-07-07 04:57pm
Location: Sheffield, UK

Post by Vendetta »

Ma Deuce wrote:(The USA also has an artificial handicap: It can only use 25% of it's total IC during peacetime)
Great Britain gets this as well, 50% peacetime IC reduction until the "Gearing Up For War" events, as well as the peacetime IC reduction that everyone gets. Of course, the right slider move and a bit of diplomatic wheel greasing can get you an alliance with Republican Spain before the start of the Spanish Civil War, and you can intercede in that by pulling in the Indian divisions to Gibraltar in time for kick off, then bottling up the nationalists in one province for as long as you need, and bypassing your isolationist tendencies because you're not declaring war, you're having war declared on you. (you lose the free slider moves to interventionism, as you don't get the Gearing Up For War events, but the massive IC increase more than makes up for that, and the rest of GB's sliders are pretty much optimal anyway).

Phony Wars are great!
Shortie
Jedi Knight
Posts: 531
Joined: 2002-07-17 08:30pm
Location: U.K.

Post by Shortie »

Ma Deuce wrote:
Vympel wrote:Sweet. One of the good things about HoI was that you could take an alternate path in history if you wanted to
What, turning America fascist and allying with Germany before marching on to world domination doesn't count? :P

BTW, what version of HoI2 were you using (because I've never had a problem with the German AI not attacking the USSR in Doomsday, then again I always set the AI to Furious), and have you ever bothered seriously playing as any country but the USSR? (I ask because most of the complaints I've seen from you about HoI2 specifically concern the USSR)
They get scared off by too large an army very easily, so you've got to attack them.

I screwed up on a game and took all their oil by trade, and they never even attacked Poland. It was kind of dull.
My wife went to Vorbarr Sultana and all I got was this bloody shopping bag.
User avatar
MKSheppard
Ruthless Genocidal Warmonger
Ruthless Genocidal Warmonger
Posts: 29842
Joined: 2002-07-06 06:34pm

Post by MKSheppard »

That reminds me. Oh yeah. The stupid Allies/Communist/Axis three alliances in the ENTIRE FUCKING WORLD made no sense.

Can't we have dozens of little alliances that we can make on our own?
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong

"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
User avatar
PeZook
Emperor's Hand
Posts: 13237
Joined: 2002-07-18 06:08pm
Location: Poland

Post by PeZook »

MKSheppard wrote:That reminds me. Oh yeah. The stupid Allies/Communist/Axis three alliances in the ENTIRE FUCKING WORLD made no sense.

Can't we have dozens of little alliances that we can make on our own?
HoI 2 had that, the little alliances just didn't show on the world map.

So when I conquered the world as Poland, I got a victory screen saying 0, 0, 0 :D
Image
JULY 20TH 1969 - The day the entire world was looking up

It suddenly struck me that that tiny pea, pretty and blue, was the Earth. I put up my thumb and shut one eye, and my thumb blotted out the planet Earth. I didn't feel like a giant. I felt very, very small.
- NEIL ARMSTRONG, MISSION COMMANDER, APOLLO 11

Signature dedicated to the greatest achievement of mankind.

MILDLY DERANGED PHYSICIST does not mind BREAKING the SOUND BARRIER, because it is INSURED. - Simon_Jester considering the problems of hypersonic flight for Team L.A.M.E.
Adrian Laguna
Sith Marauder
Posts: 4736
Joined: 2005-05-18 01:31am

Post by Adrian Laguna »

There is a trailer that has a few screen shots of the game.

Look at the map closely at the 40s mark, Germany is invading Belgium and France, and there are three provinces that have split ownership.

I wonder if what Paradox means by having 10,000 provinces in the map, they really mean 10,000 sub-provinces, each of which can hold a military unit. That probably would make sense, since managing hundreds and hundreds of provinces could potentially be annoying, and it fits the screen shot because in terms of actual administrative divisions, Northern France seems to actually has less than HoI2.
User avatar
acesand8s
Padawan Learner
Posts: 307
Joined: 2003-04-14 11:48pm
Location: Rhode Island

Post by acesand8s »

Adrian Laguna wrote:I wonder if what Paradox means by having 10,000 provinces in the map, they really mean 10,000 sub-provinces, each of which can hold a military unit. That probably would make sense, since managing hundreds and hundreds of provinces could potentially be annoying, and it fits the screen shot because in terms of actual administrative divisions, Northern France seems to actually has less than HoI2.
Based on what I've read on the Paradox forums, it's kind of like Victoria's region and province system. So, all IC, infrastructure, AA, etc construction gets done at the region level. Each region contains many provinces in which you can maneuver your military units. That way, you get a fluid combat zone but your aren't stuck micromanaging 500 provinces.
"Typical Canadian wimpiness. That's why you have the snowball and we have the H-bomb." Grandpa Simpson
Adrian Laguna
Sith Marauder
Posts: 4736
Joined: 2005-05-18 01:31am

Post by Adrian Laguna »

acesand8s wrote:Based on what I've read on the Paradox forums, it's kind of like Victoria's region and province system. So, all IC, infrastructure, AA, etc construction gets done at the region level. Each region contains many provinces in which you can maneuver your military units. That way, you get a fluid combat zone but your aren't stuck micromanaging 500 provinces.
Ah, just like I suspected. That's really, really cool. One of HoI's problems was the abruptness of the combat sometimes, you can have a huge area of land change hands because of the results of just one battle. This way will feel more natural. Also, there hopefully will be far more urban areas than in the original game.
User avatar
Enigma
is a laughing fool.
Posts: 7777
Joined: 2003-04-30 10:24pm
Location: c nnyhjdyt yr 45

Post by Enigma »

Victoria is the only Paradox\Strategy First game that doesn't bog down my computer. If HoI3 follows Victoria's example than HoI2 or EUIII then I am very happy.
ASVS('97)/SDN('03)

"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons

ASSCRAVATS!
User avatar
Gandalf
SD.net White Wizard
Posts: 16362
Joined: 2002-09-16 11:13pm
Location: A video store in Australia

Post by Gandalf »

Adrian Laguna wrote:There is a trailer that has a few screen shots of the game.

Look at the map closely at the 40s mark, Germany is invading Belgium and France, and there are three provinces that have split ownership.
What's also interesting is that there's a second line running down the screen, a few provinces to the west of the German front. :?
"Oh no, oh yeah, tell me how can it be so fair
That we dying younger hiding from the police man over there
Just for breathing in the air they wanna leave me in the chair
Electric shocking body rocking beat streeting me to death"

- A.B. Original, Report to the Mist

"I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately."
- George Carlin
Adrian Laguna
Sith Marauder
Posts: 4736
Joined: 2005-05-18 01:31am

Post by Adrian Laguna »

Gandalf wrote:What's also interesting is that there's a second line running down the screen, a few provinces to the west of the German front. :?
The blue line? Passing near Paris? That's the Seine.
User avatar
Vympel
Spetsnaz
Spetsnaz
Posts: 29312
Joined: 2002-07-19 01:08am
Location: Sydney Australia

Post by Vympel »

Enigma wrote:Victoria is the only Paradox\Strategy First game that doesn't bog down my computer. If HoI3 follows Victoria's example than HoI2 or EUIII then I am very happy.
I found Victoria impossible to get into. Just too dense. Incomprehensible.
Like Legend of Galactic Heroes? Please contribute to http://gineipaedia.com/
User avatar
Enigma
is a laughing fool.
Posts: 7777
Joined: 2003-04-30 10:24pm
Location: c nnyhjdyt yr 45

Post by Enigma »

Vympel wrote:
Enigma wrote:Victoria is the only Paradox\Strategy First game that doesn't bog down my computer. If HoI3 follows Victoria's example than HoI2 or EUIII then I am very happy.
I found Victoria impossible to get into. Just too dense. Incomprehensible.
Not to me. The only thing I hated about Victoria is the revolt risk system. Conquer some territory and be prepared to keep your troops in your new lands for about a decade since they are a hotbed for rebels. I also hate that using native troops means that they'll be more likely to rebel against you.
ASVS('97)/SDN('03)

"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons

ASSCRAVATS!
User avatar
Thanas
Magister
Magister
Posts: 30779
Joined: 2004-06-26 07:49pm

Post by Thanas »

^But that is only correct history.
Whoever says "education does not matter" can try ignorance
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
User avatar
Enigma
is a laughing fool.
Posts: 7777
Joined: 2003-04-30 10:24pm
Location: c nnyhjdyt yr 45

Post by Enigma »

Thanas wrote:^But that is only correct history.
True, but I would like to be able to edit it out which I can't since it is hardcoded into the game. :(
ASVS('97)/SDN('03)

"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons

ASSCRAVATS!
Duckie
Sith Marauder
Posts: 3980
Joined: 2003-08-28 08:16pm

Post by Duckie »

Native troops rebelling isn't that bad because you can drain, say, Korea or India of manpower and have a million man army marching over Russia. The majority or even a minority of troops almost never rebel.
Post Reply