adam_grif wrote:Medigel ain't bacta. It doesn't explain why their stupid stupid space-slut clothes don't get big fat holes punched in them either, or how Jack, wearing nothing but her tattoos, gets exactly the same treatment.
Medigel is some kind of genetically engineered bioplasm, so it is somewhat similar to bacta in that respect. But no, it doesn't work exactly like it does in the game mechanics for either game.
As for Miranda, Jack, Thane, etc., not having armor suits, that's just a poor design choice.
The ammo upgrades in the first game didn't make sense either.
"The development of practical minifacturing omni-tools allows modern militaries a great deal of flexibility in equipment load-outs. A vast number of field modification kits, or "upgrades", are available for common equipment such as weapons, armor, omni-tools, biotic amps, and even grenades.
An upgrade kit typically consists of less than a dozen unique parts and an optical storage disc. When loaded into an omni-tool, the OSD provides all technical specifications required to manufacture the tool and additional parts necessary to install the upgrade onto another piece of equipment. Assembly is typically modular, and installation can be completed in less than a minute.
Since omni-tools are designed to use common battlefield salvage materials such as plastics, ceramics, and light materials (rendered into semi-molten "omni-gel" for quick use), it is quite possible for a trained soldier carrying upgrade kits to customize gear on the battlefield to fit the current tactical situation."
Make sense now?
The tech powers in general are nonsensical. Certain parts of them make a little sense, but not how it is in the game. AI hacking is particularly hilarious, with higher versions actually giving shields to the thing you're hacking even if it doesn't have shields normally. The magical tech armor makes no sense, wtf is it made out of? Is the holographic bullshit supposed to be solid?
AI hacking does kind of make sense, considering that the only enemies AI enemies you run into are either security drones that are likely wirelessly controlled, or geth, which are all connected in a wireless network. The recharge shields bit is nonsense, though.
As for the phasing through solid objects, makes no sense. Biotics are just mind initiated mass effect stuff, increasing or decreasing mass locally. Pull and push don't even make much sense, the silliness of "Charge" that the Vanguards get is just icing on the cake.
"There are three branches of biotics. TELEKINESIS uses mass-lowering fields to levitate or impel objects. Mass-raising KINETIC FIELDS are used to block or pin objects. DISTORTION uses rapidly shifting mass fields to shred objects."
Take that as you will. Mass effect fields raising or lowering mass is the most basic understanding of the fields, but I'd say there can be more complex applications of the fields.