Gramzamber wrote:What's worse about the Old Republic symbol is that it's actually supposed to be based on ancient Jedi lore, the spokes representing the Jedi's dedication to wisdom or something like that.
Well, I'm sure the devs figured that it could be balanced out by using the title "Grand Moff" to represent
Sith Imperial leaders. Well, that, and the insistence on feeling suitably
heroic in the Star Wars fashion. You know, letting us feel just what Han Solo feels every Monday morning when he steps out into a sunny nondescript settlement, runs up to the first two people he sees standing haphazardly around for no reason, and starts pumping shot after shot into their bodies until they drop to the ground? Kinda like that.
After watching the extended video and hearing them slather disturbingly canned-sounding praises upon this Anime-character shell (to which they've glued little bits of Star Wars, I will grant), it's no longer open to question as to what kind of people the Devs are like. You may think I'm going to call them cynical money-grubbers or assholes who don't care what the fans want.
I won't, alas, because it's not so. They're something infinitely worse: they
are the fans. They're the same kind of gibbering fan-slave who would memorize The Glove of Darth Vader and the Star Wars Holiday Special simply because the more garish it is, the less logic it entails,
the more they enjoy it. These are the people who, in a rare case of myth become reality, actually uses Star Wars as a
means to escape reality in the most literal sense. This is why they hate the parts of Star Wars that have any kind of complexity or logical coherence; such systems are better described through applied intelligence, instead of rote learning of trivia.
To them, a bounty hunter in Star Wars
is Boba Fett - there is no other form of bounty hunter they could imagine playing, and so to be a bounty hunter it must have the same appearance, colour, voice, and armament. Similarly, they can't imagine playing a smuggler without that smuggler wearing a vest and a blaster pistol; that a smuggler should actually
smuggle things and that the outer appearance should needs vary greatly from one smuggler to the next, well, such ideas are ludicrous to this kind of retardo-fan. Star Wars is supposed to be
cool and
awesome and
ka-pow! How dare you slow things down with your boring-as-shit "themes" and "restraint"? I'm gonna go play some more The Force Unleashed, dammit!
Not to belabour the point, but I suspect this is also one reason why the women of this game all seem to look like cartoonified pornstars. It may look like they're pandering to the lowest common denominator, but that's not really what's happening here. Pandering implies compromising the vision by riding on a popular but crude bandwagon, and - you may have guessed where I'm going with this - there is no compromise involved in this instance. No, the Devs
genuinely believe that women in Star Wars should all be 20-year old Barbie with mammoth tits because this is how you make a game Cool and Awesome and Wicked, and that, just like Mandalorians are
exactly like the guys from 300 dude! and the Zann Consortium would
totally kick the Empire's ass because they're like a secret crime syndicate (and you sure don't want to mess with organized crime, do you?) are all
facts and immune to question.
So yeah, I'll look over the shoulder of my buddy Pendragon as he tries the game, which he will - though annoyed, he thought it might be worth a look if only for the similarities to KotOR. I will look over his shoulder and maybe it'll be fun. At the same time, I fear I'll not be able to shake the certain knowledge of all the rest of the fans who'll be sitting in front of other screens, caught in a tortuously hard choice because dammit, while Star Wars is cool and all,
he could be watching that awesome Transformers: Reign of the Fallen rerun on TV instead.