However, I haven't really compared new/used price trends; it may indeed be that used prices hit bottom once the new versions are gone from the shelves. Then again, Oblivion GOTY is a shitload more expensive than Oblivion used...

Moderator: Thanas
Drone you're retarded, don't argue shit that you know nothing about...Drone wrote:They aren't exactly $5 less than the new ones anymore? It was like that for years. I don't buy many games anymore period, so I'll admit that I'm working off memory, but it used to be that if a new game was $54.99 then the used was 49, and stayed there til the price of the new one went down. If that's changed than I apologize, and could see why it might not hurt as much as I'd thought.Stark wrote:Huh? Used game prices drop like a stone after launch; EB even puts up little charts. If you wait for the constant used game sales you can easily save 50% on a game, especially if it was widely sold but shit (like ODST) or is a pack-in game everyone trades (like Pure or Batman).
Seriously. I got Metro 2033 for like $30 a week after launch. A new copy is still $60.Norade wrote:Drone you're retarded, don't argue shit that you know nothing about...Drone wrote:They aren't exactly $5 less than the new ones anymore? It was like that for years. I don't buy many games anymore period, so I'll admit that I'm working off memory, but it used to be that if a new game was $54.99 then the used was 49, and stayed there til the price of the new one went down. If that's changed than I apologize, and could see why it might not hurt as much as I'd thought.Stark wrote:Huh? Used game prices drop like a stone after launch; EB even puts up little charts. If you wait for the constant used game sales you can easily save 50% on a game, especially if it was widely sold but shit (like ODST) or is a pack-in game everyone trades (like Pure or Batman).
Used games six months after launch, unless they're a huge his can be lower priced by $20 over new copies. Even less if you get them from a pawn shop.
That's a big change then, like I said, I haven't bought games in a while. Interesting to know, don't need to call me retarded cause I wasn't aware something had changed.Losonti Tokash wrote:Seriously. I got Metro 2033 for like $30 a week after launch. A new copy is still $60.Norade wrote:Drone you're retarded, don't argue shit that you know nothing about...Drone wrote:They aren't exactly $5 less than the new ones anymore? It was like that for years. I don't buy many games anymore period, so I'll admit that I'm working off memory, but it used to be that if a new game was $54.99 then the used was 49, and stayed there til the price of the new one went down. If that's changed than I apologize, and could see why it might not hurt as much as I'd thought.
Used games six months after launch, unless they're a huge his can be lower priced by $20 over new copies. Even less if you get them from a pawn shop.
I'm not the one that called you retarded, but at the same time it isn't something that's changed. Used game prices have been like that for at least 10 years.Drone wrote:That's a big change then, like I said, I haven't bought games in a while. Interesting to know, don't need to call me retarded cause I wasn't aware something had changed.
Not in my experience, and considering I assistant managed a gamestop from 02-04 part time, I um think I'd know at least that recently. and you're right, you didn't call me a retard, apologies.Losonti Tokash wrote:I'm not the one that called you retarded, but at the same time it isn't something that's changed. Used game prices have been like that for at least 10 years.Drone wrote:That's a big change then, like I said, I haven't bought games in a while. Interesting to know, don't need to call me retarded cause I wasn't aware something had changed.
You are still an idiot for wading into a conversation with old knowledge that is very wrong. Maybe gamestop was gouging people on used games, but EB and pawnshops still existed. One company =/= average prices and you're a retard for not realizing that and assuming the world worked like the one outlet you worked at.Drone wrote:Not in my experience, and considering I assistant managed a gamestop from 02-04 part time, I um think I'd know at least that recently. and you're right, you didn't call me a retard, apologies.Losonti Tokash wrote:I'm not the one that called you retarded, but at the same time it isn't something that's changed. Used game prices have been like that for at least 10 years.Drone wrote:That's a big change then, like I said, I haven't bought games in a while. Interesting to know, don't need to call me retarded cause I wasn't aware something had changed.
EB's prices were identical, it's how chain stores work, they price match to compete, and they're the same company now and have been for 5 years. Pawn shops do nowhere near the volume and aren't really involved in the reasoning behind this decision, but since you're calling people retards I'm sure you knew all about that.Norade wrote: You are still an idiot for wading into a conversation with old knowledge that is very wrong. Maybe gamestop was gouging people on used games, but EB and pawnshops still existed. One company =/= average prices and you're a retard for not realizing that and assuming the world worked like the one outlet you worked at.
It is a good idea and more companies are starting to adopt it. The number of people who decide to pay $5 more for a new copy will almost certainly exceed the number of people who decide not to buy the game because they will get slightly less for it at trade in.General Zod wrote:I'm more concerned that other companies might think it's a good idea and start adopting the practice themselves.
Don't be ridiculous. Microsoft has veto power over anything published on their console; the approval process to get a title out is grueling. You can be completely sure Microsoft is 100% on board with this, and if the experiment goes well this tactic will go on their best practices list for other publishers to follow. Sony will be exactly the same.I'd be surprised if they don't get sued over this simply for trying to go over Microsoft's head and wring out more from playing on Live.
Yes, equating IP to physical property is a bad idea. Frankly the legalities are almost irrelevant though; they trail a decade or more behind the reality of what's happening in the market. The reality is more and more publisher control over how you run your software (or in their minds, 'their' software).It may be the case that property ownership laws need a major revision to account for software, rather than the seeming trying to extend existing concepts onto it.
AFAIK the only significant thing you lose by not having the free DLC is the 'amazing jumping tank' vehicle sections.Stark wrote:If I ever played ME2 I wouldn't give a fuck about the Cerberus network.
Hahahaha you're a hopeless optimist. Publishers are being pushed to do this not just because they're greedy bastards, but also to cope with the constantly rising production costs of games without raising prices.Alphawolf55 wrote:if the model of digital distribution is used, we'll probably pay less for games new, then we will used.
When I was in Game yesterday. Metro 2033 was £25 new, £23 used. That's not an uncommon difference. New games plummet in price after a couple of months on the shelves. F'rexample, Nier was only released a couple of months ago and Game/Gamestation were flogging it for £15 earlier this week (out of stock now, sadly, would have got it for that price).Losonti Tokash wrote:Seriously. I got Metro 2033 for like $30 a week after launch. A new copy is still $60.Norade wrote: Used games six months after launch, unless they're a huge his can be lower priced by $20 over new copies. Even less if you get them from a pawn shop.
Yeah, same in Australia.Vendetta wrote:Here the used games retailers want to squeeze every penny out of a used copy, they make it trivially cheaper than a new copy because they know that the difference will be enough to tempt someone, and that means more profit for them.
Don't go spending that five dollars all at once.weemadando wrote:Yeah, same in Australia.Vendetta wrote:Here the used games retailers want to squeeze every penny out of a used copy, they make it trivially cheaper than a new copy because they know that the difference will be enough to tempt someone, and that means more profit for them.
NEW = 119.95
USED = 114.95
FUCKING BARGAIN.
It still amazes me that they get away with charging Aussies that much.weemadando wrote:Yeah, same in Australia.Vendetta wrote:Here the used games retailers want to squeeze every penny out of a used copy, they make it trivially cheaper than a new copy because they know that the difference will be enough to tempt someone, and that means more profit for them.
NEW = 119.95
USED = 114.95
FUCKING BARGAIN.
What are they going to do? Drive across the border to another country and buy em cheaper?Drone wrote:It still amazes me that they get away with charging Aussies that much.weemadando wrote:Yeah, same in Australia.Vendetta wrote:Here the used games retailers want to squeeze every penny out of a used copy, they make it trivially cheaper than a new copy because they know that the difference will be enough to tempt someone, and that means more profit for them.
NEW = 119.95
USED = 114.95
FUCKING BARGAIN.
Mr Bean wrote: now if they give 25$ trade in credit on your 60$ game and then turn around and sell it used they can make another 25$ if they sell it for 50$.
Given the recent thread about Steam trying to redownload games/patches/whatever (even when you tell it NO to automatic updates) I'd be leery of this.Soontir C'boath wrote:I would love to see this happen.Alphawolf55 wrote:Why? The game industry loses a shitload of money through the used game markets and if the model of digital distribution is used, we'll probably pay less for games new, then we will used.