Re: World of Warcraft: Wrath of the Lich King
Posted: 2008-11-13 08:57pm
I would like to get on and try it, but it's a 1hr wait line. 

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well Horde internal politics are wierd (and Blizz is rather consistent with them too) to say the least, in that while technically Thrall is the absolute leader of the Horde, the Forsaken and the Sin'Dorei have a greater degree of indepence then the Tauren or the Trolls (hence why Sylvanas is there(in addition of being former member of the scourge that is) and Cairn and Vo'jin aren't), though for honesty's I must admit that less you say about Alliance internal politics the better (now there's a true moster).LordOskuro wrote:One thing I dislike is the abscence of Cairne. Maybe they thought making all the OG Defender Snipers as Tauren females would compensate?
Same kind as the ones you find in Dire Maul?CaptainChewbacca wrote:Imagine how surprised I was to find out there's still old-school HIGH ELVES living in the middle of the dragonblight.
Oh, and Crystalsong is so beautiful you'll actually be speechless.
Those aren't high elves. Those are old school night elves, from before the sundering of the world.Crown wrote:Same kind as the ones you find in Dire Maul?CaptainChewbacca wrote:Imagine how surprised I was to find out there's still old-school HIGH ELVES living in the middle of the dragonblight.
Oh, and Crystalsong is so beautiful you'll actually be speechless.
Yep is really awesome, I finally completed the quest chain last night at about 6am in the morning (and hit level 73 incidentally) and it was epic from start to finish. About 6 huge quest chains just all linking into another huge epic quest chain. Truly one of the best quests they've ever implemented.GuppyShark wrote:If anybody starts talking to you about Wrathgate?
TELL THEM TO SHUT UP AND DO NOT SPOIL ANYTHING.
The Wrathgate chain is the most awesome thing I have ever seen in this game.
Yeah, the sad thing is its the equivalent of people clearing Karazhan with 8 people at level 68 in T3 (as they only went in with 21 people, and a few of those were not level 80 yet). Theres tuning the raid content down, and then there's dumbing it down to a point where its basically supremely easy for any mouthbreather to go through it inside 2 resets.Ghost Rider wrote:I'm enjoying just leveling things up slowly. Alchemy will take a while as herbs are being sold at amounts that are near unspeakable, and I just don't want to take my herber around. Same with JCing and Mining.
Enchanting isn't so bad since I have an alt tailor.
On a side note it is both sad and awesome to hear that the world's best beat all the raid content already. Meaning it is that much damn easier and no longer some glass grinding cock blocking. Sad to hear people burn through shit that quickly.
Overall, it's not bad. Not addicting, but enjoyable with friends again.
Which is a good thing. I'm even happier that they changes they did to buffing and potting because of this easier raiding.Minischoles wrote:Yeah, the sad thing is its the equivalent of people clearing Karazhan with 8 people at level 68 in T3 (as they only went in with 21 people, and a few of those were not level 80 yet). Theres tuning the raid content down, and then there's dumbing it down to a point where its basically supremely easy for any mouthbreather to go through it inside 2 resets.Ghost Rider wrote:I'm enjoying just leveling things up slowly. Alchemy will take a while as herbs are being sold at amounts that are near unspeakable, and I just don't want to take my herber around. Same with JCing and Mining.
Enchanting isn't so bad since I have an alt tailor.
On a side note it is both sad and awesome to hear that the world's best beat all the raid content already. Meaning it is that much damn easier and no longer some glass grinding cock blocking. Sad to hear people burn through shit that quickly.
Overall, it's not bad. Not addicting, but enjoyable with friends again.
Which means for any guild that was in Sunwell pre patch, or had farmed MH and BT, you can basically have cleared all of the raid content within a month at the outside, then you're left with farming it over and over again until the next big content patch brings another raid instance. So you will be forced into pvping, whether you like it or not, as there will be bugger all else to do once you've cleared the content.
I disagree, raiding was not too hard. Vanilla raiding was hard, I was one of the very few people who managed to get into Naxx and it was a horrific grind i'll admit that, the only reason I even managed to get in was because I had health problems at the time and was off school a lot, so I had the free time to do the kind of intensive grind pre-tbc raiding required.Ghost Rider wrote:Which is a good thing. I'm even happier that they changes they did to buffing and potting because of this easier raiding.Minischoles wrote:Yeah, the sad thing is its the equivalent of people clearing Karazhan with 8 people at level 68 in T3 (as they only went in with 21 people, and a few of those were not level 80 yet). Theres tuning the raid content down, and then there's dumbing it down to a point where its basically supremely easy for any mouthbreather to go through it inside 2 resets.Ghost Rider wrote:I'm enjoying just leveling things up slowly. Alchemy will take a while as herbs are being sold at amounts that are near unspeakable, and I just don't want to take my herber around. Same with JCing and Mining.
Enchanting isn't so bad since I have an alt tailor.
On a side note it is both sad and awesome to hear that the world's best beat all the raid content already. Meaning it is that much damn easier and no longer some glass grinding cock blocking. Sad to hear people burn through shit that quickly.
Overall, it's not bad. Not addicting, but enjoyable with friends again.
Which means for any guild that was in Sunwell pre patch, or had farmed MH and BT, you can basically have cleared all of the raid content within a month at the outside, then you're left with farming it over and over again until the next big content patch brings another raid instance. So you will be forced into pvping, whether you like it or not, as there will be bugger all else to do once you've cleared the content.
Raiding was way too fucking hard and grinding in Vanilla WoW. Naxx is held up as some paragon, when it's nothing more then a dick measuring contest. In TBC, pre nerf M'Uru is held up as some dick banner. Both were cock-blocks that required you to alter your guild and raid just to get by something that could still get fucked by one person or a group doing a single wrong thing. This is supposed to be game, to have fun. Not preparing how to do a twenty minute damce rountine.
And as for going PvP, enough guildies I know do it, and ask me to come along sometimes. This time, I am probably going to decline because the Arena grind along with the absolute need for rating is piss poor on Blizzard's part. We'll see at 80 how bad it really is, but Arena was either punishment or gifts all depending on Class AND partner(s). BG are nothing more then make a premade to crush a PuG.
Did you even follow the pve race in TBC? it took a few weeks to clear Karazhan, and about a month and a half to 2 months to clear Gruuls and Maggy, even longer for T5. WOTLK content (all thats there, at 25man supposedly the hardest) was cleared in 3 days of the patch going live. 3 freaking days, and the pve content has been exhausted. Admittedly its a super hardcore guild, but for any semi-serious/serious raiding guild, thats maybe a month or 2 at best of raiding before you're done.A) These no-lives who get paid to play WoW beat the WoTLK versions of Karazahn and Gruuls and complained about it being too easy. Fact check guys, they weren't supposed to be hard.
BS, this 'make things more accessible' thing is just pure BS all the way along, any content is accessible with a tiny bit of effort. I've seen people who can barely play during raid times killing KJ pre nerf, and people who play all day every day who have never even seen T5.B) More accessibility to the 95% of the population base is bad? I'm sorry, I do feel good about having epics and all that, but I don't wave my dick around because of it. If other people can get that content done as well, thats fine by me.
Funny. On BB the starting zones in Northrend are deserted ... however if you do a /who in HP you'll see 1E80 Death Knights and the odd vanilla class.Lord Revan wrote:well I've been leveling my Death Knight (she's lvl 66 atm IIRC) as Borean Tundra and Howling Frjord are packed to the brim with people atm so there's no chance for a Holy Pally to do anything really (and I'm sure as hell not gonna respec just that I can level up).
Wonderful. You see, 90% of the player base is, presumably, NOT having "health problems" and is not off school (or, more typically, work, or even both) a lot of the time which is precisely why the grind had to be reduced.Minischoles wrote:I disagree, raiding was not too hard. Vanilla raiding was hard, I was one of the very few people who managed to get into Naxx and it was a horrific grind i'll admit that, the only reason I even managed to get in was because I had health problems at the time and was off school a lot, so I had the free time to do the kind of intensive grind pre-tbc raiding required.
That's great - IF you can get 25 people together. Remember 40 man raids? I remember people planning them, I don't remember being in one because it was too fucking hard to get 40 people together in one place at one time for long enough to do them. 25 man raids are hard for normal, must-work-for-a-living people to organize. Hence 5 and 10 man.Sunwell was perfect IMO, finely tuned to require the absolute best from 25 raiders.
Excuse me, while I would like to have a life where I could indulge in "ludicrously hard" games I don't have that life. Neither do most other people between the ages of 18 and 65.Yes it was ludicrously hard, but like with all things, put a bit of effort in and you get there.
I play a game, I didn't join the fucking military. I'm happy that makes you happy. You're right, when it's done well a 25 man raid is a symphony. Problem is, they're fucking hard to organize with most peoples' schedules and even harder to do often enough for them to be done well. Hence... Blizzard is focusing on smaller groups, with a "heroic" option for those who want the same thing only harder. They're still fine-tuning the concept, but I think it's a workable solution to the problemAnd it was fun, you might not find it so, but I find that kind of thing intensely fun, requiring me to play to my absolute best, to have 24 other people playing to their absolute best as well, requiring you to not slack off, to not mess around. You need skill and gear and to me that kind of fight is perfect.
OK, you DO understand that your experience is not typical, right? Most people just never seen that content you're raving about because they don't have the time to put in.Content being this easy is just going to be boring. I've already cleared pretty much every dungeon but the level 80 instances and i'm only level 74, with a guild tank at 76 now and DPS ranging from 74-76. And we've had absolutely no problem. Literally, every boss and instance has been a complete cakewalk from start to finish, no hard boss. A couple of fun boss abilities, but thats about it.
If you don't like it, don't play it.And I can't say enough how much I despise Arena
No. Because I don't fucking care about it. I play for MY amusement, not as a competition against others.Did you even follow the pve race in TBC?
I suppose it escaped you that there will be more WotLK content released, just as there were releases for Classic and TBC.WOTLK content (all thats there, at 25man supposedly the hardest) was cleared in 3 days of the patch going live. 3 freaking days, and the pve content has been exhausted. Admittedly its a super hardcore guild, but for any semi-serious/serious raiding guild, thats maybe a month or 2 at best of raiding before you're done.
So what?BS, this 'make things more accessible' thing is just pure BS all the way along, any content is accessible with a tiny bit of effort. I've seen people who can barely play during raid times killing KJ pre nerf, and people who play all day every day who have never even seen T5.
The fun in playing a game is that it's FUN and not a fucking JOB.The fun in raiding is because its hard, because its harder than arsing around in heroics all day.
Sunwell was only perfect if you had 6 0/21/40 Warlocks and 4 Resto Shamans, otherwise don't even bother stepping in (pre nerf).Minischoles wrote:Sunwell was perfect IMO, finely tuned to require the absolute best from 25 raiders.